wayland: Updates client side wayland support
This updates Wayland support in line with upstream changes to the Wayland API and protocol. This update means we no longer use the Cogl stub winsys so a lot of code that had to manually interact with EGL and implement a swap_buffers mechanism could be removed and instead we now depend on Cogl to handle those things for us. This update also adds an input device manager consistent with other clutter backends. Note: to use the client side "wayland" clutter backend you need to have built Cogl with --enable-wayland-egl-platform. If Cogl has been built with support for multiple winsys backends then you should run applications with COGL_RENDERER=EGL in the environment. Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
This commit is contained in:
@ -3,7 +3,7 @@
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2010 Intel Corporation.
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* Copyright (C) 2010, 2011 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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@ -35,252 +35,110 @@
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#include <errno.h>
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#include <wayland-util.h>
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#include <wayland-client.h>
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#include <xf86drm.h>
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#include "clutter-backend-wayland.h"
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#include "clutter-stage-wayland.h"
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#include "clutter-wayland.h"
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#include "clutter-debug.h"
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#include "clutter-main.h"
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#include "clutter-private.h"
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#include "clutter-main.h"
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#include "clutter-stage-private.h"
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static ClutterBackendWayland *backend_singleton = NULL;
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#include "wayland/clutter-backend-wayland.h"
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#include "wayland/clutter-device-manager-wayland.h"
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#include "wayland/clutter-event-wayland.h"
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#include "wayland/clutter-stage-wayland.h"
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#include "cogl/clutter-stage-cogl.h"
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G_DEFINE_TYPE (ClutterBackendWayland, _clutter_backend_wayland, CLUTTER_TYPE_BACKEND);
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#include <wayland-client.h>
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static gboolean
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clutter_backend_wayland_pre_parse (ClutterBackend *backend,
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GError **error)
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{
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return TRUE;
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}
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#include <cogl/cogl.h>
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#define clutter_backend_wayland_get_type _clutter_backend_wayland_get_type
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G_DEFINE_TYPE (ClutterBackendWayland, clutter_backend_wayland, CLUTTER_TYPE_BACKEND);
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static void
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drm_handle_device (void *data, struct wl_drm *drm, const char *device)
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clutter_backend_wayland_dispose (GObject *gobject)
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{
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ClutterBackendWayland *backend_wayland = data;
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backend_wayland->device_name = g_strdup (device);
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}
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ClutterBackendWayland *backend_wayland = CLUTTER_BACKEND_WAYLAND (gobject);
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static void
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drm_handle_authenticated (void *data, struct wl_drm *drm)
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{
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ClutterBackendWayland *backend_wayland = data;
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backend_wayland->authenticated = 1;
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}
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static const struct wl_drm_listener drm_listener =
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{
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drm_handle_device,
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drm_handle_authenticated
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};
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static void
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display_handle_geometry (void *data,
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struct wl_output *output,
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int32_t x, int32_t y,
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int32_t width, int32_t height)
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{
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ClutterBackendWayland *backend_wayland = data;
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backend_wayland->screen_allocation.x = x;
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backend_wayland->screen_allocation.y = y;
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backend_wayland->screen_allocation.width = width;
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backend_wayland->screen_allocation.height = height;
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}
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static const struct wl_output_listener output_listener =
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{
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display_handle_geometry,
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};
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static void
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handle_configure (void *data, struct wl_shell *shell,
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uint32_t timestamp, uint32_t edges,
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struct wl_surface *surface,
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int32_t width, int32_t height)
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{
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ClutterStageWayland *stage_wayland;
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stage_wayland = wl_surface_get_user_data (surface);
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if ((stage_wayland->allocation.width != width) ||
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(stage_wayland->allocation.height != height))
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if (backend_wayland->device_manager)
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{
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clutter_actor_queue_relayout (CLUTTER_ACTOR (stage_wayland->wrapper));
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g_object_unref (backend_wayland->device_manager);
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backend_wayland->device_manager = NULL;
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}
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stage_wayland->pending_allocation.width = width;
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stage_wayland->pending_allocation.height = height;
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stage_wayland->allocation = stage_wayland->pending_allocation;
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G_OBJECT_CLASS (clutter_backend_wayland_parent_class)->dispose (gobject);
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}
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clutter_actor_set_size (CLUTTER_ACTOR (stage_wayland->wrapper),
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width, height);
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static void
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handle_configure (void *data,
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struct wl_shell *shell,
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uint32_t timestamp,
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uint32_t edges,
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struct wl_surface *surface,
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int32_t width,
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int32_t height)
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{
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ClutterStageCogl *stage_cogl = wl_surface_get_user_data (surface);
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CoglFramebuffer *fb = COGL_FRAMEBUFFER (stage_cogl->onscreen);
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if (cogl_framebuffer_get_width (fb) != width ||
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cogl_framebuffer_get_height (fb) != height)
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clutter_actor_queue_relayout (CLUTTER_ACTOR (stage_cogl->wrapper));
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clutter_actor_set_size (CLUTTER_ACTOR (stage_cogl->wrapper),
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width, height);
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/* the resize process is complete, so we can ask the stage
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* to set up the GL viewport with the new size
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*/
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clutter_stage_ensure_viewport (stage_wayland->wrapper);
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clutter_stage_ensure_viewport (stage_cogl->wrapper);
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}
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static const struct wl_shell_listener shell_listener = {
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handle_configure,
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handle_configure,
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};
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static void
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display_handle_global (struct wl_display *display,
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uint32_t id,
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const char *interface,
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const char *interface,
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uint32_t version,
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void *data)
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{
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ClutterBackendWayland *backend_wayland = data;
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if (strcmp (interface, "compositor") == 0)
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if (strcmp (interface, "wl_compositor") == 0)
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backend_wayland->wayland_compositor =
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wl_display_bind (display, id, &wl_compositor_interface);
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else if (strcmp (interface, "wl_input_device") == 0)
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{
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backend_wayland->wayland_compositor = wl_compositor_create (display, id);
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ClutterDeviceManager *device_manager = backend_wayland->device_manager;
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_clutter_device_manager_wayland_add_input_group (device_manager, id);
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}
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else if (strcmp (interface, "output") == 0)
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else if (strcmp (interface, "wl_shell") == 0)
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{
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backend_wayland->wayland_output = wl_output_create (display, id);
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wl_output_add_listener (backend_wayland->wayland_output,
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&output_listener, backend_wayland);
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}
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else if (strcmp (interface, "input_device") == 0)
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{
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_clutter_backend_add_input_device (backend_wayland, id);
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}
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else if (strcmp (interface, "shell") == 0)
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{
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backend_wayland->wayland_shell = wl_shell_create (display, id);
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backend_wayland->wayland_shell =
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wl_display_bind (display, id, &wl_shell_interface);
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wl_shell_add_listener (backend_wayland->wayland_shell,
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&shell_listener, backend_wayland);
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}
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else if (strcmp (interface, "drm") == 0)
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{
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backend_wayland->wayland_drm = wl_drm_create (display, id);
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wl_drm_add_listener (backend_wayland->wayland_drm,
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&drm_listener, backend_wayland);
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}
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else if (strcmp (interface, "shm") == 0)
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{
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backend_wayland->wayland_shm = wl_shm_create (display, id);
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}
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else if (strcmp (interface, "wl_shm") == 0)
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backend_wayland->wayland_shm =
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wl_display_bind (display, id, &wl_shm_interface);
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}
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static gboolean
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try_get_display (ClutterBackendWayland *backend_wayland, GError **error)
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{
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EGLDisplay edpy = EGL_NO_DISPLAY;
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int drm_fd;
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drm_fd = open (backend_wayland->device_name, O_RDWR);
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backend_wayland->get_drm_display =
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(PFNEGLGETDRMDISPLAYMESA) eglGetProcAddress ("eglGetDRMDisplayMESA");
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if (backend_wayland->get_drm_display != NULL && drm_fd >= 0)
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edpy = backend_wayland->get_drm_display (drm_fd);
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if (edpy == EGL_NO_DISPLAY)
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edpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
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if (edpy == EGL_NO_DISPLAY)
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"Failed to open EGLDisplay");
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return FALSE;
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}
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backend_wayland->edpy = edpy;
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backend_wayland->drm_fd = drm_fd;
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return TRUE;
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}
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static gboolean
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try_enable_drm (ClutterBackendWayland *backend_wayland, GError **error)
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{
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drm_magic_t magic;
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const gchar *exts, *glexts;
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if (backend_wayland->drm_fd < 0)
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"Failed to open drm device");
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return FALSE;
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}
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glexts = glGetString(GL_EXTENSIONS);
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exts = eglQueryString (backend_wayland->edpy, EGL_EXTENSIONS);
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if (!cogl_clutter_check_extension ("EGL_KHR_image_base", exts) ||
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!cogl_clutter_check_extension ("EGL_MESA_drm_image", exts) ||
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!cogl_clutter_check_extension ("GL_OES_EGL_image", glexts))
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"Missing EGL extensions");
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return FALSE;
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}
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backend_wayland->create_drm_image =
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(PFNEGLCREATEDRMIMAGEMESA) eglGetProcAddress ("eglCreateDRMImageMESA");
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backend_wayland->destroy_image =
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(PFNEGLDESTROYIMAGEKHRPROC) eglGetProcAddress ("eglDestroyImageKHR");
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backend_wayland->export_drm_image =
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(PFNEGLEXPORTDRMIMAGEMESA) eglGetProcAddress ("eglExportDRMImageMESA");
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backend_wayland->image_target_texture_2d =
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(PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) eglGetProcAddress ("glEGLImageTargetTexture2DOES");
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if (backend_wayland->create_drm_image == NULL ||
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backend_wayland->destroy_image == NULL ||
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backend_wayland->export_drm_image == NULL ||
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backend_wayland->image_target_texture_2d == NULL)
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"Missing EGL extensions");
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return FALSE;
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}
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if (drmGetMagic (backend_wayland->drm_fd, &magic))
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"Failed to get drm magic");
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return FALSE;
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}
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wl_drm_authenticate (backend_wayland->wayland_drm, magic);
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wl_display_iterate (backend_wayland->wayland_display, WL_DISPLAY_WRITABLE);
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while (!backend_wayland->authenticated)
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wl_display_iterate (backend_wayland->wayland_display, WL_DISPLAY_READABLE);
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return TRUE;
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};
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static gboolean
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clutter_backend_wayland_post_parse (ClutterBackend *backend,
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GError **error)
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GError **error)
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{
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ClutterBackendWayland *backend_wayland = CLUTTER_BACKEND_WAYLAND (backend);
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EGLBoolean status;
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/* TODO: expose environment variable/commandline option for this... */
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backend_wayland->wayland_display = wl_display_connect (NULL);
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if (!backend_wayland->wayland_display)
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"Failed to open Wayland display socket");
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CLUTTER_INIT_ERROR_BACKEND,
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"Failed to open Wayland display socket");
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return FALSE;
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}
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@ -288,340 +146,101 @@ clutter_backend_wayland_post_parse (ClutterBackend *backend,
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_clutter_event_source_wayland_new (backend_wayland->wayland_display);
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g_source_attach (backend_wayland->wayland_source, NULL);
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/* XXX: We require the device manager to exist as soon as we connect to the
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* compositor and setup an event handler because we will immediately be
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* notified of the available input devices which need to be associated with
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* the device-manager.
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*
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* FIXME: At some point we could perhaps just collapse the
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* _clutter_backend_post_parse(), and _clutter_backend_init_events()
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* functions into one called something like _clutter_backend_init() which
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* would allow the real backend to manage the precise order of
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* initialization.
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*/
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backend_wayland->device_manager =
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_clutter_device_manager_wayland_new (backend);
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/* Set up listener so we'll catch all events. */
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wl_display_add_global_listener (backend_wayland->wayland_display,
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display_handle_global,
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backend_wayland);
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/* Process connection events. */
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wl_display_iterate (backend_wayland->wayland_display, WL_DISPLAY_READABLE);
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if (!try_get_display(backend_wayland, error))
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return FALSE;
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status = eglInitialize (backend_wayland->edpy,
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&backend_wayland->egl_version_major,
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&backend_wayland->egl_version_minor);
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if (status != EGL_TRUE)
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"Unable to Initialize EGL");
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return FALSE;
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}
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CLUTTER_NOTE (BACKEND, "EGL Reports version %i.%i",
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backend_wayland->egl_version_major,
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backend_wayland->egl_version_minor);
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backend_wayland->drm_enabled = try_enable_drm(backend_wayland, error);
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if (!backend_wayland->drm_enabled) {
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if (backend_wayland->wayland_shm == NULL)
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return FALSE;
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g_debug("Could not enable DRM buffers, falling back to SHM buffers");
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g_clear_error(error);
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}
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/* Wait until we have been notified about the compositor and shell objects */
|
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while (!(backend_wayland->wayland_compositor &&
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backend_wayland->wayland_shell))
|
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wl_display_roundtrip (backend_wayland->wayland_display);
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return TRUE;
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}
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#if defined(COGL_HAS_GL)
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#define _COGL_RENDERABLE_BIT EGL_OPENGL_BIT
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#elif defined(COGL_HAS_GLES2)
|
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#define _COGL_GLES_VERSION 2
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#define _COGL_RENDERABLE_BIT EGL_OPENGL_ES2_BIT
|
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#elif defined(COGL_HAS_GLES1)
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#define _COGL_GLES_VERSION 1
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#define _COGL_RENDERABLE_BIT EGL_OPENGL_ES_BIT
|
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#endif
|
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|
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static gboolean
|
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make_dummy_surface (ClutterBackendWayland *backend_wayland)
|
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{
|
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static const EGLint attrs[] = {
|
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EGL_WIDTH, 1,
|
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EGL_HEIGHT, 1,
|
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EGL_RENDERABLE_TYPE, _COGL_RENDERABLE_BIT,
|
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EGL_NONE };
|
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EGLint num_configs;
|
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|
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eglGetConfigs(backend_wayland->edpy,
|
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&backend_wayland->egl_config, 1, &num_configs);
|
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if (num_configs < 1)
|
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return FALSE;
|
||||
|
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backend_wayland->egl_surface =
|
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eglCreatePbufferSurface(backend_wayland->edpy,
|
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backend_wayland->egl_config,
|
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attrs);
|
||||
|
||||
if (backend_wayland->egl_surface == EGL_NO_SURFACE)
|
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return FALSE;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static gboolean
|
||||
try_create_context (ClutterBackend *backend,
|
||||
int retry_cookie,
|
||||
gboolean *try_fallback,
|
||||
GError **error)
|
||||
static CoglRenderer *
|
||||
clutter_backend_wayland_get_renderer (ClutterBackend *backend,
|
||||
GError **error)
|
||||
{
|
||||
ClutterBackendWayland *backend_wayland = CLUTTER_BACKEND_WAYLAND (backend);
|
||||
const char *error_message;
|
||||
CoglRenderer *renderer;
|
||||
|
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if (backend_wayland->egl_context == EGL_NO_CONTEXT)
|
||||
{
|
||||
#if defined(COGL_HAS_GL)
|
||||
static const EGLint *attribs = NULL;
|
||||
#else
|
||||
static const EGLint attribs[] =
|
||||
{ EGL_CONTEXT_CLIENT_VERSION, _COGL_GLES_VERSION, EGL_NONE };
|
||||
#endif
|
||||
CLUTTER_NOTE (BACKEND, "Creating a new wayland renderer");
|
||||
|
||||
backend_wayland->egl_context =
|
||||
eglCreateContext (backend_wayland->edpy,
|
||||
backend_wayland->egl_config,
|
||||
EGL_NO_CONTEXT,
|
||||
attribs);
|
||||
if (backend_wayland->egl_context == EGL_NO_CONTEXT)
|
||||
{
|
||||
error_message = "Unable to create a suitable EGL context";
|
||||
goto fail;
|
||||
}
|
||||
renderer = cogl_renderer_new ();
|
||||
|
||||
CLUTTER_NOTE (BACKEND, "Created EGL Context");
|
||||
}
|
||||
cogl_wayland_renderer_set_foreign_display (renderer,
|
||||
backend_wayland->wayland_display);
|
||||
cogl_wayland_renderer_set_foreign_compositor (renderer,
|
||||
backend_wayland->wayland_compositor);
|
||||
cogl_wayland_renderer_set_foreign_shell (renderer,
|
||||
backend_wayland->wayland_shell);
|
||||
|
||||
if (!eglMakeCurrent (backend_wayland->edpy,
|
||||
backend_wayland->egl_surface,
|
||||
backend_wayland->egl_surface,
|
||||
backend_wayland->egl_context))
|
||||
{
|
||||
g_set_error (error, CLUTTER_INIT_ERROR,
|
||||
CLUTTER_INIT_ERROR_BACKEND,
|
||||
"Unable to MakeCurrent");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
|
||||
fail:
|
||||
{
|
||||
*try_fallback = FALSE;
|
||||
g_set_error (error, CLUTTER_INIT_ERROR,
|
||||
CLUTTER_INIT_ERROR_BACKEND,
|
||||
"%s", error_message);
|
||||
return FALSE;
|
||||
}
|
||||
return renderer;
|
||||
}
|
||||
|
||||
#if defined(COGL_HAS_GL)
|
||||
#define _COGL_SURFACELESS_EXTENSION "EGL_KHR_surfaceless_opengl"
|
||||
#elif defined(COGL_HAS_GLES1)
|
||||
#define _COGL_SURFACELESS_EXTENSION "EGL_KHR_surfaceless_gles1"
|
||||
#elif defined(COGL_HAS_GLES2)
|
||||
#define _COGL_SURFACELESS_EXTENSION "EGL_KHR_surfaceless_gles2"
|
||||
#endif
|
||||
|
||||
static gboolean
|
||||
clutter_backend_wayland_create_context (ClutterBackend *backend,
|
||||
GError **error)
|
||||
static CoglDisplay *
|
||||
clutter_backend_wayland_get_display (ClutterBackend *backend,
|
||||
CoglRenderer *renderer,
|
||||
CoglSwapChain *swap_chain,
|
||||
GError **error)
|
||||
{
|
||||
ClutterBackendWayland *backend_wayland = CLUTTER_BACKEND_WAYLAND (backend);
|
||||
const gchar *egl_extensions = NULL;
|
||||
gboolean status;
|
||||
int retry_cookie;
|
||||
gboolean try_fallback;
|
||||
GError *try_error = NULL;
|
||||
CoglOnscreenTemplate *onscreen_template = NULL;
|
||||
CoglDisplay *display;
|
||||
|
||||
if (backend_wayland->egl_context != EGL_NO_CONTEXT)
|
||||
return TRUE;
|
||||
onscreen_template = cogl_onscreen_template_new (swap_chain);
|
||||
|
||||
#if defined(COGL_HAS_GL)
|
||||
eglBindAPI (EGL_OPENGL_API);
|
||||
#else
|
||||
eglBindAPI (EGL_OPENGL_ES_API);
|
||||
#endif
|
||||
egl_extensions = eglQueryString (backend_wayland->edpy, EGL_EXTENSIONS);
|
||||
/* XXX: I have some doubts that this is a good design.
|
||||
* Conceptually should we be able to check an onscreen_template
|
||||
* without more details about the CoglDisplay configuration?
|
||||
*/
|
||||
if (!cogl_renderer_check_onscreen_template (renderer,
|
||||
onscreen_template,
|
||||
error))
|
||||
goto error;
|
||||
|
||||
if (!cogl_clutter_check_extension (_COGL_SURFACELESS_EXTENSION, egl_extensions))
|
||||
{
|
||||
g_debug("Could not find the " _COGL_SURFACELESS_EXTENSION
|
||||
" extension; falling back to binding a dummy surface");
|
||||
if (!make_dummy_surface(backend_wayland))
|
||||
{
|
||||
g_set_error (error, CLUTTER_INIT_ERROR,
|
||||
CLUTTER_INIT_ERROR_BACKEND,
|
||||
"Could not create dummy surface");
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
backend_wayland->egl_config = NULL;
|
||||
backend_wayland->egl_surface = EGL_NO_SURFACE;
|
||||
}
|
||||
display = cogl_display_new (renderer, onscreen_template);
|
||||
|
||||
retry_cookie = 0;
|
||||
while (!(status = try_create_context (backend,
|
||||
retry_cookie,
|
||||
&try_fallback,
|
||||
&try_error)) &&
|
||||
try_fallback)
|
||||
{
|
||||
g_warning ("Failed to create context: %s\nWill try fallback...",
|
||||
try_error->message);
|
||||
g_error_free (try_error);
|
||||
try_error = NULL;
|
||||
retry_cookie++;
|
||||
}
|
||||
if (!status)
|
||||
g_propagate_error (error, try_error);
|
||||
return display;
|
||||
|
||||
return status;
|
||||
error:
|
||||
if (onscreen_template)
|
||||
cogl_object_unref (onscreen_template);
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_backend_wayland_redraw (ClutterBackend *backend,
|
||||
ClutterStage *stage)
|
||||
{
|
||||
ClutterStageWindow *impl;
|
||||
|
||||
impl = _clutter_stage_get_window (stage);
|
||||
if (!impl)
|
||||
return;
|
||||
|
||||
g_assert (CLUTTER_IS_STAGE_WAYLAND (impl));
|
||||
|
||||
_clutter_stage_wayland_redraw (CLUTTER_STAGE_WAYLAND (impl), stage);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_backend_wayland_finalize (GObject *gobject)
|
||||
{
|
||||
if (backend_singleton)
|
||||
backend_singleton = NULL;
|
||||
|
||||
G_OBJECT_CLASS (_clutter_backend_wayland_parent_class)->finalize (gobject);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_backend_wayland_dispose (GObject *gobject)
|
||||
{
|
||||
ClutterBackendWayland *backend_wayland = CLUTTER_BACKEND_WAYLAND (gobject);
|
||||
|
||||
/* We chain up before disposing our own resources so that
|
||||
ClutterBackend will destroy all of the stages before we destroy
|
||||
the egl context. Otherwise the actors may try to make GL calls
|
||||
during destruction which causes a crash */
|
||||
G_OBJECT_CLASS (_clutter_backend_wayland_parent_class)->dispose (gobject);
|
||||
|
||||
if (backend_wayland->egl_context)
|
||||
{
|
||||
eglDestroyContext (backend_wayland->edpy, backend_wayland->egl_context);
|
||||
backend_wayland->egl_context = NULL;
|
||||
}
|
||||
|
||||
if (backend_wayland->edpy)
|
||||
{
|
||||
eglTerminate (backend_wayland->edpy);
|
||||
backend_wayland->edpy = 0;
|
||||
}
|
||||
|
||||
if (backend_wayland->drm_fd != -1)
|
||||
{
|
||||
close (backend_wayland->drm_fd);
|
||||
backend_wayland->drm_fd = -1;
|
||||
}
|
||||
}
|
||||
|
||||
static GObject *
|
||||
clutter_backend_wayland_constructor (GType gtype,
|
||||
guint n_params,
|
||||
GObjectConstructParam *params)
|
||||
{
|
||||
GObjectClass *parent_class;
|
||||
GObject *retval;
|
||||
|
||||
if (!backend_singleton)
|
||||
{
|
||||
parent_class = G_OBJECT_CLASS (_clutter_backend_wayland_parent_class);
|
||||
retval = parent_class->constructor (gtype, n_params, params);
|
||||
|
||||
backend_singleton = CLUTTER_BACKEND_WAYLAND (retval);
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
g_warning ("Attempting to create a new backend object. This should "
|
||||
"never happen, so we return the singleton instance.");
|
||||
|
||||
return g_object_ref (backend_singleton);
|
||||
}
|
||||
|
||||
static ClutterFeatureFlags
|
||||
clutter_backend_wayland_get_features (ClutterBackend *backend)
|
||||
{
|
||||
ClutterBackendWayland *backend_wayland = CLUTTER_BACKEND_WAYLAND (backend);
|
||||
ClutterFeatureFlags flags = 0;
|
||||
|
||||
g_assert (backend_wayland->egl_context != NULL);
|
||||
|
||||
flags |=
|
||||
CLUTTER_FEATURE_STAGE_MULTIPLE |
|
||||
CLUTTER_FEATURE_SWAP_EVENTS |
|
||||
CLUTTER_FEATURE_SYNC_TO_VBLANK;
|
||||
|
||||
CLUTTER_NOTE (BACKEND, "Checking features\n"
|
||||
"GL_VENDOR: %s\n"
|
||||
"GL_RENDERER: %s\n"
|
||||
"GL_VERSION: %s\n"
|
||||
"EGL_VENDOR: %s\n"
|
||||
"EGL_VERSION: %s\n"
|
||||
"EGL_EXTENSIONS: %s\n",
|
||||
glGetString (GL_VENDOR),
|
||||
glGetString (GL_RENDERER),
|
||||
glGetString (GL_VERSION),
|
||||
eglQueryString (backend_wayland->edpy, EGL_VENDOR),
|
||||
eglQueryString (backend_wayland->edpy, EGL_VERSION),
|
||||
eglQueryString (backend_wayland->edpy, EGL_EXTENSIONS));
|
||||
|
||||
return flags;
|
||||
}
|
||||
|
||||
static void
|
||||
_clutter_backend_wayland_class_init (ClutterBackendWaylandClass *klass)
|
||||
clutter_backend_wayland_class_init (ClutterBackendWaylandClass *klass)
|
||||
{
|
||||
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
||||
ClutterBackendClass *backend_class = CLUTTER_BACKEND_CLASS (klass);
|
||||
|
||||
gobject_class->constructor = clutter_backend_wayland_constructor;
|
||||
gobject_class->dispose = clutter_backend_wayland_dispose;
|
||||
gobject_class->finalize = clutter_backend_wayland_finalize;
|
||||
gobject_class->dispose = clutter_backend_wayland_dispose;
|
||||
|
||||
backend_class->stage_window_type = CLUTTER_TYPE_STAGE_WAYLAND;
|
||||
|
||||
backend_class->pre_parse = clutter_backend_wayland_pre_parse;
|
||||
backend_class->post_parse = clutter_backend_wayland_post_parse;
|
||||
backend_class->get_features = clutter_backend_wayland_get_features;
|
||||
backend_class->create_context = clutter_backend_wayland_create_context;
|
||||
backend_class->redraw = clutter_backend_wayland_redraw;
|
||||
backend_class->post_parse = clutter_backend_wayland_post_parse;
|
||||
backend_class->get_renderer = clutter_backend_wayland_get_renderer;
|
||||
backend_class->get_display = clutter_backend_wayland_get_display;
|
||||
}
|
||||
|
||||
static void
|
||||
_clutter_backend_wayland_init (ClutterBackendWayland *backend_wayland)
|
||||
clutter_backend_wayland_init (ClutterBackendWayland *backend_wayland)
|
||||
{
|
||||
backend_wayland->edpy = EGL_NO_DISPLAY;
|
||||
backend_wayland->egl_context = EGL_NO_CONTEXT;
|
||||
|
||||
backend_wayland->drm_fd = -1;
|
||||
}
|
||||
|
||||
EGLDisplay
|
||||
clutter_wayland_get_egl_display (void)
|
||||
{
|
||||
return backend_singleton->edpy;
|
||||
}
|
||||
|
Reference in New Issue
Block a user