osx: drop osx support
This commit is contained in:
parent
6d0829b0d2
commit
0777de1757
@ -630,46 +630,6 @@ clutter-egl-$(CLUTTER_API_VERSION).pc: clutter-$(CLUTTER_API_VERSION).pc
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pc_files += clutter-egl-$(CLUTTER_API_VERSION).pc
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endif # SUPPORT_EGL
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# OSX backend rules
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osx_source_c = \
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osx/clutter-backend-osx.c \
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osx/clutter-stage-osx.c \
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$(NULL)
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osx_source_h = osx/clutter-osx.h
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osx_source_h_priv = \
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osx/clutter-backend-osx.h \
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osx/clutter-event-loop-osx.h \
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osx/clutter-stage-osx.h \
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osx/clutter-device-manager-osx.h \
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$(NULL)
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osx_source_c_priv = \
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osx/clutter-event-loop-osx.c \
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osx/clutter-event-osx.c \
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osx/clutter-device-manager-osx.c \
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$(NULL)
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if SUPPORT_OSX
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# we need to tell the compiler that part of our code base is
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# in Objective C
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AM_CFLAGS += -xobjective-c
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backend_source_h += $(osx_source_h)
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backend_source_c += $(osx_source_c)
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backend_source_h_priv += $(osx_source_h_priv)
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backend_source_c_priv += $(osx_source_c_priv)
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clutterosx_includedir = $(clutter_includedir)/osx
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clutterosx_include_HEADERS = $(osx_source_h)
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clutter-osx-$(CLUTTER_API_VERSION).pc: clutter-$(CLUTTER_API_VERSION).pc
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$(QUIET_GEN)cp -f $< $(@F)
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pc_files += clutter-osx-$(CLUTTER_API_VERSION).pc
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endif # SUPPORT_OSX
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# cally
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cally_sources_h = \
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cally/cally-actor.h \
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@ -67,9 +67,6 @@
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#ifdef CLUTTER_INPUT_X11
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#include "x11/clutter-backend-x11.h"
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#endif
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#ifdef CLUTTER_INPUT_OSX
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#include "osx/clutter-backend-osx.h"
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#endif
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#ifdef CLUTTER_INPUT_GDK
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#include "gdk/clutter-backend-gdk.h"
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#endif
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@ -527,9 +524,6 @@ static const struct {
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const char *name;
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ClutterBackend * (* create_backend) (void);
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} available_backends[] = {
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#ifdef CLUTTER_WINDOWING_OSX
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{ CLUTTER_WINDOWING_OSX, clutter_backend_osx_new },
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#endif
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#ifdef CLUTTER_WINDOWING_GDK
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{ CLUTTER_WINDOWING_GDK, clutter_backend_gdk_new },
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#endif
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@ -603,14 +597,6 @@ clutter_backend_real_init_events (ClutterBackend *backend)
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if (input_backend != NULL)
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input_backend = g_intern_string (input_backend);
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#ifdef CLUTTER_INPUT_OSX
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if (clutter_check_windowing_backend (CLUTTER_WINDOWING_OSX) &&
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(input_backend == NULL || input_backend == I_(CLUTTER_INPUT_OSX)))
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{
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_clutter_backend_osx_events_init (backend);
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}
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else
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#endif
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#ifdef CLUTTER_INPUT_X11
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if (clutter_check_windowing_backend (CLUTTER_WINDOWING_X11) &&
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(input_backend == NULL || input_backend == I_(CLUTTER_INPUT_X11)))
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@ -70,9 +70,6 @@
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#include "clutter-stage-private.h"
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#include "clutter-version.h" /* For flavour define */
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#ifdef CLUTTER_WINDOWING_OSX
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#include "osx/clutter-backend-osx.h"
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#endif
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#ifdef CLUTTER_WINDOWING_GDK
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#include "gdk/clutter-backend-gdk.h"
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#endif
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@ -3634,12 +3631,6 @@ clutter_check_windowing_backend (const char *backend_type)
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backend_type = g_intern_string (backend_type);
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#ifdef CLUTTER_WINDOWING_OSX
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if (backend_type == I_(CLUTTER_WINDOWING_OSX) &&
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CLUTTER_IS_BACKEND_OSX (context->backend))
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return TRUE;
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else
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#endif
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#ifdef CLUTTER_WINDOWING_WAYLAND
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if (backend_type == I_(CLUTTER_WINDOWING_WAYLAND) &&
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CLUTTER_IS_BACKEND_WAYLAND (context->backend))
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@ -1,253 +0,0 @@
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/* Clutter - An OpenGL based 'interactive canvas' library.
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* OSX backend - initial entry point
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*
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* Copyright (C) 2007-2008 Tommi Komulainen <tommi.komulainen@iki.fi>
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* Copyright (C) 2007 OpenedHand Ltd.
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* Copyright (C) 2011 Crystalnix <vgachkaylo@crystalnix.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#include "config.h"
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#import "clutter-osx.h"
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#import "clutter-backend-osx.h"
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#import "clutter-device-manager-osx.h"
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#import "clutter-stage-osx.h"
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#import "clutter-event-loop-osx.h"
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#include "clutter-debug.h"
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#include "clutter-private.h"
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#include "clutter-stage-private.h"
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#include "cogl/cogl.h"
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#import <AppKit/AppKit.h>
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#define DEFAULT_FONT_NAME "Lucida Grande 13"
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#define clutter_backend_osx_get_type _clutter_backend_osx_get_type
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G_DEFINE_TYPE (ClutterBackendOSX, clutter_backend_osx, CLUTTER_TYPE_BACKEND)
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/* various flags corresponding to pre init setup calls */
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static gboolean _no_event_retrieval = FALSE;
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/*************************************************************************/
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static gboolean
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clutter_backend_osx_post_parse (ClutterBackend *backend,
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GError **error)
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{
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ClutterSettings *settings = clutter_settings_get_default ();
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CLUTTER_OSX_POOL_ALLOC();
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/* getting standart dpi for main screen */
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NSDictionary* prop = [[NSScreen mainScreen] deviceDescription];
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NSSize size;
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[[prop valueForKey:@"NSDeviceResolution"] getValue:&size];
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CLUTTER_OSX_POOL_RELEASE();
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/* setting dpi for backend, it needs by font rendering library */
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if (size.height > 0)
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{
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int font_dpi = size.height * 1024;
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g_object_set (settings, "font-dpi", font_dpi, NULL);
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}
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/* set the default font name */
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g_object_set (settings, "font-name", DEFAULT_FONT_NAME, NULL);
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/* finish launching the application */
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[NSApp finishLaunching];
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return TRUE;
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}
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void
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clutter_osx_disable_event_retrieval (void)
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{
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if (_clutter_context_is_initialized ())
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{
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g_warning ("clutter_osx_disable_event_retrieval() can only be "
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"called before clutter_init()");
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return;
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}
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_no_event_retrieval = TRUE;
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}
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static ClutterFeatureFlags
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clutter_backend_osx_get_features (ClutterBackend *backend)
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{
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return CLUTTER_FEATURE_STAGE_MULTIPLE
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| CLUTTER_FEATURE_STAGE_USER_RESIZE;
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}
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void
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_clutter_backend_osx_events_init (ClutterBackend *backend)
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{
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ClutterBackendOSX *backend_osx = CLUTTER_BACKEND_OSX (backend);
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if (backend_osx->device_manager != NULL)
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return;
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CLUTTER_NOTE (BACKEND, "init_events");
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backend->device_manager = backend_osx->device_manager =
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g_object_new (CLUTTER_TYPE_DEVICE_MANAGER_OSX,
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"backend", CLUTTER_BACKEND(backend_osx),
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NULL);
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if (!_no_event_retrieval)
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_clutter_osx_event_loop_init ();
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}
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static gboolean
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clutter_backend_osx_create_context (ClutterBackend *backend,
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GError **error)
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{
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ClutterBackendOSX *backend_osx = CLUTTER_BACKEND_OSX (backend);
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CLUTTER_OSX_POOL_ALLOC();
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if (backend_osx->context == nil)
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{
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/* Allocate ourselves a GL context. Since we're supposed to have
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* only one per backend we can just as well create it now.
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*/
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NSOpenGLPixelFormatAttribute attrs[] = {
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NSOpenGLPFADoubleBuffer,
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NSOpenGLPFADepthSize, 32,
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NSOpenGLPFAStencilSize, 8,
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0
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};
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#ifdef MAC_OS_X_VERSION_10_5
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const int sw = 1;
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#else
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const long sw = 1;
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#endif
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backend_osx->pixel_format = [[NSOpenGLPixelFormat alloc] initWithAttributes:attrs];
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backend_osx->context = [[NSOpenGLContext alloc] initWithFormat: backend_osx->pixel_format
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shareContext: nil];
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/* Enable vblank sync - http://developer.apple.com/qa/qa2007/qa1521.html */
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[backend_osx->context setValues:&sw forParameter: NSOpenGLCPSwapInterval];
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CLUTTER_NOTE (BACKEND, "Context was created");
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}
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[backend_osx->context makeCurrentContext];
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CLUTTER_BACKEND_CLASS (clutter_backend_osx_parent_class)->create_context (backend,
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error);
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CLUTTER_OSX_POOL_RELEASE();
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return TRUE;
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}
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static void
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clutter_backend_osx_ensure_context (ClutterBackend *backend,
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ClutterStage *wrapper)
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{
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ClutterBackendOSX *backend_osx = CLUTTER_BACKEND_OSX (backend);
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CLUTTER_OSX_POOL_ALLOC();
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CLUTTER_NOTE (BACKEND, "ensure_context: wrapper=%p", wrapper);
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if (wrapper)
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{
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ClutterStageWindow *impl = _clutter_stage_get_window (wrapper);
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ClutterStageOSX *stage_osx;
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g_assert (CLUTTER_IS_STAGE_OSX (impl));
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stage_osx = CLUTTER_STAGE_OSX (impl);
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[backend_osx->context clearDrawable];
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[backend_osx->context setView:stage_osx->view];
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[backend_osx->context makeCurrentContext];
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}
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else
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{
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[backend_osx->context clearDrawable];
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[NSOpenGLContext clearCurrentContext];
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}
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CLUTTER_OSX_POOL_RELEASE();
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}
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/*************************************************************************/
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static void
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clutter_backend_osx_init (ClutterBackendOSX *backend_osx)
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{
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const ProcessSerialNumber psn = { 0, kCurrentProcess };
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backend_osx->context = nil;
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backend_osx->pixel_format = nil;
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/* Bring our app to foreground, background apps don't appear in dock or
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* accept keyboard focus.
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*/
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TransformProcessType (&psn, kProcessTransformToForegroundApplication);
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/* Also raise our app to front, otherwise our window will remain under the
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* terminal.
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*/
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SetFrontProcess (&psn);
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[NSApplication sharedApplication];
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}
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static void
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clutter_backend_osx_dispose (GObject *object)
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{
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ClutterBackendOSX *self = CLUTTER_BACKEND_OSX (object);
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[self->context release];
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self->context = NULL;
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[self->pixel_format release];
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self->pixel_format = NULL;
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G_OBJECT_CLASS (clutter_backend_osx_parent_class)->dispose (object);
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}
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static void
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clutter_backend_osx_class_init (ClutterBackendOSXClass *klass)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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ClutterBackendClass *backend_class = CLUTTER_BACKEND_CLASS (klass);
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object_class->dispose = clutter_backend_osx_dispose;
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backend_class->stage_window_type = CLUTTER_TYPE_STAGE_OSX;
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backend_class->post_parse = clutter_backend_osx_post_parse;
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backend_class->get_features = clutter_backend_osx_get_features;
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backend_class->create_context = clutter_backend_osx_create_context;
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backend_class->ensure_context = clutter_backend_osx_ensure_context;
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}
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ClutterBackend *
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clutter_backend_osx_new (void)
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{
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return g_object_new (CLUTTER_TYPE_BACKEND_OSX, NULL);
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}
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@ -1,76 +0,0 @@
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/* Clutter - An OpenGL based 'interactive canvas' library.
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* OSX backend - initial entry point
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*
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* Copyright (C) 2007 Tommi Komulainen <tommi.komulainen@iki.fi>
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* Copyright (C) 2007 OpenedHand Ltd.
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* Copyright (C) 2011 Crystalnix <vgachkaylo@crystalnix.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifndef __CLUTTER_BACKEND_OSX_H__
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#define __CLUTTER_BACKEND_OSX_H__
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#import <AppKit/AppKit.h>
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#import <Cocoa/Cocoa.h>
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#import <Foundation/Foundation.h>
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#include <glib.h>
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#include "clutter-backend-private.h"
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@class NSOpenGLPixelFormat, NSOpenGLContext;
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_BACKEND_OSX (_clutter_backend_osx_get_type())
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#define CLUTTER_BACKEND_OSX(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),CLUTTER_TYPE_BACKEND_OSX,ClutterBackendOSX))
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#define CLUTTER_BACKEND_OSX_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),CLUTTER_TYPE_BACKEND_OSX,ClutterBackend))
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#define CLUTTER_IS_BACKEND_OSX(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),CLUTTER_TYPE_BACKEND_OSX))
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#define CLUTTER_IS_BACKEND_OSX_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass),CLUTTER_TYPE_BACKEND_OSX))
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#define CLUTTER_BACKEND_OSX_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj),CLUTTER_TYPE_BACKEND_OSX,ClutterBackendOSXClass))
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typedef struct _ClutterBackendOSX ClutterBackendOSX;
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typedef struct _ClutterBackendOSXClass ClutterBackendOSXClass;
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struct _ClutterBackendOSX
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{
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ClutterBackend parent;
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NSOpenGLPixelFormat *pixel_format;
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NSOpenGLContext *context;
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ClutterDeviceManager *device_manager;
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};
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struct _ClutterBackendOSXClass
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{
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ClutterBackendClass parent_class;
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};
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GType _clutter_backend_osx_get_type (void) G_GNUC_CONST;
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void _clutter_backend_osx_events_init (ClutterBackend *backend);
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#define CLUTTER_OSX_POOL_ALLOC() NSAutoreleasePool *autorelease_pool = [[NSAutoreleasePool alloc] init]
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#define CLUTTER_OSX_POOL_RELEASE() [autorelease_pool release];
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void _clutter_event_osx_put (NSEvent *nsevent,
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ClutterStage *wrapper);
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ClutterBackend *clutter_backend_osx_new (void);
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G_END_DECLS
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#endif /* __CLUTTER_BACKEND_OSX_H__ */
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@ -1,180 +0,0 @@
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2009 Intel Corp.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
|
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* License as published by the Free Software Foundation; either
|
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
|
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
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*
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||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author: Emmanuele Bassi <ebassi@linux.intel.com>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
|
||||
#endif
|
||||
|
||||
#include "clutter-backend-osx.h"
|
||||
#include "clutter-device-manager-osx.h"
|
||||
#include "clutter-device-manager-osx.h"
|
||||
#include "clutter-stage-osx.h"
|
||||
|
||||
#include "clutter-backend.h"
|
||||
#include "clutter-debug.h"
|
||||
#include "clutter-device-manager-private.h"
|
||||
#include "clutter-private.h"
|
||||
|
||||
enum
|
||||
{
|
||||
PROP_0
|
||||
};
|
||||
|
||||
G_DEFINE_TYPE (ClutterDeviceManagerOSX,
|
||||
clutter_device_manager_osx,
|
||||
CLUTTER_TYPE_DEVICE_MANAGER);
|
||||
|
||||
static void
|
||||
clutter_device_manager_osx_constructed (GObject *gobject)
|
||||
{
|
||||
ClutterDeviceManager *manager = CLUTTER_DEVICE_MANAGER (gobject);
|
||||
ClutterDeviceManagerOSX *manager_osx;
|
||||
ClutterInputDevice *device;
|
||||
|
||||
device = g_object_new (CLUTTER_TYPE_INPUT_DEVICE,
|
||||
"id", 0,
|
||||
"name", "Core Pointer",
|
||||
"device-type", CLUTTER_POINTER_DEVICE,
|
||||
"device-mode", CLUTTER_INPUT_MODE_MASTER,
|
||||
"has-cursor", TRUE,
|
||||
"enabled", TRUE,
|
||||
NULL);
|
||||
CLUTTER_NOTE (BACKEND, "Added core pointer device");
|
||||
_clutter_device_manager_add_device (manager, device);
|
||||
|
||||
device = g_object_new (CLUTTER_TYPE_INPUT_DEVICE,
|
||||
"id", 1,
|
||||
"name", "Core Keyboard",
|
||||
"device-type", CLUTTER_KEYBOARD_DEVICE,
|
||||
"device-mode", CLUTTER_INPUT_MODE_MASTER,
|
||||
"enabled", TRUE,
|
||||
NULL);
|
||||
CLUTTER_NOTE (BACKEND, "Added core keyboard device");
|
||||
_clutter_device_manager_add_device (manager, device);
|
||||
|
||||
manager_osx = CLUTTER_DEVICE_MANAGER_OSX (manager);
|
||||
|
||||
_clutter_input_device_set_associated_device (manager_osx->core_pointer,
|
||||
manager_osx->core_keyboard);
|
||||
_clutter_input_device_set_associated_device (manager_osx->core_keyboard,
|
||||
manager_osx->core_pointer);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_device_manager_osx_add_device (ClutterDeviceManager *manager,
|
||||
ClutterInputDevice *device)
|
||||
{
|
||||
ClutterDeviceManagerOSX *manager_osx = CLUTTER_DEVICE_MANAGER_OSX (manager);
|
||||
ClutterInputDeviceType device_type;
|
||||
gboolean is_pointer, is_keyboard;
|
||||
|
||||
device_type = clutter_input_device_get_device_type (device);
|
||||
is_pointer = (device_type == CLUTTER_POINTER_DEVICE) ? TRUE : FALSE;
|
||||
is_keyboard = (device_type == CLUTTER_KEYBOARD_DEVICE) ? TRUE : FALSE;
|
||||
|
||||
manager_osx->devices = g_slist_prepend (manager_osx->devices, device);
|
||||
|
||||
if (is_pointer && manager_osx->core_pointer == NULL)
|
||||
manager_osx->core_pointer = device;
|
||||
|
||||
if (is_keyboard && manager_osx->core_keyboard == NULL)
|
||||
manager_osx->core_keyboard = device;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_device_manager_osx_remove_device (ClutterDeviceManager *manager,
|
||||
ClutterInputDevice *device)
|
||||
{
|
||||
ClutterDeviceManagerOSX *manager_osx = CLUTTER_DEVICE_MANAGER_OSX (manager);
|
||||
|
||||
manager_osx->devices = g_slist_remove (manager_osx->devices, device);
|
||||
}
|
||||
|
||||
static const GSList *
|
||||
clutter_device_manager_osx_get_devices (ClutterDeviceManager *manager)
|
||||
{
|
||||
return CLUTTER_DEVICE_MANAGER_OSX (manager)->devices;
|
||||
}
|
||||
|
||||
static ClutterInputDevice *
|
||||
clutter_device_manager_osx_get_core_device (ClutterDeviceManager *manager,
|
||||
ClutterInputDeviceType type)
|
||||
{
|
||||
ClutterDeviceManagerOSX *manager_osx;
|
||||
|
||||
manager_osx = CLUTTER_DEVICE_MANAGER_OSX (manager);
|
||||
|
||||
switch (type)
|
||||
{
|
||||
case CLUTTER_POINTER_DEVICE:
|
||||
return manager_osx->core_pointer;
|
||||
|
||||
case CLUTTER_KEYBOARD_DEVICE:
|
||||
return manager_osx->core_keyboard;
|
||||
|
||||
case CLUTTER_EXTENSION_DEVICE:
|
||||
default:
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static ClutterInputDevice *
|
||||
clutter_device_manager_osx_get_device (ClutterDeviceManager *manager,
|
||||
gint id_)
|
||||
{
|
||||
ClutterDeviceManagerOSX *manager_osx = CLUTTER_DEVICE_MANAGER_OSX (manager);
|
||||
GSList *l;
|
||||
|
||||
for (l = manager_osx->devices; l != NULL; l = l->next)
|
||||
{
|
||||
ClutterInputDevice *device = l->data;
|
||||
|
||||
if (clutter_input_device_get_device_id (device) == id_)
|
||||
return device;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_device_manager_osx_class_init (ClutterDeviceManagerOSXClass *klass)
|
||||
{
|
||||
ClutterDeviceManagerClass *manager_class;
|
||||
GObjectClass *gobject_class = (GObjectClass *) klass;
|
||||
|
||||
gobject_class->constructed = clutter_device_manager_osx_constructed;
|
||||
|
||||
manager_class = CLUTTER_DEVICE_MANAGER_CLASS (klass);
|
||||
manager_class->add_device = clutter_device_manager_osx_add_device;
|
||||
manager_class->remove_device = clutter_device_manager_osx_remove_device;
|
||||
manager_class->get_devices = clutter_device_manager_osx_get_devices;
|
||||
manager_class->get_core_device = clutter_device_manager_osx_get_core_device;
|
||||
manager_class->get_device = clutter_device_manager_osx_get_device;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_device_manager_osx_init (ClutterDeviceManagerOSX *self)
|
||||
{
|
||||
}
|
@ -1,60 +0,0 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2010 Intel Corp.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
|
||||
*/
|
||||
|
||||
#ifndef __CLUTTER_DEVICE_MANAGER_OSX_H__
|
||||
#define __CLUTTER_DEVICE_MANAGER_OSX_H__
|
||||
|
||||
#include <clutter/clutter-device-manager.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_DEVICE_MANAGER_OSX (clutter_device_manager_osx_get_type ())
|
||||
#define CLUTTER_DEVICE_MANAGER_OSX(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_DEVICE_MANAGER_OSX, ClutterDeviceManagerOSX))
|
||||
#define CLUTTER_IS_DEVICE_MANAGER_OSX(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_DEVICE_MANAGER_OSX))
|
||||
#define CLUTTER_DEVICE_MANAGER_OSX_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_DEVICE_MANAGER_OSX, ClutterDeviceManagerOSXClass))
|
||||
#define CLUTTER_IS_DEVICE_MANAGER_OSX_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_DEVICE_MANAGER_OSX))
|
||||
#define CLUTTER_DEVICE_MANAGER_OSX_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_DEVICE_MANAGER_OSX, ClutterDeviceManagerOSXClass))
|
||||
|
||||
typedef struct _ClutterDeviceManagerOSX ClutterDeviceManagerOSX;
|
||||
typedef struct _ClutterDeviceManagerOSXClass ClutterDeviceManagerOSXClass;
|
||||
|
||||
struct _ClutterDeviceManagerOSX
|
||||
{
|
||||
ClutterDeviceManager parent_instance;
|
||||
|
||||
GSList *devices;
|
||||
|
||||
ClutterInputDevice *core_pointer;
|
||||
ClutterInputDevice *core_keyboard;
|
||||
};
|
||||
|
||||
struct _ClutterDeviceManagerOSXClass
|
||||
{
|
||||
ClutterDeviceManagerClass parent_class;
|
||||
};
|
||||
|
||||
GType clutter_device_manager_osx_get_type (void) G_GNUC_CONST;
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_DEVICE_MANAGER_OSX_H__ */
|
File diff suppressed because it is too large
Load Diff
@ -1,32 +0,0 @@
|
||||
/* Clutter - An OpenGL based 'interactive canvas' library.
|
||||
* OSX backend - event loop
|
||||
*
|
||||
* Copyright (C) 2005-2007 Imendio AB
|
||||
* Copyright (C) 2011 Crystalnix <vgachkaylo@crystalnix.com>
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
*/
|
||||
#ifndef __CLUTTER_EVENT_LOOP_OSX_H__
|
||||
#define __CLUTTER_EVENT_LOOP_OSX_H__
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
/* Initialization */
|
||||
void _clutter_osx_event_loop_init (void);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif
|
@ -1,497 +0,0 @@
|
||||
/* Clutter - An OpenGL based 'interactive canvas' library.
|
||||
* OSX backend - event loops integration
|
||||
*
|
||||
* Copyright (C) 2007-2008 Tommi Komulainen <tommi.komulainen@iki.fi>
|
||||
* Copyright (C) 2007 OpenedHand Ltd.
|
||||
* Copyright (C) 2011 Crystalnix <vgachkaylo@crystalnix.com>
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
*/
|
||||
#include "config.h"
|
||||
|
||||
#include "clutter-osx.h"
|
||||
|
||||
#include "clutter-backend-osx.h"
|
||||
#include "clutter-device-manager-osx.h"
|
||||
#include "clutter-stage-osx.h"
|
||||
|
||||
#import <AppKit/AppKit.h>
|
||||
|
||||
#include <glib.h>
|
||||
|
||||
#include "clutter-debug.h"
|
||||
#include "clutter-device-manager.h"
|
||||
#include "clutter-event-private.h"
|
||||
#include "clutter-keysyms.h"
|
||||
#include "clutter-private.h"
|
||||
#include "clutter-stage-private.h"
|
||||
|
||||
#define WHEEL_DELTA 1
|
||||
|
||||
/*************************************************************************/
|
||||
@interface NSEvent (Clutter)
|
||||
- (gint)clutterTime;
|
||||
- (gint)clutterButton;
|
||||
- (void)clutterX:(gfloat*)ptrX y:(gfloat*)ptrY;
|
||||
- (gint)clutterModifierState;
|
||||
- (guint)clutterKeyVal;
|
||||
@end
|
||||
|
||||
@implementation NSEvent (Clutter)
|
||||
- (gint)clutterTime
|
||||
{
|
||||
return [self timestamp] * 1000;
|
||||
}
|
||||
|
||||
- (gint)clutterButton
|
||||
{
|
||||
switch ([self buttonNumber])
|
||||
{
|
||||
case 0: return 1; /* left */
|
||||
case 1: return 3; /* right */
|
||||
case 2: return 2; /* middle */
|
||||
default: return 1 + [self buttonNumber];
|
||||
}
|
||||
}
|
||||
|
||||
- (void)clutterX:(gfloat*)ptrX y:(gfloat*)ptrY
|
||||
{
|
||||
NSView *view = [[self window] contentView];
|
||||
NSPoint pt = [view convertPoint:[self locationInWindow] fromView:nil];
|
||||
|
||||
*ptrX = pt.x;
|
||||
*ptrY = pt.y;
|
||||
}
|
||||
|
||||
- (gint)clutterModifierState
|
||||
{
|
||||
guint mods = [self modifierFlags];
|
||||
guint type = [self type];
|
||||
gint rv = 0;
|
||||
|
||||
/* add key masks */
|
||||
if (mods & NSAlphaShiftKeyMask)
|
||||
rv |= CLUTTER_LOCK_MASK;
|
||||
if (mods & NSShiftKeyMask)
|
||||
rv |= CLUTTER_SHIFT_MASK;
|
||||
if (mods & NSControlKeyMask)
|
||||
rv |= CLUTTER_CONTROL_MASK;
|
||||
if (mods & NSAlternateKeyMask)
|
||||
rv |= CLUTTER_MOD1_MASK;
|
||||
if (mods & NSCommandKeyMask)
|
||||
rv |= CLUTTER_MOD2_MASK;
|
||||
|
||||
/* add button mask */
|
||||
if ((type == NSLeftMouseDragged) ||
|
||||
(type == NSRightMouseDragged) ||
|
||||
(type == NSOtherMouseDragged))
|
||||
rv |= CLUTTER_BUTTON1_MASK << [self buttonNumber];
|
||||
|
||||
return rv;
|
||||
}
|
||||
|
||||
- (guint)clutterKeyVal
|
||||
{
|
||||
unichar c;
|
||||
|
||||
/* FIXME: doing this right is a lot of work, see gdkkeys-quartz.c in gtk+
|
||||
* For now handle some common/simple keys only. Might not work with other
|
||||
* hardware than mine (MacBook Pro, finnish layout). Sorry.
|
||||
*
|
||||
* charactersIgnoringModifiers ignores most modifiers, not Shift though.
|
||||
* So, for all Shift-modified keys we'll end up reporting 'keyval' identical
|
||||
* to 'unicode_value' Instead of <Shift>a or <Shift>3 you'd get <Shift>A
|
||||
* and <Shift>#
|
||||
*/
|
||||
|
||||
if ([self type] == NSFlagsChanged)
|
||||
{
|
||||
switch ([self keyCode])
|
||||
{
|
||||
case 54: // Right Command
|
||||
return CLUTTER_KEY_Meta_R;
|
||||
case 55: // Left Command
|
||||
return CLUTTER_KEY_Meta_L;
|
||||
case 57: // Capslock
|
||||
return CLUTTER_KEY_Caps_Lock;
|
||||
case 56: // Left Shift
|
||||
return CLUTTER_KEY_Shift_L;
|
||||
case 60: // Right Shift
|
||||
return CLUTTER_KEY_Shift_R;
|
||||
case 58: // Left Alt
|
||||
return CLUTTER_KEY_Alt_L;
|
||||
case 61: // Right Alt
|
||||
return CLUTTER_KEY_Alt_R;
|
||||
case 59: // Left Ctrl
|
||||
return CLUTTER_KEY_Control_L;
|
||||
case 62: // Right Ctrl
|
||||
return CLUTTER_KEY_Control_R;
|
||||
case 63: // Function
|
||||
return CLUTTER_KEY_function;
|
||||
default: // No such key??!??
|
||||
CLUTTER_NOTE (EVENT, "Got NSFlagsChanged event with keyCode not a known modifier key: %d",
|
||||
[self keyCode]);
|
||||
return CLUTTER_KEY_VoidSymbol;
|
||||
}
|
||||
}
|
||||
|
||||
c = [[self charactersIgnoringModifiers] characterAtIndex:0];
|
||||
|
||||
/* Latin-1 characters, 1:1 mapping - this ought to be reliable */
|
||||
if ((c >= 0x0020 && c <= 0x007e) ||
|
||||
(c >= 0x00a0 && c <= 0x00ff))
|
||||
return c;
|
||||
|
||||
switch (c)
|
||||
{
|
||||
/* these should be fairly standard */
|
||||
/* (maybe add 0x0008 (Ctrl+H) for backspace too) */
|
||||
case 0x000d:
|
||||
return CLUTTER_KEY_Return;
|
||||
case 0x001b:
|
||||
return CLUTTER_KEY_Escape;
|
||||
case 0x007f:
|
||||
return CLUTTER_KEY_BackSpace;
|
||||
/* Defined in NSEvent.h */
|
||||
case NSUpArrowFunctionKey:
|
||||
return CLUTTER_KEY_Up;
|
||||
case NSDownArrowFunctionKey:
|
||||
return CLUTTER_KEY_Down;
|
||||
case NSLeftArrowFunctionKey:
|
||||
return CLUTTER_KEY_Left;
|
||||
case NSRightArrowFunctionKey:
|
||||
return CLUTTER_KEY_Right;
|
||||
case NSF1FunctionKey:
|
||||
return CLUTTER_KEY_F1;
|
||||
case NSF2FunctionKey:
|
||||
return CLUTTER_KEY_F2;
|
||||
case NSF3FunctionKey:
|
||||
return CLUTTER_KEY_F3;
|
||||
case NSF4FunctionKey:
|
||||
return CLUTTER_KEY_F4;
|
||||
case NSF5FunctionKey:
|
||||
return CLUTTER_KEY_F5;
|
||||
case NSF6FunctionKey:
|
||||
return CLUTTER_KEY_F6;
|
||||
case NSF7FunctionKey:
|
||||
return CLUTTER_KEY_F7;
|
||||
case NSF8FunctionKey:
|
||||
return CLUTTER_KEY_F8;
|
||||
case NSF9FunctionKey:
|
||||
return CLUTTER_KEY_F9;
|
||||
case NSF10FunctionKey:
|
||||
return CLUTTER_KEY_F10;
|
||||
case NSF11FunctionKey:
|
||||
return CLUTTER_KEY_F11;
|
||||
case NSF12FunctionKey:
|
||||
return CLUTTER_KEY_F12;
|
||||
case NSInsertFunctionKey:
|
||||
return CLUTTER_KEY_Insert;
|
||||
case NSDeleteFunctionKey:
|
||||
return CLUTTER_KEY_Delete;
|
||||
case NSHomeFunctionKey:
|
||||
return CLUTTER_KEY_Home;
|
||||
case NSEndFunctionKey:
|
||||
return CLUTTER_KEY_End;
|
||||
case NSPageUpFunctionKey:
|
||||
return CLUTTER_KEY_Page_Up;
|
||||
case NSPageDownFunctionKey:
|
||||
return CLUTTER_KEY_Page_Down;
|
||||
}
|
||||
|
||||
CLUTTER_NOTE (BACKEND, "unhandled unicode key 0x%x (%d)", c, c);
|
||||
|
||||
/* hardware dependent, worksforme(tm) Redundant due to above, left around as
|
||||
* example.
|
||||
*/
|
||||
switch ([self keyCode])
|
||||
{
|
||||
case 115:
|
||||
return CLUTTER_KEY_Home;
|
||||
case 116:
|
||||
return CLUTTER_KEY_Page_Up;
|
||||
case 117:
|
||||
return CLUTTER_KEY_Delete;
|
||||
case 119:
|
||||
return CLUTTER_KEY_End;
|
||||
case 121:
|
||||
return CLUTTER_KEY_Page_Down;
|
||||
case 123:
|
||||
return CLUTTER_KEY_Left;
|
||||
case 124:
|
||||
return CLUTTER_KEY_Right;
|
||||
case 125:
|
||||
return CLUTTER_KEY_Down;
|
||||
case 126:
|
||||
return CLUTTER_KEY_Up;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
@end
|
||||
|
||||
/*************************************************************************/
|
||||
|
||||
static void
|
||||
take_and_queue_event (ClutterEvent *event)
|
||||
{
|
||||
_clutter_event_push (event, FALSE);
|
||||
}
|
||||
|
||||
static void
|
||||
process_scroll_event (ClutterEvent *event,
|
||||
gboolean isVertical)
|
||||
{
|
||||
ClutterStageWindow *impl;
|
||||
ClutterStageOSX *stage_osx;
|
||||
gfloat *scroll_pos;
|
||||
|
||||
impl = _clutter_stage_get_window (event->any.stage);
|
||||
stage_osx = CLUTTER_STAGE_OSX (impl);
|
||||
|
||||
scroll_pos = isVertical
|
||||
? &(stage_osx->scroll_pos_y)
|
||||
: &(stage_osx->scroll_pos_x);
|
||||
|
||||
while (abs (*scroll_pos) >= WHEEL_DELTA)
|
||||
{
|
||||
ClutterEvent *event_gen = clutter_event_new (CLUTTER_SCROLL);
|
||||
|
||||
event_gen->scroll.time = event->any.time;
|
||||
event_gen->scroll.modifier_state = event->scroll.modifier_state;
|
||||
event_gen->any.stage = event->any.stage;
|
||||
|
||||
event_gen->scroll.x = event->scroll.x;
|
||||
event_gen->scroll.y = event->scroll.y;
|
||||
|
||||
if (*scroll_pos > 0)
|
||||
{
|
||||
event_gen->scroll.direction = isVertical ? CLUTTER_SCROLL_UP : CLUTTER_SCROLL_RIGHT;
|
||||
*scroll_pos -= WHEEL_DELTA;
|
||||
}
|
||||
else
|
||||
{
|
||||
event_gen->scroll.direction = isVertical ? CLUTTER_SCROLL_DOWN : CLUTTER_SCROLL_LEFT;
|
||||
*scroll_pos += WHEEL_DELTA;
|
||||
}
|
||||
|
||||
clutter_event_set_device (event_gen, clutter_event_get_device (event));
|
||||
|
||||
take_and_queue_event (event_gen);
|
||||
|
||||
CLUTTER_NOTE (EVENT, "scroll %s at %f,%f",
|
||||
(event_gen->scroll.direction == CLUTTER_SCROLL_UP) ? "UP" :
|
||||
(
|
||||
(event_gen->scroll.direction == CLUTTER_SCROLL_DOWN) ? "DOWN" :
|
||||
(
|
||||
(event_gen->scroll.direction == CLUTTER_SCROLL_RIGHT) ? "RIGHT" : "LEFT")),
|
||||
event->scroll.x, event->scroll.y);
|
||||
}
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_event_osx_translate (NSEvent *nsevent,
|
||||
ClutterEvent *event)
|
||||
{
|
||||
ClutterDeviceManagerOSX *manager_osx;
|
||||
ClutterDeviceManager *manager;
|
||||
ClutterStageOSX *stage_osx;
|
||||
ClutterStageWindow *impl;
|
||||
ClutterStage *stage;
|
||||
|
||||
manager = clutter_device_manager_get_default ();
|
||||
if (manager == NULL)
|
||||
return FALSE;
|
||||
|
||||
stage = event->any.stage;
|
||||
impl = _clutter_stage_get_window (event->any.stage);
|
||||
stage_osx = CLUTTER_STAGE_OSX (impl);
|
||||
manager_osx = CLUTTER_DEVICE_MANAGER_OSX (manager);
|
||||
|
||||
event->any.time = [nsevent clutterTime];
|
||||
|
||||
switch ([nsevent type])
|
||||
{
|
||||
case NSLeftMouseDown:
|
||||
case NSRightMouseDown:
|
||||
case NSOtherMouseDown:
|
||||
event->type = CLUTTER_BUTTON_PRESS;
|
||||
/* fall through */
|
||||
case NSLeftMouseUp:
|
||||
case NSRightMouseUp:
|
||||
case NSOtherMouseUp:
|
||||
if (event->type != CLUTTER_BUTTON_PRESS)
|
||||
event->type = CLUTTER_BUTTON_RELEASE;
|
||||
|
||||
event->button.button = [nsevent clutterButton];
|
||||
event->button.click_count = [nsevent clickCount];
|
||||
event->motion.modifier_state = [nsevent clutterModifierState];
|
||||
[nsevent clutterX:&(event->button.x) y:&(event->button.y)];
|
||||
clutter_event_set_device (event, manager_osx->core_pointer);
|
||||
|
||||
CLUTTER_NOTE (EVENT, "button %d %s at %f,%f clicks=%d",
|
||||
(int)[nsevent buttonNumber],
|
||||
event->type == CLUTTER_BUTTON_PRESS ? "press" : "release",
|
||||
event->button.x, event->button.y,
|
||||
event->button.click_count);
|
||||
return TRUE;
|
||||
|
||||
case NSMouseMoved:
|
||||
case NSLeftMouseDragged:
|
||||
case NSRightMouseDragged:
|
||||
case NSOtherMouseDragged:
|
||||
event->type = CLUTTER_MOTION;
|
||||
|
||||
[nsevent clutterX:&(event->motion.x) y:&(event->motion.y)];
|
||||
event->motion.modifier_state = [nsevent clutterModifierState];
|
||||
clutter_event_set_device (event, manager_osx->core_pointer);
|
||||
|
||||
CLUTTER_NOTE (EVENT, "motion %d at %f,%f",
|
||||
(int)[nsevent buttonNumber],
|
||||
event->button.x, event->button.y);
|
||||
return TRUE;
|
||||
|
||||
case NSMouseEntered:
|
||||
event->type = CLUTTER_ENTER;
|
||||
|
||||
[nsevent clutterX:&(event->crossing.x) y:&(event->crossing.y)];
|
||||
event->crossing.related = NULL;
|
||||
event->crossing.source = CLUTTER_ACTOR (stage);
|
||||
clutter_event_set_device (event, manager_osx->core_pointer);
|
||||
|
||||
_clutter_input_device_set_stage (manager_osx->core_pointer, stage);
|
||||
|
||||
CLUTTER_NOTE (EVENT, "enter at %f,%f",
|
||||
event->crossing.x, event->crossing.y);
|
||||
return TRUE;
|
||||
|
||||
case NSMouseExited:
|
||||
event->type = CLUTTER_LEAVE;
|
||||
|
||||
[nsevent clutterX:&(event->crossing.x) y:&(event->crossing.y)];
|
||||
event->crossing.related = NULL;
|
||||
event->crossing.source = CLUTTER_ACTOR (stage);
|
||||
clutter_event_set_device (event, manager_osx->core_pointer);
|
||||
|
||||
_clutter_input_device_set_stage (manager_osx->core_pointer, NULL);
|
||||
|
||||
CLUTTER_NOTE (EVENT, "exit at %f,%f",
|
||||
event->crossing.x, event->crossing.y);
|
||||
return TRUE;
|
||||
|
||||
case NSScrollWheel:
|
||||
stage_osx->scroll_pos_x += [nsevent deltaX];
|
||||
stage_osx->scroll_pos_y += [nsevent deltaY];
|
||||
|
||||
[nsevent clutterX:&(event->scroll.x) y:&(event->scroll.y)];
|
||||
event->scroll.modifier_state = [nsevent clutterModifierState];
|
||||
clutter_event_set_device (event, manager_osx->core_pointer);
|
||||
|
||||
process_scroll_event (event, TRUE);
|
||||
process_scroll_event (event, FALSE);
|
||||
break;
|
||||
|
||||
case NSFlagsChanged:
|
||||
// FIXME: This logic fails if the user presses both Shift keys at once, for example:
|
||||
// we treat releasing one of them as keyDown.
|
||||
switch ([nsevent keyCode])
|
||||
{
|
||||
case 54: // Right Command
|
||||
case 55: // Left Command
|
||||
if ([nsevent modifierFlags] & NSCommandKeyMask)
|
||||
event->type = CLUTTER_KEY_PRESS;
|
||||
break;
|
||||
|
||||
case 57: // Capslock
|
||||
if ([nsevent modifierFlags] & NSAlphaShiftKeyMask)
|
||||
event->type = CLUTTER_KEY_PRESS;
|
||||
break;
|
||||
|
||||
case 56: // Left Shift
|
||||
case 60: // Right Shift
|
||||
if ([nsevent modifierFlags] & NSShiftKeyMask)
|
||||
event->type = CLUTTER_KEY_PRESS;
|
||||
break;
|
||||
|
||||
case 58: // Left Alt
|
||||
case 61: // Right Alt
|
||||
if ([nsevent modifierFlags] & NSAlternateKeyMask)
|
||||
event->type = CLUTTER_KEY_PRESS;
|
||||
break;
|
||||
|
||||
case 59: // Left Ctrl
|
||||
case 62: // Right Ctrl
|
||||
if ([nsevent modifierFlags] & NSControlKeyMask)
|
||||
event->type = CLUTTER_KEY_PRESS;
|
||||
break;
|
||||
|
||||
case 63: // Function
|
||||
if ([nsevent modifierFlags] & NSFunctionKeyMask)
|
||||
event->type = CLUTTER_KEY_PRESS;
|
||||
break;
|
||||
}
|
||||
/* fall through */
|
||||
case NSKeyDown:
|
||||
if ([nsevent type] == NSKeyDown)
|
||||
event->type = CLUTTER_KEY_PRESS;
|
||||
/* fall through */
|
||||
case NSKeyUp:
|
||||
if (event->type != CLUTTER_KEY_PRESS)
|
||||
event->type = CLUTTER_KEY_RELEASE;
|
||||
|
||||
event->key.hardware_keycode = [nsevent keyCode];
|
||||
event->key.modifier_state = [nsevent clutterModifierState];
|
||||
event->key.keyval = [nsevent clutterKeyVal];
|
||||
event->key.unicode_value = ([nsevent type] == NSFlagsChanged)
|
||||
? (gunichar)'\0'
|
||||
: [[nsevent characters] characterAtIndex:0];
|
||||
clutter_event_set_device (event, manager_osx->core_keyboard);
|
||||
|
||||
CLUTTER_NOTE (EVENT, "key %d (%s) (%s) %s, keyval %d",
|
||||
[nsevent keyCode],
|
||||
([nsevent type] == NSFlagsChanged) ? "NULL" : [[nsevent characters] UTF8String],
|
||||
([nsevent type] == NSFlagsChanged) ? "NULL" : [[nsevent charactersIgnoringModifiers] UTF8String],
|
||||
(event->type == CLUTTER_KEY_PRESS) ? "press" : "release",
|
||||
event->key.keyval);
|
||||
return TRUE;
|
||||
|
||||
default:
|
||||
CLUTTER_NOTE (EVENT, "unhandled event %d", (int)[nsevent type]);
|
||||
break;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void
|
||||
_clutter_event_osx_put (NSEvent *nsevent,
|
||||
ClutterStage *wrapper)
|
||||
{
|
||||
ClutterEvent *event = clutter_event_new (CLUTTER_NOTHING);
|
||||
|
||||
/* common fields */
|
||||
event->any.stage = wrapper;
|
||||
event->any.time = [nsevent clutterTime];
|
||||
|
||||
if (clutter_event_osx_translate (nsevent, event))
|
||||
{
|
||||
g_assert (event->type != CLUTTER_NOTHING);
|
||||
|
||||
_clutter_event_push (event, FALSE);
|
||||
}
|
||||
else
|
||||
clutter_event_free (event);
|
||||
}
|
@ -1,38 +0,0 @@
|
||||
/* Clutter - An OpenGL based 'interactive canvas' library.
|
||||
* OSX backend
|
||||
*
|
||||
* Copyright (C) 2007 Tommi Komulainen <tommi.komulainen@iki.fi>
|
||||
* Copyright (C) 2007 OpenedHand Ltd.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
*/
|
||||
#ifndef __CLUTTER_OSX_H__
|
||||
#define __CLUTTER_OSX_H__
|
||||
|
||||
#import <AppKit/AppKit.h>
|
||||
|
||||
#include <clutter/clutter.h>
|
||||
|
||||
@class NSEvent;
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_22
|
||||
void clutter_osx_disable_event_retrieval (void);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_OSX_H__ */
|
@ -1,715 +0,0 @@
|
||||
/* Clutter - An OpenGL based 'interactive canvas' library.
|
||||
* OSX backend - integration with NSWindow and NSView
|
||||
*
|
||||
* Copyright (C) 2007-2008 Tommi Komulainen <tommi.komulainen@iki.fi>
|
||||
* Copyright (C) 2007 OpenedHand Ltd.
|
||||
* Copyright (C) 2011 Crystalnix <vgachkaylo@gmail.com>
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
*/
|
||||
#include "config.h"
|
||||
|
||||
#import "clutter-osx.h"
|
||||
#import "clutter-stage-osx.h"
|
||||
#import "clutter-backend-osx.h"
|
||||
|
||||
#include "clutter-debug.h"
|
||||
#include "clutter-private.h"
|
||||
#include "clutter-stage-private.h"
|
||||
|
||||
enum
|
||||
{
|
||||
PROP_0,
|
||||
|
||||
PROP_BACKEND,
|
||||
PROP_WRAPPER
|
||||
};
|
||||
|
||||
static void clutter_stage_window_iface_init (ClutterStageWindowIface *iface);
|
||||
|
||||
#define clutter_stage_osx_get_type _clutter_stage_osx_get_type
|
||||
|
||||
G_DEFINE_TYPE_WITH_CODE (ClutterStageOSX,
|
||||
clutter_stage_osx,
|
||||
G_TYPE_OBJECT,
|
||||
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_STAGE_WINDOW,
|
||||
clutter_stage_window_iface_init))
|
||||
|
||||
static ClutterActor *
|
||||
clutter_stage_osx_get_wrapper (ClutterStageWindow *stage_window);
|
||||
|
||||
#define CLUTTER_OSX_FULLSCREEN_WINDOW_LEVEL (NSMainMenuWindowLevel + 1)
|
||||
|
||||
/*************************************************************************/
|
||||
@implementation ClutterGLWindow
|
||||
- (id)initWithView:(NSView *)aView UTF8Title:(const char *)aTitle stage:(ClutterStageOSX *)aStage
|
||||
{
|
||||
if ((self = [super initWithContentRect: [aView frame]
|
||||
styleMask: NSTitledWindowMask | NSClosableWindowMask | NSResizableWindowMask
|
||||
backing: NSBackingStoreBuffered
|
||||
defer: NO]) != nil)
|
||||
{
|
||||
[self setDelegate: self];
|
||||
[self useOptimizedDrawing: YES];
|
||||
[self setAcceptsMouseMovedEvents:YES];
|
||||
[self setContentView: aView];
|
||||
[self setTitle:[NSString stringWithUTF8String: aTitle ? aTitle : ""]];
|
||||
self->stage_osx = aStage;
|
||||
}
|
||||
return self;
|
||||
}
|
||||
|
||||
- (BOOL) windowShouldClose: (id) sender
|
||||
{
|
||||
ClutterEvent event;
|
||||
|
||||
CLUTTER_NOTE (BACKEND, "[%p] windowShouldClose", self->stage_osx);
|
||||
|
||||
event.type = CLUTTER_DELETE;
|
||||
event.any.stage = self->stage_osx->wrapper;
|
||||
clutter_event_put (&event);
|
||||
|
||||
return NO;
|
||||
}
|
||||
|
||||
- (NSRect) constrainFrameRect:(NSRect)frameRect toScreen:(NSScreen*)aScreen
|
||||
{
|
||||
/* in fullscreen mode we don't want to be constrained by menubar or dock
|
||||
* FIXME: calculate proper constraints depending on fullscreen mode
|
||||
*/
|
||||
|
||||
return frameRect;
|
||||
}
|
||||
|
||||
- (void) windowDidBecomeKey:(NSNotification*)aNotification
|
||||
{
|
||||
ClutterStage *stage;
|
||||
|
||||
CLUTTER_NOTE (BACKEND, "[%p] windowDidBecomeKey", self->stage_osx);
|
||||
|
||||
stage = self->stage_osx->wrapper;
|
||||
|
||||
if (_clutter_stage_is_fullscreen (stage))
|
||||
[self setLevel: CLUTTER_OSX_FULLSCREEN_WINDOW_LEVEL];
|
||||
|
||||
_clutter_stage_update_state (stage, 0, CLUTTER_STAGE_STATE_ACTIVATED);
|
||||
}
|
||||
|
||||
- (void) windowDidResignKey:(NSNotification*)aNotification
|
||||
{
|
||||
ClutterStage *stage;
|
||||
|
||||
CLUTTER_NOTE (BACKEND, "[%p] windowDidResignKey", self->stage_osx);
|
||||
|
||||
stage = self->stage_osx->wrapper;
|
||||
|
||||
if (_clutter_stage_is_fullscreen (stage))
|
||||
{
|
||||
[self setLevel: NSNormalWindowLevel];
|
||||
if (!self->stage_osx->isHiding)
|
||||
[self orderBack: nil];
|
||||
}
|
||||
|
||||
_clutter_stage_update_state (stage, CLUTTER_STAGE_STATE_ACTIVATED, 0);
|
||||
}
|
||||
|
||||
- (NSSize) windowWillResize:(NSWindow *) sender toSize:(NSSize) frameSize
|
||||
{
|
||||
if (clutter_stage_get_user_resizable (self->stage_osx->wrapper))
|
||||
{
|
||||
guint min_width, min_height;
|
||||
clutter_stage_get_minimum_size (self->stage_osx->wrapper,
|
||||
&min_width,
|
||||
&min_height);
|
||||
[self setContentMinSize:NSMakeSize(min_width, min_height)];
|
||||
return frameSize;
|
||||
}
|
||||
else
|
||||
return [self frame].size;
|
||||
}
|
||||
|
||||
- (void)windowDidChangeScreen:(NSNotification *)notification
|
||||
{
|
||||
clutter_stage_ensure_redraw (self->stage_osx->wrapper);
|
||||
}
|
||||
@end
|
||||
|
||||
/*************************************************************************/
|
||||
@interface ClutterGLView : NSOpenGLView
|
||||
{
|
||||
ClutterStageOSX *stage_osx;
|
||||
|
||||
NSTrackingRectTag trackingRect;
|
||||
}
|
||||
- (void) drawRect: (NSRect) bounds;
|
||||
@end
|
||||
|
||||
@implementation ClutterGLView
|
||||
- (id) initWithFrame: (NSRect)aFrame pixelFormat:(NSOpenGLPixelFormat*)aFormat stage:(ClutterStageOSX*)aStage
|
||||
{
|
||||
if ((self = [super initWithFrame:aFrame pixelFormat:aFormat]) != nil)
|
||||
{
|
||||
self->stage_osx = aStage;
|
||||
trackingRect = [self addTrackingRect:[self bounds]
|
||||
owner:self
|
||||
userData:NULL
|
||||
assumeInside:NO];
|
||||
}
|
||||
|
||||
return self;
|
||||
}
|
||||
|
||||
- (void) dealloc
|
||||
{
|
||||
if (trackingRect)
|
||||
{
|
||||
[self removeTrackingRect:trackingRect];
|
||||
trackingRect = 0;
|
||||
}
|
||||
|
||||
[super dealloc];
|
||||
}
|
||||
|
||||
- (NSTrackingRectTag) trackingRect
|
||||
{
|
||||
return trackingRect;
|
||||
}
|
||||
|
||||
- (ClutterActor *) clutterStage
|
||||
{
|
||||
return (ClutterActor *) stage_osx->wrapper;
|
||||
}
|
||||
|
||||
- (void) drawRect: (NSRect) bounds
|
||||
{
|
||||
ClutterActor *stage = [self clutterStage];
|
||||
|
||||
_clutter_stage_do_paint (CLUTTER_STAGE (stage), NULL);
|
||||
|
||||
cogl_flush ();
|
||||
|
||||
[[self openGLContext] flushBuffer];
|
||||
}
|
||||
|
||||
/* In order to receive key events */
|
||||
- (BOOL) acceptsFirstResponder
|
||||
{
|
||||
return YES;
|
||||
}
|
||||
|
||||
/* We want 0,0 top left */
|
||||
- (BOOL) isFlipped
|
||||
{
|
||||
return YES;
|
||||
}
|
||||
|
||||
- (BOOL) isOpaque
|
||||
{
|
||||
ClutterActor *stage = [self clutterStage];
|
||||
|
||||
if (CLUTTER_ACTOR_IN_DESTRUCTION (stage))
|
||||
return YES;
|
||||
|
||||
if (clutter_stage_get_use_alpha (CLUTTER_STAGE (stage)))
|
||||
return NO;
|
||||
|
||||
return YES;
|
||||
}
|
||||
|
||||
- (void) reshape
|
||||
{
|
||||
ClutterActor *stage;
|
||||
|
||||
stage_osx->requisition_width = [self bounds].size.width;
|
||||
stage_osx->requisition_height = [self bounds].size.height;
|
||||
|
||||
stage = [self clutterStage];
|
||||
clutter_actor_set_size (stage,
|
||||
stage_osx->requisition_width,
|
||||
stage_osx->requisition_height);
|
||||
|
||||
[self removeTrackingRect:trackingRect];
|
||||
trackingRect = [self addTrackingRect:[self bounds]
|
||||
owner:self
|
||||
userData:NULL
|
||||
assumeInside:NO];
|
||||
}
|
||||
|
||||
/* Simply forward all events that reach our view to clutter. */
|
||||
|
||||
#define EVENT_HANDLER(event) \
|
||||
-(void)event:(NSEvent *) theEvent { \
|
||||
_clutter_event_osx_put (theEvent, stage_osx->wrapper); \
|
||||
}
|
||||
|
||||
EVENT_HANDLER(mouseDown)
|
||||
EVENT_HANDLER(mouseDragged)
|
||||
EVENT_HANDLER(mouseUp)
|
||||
EVENT_HANDLER(mouseMoved)
|
||||
EVENT_HANDLER(mouseEntered)
|
||||
EVENT_HANDLER(mouseExited)
|
||||
EVENT_HANDLER(rightMouseDown)
|
||||
EVENT_HANDLER(rightMouseDragged)
|
||||
EVENT_HANDLER(rightMouseUp)
|
||||
EVENT_HANDLER(otherMouseDown)
|
||||
EVENT_HANDLER(otherMouseDragged)
|
||||
EVENT_HANDLER(otherMouseUp)
|
||||
EVENT_HANDLER(scrollWheel)
|
||||
EVENT_HANDLER(keyDown)
|
||||
EVENT_HANDLER(keyUp)
|
||||
EVENT_HANDLER(flagsChanged)
|
||||
EVENT_HANDLER(helpRequested)
|
||||
EVENT_HANDLER(tabletPoint)
|
||||
EVENT_HANDLER(tabletProximity)
|
||||
|
||||
#undef EVENT_HANDLER
|
||||
@end
|
||||
|
||||
/*************************************************************************/
|
||||
|
||||
static void
|
||||
clutter_stage_osx_save_frame (ClutterStageOSX *self)
|
||||
{
|
||||
g_assert (self->window != NULL);
|
||||
|
||||
self->normalFrame = [self->window frame];
|
||||
self->haveNormalFrame = TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_osx_set_frame (ClutterStageOSX *self)
|
||||
{
|
||||
g_assert (self->window != NULL);
|
||||
|
||||
if (_clutter_stage_is_fullscreen (self->wrapper))
|
||||
{
|
||||
/* Raise above the menubar (and dock) covering the whole screen.
|
||||
*
|
||||
* NOTE: This effectively breaks Option-Tabbing as our window covers
|
||||
* all other applications completely. However we deal with the situation
|
||||
* by lowering the window to the bottom of the normal level stack on
|
||||
* windowDidResignKey notification.
|
||||
*/
|
||||
[self->window setLevel: CLUTTER_OSX_FULLSCREEN_WINDOW_LEVEL];
|
||||
|
||||
[self->window setFrame: [self->window frameRectForContentRect: [[self->window screen] frame]]
|
||||
display: NO];
|
||||
}
|
||||
else
|
||||
{
|
||||
[self->window setLevel: NSNormalWindowLevel];
|
||||
|
||||
if (self->haveNormalFrame)
|
||||
[self->window setFrame: self->normalFrame display: NO];
|
||||
else
|
||||
{
|
||||
/* looks better than positioning to 0,0 (bottom right) */
|
||||
[self->window center];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*************************************************************************/
|
||||
static gboolean
|
||||
clutter_stage_osx_realize (ClutterStageWindow *stage_window)
|
||||
{
|
||||
ClutterStageOSX *self = CLUTTER_STAGE_OSX (stage_window);
|
||||
gfloat width, height;
|
||||
NSRect rect;
|
||||
|
||||
CLUTTER_OSX_POOL_ALLOC();
|
||||
|
||||
CLUTTER_NOTE (BACKEND, "[%p] realize", self);
|
||||
|
||||
if (!self->haveRealized)
|
||||
{
|
||||
ClutterBackendOSX *backend_osx;
|
||||
|
||||
backend_osx = CLUTTER_BACKEND_OSX (self->backend);
|
||||
|
||||
/* Call get_size - this will either get the geometry size (which
|
||||
* before we create the window is set to 640x480), or if a size
|
||||
* is set, it will get that. This lets you set a size on the
|
||||
* stage before it's realized.
|
||||
*/
|
||||
clutter_actor_get_size (CLUTTER_ACTOR (self->wrapper), &width, &height);
|
||||
self->requisition_width = width;
|
||||
self->requisition_height= height;
|
||||
|
||||
rect = NSMakeRect (0, 0, self->requisition_width, self->requisition_height);
|
||||
|
||||
self->view = [[ClutterGLView alloc]
|
||||
initWithFrame: rect
|
||||
pixelFormat: backend_osx->pixel_format
|
||||
stage: self];
|
||||
[self->view setOpenGLContext:backend_osx->context];
|
||||
|
||||
self->window = [[ClutterGLWindow alloc]
|
||||
initWithView: self->view
|
||||
UTF8Title: clutter_stage_get_title (CLUTTER_STAGE (self->wrapper))
|
||||
stage: self];
|
||||
/* looks better than positioning to 0,0 (bottom right) */
|
||||
[self->window center];
|
||||
self->haveRealized = true;
|
||||
|
||||
CLUTTER_NOTE (BACKEND, "Stage successfully realized");
|
||||
}
|
||||
|
||||
CLUTTER_OSX_POOL_RELEASE();
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_osx_unrealize (ClutterStageWindow *stage_window)
|
||||
{
|
||||
ClutterStageOSX *self = CLUTTER_STAGE_OSX (stage_window);
|
||||
|
||||
CLUTTER_OSX_POOL_ALLOC();
|
||||
|
||||
CLUTTER_NOTE (BACKEND, "[%p] unrealize", self);
|
||||
|
||||
/* ensure we get realize+unrealize properly paired */
|
||||
g_return_if_fail (self->view != NULL && self->window != NULL);
|
||||
|
||||
[self->view release];
|
||||
[self->window close];
|
||||
|
||||
self->view = NULL;
|
||||
self->window = NULL;
|
||||
self->haveRealized = false;
|
||||
|
||||
CLUTTER_OSX_POOL_RELEASE();
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_osx_show (ClutterStageWindow *stage_window,
|
||||
gboolean do_raise)
|
||||
{
|
||||
ClutterStageOSX *self = CLUTTER_STAGE_OSX (stage_window);
|
||||
BOOL isViewHidden;
|
||||
NSPoint nspoint;
|
||||
|
||||
CLUTTER_OSX_POOL_ALLOC();
|
||||
|
||||
CLUTTER_NOTE (BACKEND, "[%p] show", self);
|
||||
|
||||
clutter_stage_osx_realize (stage_window);
|
||||
clutter_actor_map (CLUTTER_ACTOR (self->wrapper));
|
||||
|
||||
clutter_stage_osx_set_frame (self);
|
||||
|
||||
/* Draw view should be avoided and it is the reason why
|
||||
* we should hide OpenGL view while we showing the stage.
|
||||
*/
|
||||
isViewHidden = [self->view isHidden];
|
||||
if (isViewHidden == NO)
|
||||
[self->view setHidden:YES];
|
||||
|
||||
if (self->acceptFocus)
|
||||
[self->window makeKeyAndOrderFront: nil];
|
||||
else
|
||||
[self->window orderFront: nil];
|
||||
|
||||
/* If the window is placed directly under the mouse pointer, Quartz will
|
||||
* not send a NSMouseEntered event; we can easily synthesize one ourselves
|
||||
* though.
|
||||
*/
|
||||
nspoint = [self->window mouseLocationOutsideOfEventStream];
|
||||
if ([self->view mouse:nspoint inRect:[self->view frame]])
|
||||
{
|
||||
NSEvent *event;
|
||||
|
||||
event = [NSEvent enterExitEventWithType: NSMouseEntered
|
||||
location: NSMakePoint(0, 0)
|
||||
modifierFlags: 0
|
||||
timestamp: 0
|
||||
windowNumber: [self->window windowNumber]
|
||||
context: NULL
|
||||
eventNumber: 0
|
||||
trackingNumber: [self->view trackingRect]
|
||||
userData: nil];
|
||||
|
||||
[NSApp postEvent:event atStart:NO];
|
||||
}
|
||||
|
||||
[self->view setHidden:isViewHidden];
|
||||
[self->window setExcludedFromWindowsMenu:NO];
|
||||
|
||||
/*
|
||||
* After hiding we cease to be first responder.
|
||||
*/
|
||||
[self->window makeFirstResponder: self->view];
|
||||
|
||||
CLUTTER_OSX_POOL_RELEASE();
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_osx_hide (ClutterStageWindow *stage_window)
|
||||
{
|
||||
ClutterStageOSX *self = CLUTTER_STAGE_OSX (stage_window);
|
||||
|
||||
CLUTTER_OSX_POOL_ALLOC();
|
||||
|
||||
CLUTTER_NOTE (BACKEND, "[%p] hide", self);
|
||||
|
||||
self->isHiding = true;
|
||||
[self->window orderOut: nil];
|
||||
[self->window setExcludedFromWindowsMenu:YES];
|
||||
|
||||
clutter_actor_unmap (CLUTTER_ACTOR (self->wrapper));
|
||||
|
||||
self->isHiding = false;
|
||||
|
||||
CLUTTER_OSX_POOL_RELEASE();
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_osx_get_geometry (ClutterStageWindow *stage_window,
|
||||
cairo_rectangle_int_t *geometry)
|
||||
{
|
||||
ClutterBackend *backend = clutter_get_default_backend ();
|
||||
ClutterStageOSX *self = CLUTTER_STAGE_OSX (stage_window);
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_BACKEND_OSX (backend));
|
||||
|
||||
geometry->width = self->requisition_width;
|
||||
geometry->height = self->requisition_height;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_osx_resize (ClutterStageWindow *stage_window,
|
||||
gint width,
|
||||
gint height)
|
||||
{
|
||||
ClutterStageOSX *self = CLUTTER_STAGE_OSX (stage_window);
|
||||
ClutterActor *actor = clutter_stage_osx_get_wrapper (stage_window);
|
||||
guint min_width, min_height;
|
||||
NSSize size;
|
||||
|
||||
CLUTTER_OSX_POOL_ALLOC ();
|
||||
|
||||
clutter_stage_get_minimum_size (CLUTTER_STAGE (actor),
|
||||
&min_width,
|
||||
&min_height);
|
||||
|
||||
[self->window setContentMinSize: NSMakeSize (min_width, min_height)];
|
||||
|
||||
width = width < min_width ? min_width : width;
|
||||
height = height < min_height ? min_height : height;
|
||||
|
||||
self->requisition_width = width;
|
||||
self->requisition_height = height;
|
||||
|
||||
size = NSMakeSize (self->requisition_width, self->requisition_height);
|
||||
[self->window setContentSize: size];
|
||||
|
||||
CLUTTER_OSX_POOL_RELEASE ();
|
||||
}
|
||||
|
||||
/*************************************************************************/
|
||||
static ClutterActor *
|
||||
clutter_stage_osx_get_wrapper (ClutterStageWindow *stage_window)
|
||||
{
|
||||
ClutterStageOSX *self = CLUTTER_STAGE_OSX (stage_window);
|
||||
|
||||
return CLUTTER_ACTOR (self->wrapper);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_osx_set_title (ClutterStageWindow *stage_window,
|
||||
const char *title)
|
||||
{
|
||||
ClutterStageOSX *self = CLUTTER_STAGE_OSX (stage_window);
|
||||
|
||||
CLUTTER_OSX_POOL_ALLOC();
|
||||
|
||||
CLUTTER_NOTE (BACKEND, "[%p] set_title: %s", self, title);
|
||||
|
||||
[self->window setTitle:[NSString stringWithUTF8String: title ? title : ""]];
|
||||
|
||||
CLUTTER_OSX_POOL_RELEASE();
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_osx_set_fullscreen (ClutterStageWindow *stage_window,
|
||||
gboolean fullscreen)
|
||||
{
|
||||
ClutterStageOSX *self = CLUTTER_STAGE_OSX (stage_window);
|
||||
|
||||
CLUTTER_OSX_POOL_ALLOC();
|
||||
|
||||
CLUTTER_NOTE (BACKEND, "[%p] set_fullscreen: %u", self, fullscreen);
|
||||
|
||||
/* Make sure to update the state before clutter_stage_osx_set_frame.
|
||||
*
|
||||
* Toggling fullscreen isn't atomic, there's two "events" involved:
|
||||
* - stage state change (via state_update)
|
||||
* - stage size change (via set_frame -> setFrameSize / set_size)
|
||||
*
|
||||
* We do state change first. Not sure there's any difference.
|
||||
*/
|
||||
if (fullscreen)
|
||||
{
|
||||
_clutter_stage_update_state (CLUTTER_STAGE (self->wrapper),
|
||||
0,
|
||||
CLUTTER_STAGE_STATE_FULLSCREEN);
|
||||
clutter_stage_osx_save_frame (self);
|
||||
}
|
||||
else
|
||||
{
|
||||
_clutter_stage_update_state (CLUTTER_STAGE (self->wrapper),
|
||||
CLUTTER_STAGE_STATE_FULLSCREEN,
|
||||
0);
|
||||
}
|
||||
|
||||
clutter_stage_osx_set_frame (self);
|
||||
|
||||
CLUTTER_OSX_POOL_RELEASE();
|
||||
}
|
||||
static void
|
||||
clutter_stage_osx_set_cursor_visible (ClutterStageWindow *stage_window,
|
||||
gboolean cursor_visible)
|
||||
{
|
||||
CLUTTER_OSX_POOL_ALLOC();
|
||||
|
||||
if (cursor_visible)
|
||||
[NSCursor unhide];
|
||||
else
|
||||
[NSCursor hide];
|
||||
|
||||
CLUTTER_OSX_POOL_RELEASE();
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_osx_set_user_resizable (ClutterStageWindow *stage_window,
|
||||
gboolean is_resizable)
|
||||
{
|
||||
ClutterStageOSX *self = CLUTTER_STAGE_OSX (stage_window);
|
||||
|
||||
CLUTTER_OSX_POOL_ALLOC();
|
||||
|
||||
[self->window setShowsResizeIndicator:is_resizable];
|
||||
|
||||
CLUTTER_OSX_POOL_RELEASE();
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_osx_set_accept_focus (ClutterStageWindow *stage_window,
|
||||
gboolean accept_focus)
|
||||
{
|
||||
ClutterStageOSX *self = CLUTTER_STAGE_OSX (stage_window);
|
||||
|
||||
CLUTTER_OSX_POOL_ALLOC();
|
||||
|
||||
self->acceptFocus = !!accept_focus;
|
||||
|
||||
CLUTTER_OSX_POOL_RELEASE();
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_osx_redraw (ClutterStageWindow *stage_window)
|
||||
{
|
||||
ClutterStageOSX *stage_osx = CLUTTER_STAGE_OSX (stage_window);
|
||||
|
||||
CLUTTER_OSX_POOL_ALLOC();
|
||||
|
||||
if (stage_osx->view != NULL)
|
||||
[stage_osx->view setNeedsDisplay: YES];
|
||||
|
||||
CLUTTER_OSX_POOL_RELEASE();
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_window_iface_init (ClutterStageWindowIface *iface)
|
||||
{
|
||||
iface->get_wrapper = clutter_stage_osx_get_wrapper;
|
||||
iface->set_title = clutter_stage_osx_set_title;
|
||||
iface->set_fullscreen = clutter_stage_osx_set_fullscreen;
|
||||
iface->show = clutter_stage_osx_show;
|
||||
iface->hide = clutter_stage_osx_hide;
|
||||
iface->realize = clutter_stage_osx_realize;
|
||||
iface->unrealize = clutter_stage_osx_unrealize;
|
||||
iface->get_geometry = clutter_stage_osx_get_geometry;
|
||||
iface->resize = clutter_stage_osx_resize;
|
||||
iface->set_cursor_visible = clutter_stage_osx_set_cursor_visible;
|
||||
iface->set_user_resizable = clutter_stage_osx_set_user_resizable;
|
||||
iface->set_accept_focus = clutter_stage_osx_set_accept_focus;
|
||||
iface->redraw = clutter_stage_osx_redraw;
|
||||
}
|
||||
|
||||
/*************************************************************************/
|
||||
static void
|
||||
clutter_stage_osx_init (ClutterStageOSX *self)
|
||||
{
|
||||
self->requisition_width = 640;
|
||||
self->requisition_height = 480;
|
||||
self->acceptFocus = TRUE;
|
||||
|
||||
self->isHiding = false;
|
||||
self->haveRealized = false;
|
||||
self->view = NULL;
|
||||
self->window = NULL;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_osx_set_property (GObject *gobject,
|
||||
guint prop_id,
|
||||
const GValue *value,
|
||||
GParamSpec *pspec)
|
||||
{
|
||||
ClutterStageOSX *self = CLUTTER_STAGE_OSX (gobject);
|
||||
|
||||
switch (prop_id)
|
||||
{
|
||||
case PROP_BACKEND:
|
||||
self->backend = g_value_get_object (value);
|
||||
break;
|
||||
|
||||
case PROP_WRAPPER:
|
||||
self->wrapper = g_value_get_object (value);
|
||||
break;
|
||||
|
||||
default:
|
||||
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_osx_finalize (GObject *gobject)
|
||||
{
|
||||
G_OBJECT_CLASS (clutter_stage_osx_parent_class)->finalize (gobject);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_osx_dispose (GObject *gobject)
|
||||
{
|
||||
G_OBJECT_CLASS (clutter_stage_osx_parent_class)->dispose (gobject);
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_stage_osx_class_init (ClutterStageOSXClass *klass)
|
||||
{
|
||||
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
||||
|
||||
gobject_class->set_property = clutter_stage_osx_set_property;
|
||||
gobject_class->finalize = clutter_stage_osx_finalize;
|
||||
gobject_class->dispose = clutter_stage_osx_dispose;
|
||||
|
||||
g_object_class_override_property (gobject_class, PROP_BACKEND, "backend");
|
||||
g_object_class_override_property (gobject_class, PROP_WRAPPER, "wrapper");
|
||||
}
|
@ -1,85 +0,0 @@
|
||||
/* Clutter - An OpenGL based 'interactive canvas' library.
|
||||
* OSX backend - integration with NSWindow and NSView
|
||||
*
|
||||
* Copyright (C) 2007 Tommi Komulainen <tommi.komulainen@iki.fi>
|
||||
* Copyright (C) 2007 OpenedHand Ltd.
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*
|
||||
*/
|
||||
#ifndef __CLUTTER_STAGE_OSX_H__
|
||||
#define __CLUTTER_STAGE_OSX_H__
|
||||
|
||||
#include <clutter/clutter-backend.h>
|
||||
#include <clutter/clutter-stage.h>
|
||||
#include <clutter/clutter-stage-window.h>
|
||||
|
||||
#import <Foundation/Foundation.h>
|
||||
#import <AppKit/AppKit.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
/* convenience macros */
|
||||
#define CLUTTER_TYPE_STAGE_OSX (_clutter_stage_osx_get_type())
|
||||
#define CLUTTER_STAGE_OSX(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),CLUTTER_TYPE_STAGE_OSX,ClutterStageOSX))
|
||||
#define CLUTTER_STAGE_OSX_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),CLUTTER_TYPE_STAGE_OSX,ClutterStage))
|
||||
#define CLUTTER_IS_STAGE_OSX(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),CLUTTER_TYPE_STAGE_OSX))
|
||||
#define CLUTTER_IS_STAGE_OSX_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass),CLUTTER_TYPE_STAGE_OSX))
|
||||
#define CLUTTER_STAGE_OSX_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj),CLUTTER_TYPE_STAGE_OSX,ClutterStageOSXClass))
|
||||
|
||||
typedef struct _ClutterStageOSX ClutterStageOSX;
|
||||
typedef struct _ClutterStageOSXClass ClutterStageOSXClass;
|
||||
|
||||
@interface ClutterGLWindow : NSWindow <NSWindowDelegate>
|
||||
{
|
||||
@public
|
||||
ClutterStageOSX *stage_osx;
|
||||
}
|
||||
@end
|
||||
|
||||
struct _ClutterStageOSX
|
||||
{
|
||||
GObject parent;
|
||||
|
||||
ClutterBackend *backend;
|
||||
ClutterStage *wrapper;
|
||||
|
||||
NSWindow *window;
|
||||
NSOpenGLView *view;
|
||||
|
||||
gboolean haveNormalFrame;
|
||||
NSRect normalFrame;
|
||||
|
||||
gint requisition_width;
|
||||
gint requisition_height;
|
||||
|
||||
gboolean acceptFocus;
|
||||
gboolean isHiding;
|
||||
gboolean haveRealized;
|
||||
|
||||
gfloat scroll_pos_x;
|
||||
gfloat scroll_pos_y;
|
||||
};
|
||||
|
||||
struct _ClutterStageOSXClass
|
||||
{
|
||||
GObjectClass parent_class;
|
||||
};
|
||||
|
||||
GType _clutter_stage_osx_get_type (void) G_GNUC_CONST;
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_STAGE_OSX_H__ */
|
36
configure.ac
36
configure.ac
@ -87,13 +87,7 @@ dnl = Preliminary platform checks =============================================
|
||||
|
||||
AC_CANONICAL_HOST
|
||||
|
||||
platform_quartz=no
|
||||
platform_linux=no
|
||||
|
||||
AC_CHECK_HEADER([OpenGL/gl.h], [platform_quartz=yes], [platform_quartz=no])
|
||||
AM_CONDITIONAL(OS_QUARTZ, [test "$platform_quartz" = "yes"])
|
||||
|
||||
AM_CONDITIONAL(OS_LINUX, [test "$platform_linux" = "yes"])
|
||||
AC_DEFINE([OS_LINUX], [1], [Define to 1 if building for Linux])
|
||||
|
||||
AC_SUBST(CLUTTER_LT_LDFLAGS)
|
||||
|
||||
@ -220,10 +214,6 @@ AC_ARG_ENABLE([x11-backend],
|
||||
[AS_HELP_STRING([--enable-x11-backend=@<:@yes/no@:>@], [Enable the X11 backend (default=check)])],
|
||||
[enable_x11=$enableval],
|
||||
[enable_x11=check])
|
||||
AC_ARG_ENABLE([quartz-backend],
|
||||
[AS_HELP_STRING([--enable-quartz-backend=@<:@yes/no@:>@], [Enable the OS X backend (default=check)])],
|
||||
[enable_osx=$enableval],
|
||||
[enable_osx=check])
|
||||
AC_ARG_ENABLE([gdk-backend],
|
||||
[AS_HELP_STRING([--enable-gdk-backend=@<:@yes/no@:>@], [Enable the GDK backend (default=check)])],
|
||||
[enable_gdk=$enableval],
|
||||
@ -252,10 +242,6 @@ AS_IF([test "x$enable_x11" = xcheck], [
|
||||
PKG_CHECK_EXISTS([x11], [enable_x11=yes], [enable_x11=no])
|
||||
])
|
||||
|
||||
AS_IF([test "x$enable_osx" = xcheck], [
|
||||
AS_IF([test "x$platform_quartz" = "xyes"], [enable_osx=yes], [enable_osx=no])
|
||||
])
|
||||
|
||||
AS_IF([test "x$enable_gdk" = xcheck], [
|
||||
PKG_CHECK_EXISTS([gdk-3.0 >= gdk_req_version], [enable_gdk=yes], [enable_gdk=no])
|
||||
])
|
||||
@ -387,26 +373,11 @@ AS_IF([test "x$enable_egl" = "xyes"],
|
||||
AC_DEFINE([CLUTTER_EGL_BACKEND_GENERIC], [1], [Use Generic EGL backend])
|
||||
])
|
||||
|
||||
AS_IF([test "x$enable_osx" = "xyes"],
|
||||
[
|
||||
CLUTTER_BACKENDS="$CLUTTER_BACKENDS osx"
|
||||
CLUTTER_INPUT_BACKENDS="$CLUTTER_INPUT_BACKENDS osx"
|
||||
|
||||
FLAVOUR_LIBS="$FLAVOUR_LIBS -framework Cocoa -framework OpenGL"
|
||||
|
||||
SUPPORT_OSX=1
|
||||
])
|
||||
|
||||
AS_IF([test "x$CLUTTER_BACKENDS" = "x"],
|
||||
[
|
||||
AC_MSG_ERROR([No backend enabled. You need to enable at least one backend.])
|
||||
])
|
||||
|
||||
AS_IF([test "x$platform_linux" = "xyes"],
|
||||
[
|
||||
AC_DEFINE([OS_LINUX], [1], [Define to 1 if building for Linux])
|
||||
])
|
||||
|
||||
AS_IF([test "x$enable_tslib" = xyes], [
|
||||
PKG_CHECK_EXISTS([tslib-1.0], [have_tslib=yes], [have_tslib=no])
|
||||
AS_IF([test "x$have_tslib" = xyes], [
|
||||
@ -432,7 +403,6 @@ AM_CONDITIONAL(SUPPORT_GLX, [test "x$SUPPORT_GLX" = "x1"])
|
||||
AM_CONDITIONAL(SUPPORT_X11, [test "x$SUPPORT_X11" = "x1"])
|
||||
AM_CONDITIONAL(SUPPORT_GDK, [test "x$SUPPORT_GDK" = "x1"])
|
||||
AM_CONDITIONAL(SUPPORT_EGL, [test "x$SUPPORT_EGL" = "x1"])
|
||||
AM_CONDITIONAL(SUPPORT_OSX, [test "x$SUPPORT_OSX" = "x1"])
|
||||
AM_CONDITIONAL(SUPPORT_WAYLAND, [test "x$SUPPORT_WAYLAND" = "x1"])
|
||||
|
||||
AM_CONDITIONAL(USE_COGL, [test "x$SUPPORT_COGL" = "x1"])
|
||||
@ -484,10 +454,6 @@ AS_IF([test "x$SUPPORT_EGL" = "x1"],
|
||||
AS_IF([test "x$SUPPORT_WAYLAND" = "x1"],
|
||||
[CLUTTER_CONFIG_DEFINES="$CLUTTER_CONFIG_DEFINES
|
||||
#define CLUTTER_WINDOWING_WAYLAND \"wayland\""])
|
||||
AS_IF([test "x$SUPPORT_OSX" = "x1"],
|
||||
[CLUTTER_CONFIG_DEFINES="$CLUTTER_CONFIG_DEFINES
|
||||
#define CLUTTER_WINDOWING_OSX \"osx\"
|
||||
#define CLUTTER_INPUT_OSX \"osx\""])
|
||||
AS_IF([test "x$SUPPORT_EVDEV" = "x1"],
|
||||
[CLUTTER_CONFIG_DEFINES="$CLUTTER_CONFIG_DEFINES
|
||||
#define CLUTTER_INPUT_EVDEV \"evdev\""])
|
||||
|
Loading…
Reference in New Issue
Block a user