* clutter/clutter-texture.[ch]: (bug #675) added
clutter_texture_set_area_from_rgb_data, sharing some of the initialization infrastructure with clutter_texture_set_from_rgb_data.
This commit is contained in:
parent
41c9528b4d
commit
06fe42dde9
@ -1,3 +1,9 @@
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2007-12-19 Øyvind Kolås <pippin@o-hand.com>
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* clutter/clutter-texture.[ch]: (bug #675) added
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clutter_texture_set_area_from_rgb_data, sharing some of the
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initialization infrastructure with clutter_texture_set_from_rgb_data.
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2007-12-20 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/clutter-container.c:
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@ -426,14 +426,14 @@ texture_free_gl_resources (ClutterTexture *texture)
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}
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}
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static void
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static void inline
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texture_upload_data (ClutterTexture *texture,
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const guchar *data,
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gboolean has_alpha,
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gint width,
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gint height,
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gint rowstride,
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gint bpp)
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const guchar *data,
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gboolean has_alpha,
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gint width,
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gint height,
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gint rowstride,
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gint bpp)
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{
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ClutterTexturePrivate *priv;
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gint x, y;
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@ -1247,6 +1247,79 @@ clutter_texture_get_pixbuf (ClutterTexture* texture)
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#endif
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}
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/* internal helper function for initialization of
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* clutter_texture_set_from_rgb_data and clutter_texture_set_area_from_rgb_data.
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*/
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static inline gboolean
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texture_prepare_upload (gboolean initialize,
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ClutterTexture *texture,
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const guchar *data,
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gboolean has_alpha,
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gint width,
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gint height,
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gint rowstride,
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gint bpp,
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ClutterTextureFlags flags,
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guchar **copy_data,
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gboolean *texture_dirty,
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gboolean *size_change)
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{
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ClutterTexturePrivate *priv;
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COGLenum prev_format;
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priv = texture->priv;
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g_return_val_if_fail (data != NULL, FALSE);
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/* Needed for GL_RGBA (internal format) and gdk pixbuf usage */
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g_return_val_if_fail (bpp == 4, FALSE);
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if (initialize)
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{
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*texture_dirty = *size_change =
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(width != priv->width || height != priv->height) ;
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}
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prev_format = priv->pixel_format;
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if (has_alpha)
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priv->pixel_format = CGL_RGBA;
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else
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priv->pixel_format = CGL_RGB;
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if (flags & CLUTTER_TEXTURE_RGB_FLAG_BGR)
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{
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#if HAVE_COGL_GL
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if (has_alpha)
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priv->pixel_format = CGL_BGRA;
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else
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priv->pixel_format = CGL_BGR;
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#else
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/* GLES has no BGR format*/
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*copy_data = rgb_to_bgr (data, has_alpha, width, height, rowstride);
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#endif /* HAVE_COGL_GL */
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}
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if (flags & CLUTTER_TEXTURE_RGB_FLAG_PREMULT)
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*copy_data = un_pre_multiply_alpha (data, width, height, rowstride);
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if (initialize)
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{
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if (prev_format != priv->pixel_format || priv->pixel_type != PIXEL_TYPE)
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*texture_dirty = TRUE;
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}
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else
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{
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if (prev_format != priv->pixel_format || priv->pixel_type != PIXEL_TYPE)
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{
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g_warning ("%s: pixel format or type mismatch", G_STRFUNC);
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return FALSE;
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}
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}
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priv->pixel_type = PIXEL_TYPE;
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return TRUE;
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}
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/**
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* clutter_texture_set_from_rgb_data:
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* @texture: A #ClutterTexture
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@ -1277,47 +1350,16 @@ clutter_texture_set_from_rgb_data (ClutterTexture *texture,
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GError **error)
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{
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ClutterTexturePrivate *priv;
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gboolean texture_dirty = TRUE, size_change = FALSE;
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COGLenum prev_format;
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guchar *copy_data = NULL;
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gboolean texture_dirty = TRUE, size_change = FALSE;
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priv = texture->priv;
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g_return_val_if_fail (data != NULL, FALSE);
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/* Needed for GL_RGBA (internal format) and gdk pixbuf usage */
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g_return_val_if_fail (bpp == 4, FALSE);
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texture_dirty = size_change =
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(width != priv->width || height != priv->height) ;
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prev_format = priv->pixel_format;
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if (has_alpha)
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priv->pixel_format = CGL_RGBA;
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else
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priv->pixel_format = CGL_RGB;
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if (flags & CLUTTER_TEXTURE_RGB_FLAG_BGR)
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if (!texture_prepare_upload (TRUE, texture, data, has_alpha, width, height, rowstride,
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bpp, flags, ©_data, &texture_dirty, &size_change))
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{
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#if HAVE_COGL_GL
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if (has_alpha)
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priv->pixel_format = CGL_BGRA;
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else
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priv->pixel_format = CGL_BGR;
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#else
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/* GLES has no BGR format*/
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copy_data = rgb_to_bgr (data, has_alpha, width, height, rowstride);
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#endif /* HAVE_COGL_GL */
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return FALSE;
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}
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if (flags & CLUTTER_TEXTURE_RGB_FLAG_PREMULT)
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copy_data = un_pre_multiply_alpha (data, width, height, rowstride);
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if (prev_format != priv->pixel_format || priv->pixel_type != PIXEL_TYPE)
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texture_dirty = TRUE;
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priv->pixel_type = PIXEL_TYPE;
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priv->width = width;
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priv->height = height;
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@ -1781,3 +1823,253 @@ clutter_texture_is_tiled (ClutterTexture *texture)
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return texture->priv->is_tiled;
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}
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static void inline
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texture_update_data (ClutterTexture *texture,
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const guchar *data,
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gboolean has_alpha,
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gint x0,
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gint y0,
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gint width,
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gint height,
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gint rowstride,
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gint bpp)
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{
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ClutterTexturePrivate *priv;
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gint x, y;
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gint i = 0;
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gboolean create_textures = FALSE;
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priv = texture->priv;
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g_return_if_fail (data != NULL);
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CLUTTER_MARK();
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if (!priv->is_tiled)
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{
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g_assert (priv->tiles);
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CLUTTER_NOTE (TEXTURE, "syncing for single tile");
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cogl_texture_bind (priv->target_type, priv->tiles[0]);
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cogl_texture_set_alignment (priv->target_type, 4, width);
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cogl_texture_set_filters
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(priv->target_type,
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priv->filter_quality ? CGL_LINEAR : CGL_NEAREST,
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priv->filter_quality ? CGL_LINEAR : CGL_NEAREST);
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cogl_texture_set_wrap (priv->target_type,
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priv->repeat_x ? CGL_REPEAT : CGL_CLAMP_TO_EDGE,
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priv->repeat_y ? CGL_REPEAT : CGL_CLAMP_TO_EDGE);
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priv->filter_quality = 1;
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cogl_texture_sub_image_2d (priv->target_type,
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x0,
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y0,
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width,
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height,
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priv->pixel_format,
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priv->pixel_type,
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data);
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return;
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}
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/* Multiple tiled texture */
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CLUTTER_NOTE (TEXTURE,
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"syncing for multiple tiles for %ix%i pixbuf",
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priv->width, priv->height);
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g_return_if_fail (priv->x_tiles != NULL && priv->y_tiles != NULL);
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if (priv->tiles == NULL)
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{
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g_assert (0);
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priv->tiles = g_new (COGLuint, priv->n_x_tiles * priv->n_y_tiles);
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glGenTextures (priv->n_x_tiles * priv->n_y_tiles, priv->tiles);
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create_textures = TRUE;
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}
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for (x = 0; x < priv->n_x_tiles; x++)
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for (y = 0; y < priv->n_y_tiles; y++)
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{
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gint master_offset_x;
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gint effective_x;
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gint effective_width;
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gint master_offset_y;
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gint effective_y;
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gint effective_height;
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/*
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-- first tile --
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|--------------------- priv->width ------------------------------|
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| <- priv->x_tiles[x].pos
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|-----------| <- priv->x_tiles[x].size
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|-------| <- x0
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|------------| <- width
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|--------------------| <- x0 + width
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|-------| <- master_offset = -8
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|-------| <- effective_x = 8
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|---| <- effective_width
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-- second tile ---
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|--------------------- priv->width ------------------------------|
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|-----------| <- priv->x_tiles[x].pos
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|-----------| <- priv->x_tiles[x].size (src_w)
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|-------| <- x0
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|------------| <- width
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|--------------------| <- x0 + width
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|---| <- master_offset = 4
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| <- effective_x (0 in between)
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|--------| <- effective_width
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XXXXXXXXXXXXXX <- master
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|___________|___________|___________|___________|___________|_____%%%%%%|
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*/
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gint src_w, src_h;
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src_w = priv->x_tiles[x].size;
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src_h = priv->y_tiles[y].size;
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/* skip tiles that do not intersect the updated region */
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if ((priv->x_tiles[x].pos + src_w < x0 ||
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priv->y_tiles[y].pos + src_h < y0 ||
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priv->x_tiles[x].pos >= x0 + width ||
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priv->y_tiles[y].pos >= y0 + height))
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{
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i++;
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continue;
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}
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master_offset_x = priv->x_tiles[x].pos - x0;
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if (priv->x_tiles[x].pos > x0)
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effective_x = 0;
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else
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effective_x = x0 - priv->x_tiles[x].pos;
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effective_width = (x0 + width) - priv->x_tiles[x].pos;
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if (effective_width > src_w - effective_x)
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effective_width = src_w - effective_x;
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master_offset_y = priv->y_tiles[y].pos - y0;
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if (priv->y_tiles[y].pos > y0)
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effective_y = 0;
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else
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effective_y = y0 - priv->y_tiles[y].pos;
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effective_height = (y0 + height) - priv->y_tiles[y].pos;
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if (effective_height > src_h - effective_y)
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effective_height = src_h - effective_y;
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if (master_offset_x < 0)
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master_offset_x = 0;
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if (master_offset_y < 0)
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master_offset_y = 0;
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if (master_offset_x + effective_width > width)
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effective_width = width - master_offset_x;
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if (master_offset_y + effective_height > height)
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effective_height = height - master_offset_y;
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cogl_texture_bind (priv->target_type, priv->tiles[i]);
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cogl_texture_set_alignment (priv->target_type, 4, rowstride/4);
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cogl_texture_set_filters
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(priv->target_type,
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priv->filter_quality ? CGL_LINEAR : CGL_NEAREST,
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priv->filter_quality ? CGL_LINEAR : CGL_NEAREST);
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cogl_texture_set_wrap (priv->target_type,
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priv->repeat_x ? CGL_REPEAT : CGL_CLAMP_TO_EDGE,
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priv->repeat_y ? CGL_REPEAT : CGL_CLAMP_TO_EDGE);
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cogl_texture_sub_image_2d (priv->target_type,
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effective_x,
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effective_y,
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effective_width,
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effective_height,
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priv->pixel_format,
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priv->pixel_type,
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data + (master_offset_y * width + master_offset_x) * 4);
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i++;
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}
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}
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/**
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* clutter_texture_set_area_from_rgb_data:
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* @texture: A #ClutterTexture
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* @data: Image data in RGB type colorspace.
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* @has_alpha: Set to TRUE if image data has a alpha channel.
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* @x: X coordinate of upper left corner of region to update.
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* @y: Y coordinate of upper left corner of region to update.
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* @width: Width in pixels of region to update.
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* @height: Height in pixels of region to update.
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* @rowstride: Distance in bytes between row starts.
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* @bpp: bytes per pixel ( Currently only 4 supported )
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* @flags: #ClutterTextureFlags
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* @error: FIXME.
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*
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* Updates a subregion of the pixel data in a #ClutterTexture.
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*
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* Return value: TRUE on success, FALSE on failure.
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*
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* Since 0.6.
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**/
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gboolean
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clutter_texture_set_area_from_rgb_data (ClutterTexture *texture,
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const guchar *data,
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gboolean has_alpha,
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gint x,
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gint y,
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gint width,
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gint height,
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gint rowstride,
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gint bpp,
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ClutterTextureFlags flags,
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GError **error)
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{
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ClutterTexturePrivate *priv;
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guchar *copy_data = NULL;
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priv = texture->priv;
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if (!texture_prepare_upload (FALSE, texture, data, has_alpha, width, height, rowstride,
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bpp, flags, ©_data, NULL, NULL))
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{
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return FALSE;
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}
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texture_update_data (texture,
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copy_data != NULL ? copy_data : data,
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has_alpha,
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x, y,
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width, height,
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rowstride,
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bpp);
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CLUTTER_ACTOR_SET_FLAGS (CLUTTER_ACTOR (texture), CLUTTER_ACTOR_REALIZED);
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/* rename signal */
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g_signal_emit (texture, texture_signals[PIXBUF_CHANGE], 0);
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if (CLUTTER_ACTOR_IS_MAPPED (CLUTTER_ACTOR(texture)))
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clutter_actor_queue_redraw (CLUTTER_ACTOR(texture));
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if (copy_data != NULL)
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g_free (copy_data);
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return TRUE;
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}
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@ -94,7 +94,7 @@ struct _ClutterTextureClass
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* @CLUTTER_TEXTURE_YUV_FLAG_YUV2: FIXME
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*
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* Flags for clutter_texture_set_from_rgb_data() and
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* clutter_texture_set_from_rgb_data().
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* clutter_texture_set_from_yuv_data().
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*
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* Since: 0.4
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*/
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@ -119,6 +119,19 @@ gboolean clutter_texture_set_from_rgb_data (ClutterTexture *texture,
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gint bpp,
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ClutterTextureFlags flags,
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GError **error);
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gboolean clutter_texture_set_area_from_rgb_data (ClutterTexture *texture,
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const guchar *data,
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gboolean has_alpha,
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gint x,
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gint y,
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gint width,
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gint height,
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gint rowstride,
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gint bpp,
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ClutterTextureFlags flags,
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GError **error);
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gboolean clutter_texture_set_from_yuv_data (ClutterTexture *texture,
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const guchar *data,
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gint width,
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