diff --git a/cogl/cogl/deprecated/cogl-material-compat.c b/cogl/cogl/deprecated/cogl-material-compat.c index 8c94016bb..e79b2655f 100644 --- a/cogl/cogl/deprecated/cogl-material-compat.c +++ b/cogl/cogl/deprecated/cogl-material-compat.c @@ -82,13 +82,6 @@ cogl_material_set_blend_constant (CoglMaterial *material, cogl_pipeline_set_blend_constant (COGL_PIPELINE (material), constant_color); } -void -cogl_material_set_point_size (CoglMaterial *material, - float point_size) -{ - cogl_pipeline_set_point_size (COGL_PIPELINE (material), point_size); -} - void cogl_material_set_user_program (CoglMaterial *material, CoglHandle program) diff --git a/cogl/cogl/deprecated/cogl-material-compat.h b/cogl/cogl/deprecated/cogl-material-compat.h index 6ce354877..15f9fb081 100644 --- a/cogl/cogl/deprecated/cogl-material-compat.h +++ b/cogl/cogl/deprecated/cogl-material-compat.h @@ -325,27 +325,6 @@ COGL_EXPORT void cogl_material_set_blend_constant (CoglMaterial *material, const CoglColor *constant_color); -/** - * cogl_material_set_point_size: - * @material: a material. - * @point_size: the new point size. - * - * Changes the size of points drawn when %COGL_VERTICES_MODE_POINTS is - * used with the vertex buffer API. Note that typically the GPU will - * only support a limited minimum and maximum range of point sizes. If - * the chosen point size is outside that range then the nearest value - * within that range will be used instead. The size of a point is in - * screen space so it will be the same regardless of any - * transformations. The default point size is 1.0. - * - * Since: 1.4 - * Deprecated: 1.16: Use cogl_pipeline_set_point_size() instead - */ -COGL_DEPRECATED_FOR (cogl_pipeline_set_point_size) -COGL_EXPORT void -cogl_material_set_point_size (CoglMaterial *material, - float point_size); - /** * cogl_material_set_user_program: * @material: a #CoglMaterial object.