2007-03-23 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/glx/clutter-stage-glx.c: (clutter_stage_glx_allocate_coords): Make sure the top-left corner of the box is our origin.
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@ -37,6 +37,7 @@
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#include "clutter-group.h"
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#include "clutter-main.h"
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#include "clutter-private.h"
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#include "clutter-debug.h"
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#include "clutter-marshal.h"
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#include "clutter-enum-types.h"
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@ -68,6 +69,8 @@ clutter_group_paint (ClutterActor *actor)
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ClutterGroup *self = CLUTTER_GROUP(actor);
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GList *child_item;
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CLUTTER_NOTE (PAINT, "ClutterGroup paint enter");
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glPushMatrix();
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for (child_item = self->priv->children;
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@ -83,6 +86,8 @@ clutter_group_paint (ClutterActor *actor)
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}
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glPopMatrix();
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CLUTTER_NOTE (PAINT, "ClutterGroup paint leave");
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}
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static void
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