texture: Don't compare fbo_source with COGL_INVALID_HANDLE

fbo_source is a ClutterActor, it should be compared to NULL instead of
COGL_INVALID_HANDLE.
This commit is contained in:
Damien Lespiau 2009-11-01 14:36:05 +00:00
parent f6e0e48ac6
commit 0599d12ec9

View File

@ -251,7 +251,7 @@ clutter_texture_unrealize (ClutterActor *actor)
CLUTTER_MARK(); CLUTTER_MARK();
if (priv->fbo_source != COGL_INVALID_HANDLE) if (priv->fbo_source != NULL)
{ {
/* Free up our fbo handle and texture resources, realize will recreate */ /* Free up our fbo handle and texture resources, realize will recreate */
cogl_handle_unref (priv->fbo_handle); cogl_handle_unref (priv->fbo_handle);