diff --git a/src/core/frame.c b/src/core/frame.c index 7bcf58d9a..bfd1b6d29 100644 --- a/src/core/frame.c +++ b/src/core/frame.c @@ -365,15 +365,6 @@ meta_frame_sync_to_window (MetaFrame *frame, frame->rect.width, frame->rect.height); - if (need_resize) - { - /* If we're interactively resizing the frame, repaint - * it immediately so we don't start to lag. - */ - if (frame->window->display->grab_window == frame->window) - meta_ui_frame_repaint (frame->ui_frame); - } - return need_resize; } diff --git a/src/ui/frames.c b/src/ui/frames.c index c9a840f13..62d00a423 100644 --- a/src/ui/frames.c +++ b/src/ui/frames.c @@ -749,15 +749,6 @@ meta_ui_frame_update_style (MetaUIFrame *frame) invalidate_whole_window (frame); } -void -meta_ui_frame_repaint (MetaUIFrame *frame) -{ - /* repaint everything, so the other frame don't - * lag behind if they are exposed - */ - gdk_window_process_all_updates (); -} - static void redraw_control (MetaUIFrame *frame, MetaFrameControl control) diff --git a/src/ui/frames.h b/src/ui/frames.h index c2dda1b88..a3d8b10fe 100644 --- a/src/ui/frames.h +++ b/src/ui/frames.h @@ -130,8 +130,6 @@ void meta_ui_frame_set_title (MetaUIFrame *frame, void meta_ui_frame_update_style (MetaUIFrame *frame); -void meta_ui_frame_repaint (MetaUIFrame *frame); - void meta_ui_frame_get_borders (MetaUIFrame *frame, MetaFrameBorders *borders);