cogl/matrix: Remove custom boxed type
Given that CoglMatrix is simply a typedef to graphene_matrix_t, we can remove all the GType machinery and reuse Graphene's. Also remove the clutter-cogl helper, and cogl_matrix_to_graphene_matrix() which is now unused. https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1439
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@ -6908,7 +6908,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
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g_param_spec_boxed ("transform",
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g_param_spec_boxed ("transform",
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P_("Transform"),
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P_("Transform"),
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P_("Transformation matrix"),
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P_("Transformation matrix"),
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COGL_GTYPE_TYPE_MATRIX,
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GRAPHENE_TYPE_MATRIX,
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G_PARAM_READWRITE |
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G_PARAM_READWRITE |
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G_PARAM_STATIC_STRINGS |
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G_PARAM_STATIC_STRINGS |
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CLUTTER_PARAM_ANIMATABLE);
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CLUTTER_PARAM_ANIMATABLE);
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@ -6946,7 +6946,7 @@ clutter_actor_class_init (ClutterActorClass *klass)
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g_param_spec_boxed ("child-transform",
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g_param_spec_boxed ("child-transform",
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P_("Child Transform"),
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P_("Child Transform"),
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P_("Children transformation matrix"),
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P_("Children transformation matrix"),
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COGL_GTYPE_TYPE_MATRIX,
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GRAPHENE_TYPE_MATRIX,
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G_PARAM_READWRITE |
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G_PARAM_READWRITE |
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G_PARAM_STATIC_STRINGS |
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G_PARAM_STATIC_STRINGS |
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CLUTTER_PARAM_ANIMATABLE);
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CLUTTER_PARAM_ANIMATABLE);
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@ -1,62 +0,0 @@
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Georges Basile Stavracas Neto <georges.stavracas@gmail.com>
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*
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* Copyright (C) 2009, 2010 Intel Corp
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* Copyright (C) 2020 Endless OS Foundation LLC
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "clutter-build-config.h"
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#include "clutter-cogl.h"
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#include "clutter-private.h"
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#include "clutter-types.h"
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static gboolean
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cogl_matrix_progress (const GValue *a,
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const GValue *b,
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gdouble progress,
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GValue *retval)
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{
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const CoglMatrix *matrix1 = g_value_get_boxed (a);
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const CoglMatrix *matrix2 = g_value_get_boxed (b);
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graphene_matrix_t interpolated;
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CoglMatrix res;
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float v[16];
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graphene_matrix_interpolate (cogl_matrix_get_graphene_matrix (matrix1),
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cogl_matrix_get_graphene_matrix (matrix2),
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progress,
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&interpolated);
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graphene_matrix_to_float (&interpolated, v);
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cogl_matrix_init_from_array (&res, v);
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g_value_set_boxed (retval, &res);
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return TRUE;
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}
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void
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clutter_cogl_init (void)
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{
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clutter_interval_register_progress_func (COGL_GTYPE_TYPE_MATRIX,
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cogl_matrix_progress);
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}
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@ -1,30 +0,0 @@
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Georges Basile Stavracas Neto <georges.stavracas@gmail.com>
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*
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* Copyright (C) 2009, 2010 Intel Corp
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* Copyright (C) 2020 Endless OS Foundation LLC
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CLUTTER_COGL_H
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#define CLUTTER_COGL_H
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void clutter_cogl_init (void);
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#endif
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@ -53,7 +53,6 @@
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#include "clutter-actor-private.h"
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#include "clutter-actor-private.h"
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#include "clutter-backend-private.h"
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#include "clutter-backend-private.h"
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#include "clutter-cogl.h"
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#include "clutter-config.h"
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#include "clutter-config.h"
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#include "clutter-debug.h"
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#include "clutter-debug.h"
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#include "clutter-event-private.h"
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#include "clutter-event-private.h"
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@ -2021,7 +2020,6 @@ clutter_base_init (void)
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g_type_init ();
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g_type_init ();
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#endif
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#endif
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clutter_cogl_init ();
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clutter_graphene_init ();
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clutter_graphene_init ();
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}
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}
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}
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}
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@ -109,7 +109,6 @@ clutter_sources = [
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'clutter-child-meta.c',
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'clutter-child-meta.c',
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'clutter-click-action.c',
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'clutter-click-action.c',
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'clutter-clone.c',
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'clutter-clone.c',
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'clutter-cogl.c',
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'clutter-color.c',
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'clutter-color.c',
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'clutter-colorize-effect.c',
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'clutter-colorize-effect.c',
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'clutter-constraint.c',
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'clutter-constraint.c',
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@ -184,7 +183,6 @@ clutter_private_headers = [
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'clutter-actor-private.h',
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'clutter-actor-private.h',
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'clutter-backend-private.h',
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'clutter-backend-private.h',
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'clutter-bezier.h',
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'clutter-bezier.h',
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'clutter-cogl.h',
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'clutter-constraint-private.h',
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'clutter-constraint-private.h',
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'clutter-content-private.h',
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'clutter-content-private.h',
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'clutter-damage-history.h',
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'clutter-damage-history.h',
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@ -42,11 +42,6 @@
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#include <math.h>
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#include <math.h>
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#include <string.h>
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#include <string.h>
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#include <cogl-gtype-private.h>
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COGL_GTYPE_DEFINE_BOXED (Matrix, matrix,
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cogl_matrix_copy,
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cogl_matrix_free);
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void
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void
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cogl_matrix_multiply (CoglMatrix *result,
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cogl_matrix_multiply (CoglMatrix *result,
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const CoglMatrix *a,
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const CoglMatrix *a,
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@ -692,12 +687,6 @@ cogl_matrix_transpose (CoglMatrix *matrix)
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graphene_matrix_transpose (matrix, matrix);
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graphene_matrix_transpose (matrix, matrix);
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}
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}
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GType
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cogl_gtype_matrix_get_type (void)
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{
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return cogl_matrix_get_gtype ();
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}
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void
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void
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cogl_matrix_skew_xy (CoglMatrix *matrix,
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cogl_matrix_skew_xy (CoglMatrix *matrix,
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float factor)
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float factor)
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@ -736,9 +725,3 @@ cogl_matrix_skew_yz (CoglMatrix *matrix,
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_COGL_MATRIX_DEBUG_PRINT (matrix);
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_COGL_MATRIX_DEBUG_PRINT (matrix);
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}
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}
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const graphene_matrix_t *
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cogl_matrix_get_graphene_matrix (const CoglMatrix *matrix)
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{
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return matrix;
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}
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@ -673,29 +673,6 @@ cogl_matrix_transpose (CoglMatrix *matrix);
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COGL_EXPORT void
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COGL_EXPORT void
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cogl_debug_matrix_print (const CoglMatrix *matrix);
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cogl_debug_matrix_print (const CoglMatrix *matrix);
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#define COGL_GTYPE_TYPE_MATRIX (cogl_matrix_get_gtype ())
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/**
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* cogl_matrix_get_gtype:
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*
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* Returns: a #GType that can be used with the GLib type system.
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*/
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COGL_EXPORT
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GType cogl_matrix_get_gtype (void);
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/**
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* cogl_gtype_matrix_get_type:
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*
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* Returns: the GType for the registered "CoglMatrix" boxed type. This
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* can be used for example to define GObject properties that accept a
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* #CoglMatrix value.
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*
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* Deprecated: 1.18: Use cogl_matrix_get_gtype() instead.
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*/
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COGL_EXPORT GType
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cogl_gtype_matrix_get_type (void);
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/**
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/**
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* cogl_matrix_determinant:
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* cogl_matrix_determinant:
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* @matrix: a #CoglMatrix
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* @matrix: a #CoglMatrix
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@ -740,18 +717,6 @@ COGL_EXPORT void
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cogl_matrix_skew_yz (CoglMatrix *matrix,
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cogl_matrix_skew_yz (CoglMatrix *matrix,
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float factor);
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float factor);
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/**
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* cogl_matrix_get_graphene_matrix:
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* @matrix: a #CoglMatrix
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*
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* Retrieves the internal #graphene_matrix_t of @matrix. It should not
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* be modified, and must be considered read-only.
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*
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* Returns: (transfer none): a #graphene_matrix_t
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*/
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COGL_EXPORT const graphene_matrix_t *
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cogl_matrix_get_graphene_matrix (const CoglMatrix *matrix);
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G_END_DECLS
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G_END_DECLS
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#endif /* __COGL_MATRIX_H */
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#endif /* __COGL_MATRIX_H */
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