[texture] fix load-async and load-data-async properties.
Removed the G_PARAM_CONSTRUCT from the property registration of "load-async" and "load-data-async". It made it impossible to use only load-data-async, as the async loading state would be unset when load-async got set it's default FALSE value.
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@ -1046,7 +1046,7 @@ clutter_texture_class_init (ClutterTextureClass *klass)
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"Load files inside a thread to avoid blocking when "
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"Load files inside a thread to avoid blocking when "
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"loading images.",
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"loading images.",
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FALSE,
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FALSE,
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CLUTTER_PARAM_WRITABLE | G_PARAM_CONSTRUCT));
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CLUTTER_PARAM_WRITABLE));
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/**
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/**
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@ -1064,7 +1064,7 @@ clutter_texture_class_init (ClutterTextureClass *klass)
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"Decode image data files inside a thread to reduce "
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"Decode image data files inside a thread to reduce "
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"blocking when loading images.",
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"blocking when loading images.",
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FALSE,
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FALSE,
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CLUTTER_PARAM_WRITABLE | G_PARAM_CONSTRUCT));
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CLUTTER_PARAM_WRITABLE));
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