[cogl] Remove cogl_flush_gl_state from the API

This is being removed before we release Clutter 1.0 since the implementation
wasn't complete, and so we assume no one is using this yet.  Util we have
someone with a good usecase, we can't pretend to support breaking out into
raw OpenGL.
This commit is contained in:
Robert Bragg 2009-05-23 17:52:18 +01:00
parent 492f0e5d14
commit 02faadae8b
2 changed files with 9 additions and 1 deletions

View File

@ -628,7 +628,12 @@ void cogl_push_draw_buffer (void);
*/
void cogl_pop_draw_buffer (void);
/**
/* XXX: Removed before we release Clutter 1.0 since the implementation
* wasn't complete, and so we assume no one is using this yet. Util we
* have some one with a good usecase, we can't pretend to support breaking
* out into raw OpenGL. */
#if 0
/*
* cogl_flush_gl_state:
* @flags: flags controlling what is flushed; currently unused, pass in 0
*
@ -642,6 +647,7 @@ void cogl_pop_draw_buffer (void);
* Since: 1.0
*/
void cogl_flush_gl_state (int flags);
#endif
/* private */
void _cogl_set_indirect_context (gboolean indirect);

View File

@ -654,9 +654,11 @@ cogl_disable_fog (void)
glDisable (GL_FOG);
}
#if 0
void
cogl_flush_gl_state (int flags)
{
_cogl_current_matrix_state_flush ();
}
#endif