wayland: Add "painting" signal to surface actor

Make MetaWaylandSurface a listener and move output state updating to
the handler function.

https://bugzilla.gnome.org/show_bug.cgi?id=744104
This commit is contained in:
Jonas Ådahl
2015-07-10 16:14:51 +08:00
parent 525644059d
commit 020ae58fe4
2 changed files with 30 additions and 1 deletions

View File

@ -1073,6 +1073,13 @@ wl_surface_destructor (struct wl_resource *resource)
meta_wayland_compositor_repick (compositor);
}
static void
surface_actor_painting (MetaSurfaceActorWayland *surface_actor,
MetaWaylandSurface *surface)
{
meta_wayland_surface_update_outputs (surface);
}
MetaWaylandSurface *
meta_wayland_surface_create (MetaWaylandCompositor *compositor,
struct wl_client *client,
@ -1092,6 +1099,12 @@ meta_wayland_surface_create (MetaWaylandCompositor *compositor,
wl_list_init (&surface->pending_frame_callback_list);
g_signal_connect_object (surface->surface_actor,
"painting",
G_CALLBACK (surface_actor_painting),
surface,
0);
sync_drag_dest_funcs (surface);
surface->outputs_to_destroy_notify_id = g_hash_table_new (NULL, NULL);