cogl: Rename Driver to DriverID

As we will be having a CoglDriver abstract class in the next commit.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/4132>
This commit is contained in:
Bilal Elmoussaoui 2024-11-13 15:10:31 +01:00
parent 1131c3b634
commit 0103288739
18 changed files with 117 additions and 84 deletions

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@ -160,7 +160,7 @@ clutter_backend_real_resolution_changed (ClutterBackend *backend)
static gboolean static gboolean
clutter_backend_do_real_create_context (ClutterBackend *backend, clutter_backend_do_real_create_context (ClutterBackend *backend,
CoglDriver driver_id, CoglDriverId driver_id,
GError **error) GError **error)
{ {
ClutterBackendClass *klass; ClutterBackendClass *klass;
@ -209,11 +209,11 @@ error:
static const struct { static const struct {
const char *driver_name; const char *driver_name;
const char *driver_desc; const char *driver_desc;
CoglDriver driver_id; CoglDriverId driver_id;
} all_known_drivers[] = { } all_known_drivers[] = {
{ "gl3", "OpenGL 3.1 core profile", COGL_DRIVER_GL3 }, { "gl3", "OpenGL 3.1 core profile", COGL_DRIVER_ID_GL3 },
{ "gles2", "OpenGL ES 2.0", COGL_DRIVER_GLES2 }, { "gles2", "OpenGL ES 2.0", COGL_DRIVER_ID_GLES2 },
{ "any", "Default Cogl driver", COGL_DRIVER_ANY }, { "any", "Default Cogl driver", COGL_DRIVER_ID_ANY },
}; };
static gboolean static gboolean

View File

@ -69,7 +69,7 @@ struct _CoglContext
CoglDisplay *display; CoglDisplay *display;
CoglDriver driver; CoglDriverId driver_id;
/* vtables for the driver functions */ /* vtables for the driver functions */
const CoglDriverVtable *driver_vtable; const CoglDriverVtable *driver_vtable;

View File

@ -220,7 +220,7 @@ cogl_context_new (CoglDisplay *display,
/* This is duplicated data, but it's much more convenient to have /* This is duplicated data, but it's much more convenient to have
the driver attached to the context and the value is accessed a the driver attached to the context and the value is accessed a
lot throughout Cogl */ lot throughout Cogl */
context->driver = display->renderer->driver; context->driver_id = display->renderer->driver_id;
/* Again this is duplicated data, but it convenient to be able /* Again this is duplicated data, but it convenient to be able
* access these from the context. */ * access these from the context. */

33
cogl/cogl/cogl-driver.c Normal file
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@ -0,0 +1,33 @@
/*
* Cogl
*
* A Low Level GPU Graphics and Utilities API
*
* Copyright (C) 2024 Red Hat.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*/
#include "config.h"
#include "cogl/cogl-driver-private.h"

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@ -44,7 +44,7 @@ _cogl_feature_check (CoglRenderer *renderer,
const CoglFeatureData *data, const CoglFeatureData *data,
int gl_major, int gl_major,
int gl_minor, int gl_minor,
CoglDriver driver, CoglDriverId driver,
char * const *extensions, char * const *extensions,
void *function_table) void *function_table)
@ -55,22 +55,22 @@ _cogl_feature_check (CoglRenderer *renderer,
switch (driver) switch (driver)
{ {
case COGL_DRIVER_GLES2: case COGL_DRIVER_ID_GLES2:
gles_availability = COGL_EXT_IN_GLES2; gles_availability = COGL_EXT_IN_GLES2;
if (COGL_CHECK_GL_VERSION (gl_major, gl_minor, 3, 0)) if (COGL_CHECK_GL_VERSION (gl_major, gl_minor, 3, 0))
gles_availability |= COGL_EXT_IN_GLES3; gles_availability |= COGL_EXT_IN_GLES3;
break; break;
case COGL_DRIVER_ANY: case COGL_DRIVER_ID_ANY:
g_assert_not_reached (); g_assert_not_reached ();
case COGL_DRIVER_NOP: case COGL_DRIVER_ID_NOP:
case COGL_DRIVER_GL3: case COGL_DRIVER_ID_GL3:
break; break;
} }
/* First check whether the functions should be directly provided by /* First check whether the functions should be directly provided by
GL */ GL */
if ((driver == COGL_DRIVER_GL3 && if ((driver == COGL_DRIVER_ID_GL3 &&
COGL_CHECK_GL_VERSION (gl_major, gl_minor, COGL_CHECK_GL_VERSION (gl_major, gl_minor,
data->min_gl_major, data->min_gl_minor)) || data->min_gl_major, data->min_gl_minor)) ||
(data->gles_availability & gles_availability)) (data->gles_availability & gles_availability))
@ -213,7 +213,7 @@ _cogl_feature_check_ext_functions (CoglContext *context,
for (i = 0; i < G_N_ELEMENTS (cogl_feature_ext_functions_data); i++) for (i = 0; i < G_N_ELEMENTS (cogl_feature_ext_functions_data); i++)
_cogl_feature_check (context->display->renderer, _cogl_feature_check (context->display->renderer,
"GL", cogl_feature_ext_functions_data + i, "GL", cogl_feature_ext_functions_data + i,
gl_major, gl_minor, context->driver, gl_major, gl_minor, context->driver_id,
gl_extensions, gl_extensions,
context); context);
} }

View File

@ -92,7 +92,7 @@ _cogl_feature_check (CoglRenderer *renderer,
const CoglFeatureData *data, const CoglFeatureData *data,
int gl_major, int gl_major,
int gl_minor, int gl_minor,
CoglDriver driver, CoglDriverId driver,
char * const *extensions, char * const *extensions,
void *function_table); void *function_table);

View File

@ -47,7 +47,7 @@ struct _CoglRenderer
CoglDisplay *display; CoglDisplay *display;
gboolean connected; gboolean connected;
CoglDriver driver_override; CoglDriverId driver_override;
const CoglDriverVtable *driver_vtable; const CoglDriverVtable *driver_vtable;
CoglTextureDriver *texture_driver; CoglTextureDriver *texture_driver;
const CoglWinsysVtable *winsys_vtable; const CoglWinsysVtable *winsys_vtable;
@ -60,7 +60,7 @@ struct _CoglRenderer
Display *foreign_xdpy; Display *foreign_xdpy;
#endif #endif
CoglDriver driver; CoglDriverId driver_id;
unsigned long private_features unsigned long private_features
[COGL_FLAGS_N_LONGS_FOR_SIZE (COGL_N_PRIVATE_FEATURES)]; [COGL_FLAGS_N_LONGS_FOR_SIZE (COGL_N_PRIVATE_FEATURES)];
GModule *libgl_module; GModule *libgl_module;

View File

@ -75,7 +75,7 @@ extern const CoglDriverVtable _cogl_driver_nop;
typedef struct _CoglDriverDescription typedef struct _CoglDriverDescription
{ {
CoglDriver id; CoglDriverId id;
const char *name; const char *name;
/* It would be nice to make this a pointer and then use a compound /* It would be nice to make this a pointer and then use a compound
* literal from C99 to initialise it but we probably can't get away * literal from C99 to initialise it but we probably can't get away
@ -91,7 +91,7 @@ static CoglDriverDescription _cogl_drivers[] =
{ {
#ifdef HAVE_GL #ifdef HAVE_GL
{ {
COGL_DRIVER_GL3, COGL_DRIVER_ID_GL3,
"gl3", "gl3",
{ COGL_PRIVATE_FEATURE_ANY_GL, { COGL_PRIVATE_FEATURE_ANY_GL,
-1 }, -1 },
@ -101,7 +101,7 @@ static CoglDriverDescription _cogl_drivers[] =
#endif #endif
#ifdef HAVE_GLES2 #ifdef HAVE_GLES2
{ {
COGL_DRIVER_GLES2, COGL_DRIVER_ID_GLES2,
"gles2", "gles2",
{ COGL_PRIVATE_FEATURE_ANY_GL, { COGL_PRIVATE_FEATURE_ANY_GL,
-1 }, -1 },
@ -110,7 +110,7 @@ static CoglDriverDescription _cogl_drivers[] =
}, },
#endif #endif
{ {
COGL_DRIVER_NOP, COGL_DRIVER_ID_NOP,
"nop", "nop",
{ -1 }, { -1 },
&_cogl_driver_nop, &_cogl_driver_nop,
@ -222,13 +222,13 @@ typedef gboolean (*CoglDriverCallback) (CoglDriverDescription *description,
void *user_data); void *user_data);
static void static void
foreach_driver_description (CoglDriver driver_override, foreach_driver_description (CoglDriverId driver_override,
CoglDriverCallback callback, CoglDriverCallback callback,
void *user_data) void *user_data)
{ {
int i; int i;
if (driver_override != COGL_DRIVER_ANY) if (driver_override != COGL_DRIVER_ID_ANY)
{ {
for (i = 0; i < G_N_ELEMENTS (_cogl_drivers); i++) for (i = 0; i < G_N_ELEMENTS (_cogl_drivers); i++)
{ {
@ -250,7 +250,7 @@ foreach_driver_description (CoglDriver driver_override,
} }
} }
static CoglDriver static CoglDriverId
driver_name_to_id (const char *name) driver_name_to_id (const char *name)
{ {
int i; int i;
@ -261,21 +261,21 @@ driver_name_to_id (const char *name)
return _cogl_drivers[i].id; return _cogl_drivers[i].id;
} }
return COGL_DRIVER_ANY; return COGL_DRIVER_ID_ANY;
} }
static const char * static const char *
driver_id_to_name (CoglDriver id) driver_id_to_name (CoglDriverId id)
{ {
switch (id) switch (id)
{ {
case COGL_DRIVER_GL3: case COGL_DRIVER_ID_GL3:
return "gl3"; return "gl3";
case COGL_DRIVER_GLES2: case COGL_DRIVER_ID_GLES2:
return "gles2"; return "gles2";
case COGL_DRIVER_NOP: case COGL_DRIVER_ID_NOP:
return "nop"; return "nop";
case COGL_DRIVER_ANY: case COGL_DRIVER_ID_ANY:
g_warn_if_reached (); g_warn_if_reached ();
return "any"; return "any";
} }
@ -306,7 +306,7 @@ _cogl_renderer_choose_driver (CoglRenderer *renderer,
GError **error) GError **error)
{ {
const char *driver_name = g_getenv ("COGL_DRIVER"); const char *driver_name = g_getenv ("COGL_DRIVER");
CoglDriver driver_override = COGL_DRIVER_ANY; CoglDriverId driver_override = COGL_DRIVER_ID_ANY;
const char *invalid_override = NULL; const char *invalid_override = NULL;
const char *libgl_name; const char *libgl_name;
SatisfyConstraintsState state; SatisfyConstraintsState state;
@ -316,13 +316,13 @@ _cogl_renderer_choose_driver (CoglRenderer *renderer,
if (driver_name) if (driver_name)
{ {
driver_override = driver_name_to_id (driver_name); driver_override = driver_name_to_id (driver_name);
if (driver_override == COGL_DRIVER_ANY) if (driver_override == COGL_DRIVER_ID_ANY)
invalid_override = driver_name; invalid_override = driver_name;
} }
if (renderer->driver_override != COGL_DRIVER_ANY) if (renderer->driver_override != COGL_DRIVER_ID_ANY)
{ {
if (driver_override != COGL_DRIVER_ANY && if (driver_override != COGL_DRIVER_ID_ANY &&
renderer->driver_override != driver_override) renderer->driver_override != driver_override)
{ {
g_set_error (error, COGL_RENDERER_ERROR, g_set_error (error, COGL_RENDERER_ERROR,
@ -335,7 +335,7 @@ _cogl_renderer_choose_driver (CoglRenderer *renderer,
driver_override = renderer->driver_override; driver_override = renderer->driver_override;
} }
if (driver_override != COGL_DRIVER_ANY) if (driver_override != COGL_DRIVER_ID_ANY)
{ {
gboolean found = FALSE; gboolean found = FALSE;
@ -375,23 +375,23 @@ _cogl_renderer_choose_driver (CoglRenderer *renderer,
} }
desc = state.driver_description; desc = state.driver_description;
renderer->driver = desc->id; renderer->driver_id = desc->id;
renderer->driver_vtable = desc->vtable; renderer->driver_vtable = desc->vtable;
switch (renderer->driver) switch (renderer->driver_id)
{ {
#ifdef HAVE_GL #ifdef HAVE_GL
case COGL_DRIVER_GL3: case COGL_DRIVER_ID_GL3:
renderer->texture_driver = g_object_new (COGL_TYPE_TEXTURE_DRIVER_GL3, NULL); renderer->texture_driver = g_object_new (COGL_TYPE_TEXTURE_DRIVER_GL3, NULL);
break; break;
#endif #endif
#ifdef HAVE_GLES2 #ifdef HAVE_GLES2
case COGL_DRIVER_GLES2: case COGL_DRIVER_ID_GLES2:
renderer->texture_driver = g_object_new (COGL_TYPE_TEXTURE_DRIVER_GLES2, NULL); renderer->texture_driver = g_object_new (COGL_TYPE_TEXTURE_DRIVER_GLES2, NULL);
break; break;
#endif #endif
case COGL_DRIVER_NOP: case COGL_DRIVER_ID_NOP:
default: default:
renderer->texture_driver = NULL; renderer->texture_driver = NULL;
break; break;
@ -602,18 +602,18 @@ cogl_renderer_get_proc_address (CoglRenderer *renderer,
void void
cogl_renderer_set_driver (CoglRenderer *renderer, cogl_renderer_set_driver (CoglRenderer *renderer,
CoglDriver driver) CoglDriverId driver)
{ {
g_return_if_fail (!renderer->connected); g_return_if_fail (!renderer->connected);
renderer->driver_override = driver; renderer->driver_override = driver;
} }
CoglDriver CoglDriverId
cogl_renderer_get_driver (CoglRenderer *renderer) cogl_renderer_get_driver_id (CoglRenderer *renderer)
{ {
g_return_val_if_fail (renderer->connected, 0); g_return_val_if_fail (renderer->connected, 0);
return renderer->driver; return renderer->driver_id;
} }
GArray * GArray *

View File

@ -179,22 +179,22 @@ COGL_EXPORT gboolean
cogl_renderer_connect (CoglRenderer *renderer, GError **error); cogl_renderer_connect (CoglRenderer *renderer, GError **error);
/** /**
* CoglDriver: * CoglDriverId:
* @COGL_DRIVER_ANY: Implies no preference for which driver is used * @COGL_DRIVER_ID_ANY: Implies no preference for which driver is used
* @COGL_DRIVER_NOP: A No-Op driver. * @COGL_DRIVER_ID_NOP: A No-Op driver.
* @COGL_DRIVER_GL3: An OpenGL driver using the core GL 3.1 profile * @COGL_DRIVER_ID_GL3: An OpenGL driver using the core GL 3.1 profile
* @COGL_DRIVER_GLES2: An OpenGL ES 2.0 driver. * @COGL_DRIVER_ID_GLES2: An OpenGL ES 2.0 driver.
* *
* Identifiers for underlying hardware drivers that may be used by * Identifiers for underlying hardware drivers that may be used by
* Cogl for rendering. * Cogl for rendering.
*/ */
typedef enum typedef enum
{ {
COGL_DRIVER_ANY, COGL_DRIVER_ID_ANY,
COGL_DRIVER_NOP, COGL_DRIVER_ID_NOP,
COGL_DRIVER_GL3, COGL_DRIVER_ID_GL3,
COGL_DRIVER_GLES2, COGL_DRIVER_ID_GLES2,
} CoglDriver; } CoglDriverId;
/** /**
* cogl_renderer_set_driver: * cogl_renderer_set_driver:
@ -212,18 +212,18 @@ typedef enum
*/ */
COGL_EXPORT void COGL_EXPORT void
cogl_renderer_set_driver (CoglRenderer *renderer, cogl_renderer_set_driver (CoglRenderer *renderer,
CoglDriver driver); CoglDriverId driver);
/** /**
* cogl_renderer_get_driver: * cogl_renderer_get_driver_id:
* @renderer: A connected #CoglRenderer * @renderer: A connected #CoglRenderer
* *
* Queries what underlying driver is being used by Cogl. * Queries what underlying driver is being used by Cogl.
* *
* This may only be called on a connected #CoglRenderer. * This may only be called on a connected #CoglRenderer.
*/ */
COGL_EXPORT CoglDriver COGL_EXPORT CoglDriverId
cogl_renderer_get_driver (CoglRenderer *renderer); cogl_renderer_get_driver_id (CoglRenderer *renderer);
/** /**

View File

@ -431,7 +431,7 @@ cogl_gl_framebuffer_read_pixels_into_bitmap (CoglFramebufferDriver *driver,
(source & COGL_READ_PIXELS_NO_FLIP) == 0 && (source & COGL_READ_PIXELS_NO_FLIP) == 0 &&
!cogl_framebuffer_is_y_flipped (framebuffer)) !cogl_framebuffer_is_y_flipped (framebuffer))
{ {
if (ctx->driver == COGL_DRIVER_GLES2) if (ctx->driver_id == COGL_DRIVER_ID_GLES2)
gl_pack_enum = GL_PACK_REVERSE_ROW_ORDER_ANGLE; gl_pack_enum = GL_PACK_REVERSE_ROW_ORDER_ANGLE;
else else
gl_pack_enum = GL_PACK_INVERT_MESA; gl_pack_enum = GL_PACK_INVERT_MESA;

View File

@ -287,7 +287,7 @@ flush_depth_state (CoglContext *ctx,
if ((ctx->depth_range_near_cache != depth_state->range_near || if ((ctx->depth_range_near_cache != depth_state->range_near ||
ctx->depth_range_far_cache != depth_state->range_far)) ctx->depth_range_far_cache != depth_state->range_far))
{ {
if (ctx->driver == COGL_DRIVER_GLES2) if (ctx->driver_id == COGL_DRIVER_ID_GLES2)
GE (ctx, glDepthRangef (depth_state->range_near, GE (ctx, glDepthRangef (depth_state->range_near,
depth_state->range_far)); depth_state->range_far));
else else
@ -418,7 +418,7 @@ get_max_activateable_texture_units (CoglContext *ctx)
int i; int i;
#ifdef HAVE_GL #ifdef HAVE_GL
if (ctx->driver != COGL_DRIVER_GLES2) if (ctx->driver_id != COGL_DRIVER_ID_GLES2)
{ {
/* GL_MAX_TEXTURE_COORDS defines the number of texture coordinates /* GL_MAX_TEXTURE_COORDS defines the number of texture coordinates
* that can be uploaded (but doesn't necessarily relate to how many * that can be uploaded (but doesn't necessarily relate to how many
@ -431,7 +431,7 @@ get_max_activateable_texture_units (CoglContext *ctx)
#endif /* HAVE_GL */ #endif /* HAVE_GL */
#ifdef HAVE_GLES2 #ifdef HAVE_GLES2
if (ctx->driver == COGL_DRIVER_GLES2) if (ctx->driver_id == COGL_DRIVER_ID_GLES2)
{ {
GE (ctx, glGetIntegerv (GL_MAX_VERTEX_ATTRIBS, values + n_values)); GE (ctx, glGetIntegerv (GL_MAX_VERTEX_ATTRIBS, values + n_values));
/* Two of the vertex attribs need to be used for the position /* Two of the vertex attribs need to be used for the position

View File

@ -332,7 +332,7 @@ _cogl_context_get_gl_extensions (CoglContext *context)
/* In GL 3, querying GL_EXTENSIONS is deprecated so we have to build /* In GL 3, querying GL_EXTENSIONS is deprecated so we have to build
* the array using glGetStringi instead */ * the array using glGetStringi instead */
#ifdef HAVE_GL #ifdef HAVE_GL
if (context->driver == COGL_DRIVER_GL3) if (context->driver_id == COGL_DRIVER_ID_GL3)
{ {
int num_extensions, i; int num_extensions, i;

View File

@ -128,9 +128,9 @@ _cogl_winsys_renderer_disconnect (CoglRenderer *renderer)
static void static void
_cogl_winsys_renderer_bind_api (CoglRenderer *renderer) _cogl_winsys_renderer_bind_api (CoglRenderer *renderer)
{ {
if (renderer->driver == COGL_DRIVER_GL3) if (renderer->driver_id == COGL_DRIVER_ID_GL3)
eglBindAPI (EGL_OPENGL_API); eglBindAPI (EGL_OPENGL_API);
else if (renderer->driver == COGL_DRIVER_GLES2) else if (renderer->driver_id == COGL_DRIVER_ID_GLES2)
eglBindAPI (EGL_OPENGL_ES_API); eglBindAPI (EGL_OPENGL_ES_API);
} }
@ -152,7 +152,7 @@ check_egl_extensions (CoglRenderer *renderer)
for (i = 0; i < G_N_ELEMENTS (winsys_feature_data); i++) for (i = 0; i < G_N_ELEMENTS (winsys_feature_data); i++)
if (_cogl_feature_check (renderer, if (_cogl_feature_check (renderer,
"EGL", winsys_feature_data + i, 0, 0, "EGL", winsys_feature_data + i, 0, 0,
COGL_DRIVER_GL3, /* the driver isn't used */ COGL_DRIVER_ID_GL3, /* the driver isn't used */
split_extensions, split_extensions,
egl_renderer)) egl_renderer))
{ {
@ -226,7 +226,7 @@ cogl_display_egl_determine_attributes (CoglDisplay *display,
attributes[i++] = EGL_DONT_CARE; attributes[i++] = EGL_DONT_CARE;
attributes[i++] = EGL_RENDERABLE_TYPE; attributes[i++] = EGL_RENDERABLE_TYPE;
attributes[i++] = (renderer->driver == COGL_DRIVER_GL3 ? attributes[i++] = (renderer->driver_id == COGL_DRIVER_ID_GL3 ?
EGL_OPENGL_BIT : EGL_OPENGL_BIT :
EGL_OPENGL_ES2_BIT); EGL_OPENGL_ES2_BIT);
@ -337,7 +337,7 @@ try_create_context (CoglDisplay *display,
egl_display->egl_config = config; egl_display->egl_config = config;
} }
if (display->renderer->driver == COGL_DRIVER_GL3) if (display->renderer->driver_id == COGL_DRIVER_ID_GL3)
{ {
if (!(egl_renderer->private_features & if (!(egl_renderer->private_features &
COGL_EGL_WINSYS_FEATURE_CREATE_CONTEXT)) COGL_EGL_WINSYS_FEATURE_CREATE_CONTEXT))
@ -356,7 +356,7 @@ try_create_context (CoglDisplay *display,
attribs[i++] = EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR; attribs[i++] = EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR;
attribs[i++] = EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR; attribs[i++] = EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR;
} }
else if (display->renderer->driver == COGL_DRIVER_GLES2) else if (display->renderer->driver_id == COGL_DRIVER_ID_GLES2)
{ {
attribs[i++] = EGL_CONTEXT_CLIENT_VERSION; attribs[i++] = EGL_CONTEXT_CLIENT_VERSION;
attribs[i++] = 2; attribs[i++] = 2;

View File

@ -345,7 +345,7 @@ update_base_winsys_features (CoglRenderer *renderer)
"GLX", winsys_feature_data + i, "GLX", winsys_feature_data + i,
glx_renderer->glx_major, glx_renderer->glx_major,
glx_renderer->glx_minor, glx_renderer->glx_minor,
COGL_DRIVER_GL3, /* the driver isn't used */ COGL_DRIVER_ID_GL3, /* the driver isn't used */
split_extensions, split_extensions,
glx_renderer)) glx_renderer))
{ {
@ -391,7 +391,7 @@ _cogl_winsys_renderer_connect (CoglRenderer *renderer,
if (!_cogl_xlib_renderer_connect (renderer, error)) if (!_cogl_xlib_renderer_connect (renderer, error))
goto error; goto error;
if (renderer->driver != COGL_DRIVER_GL3) if (renderer->driver_id != COGL_DRIVER_ID_GL3)
{ {
g_set_error_literal (error, COGL_WINSYS_ERROR, g_set_error_literal (error, COGL_WINSYS_ERROR,
COGL_WINSYS_ERROR_INIT, COGL_WINSYS_ERROR_INIT,
@ -668,7 +668,7 @@ create_context (CoglDisplay *display, GError **error)
mtk_x11_error_trap_push (xlib_renderer->xdpy); mtk_x11_error_trap_push (xlib_renderer->xdpy);
if (display->renderer->driver == COGL_DRIVER_GL3) if (display->renderer->driver_id == COGL_DRIVER_ID_GL3)
glx_display->glx_context = create_gl3_context (display, config); glx_display->glx_context = create_gl3_context (display, config);
else else
glx_display->glx_context = glx_display->glx_context =

View File

@ -54,22 +54,22 @@ get_x11_cogl_winsys_vtable (CoglRenderer *renderer)
return _cogl_winsys_egl_xlib_get_vtable (); return _cogl_winsys_egl_xlib_get_vtable ();
#endif #endif
switch (renderer->driver) switch (renderer->driver_id)
{ {
case COGL_DRIVER_GLES2: case COGL_DRIVER_ID_GLES2:
#ifdef HAVE_EGL_PLATFORM_XLIB #ifdef HAVE_EGL_PLATFORM_XLIB
return _cogl_winsys_egl_xlib_get_vtable (); return _cogl_winsys_egl_xlib_get_vtable ();
#else #else
break; break;
#endif #endif
case COGL_DRIVER_GL3: case COGL_DRIVER_ID_GL3:
#ifdef HAVE_GLX #ifdef HAVE_GLX
return _cogl_winsys_glx_get_vtable (); return _cogl_winsys_glx_get_vtable ();
#else #else
break; break;
#endif #endif
case COGL_DRIVER_ANY: case COGL_DRIVER_ID_ANY:
case COGL_DRIVER_NOP: case COGL_DRIVER_ID_NOP:
break; break;
} }
g_assert_not_reached (); g_assert_not_reached ();

View File

@ -154,9 +154,9 @@ check_gl_extensions (CoglContext *cogl_context)
cogl_display = cogl_context_get_display (cogl_context); cogl_display = cogl_context_get_display (cogl_context);
cogl_renderer = cogl_display_get_renderer (cogl_display); cogl_renderer = cogl_display_get_renderer (cogl_display);
switch (cogl_renderer_get_driver (cogl_renderer)) switch (cogl_renderer->driver_id)
{ {
case COGL_DRIVER_GL3: case COGL_DRIVER_ID_GL3:
{ {
int num_extensions, i; int num_extensions, i;
gboolean arb_sync = FALSE; gboolean arb_sync = FALSE;

View File

@ -15,7 +15,7 @@ test_framebuffer_get_bits (void)
renderer = cogl_context_get_renderer (test_ctx); renderer = cogl_context_get_renderer (test_ctx);
if (cogl_renderer_get_driver (renderer) != COGL_DRIVER_GL3) if (cogl_renderer_get_driver_id (renderer) != COGL_DRIVER_ID_GL3)
{ {
g_test_skip ("Test requires OpenGL"); g_test_skip ("Test requires OpenGL");
return; return;

View File

@ -214,8 +214,8 @@ test_read_int_case (gconstpointer data)
} }
else if (g_test_undefined () && else if (g_test_undefined () &&
g_str_equal (test_utils_get_cogl_driver_vendor (test_ctx), "AMD") && g_str_equal (test_utils_get_cogl_driver_vendor (test_ctx), "AMD") &&
cogl_renderer_get_driver (cogl_context_get_renderer (test_ctx)) == cogl_renderer_get_driver_id (cogl_context_get_renderer (test_ctx)) ==
COGL_DRIVER_GL3) COGL_DRIVER_ID_GL3)
{ {
g_test_fail_printf ("This test is not failing on AMD, but we mark it " g_test_fail_printf ("This test is not failing on AMD, but we mark it "
"to make meson happy."); "to make meson happy.");