2.0: Remove CLUTTER_AVAILABLE_IN_1_*
We are starting from scratch.
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@ -73,46 +73,46 @@ struct _ClutterKeyframeTransitionClass
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gpointer _padding[8];
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};
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CLUTTER_AVAILABLE_IN_1_12
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GType clutter_keyframe_transition_get_type (void) G_GNUC_CONST;
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CLUTTER_AVAILABLE_IN_1_12
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ClutterTransition * clutter_keyframe_transition_new (const char *property_name);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_keyframe_transition_set_key_frames (ClutterKeyframeTransition *transition,
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guint n_key_frames,
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const double *key_frames);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_keyframe_transition_set_values (ClutterKeyframeTransition *transition,
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guint n_values,
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const GValue *values);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_keyframe_transition_set_modes (ClutterKeyframeTransition *transition,
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guint n_modes,
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const ClutterAnimationMode *modes);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_keyframe_transition_set (ClutterKeyframeTransition *transition,
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GType gtype,
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guint n_key_frames,
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...);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_keyframe_transition_set_key_frame (ClutterKeyframeTransition *transition,
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guint index_,
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double key,
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ClutterAnimationMode mode,
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const GValue *value);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_keyframe_transition_get_key_frame (ClutterKeyframeTransition *transition,
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guint index_,
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double *key,
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ClutterAnimationMode *mode,
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GValue *value);
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CLUTTER_AVAILABLE_IN_1_12
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guint clutter_keyframe_transition_get_n_key_frames (ClutterKeyframeTransition *transition);
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CLUTTER_AVAILABLE_IN_1_12
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void clutter_keyframe_transition_clear (ClutterKeyframeTransition *transition);
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G_END_DECLS
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