[x11] Fix a race condition when resizing a stage
There is a race condition when we resize a stage before showing it on X11. The race goes like this: - clutter_init() creates the default stage and realize it, which will cause a 640x480 Window to be created - call set_size(800, 600) on the stage will cause the Window to be resized to 800x600 - call show() on the stage for the first time will cause COGL to set up an 800 by 600 GL viewport - the Window will be mapped, which will cause X to notify the window manager that the Window should be resized to 800x600 - the window manager will approve the resize - X resizes the drawable to 800x600 To fix the race, we need to defer COGL from setting up the viewport until we receive a ConfigureNotify event and the X server has resized the Drawable. In order to defer the call to cogl_setup_viewport() we add a new private flag, CLUTTER_STAGE_IN_RESIZE; the flag is checked whenever we need to change the viewport size along with the SYNC_MATRICES private flag. Thus, cogl_setup_viewport() will be called only if SYNC_MATRICES is set and IN_RESIZE is not set.
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@ -147,7 +147,8 @@ _clutter_stage_maybe_relayout (ClutterActor *stage)
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void
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_clutter_stage_maybe_setup_viewport (ClutterStage *stage)
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{
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if (CLUTTER_PRIVATE_FLAGS (stage) & CLUTTER_ACTOR_SYNC_MATRICES)
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if ((CLUTTER_PRIVATE_FLAGS (stage) & CLUTTER_ACTOR_SYNC_MATRICES) &&
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!(CLUTTER_PRIVATE_FLAGS (stage) & CLUTTER_STAGE_IN_RESIZE))
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{
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ClutterPerspective perspective;
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guint width, height;
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@ -62,7 +62,8 @@ typedef enum {
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*/
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CLUTTER_ACTOR_IN_PAINT = 1 << 4, /* Used to avoid recursion */
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CLUTTER_ACTOR_IN_RELAYOUT = 1 << 5, /* Used to avoid recursion */
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CLUTTER_TEXTURE_IN_CLONE_PAINT = 1 << 6 /* Used for safety in clones */
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CLUTTER_TEXTURE_IN_CLONE_PAINT = 1 << 6, /* Used for safety in clones */
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CLUTTER_STAGE_IN_RESIZE = 1 << 7 /* Used to mark stage resizes */
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} ClutterPrivateFlags;
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typedef enum {
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@ -438,6 +438,12 @@ event_translate (ClutterBackend *backend,
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xevent->xconfigure.height);
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stage_x11->handling_configure = FALSE;
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/* the resize process is complete, so we can remove the
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* in-resize flag and allow the viewport to be resized
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*/
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CLUTTER_UNSET_PRIVATE_FLAGS (CLUTTER_ACTOR (stage_x11->wrapper),
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CLUTTER_STAGE_IN_RESIZE);
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}
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res = FALSE;
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break;
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@ -282,14 +282,31 @@ clutter_stage_x11_allocate (ClutterActor *self,
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queue. Handling the first event will undo the work of setting
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the second property which will cause it to keep generating
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events in an infinite loop. See bug #810 */
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if (stage_x11->xwin != None
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&& !stage_x11->is_foreign_xwin
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&& !stage_x11->handling_configure)
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if (stage_x11->xwin != None &&
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!stage_x11->is_foreign_xwin &&
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!stage_x11->handling_configure)
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{
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XResizeWindow (stage_x11->xdpy,
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stage_x11->xwin,
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stage_x11->xwin_width,
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stage_x11->xwin_height);
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/* resizing is an asynchronous process; to avoid races
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* with the window manager, we flag the wrapper as being
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* "in resize", so that the SYNC_MATRICES flag will not
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* cause a call to cogl_get_viewport().
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*
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* the flag is unset inside clutter-event-x11.c, after
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* we receive a ConfigureNotify event. XXX - need to
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* check what happens when running without a window manager
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*/
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CLUTTER_SET_PRIVATE_FLAGS (CLUTTER_ACTOR (stage_x11->wrapper),
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CLUTTER_STAGE_IN_RESIZE);
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}
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CLUTTER_SET_PRIVATE_FLAGS (CLUTTER_ACTOR (stage_x11->wrapper),
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CLUTTER_ACTOR_SYNC_MATRICES);
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clutter_stage_x11_fix_window_size (stage_x11);
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if (stage_x11->xpixmap != None)
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@ -298,9 +315,6 @@ clutter_stage_x11_allocate (ClutterActor *self,
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clutter_actor_unrealize (self);
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clutter_actor_realize (self);
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}
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CLUTTER_SET_PRIVATE_FLAGS (CLUTTER_ACTOR (stage_x11->wrapper),
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CLUTTER_ACTOR_SYNC_MATRICES);
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}
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/* chain up to fill in actor->priv->allocation */
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@ -769,4 +783,3 @@ clutter_stage_x11_unmap (ClutterStageX11 *stage_x11)
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CLUTTER_ACTOR_UNSET_FLAGS (stage_x11, CLUTTER_ACTOR_MAPPED);
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CLUTTER_ACTOR_UNSET_FLAGS (stage_x11->wrapper, CLUTTER_ACTOR_MAPPED);
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}
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