2006-12-27 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-stage.[ch]: * clutter/clutter-event.[ch]: Revert changes; this is what happens when you keep old tree around.
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@ -50,8 +50,7 @@ typedef enum
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CLUTTER_MOTION,
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CLUTTER_BUTTON_PRESS,
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CLUTTER_2BUTTON_PRESS, /* Double click */
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CLUTTER_BUTTON_RELEASE,
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CLUTTER_DELETE_EVENT
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CLUTTER_BUTTON_RELEASE
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} ClutterEventType;
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#define CLUTTER_TYPE_EVENT (clutter_event_get_type ())
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@ -65,7 +64,6 @@ typedef struct _ClutterMotionEvent ClutterMotionEvent;
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typedef struct _ClutterInputDevice ClutterInputDevice;
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struct _ClutterAnyEvent
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{
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ClutterEventType type;
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