mutter/build/win32/vs10/cogl-pango.vcxprojin

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VS 2008/2010 project files to build Cogl These are the VS 2008/2010 project files to build Cogl, with a README.txt to explain the process involved. Note that the Cogl and Cogl-Pango projects (and filters for VS2010) are expanded with the correct source file listings during "make dist", which is done to simplify maintenance of these project files. -added preconfigured config.h(.win32.in), which is expanded with the correct versioining info during autogen -added preconfigued cogl/cogl-defines.h.win32 -added symbols files for cogl and cogl-pango -Have configure.ac expand the config.h.win32.in into config.h.win32 with the correct versioning info, etc, and to include the Visual C++ project files for distribution -Added rules in cogl/Makefile.am to expand the cogl VS 2008/2010 projects and filters from the templates with up-to-date source file listings, to distribute cogl-enum-types.c, cogl-enum-types.h to ease compilation and to avoid depending on PERL on Windows installations. -Added rules in cogl-pango/Makefile.am to expand the cogl-pango VS2008/ 2010 projects and filters from the templates with up-to-date source file listings. -Added/edited various Makefile.am's in build to distribute the VS2008/2010 project files and associated items required for the build. -Update .gitignore. There needs to be a pre-configured config.h(.win32) and its template, config.h.win32.in for Visual C++ builds https://bugzilla.gnome.org/show_bug.cgi?id=650020 Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-05-12 05:06:32 -04:00
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
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<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{FE5ABD0F-91E8-4AA5-9C1C-408427D5F768}</ProjectGuid>
<RootNamespace>coglpango</RootNamespace>
<Keyword>Win32Proj</Keyword>
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<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
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<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="cogl-gen-srcs.props" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="cogl-gen-srcs.props" />
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<Import Project="cogl-gen-srcs.props" />
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<Import Project="cogl-gen-srcs.props" />
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<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<PreBuildEvent>
<Command>$(PreBuildCmd)</Command>
</PreBuildEvent>
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>$(DebugLibBuildDefines);$(CoglPangoBuildDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
</ClCompile>
<Link>
<AdditionalDependencies>pangocairo-1.0.lib;pango-1.0.lib;cairo.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(CoglDllPrefix)$(ProjectName)$(CoglDllSuffix).dll</OutputFile>
<ModuleDefinitionFile>$(IntDir)\cogl-pango.def</ModuleDefinitionFile>
<ImportLibrary>$(TargetDir)$(ProjectName)-$(ApiVersion).lib</ImportLibrary>
<GenerateDebugInformation>true</GenerateDebugInformation>
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<TargetMachine>MachineX86</TargetMachine>
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<Command>$(PreBuildCmd)</Command>
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<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>$(DebugLibBuildDefines);$(CoglPangoBuildDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<Link>
<AdditionalDependencies>pangocairo-1.0.lib;pango-1.0.lib;cairo.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(CoglDllPrefix)$(ProjectName)$(CoglDllSuffix).dll</OutputFile>
<ModuleDefinitionFile>$(IntDir)\cogl-pango.def</ModuleDefinitionFile>
<ImportLibrary>$(TargetDir)$(ProjectName)-$(ApiVersion).lib</ImportLibrary>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<AdditionalDependencies>pangocairo-1.0.lib;pango-1.0.lib;cairo.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(CoglDllPrefix)$(ProjectName)$(CoglDllSuffix).dll</OutputFile>
<ModuleDefinitionFile>$(IntDir)\cogl-pango.def</ModuleDefinitionFile>
<ImportLibrary>$(TargetDir)$(ProjectName)-$(ApiVersion).lib</ImportLibrary>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<PrecompiledHeader>
</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
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</ClCompile>
<Link>
<AdditionalDependencies>pangocairo-1.0.lib;pango-1.0.lib;cairo.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>$(OutDir)$(CoglDllPrefix)$(ProjectName)$(CoglDllSuffix).dll</OutputFile>
<ModuleDefinitionFile>$(IntDir)\cogl-pango.def</ModuleDefinitionFile>
<ImportLibrary>$(TargetDir)$(ProjectName)-$(ApiVersion).lib</ImportLibrary>
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<ItemGroup>
VS 2008/2010 project files to build Cogl These are the VS 2008/2010 project files to build Cogl, with a README.txt to explain the process involved. Note that the Cogl and Cogl-Pango projects (and filters for VS2010) are expanded with the correct source file listings during "make dist", which is done to simplify maintenance of these project files. -added preconfigured config.h(.win32.in), which is expanded with the correct versioining info during autogen -added preconfigued cogl/cogl-defines.h.win32 -added symbols files for cogl and cogl-pango -Have configure.ac expand the config.h.win32.in into config.h.win32 with the correct versioning info, etc, and to include the Visual C++ project files for distribution -Added rules in cogl/Makefile.am to expand the cogl VS 2008/2010 projects and filters from the templates with up-to-date source file listings, to distribute cogl-enum-types.c, cogl-enum-types.h to ease compilation and to avoid depending on PERL on Windows installations. -Added rules in cogl-pango/Makefile.am to expand the cogl-pango VS2008/ 2010 projects and filters from the templates with up-to-date source file listings. -Added/edited various Makefile.am's in build to distribute the VS2008/2010 project files and associated items required for the build. -Update .gitignore. There needs to be a pre-configured config.h(.win32) and its template, config.h.win32.in for Visual C++ builds https://bugzilla.gnome.org/show_bug.cgi?id=650020 Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-05-12 05:06:32 -04:00
#include "coglpango.vs10.sourcefiles"
</ItemGroup>
<ItemGroup>
<CustomBuild Include="..\..\..\cogl-pango\cogl-pango.symbols">
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating $(IntDir)\cogl-pango.def</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(GenerateCoglPangoDef)</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)\cogl-pango.def;%(Outputs)</Outputs>
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Generating $(IntDir)\cogl-pango.def</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(GenerateCoglPangoDef)</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)\cogl-pango.def;%(Outputs)</Outputs>
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Generating $(IntDir)\cogl-pango.def</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(GenerateCoglPangoDef)</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)\cogl-pango.def;%(Outputs)</Outputs>
<Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Generating $(IntDir)\cogl-pango.def</Message>
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(GenerateCoglPangoDef)</Command>
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)\cogl-pango.def;%(Outputs)</Outputs>
</CustomBuild>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\..\cogl-pango\cogl-pango.rc" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="cogl.vcxproj">
<Project>{f3a80987-5411-43db-a23b-06f2076e1206}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>