mutter/cogl/cogl-object.h

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/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2009,2010 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see
* <http://www.gnu.org/licenses/>.
*
*
*/
#ifndef __COGL_OBJECT_H
#define __COGL_OBJECT_H
typedef struct _CoglObject CoglObject;
#define COGL_OBJECT(X) ((CoglObject *)X)
/**
* cogl_object_ref: (skip)
* @object: a #CoglObject
*
* Increases the reference count of @object by 1
*
* Returns: the @object, with its reference count increased
*/
void *
cogl_object_ref (void *object);
/**
* cogl_object_unref: (skip)
* @object: a #CoglObject
*
* Drecreases the reference count of @object by 1; if the reference
* count reaches 0, the resources allocated by @object will be freed
*/
void
cogl_object_unref (void *object);
/**
* CoglUserDataKey:
* @unused: ignored.
*
* A #CoglUserDataKey is used to declare a key for attaching data to a
* #CoglObject using cogl_object_set_user_data. The typedef only exists as a
* formality to make code self documenting since only the unique address of a
* #CoglUserDataKey is used.
*
* Typically you would declare a static #CoglUserDataKey and set private data
* on an object something like this:
*
* |[
* static CoglUserDataKey path_private_key;
*
* static void
* destroy_path_private_cb (void *data)
* {
* g_free (data);
* }
*
* static void
* my_path_set_data (CoglPath *path, void *data)
* {
* cogl_object_set_user_data (COGL_OBJECT (path),
* &private_key,
* data,
* destroy_path_private_cb);
* }
* ]|
*
* Since: 1.4
*/
typedef struct
{
int unused;
} CoglUserDataKey;
/**
* CoglUserDataDestroyCallback:
* @user_data: The data whos association with a #CoglObject has been
* destoyed.
*
* When associating private data with a #CoglObject a callback can be
* given which will be called either if the object is destroyed or if
* cogl_object_set_user_data() is called with NULL user_data for the
* same key.
*
* Since: 1.4
*/
typedef void (*CoglUserDataDestroyCallback) (void *user_data);
/**
* CoglDebugObjectTypeInfo:
* @name: A human readable name for the type.
* @instance_count: The number of objects of this type that are
* currently in use
*
* This struct is used to pass information to the callback when
* cogl_debug_object_foreach_type() is called.
*
* Since: 1.8
* Stability: unstable
*/
typedef struct
{
const char *name;
unsigned long instance_count;
} CoglDebugObjectTypeInfo;
/**
* CoglDebugObjectForeachTypeCallback:
* @info: A pointer to a struct containing information about the type.
*
* A callback function to use for cogl_debug_object_foreach_type().
*
* Since: 1.8
* Stability: unstable
*/
typedef void
(* CoglDebugObjectForeachTypeCallback) (const CoglDebugObjectTypeInfo *info,
void *user_data);
/**
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* cogl_object_set_user_data: (skip)
* @object: The object to associate private data with
* @key: The address of a #CoglUserDataKey which provides a unique value
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* with which to index the private data.
* @user_data: The data to associate with the given object,
* or %NULL to remove a previous association.
* @destroy: A #CoglUserDataDestroyCallback to call if the object is
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* destroyed or if the association is removed by later setting
* %NULL data for the same key.
*
* Associates some private @user_data with a given #CoglObject. To
* later remove the association call cogl_object_set_user_data() with
* the same @key but NULL for the @user_data.
*
* Since: 1.4
*/
void
cogl_object_set_user_data (CoglObject *object,
CoglUserDataKey *key,
void *user_data,
CoglUserDataDestroyCallback destroy);
/**
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* cogl_object_get_user_data: (skip)
* @object: The object with associated private data to query
* @key: The address of a #CoglUserDataKey which provides a unique value
* with which to index the private data.
*
* Finds the user data previously associated with @object using
* the given @key. If no user data has been associated with @object
* for the given @key this function returns NULL.
*
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* Returns: (transfer none): The user data previously associated
* with @object using the given @key; or %NULL if no associated
* data is found.
*
* Since: 1.4
*/
void *
cogl_object_get_user_data (CoglObject *object,
CoglUserDataKey *key);
#ifdef COGL_ENABLE_EXPERIMENTAL_API
/**
* cogl_debug_object_foreach_type:
* @func: A callback function for each type
* @user_data: A pointer to pass to @func
*
* Invokes @func once for each type of object that Cogl uses and
* passes a count of the number of objects for that type. This is
* intended to be used solely for debugging purposes to track down
* issues with objects leaking.
*
* Since: 1.8
* Stability: unstable
*/
void
cogl_debug_object_foreach_type (CoglDebugObjectForeachTypeCallback func,
void *user_data);
/**
* cogl_debug_object_print_instances:
*
* Prints a list of all the object types that Cogl uses along with the
* number of objects of that type that are currently in use. This is
* intended to be used solely for debugging purposes to track down
* issues with objects leaking.
*
* Since: 1.8
* Stability: unstable
*/
void
cogl_debug_object_print_instances (void);
#endif /* COGL_ENABLE_EXPERIMENTAL_API */
#endif /* __COGL_OBJECT_H */