mutter/cogl/gl-prototypes/cogl-glsl-functions.h

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/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2009, 2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
/* This is included multiple times with different definitions for
* these macros. The macros are given the following arguments:
*
* COGL_EXT_BEGIN:
*
* @name: a unique symbol name for this feature
*
* @min_gl_major: the major part of the minimum GL version where these
* functions are available in core, or 255 if it isn't available in
* any version.
* @min_gl_minor: the minor part of the minimum GL version where these
* functions are available in core, or 255 if it isn't available in
* any version.
*
* @gles_availability: flags to specify which versions of GLES the
* functions are available in. Should be a combination of
* COGL_EXT_IN_GLES and COGL_EXT_IN_GLES2.
*
* @extension_suffixes: A zero-separated list of suffixes in a
* string. These are appended to the extension name to get a complete
* extension name to try. The suffix is also appended to all of the
* function names. The suffix can optionally include a ':' to specify
* an alternate suffix for the function names.
*
* @extension_names: A list of extension names to try. If any of these
* extensions match then it will be used.
*/
/* The function names in OpenGL 2.0 are different so we can't easily
just check for GL 2.0 */
COGL_EXT_BEGIN (shaders_glsl, 2, 0,
COGL_EXT_IN_GLES2,
"\0",
"\0")
COGL_EXT_FUNCTION (GLuint, glCreateProgram,
(void))
COGL_EXT_FUNCTION (GLuint, glCreateShader,
(GLenum shaderType))
COGL_EXT_FUNCTION (void, glShaderSource,
(GLuint shader,
GLsizei count,
const char **string,
const GLint *length))
COGL_EXT_FUNCTION (void, glCompileShader,
(GLuint shader))
COGL_EXT_FUNCTION (void, glDeleteShader,
(GLuint shader))
COGL_EXT_FUNCTION (void, glAttachShader,
(GLuint program,
GLuint shader))
COGL_EXT_FUNCTION (void, glLinkProgram,
(GLuint program))
COGL_EXT_FUNCTION (void, glUseProgram,
(GLuint program))
COGL_EXT_FUNCTION (GLint, glGetUniformLocation,
(GLuint program,
const char *name))
COGL_EXT_FUNCTION (void, glDeleteProgram,
(GLuint program))
COGL_EXT_FUNCTION (void, glGetShaderInfoLog,
(GLuint shader,
GLsizei maxLength,
GLsizei *length,
char *infoLog))
COGL_EXT_FUNCTION (void, glGetShaderiv,
(GLuint shader,
GLenum pname,
GLint *params))
COGL_EXT_FUNCTION (void, glVertexAttribPointer,
(GLuint index,
GLint size,
GLenum type,
GLboolean normalized,
GLsizei stride,
const GLvoid *pointer))
COGL_EXT_FUNCTION (void, glEnableVertexAttribArray,
(GLuint index))
COGL_EXT_FUNCTION (void, glDisableVertexAttribArray,
(GLuint index))
COGL_EXT_FUNCTION (void, glUniform1f,
(GLint location,
GLfloat v0))
COGL_EXT_FUNCTION (void, glUniform2f,
(GLint location,
GLfloat v0,
GLfloat v1))
COGL_EXT_FUNCTION (void, glUniform3f,
(GLint location,
GLfloat v0,
GLfloat v1,
GLfloat v2))
COGL_EXT_FUNCTION (void, glUniform4f,
(GLint location,
GLfloat v0,
GLfloat v1,
GLfloat v2,
GLfloat v3))
COGL_EXT_FUNCTION (void, glUniform1fv,
(GLint location,
GLsizei count,
const GLfloat * value))
COGL_EXT_FUNCTION (void, glUniform2fv,
(GLint location,
GLsizei count,
const GLfloat * value))
COGL_EXT_FUNCTION (void, glUniform3fv,
(GLint location,
GLsizei count,
const GLfloat * value))
COGL_EXT_FUNCTION (void, glUniform4fv,
(GLint location,
GLsizei count,
const GLfloat * value))
COGL_EXT_FUNCTION (void, glUniform1i,
(GLint location,
GLint v0))
COGL_EXT_FUNCTION (void, glUniform2i,
(GLint location,
GLint v0,
GLint v1))
COGL_EXT_FUNCTION (void, glUniform3i,
(GLint location,
GLint v0,
GLint v1,
GLint v2))
COGL_EXT_FUNCTION (void, glUniform4i,
(GLint location,
GLint v0,
GLint v1,
GLint v2,
GLint v3))
COGL_EXT_FUNCTION (void, glUniform1iv,
(GLint location,
GLsizei count,
const GLint * value))
COGL_EXT_FUNCTION (void, glUniform2iv,
(GLint location,
GLsizei count,
const GLint * value))
COGL_EXT_FUNCTION (void, glUniform3iv,
(GLint location,
GLsizei count,
const GLint * value))
COGL_EXT_FUNCTION (void, glUniform4iv,
(GLint location,
GLsizei count,
const GLint * value))
COGL_EXT_FUNCTION (void, glUniformMatrix2fv,
(GLint location,
GLsizei count,
GLboolean transpose,
const GLfloat *value))
COGL_EXT_FUNCTION (void, glUniformMatrix3fv,
(GLint location,
GLsizei count,
GLboolean transpose,
const GLfloat *value))
COGL_EXT_FUNCTION (void, glUniformMatrix4fv,
(GLint location,
GLsizei count,
GLboolean transpose,
const GLfloat *value))
COGL_EXT_FUNCTION (void, glGetUniformfv,
(GLuint program,
GLint location,
GLfloat *params))
COGL_EXT_FUNCTION (void, glGetUniformiv,
(GLuint program,
GLint location,
GLint *params))
COGL_EXT_FUNCTION (void, glGetProgramiv,
(GLuint program,
GLenum pname,
GLint *params))
COGL_EXT_FUNCTION (void, glGetProgramInfoLog,
(GLuint program,
GLsizei bufSize,
GLsizei *length,
char *infoLog))
COGL_EXT_FUNCTION (void, glVertexAttrib1f, (GLuint indx, GLfloat x))
COGL_EXT_FUNCTION (void, glVertexAttrib1fv,
(GLuint indx, const GLfloat* values))
COGL_EXT_FUNCTION (void, glVertexAttrib2f, (GLuint indx, GLfloat x, GLfloat y))
COGL_EXT_FUNCTION (void, glVertexAttrib2fv,
(GLuint indx, const GLfloat* values))
COGL_EXT_FUNCTION (void, glVertexAttrib3f,
(GLuint indx, GLfloat x, GLfloat y, GLfloat z))
COGL_EXT_FUNCTION (void, glVertexAttrib3fv,
(GLuint indx, const GLfloat* values))
COGL_EXT_FUNCTION (void, glVertexAttrib4f,
(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w))
COGL_EXT_FUNCTION (void, glVertexAttrib4fv,
(GLuint indx, const GLfloat* values))
COGL_EXT_FUNCTION (void, glGetVertexAttribfv,
(GLuint index, GLenum pname, GLfloat* params))
COGL_EXT_FUNCTION (void, glGetVertexAttribiv,
(GLuint index, GLenum pname, GLint* params))
COGL_EXT_FUNCTION (void, glGetVertexAttribPointerv,
(GLuint index, GLenum pname, GLvoid** pointer))
COGL_EXT_FUNCTION (GLint, glGetAttribLocation,
(GLuint program, const char *name))
COGL_EXT_FUNCTION (void, glBindAttribLocation,
(GLuint program,
GLuint index,
const GLchar* name))
COGL_EXT_FUNCTION (void, glGetActiveAttrib,
(GLuint program,
GLuint index,
GLsizei bufsize,
GLsizei* length,
GLint* size,
GLenum* type,
GLchar* name))
COGL_EXT_FUNCTION (void, glGetActiveUniform,
(GLuint program,
GLuint index,
GLsizei bufsize,
GLsizei* length,
GLint* size,
GLenum* type,
GLchar* name))
COGL_EXT_FUNCTION (void, glDetachShader,
(GLuint program, GLuint shader))
COGL_EXT_FUNCTION (void, glGetAttachedShaders,
(GLuint program,
GLsizei maxcount,
GLsizei* count,
GLuint* shaders))
COGL_EXT_FUNCTION (void, glGetShaderSource,
(GLuint shader,
GLsizei bufsize,
GLsizei* length,
GLchar* source))
COGL_EXT_FUNCTION (GLboolean, glIsShader,
(GLuint shader))
COGL_EXT_FUNCTION (GLboolean, glIsProgram,
(GLuint program))
COGL_EXT_FUNCTION (void, glValidateProgram, (GLuint program))
COGL_EXT_END ()