2007-11-15 14:45:27 +00:00
|
|
|
/* Clutter.
|
|
|
|
* An OpenGL based 'interactive canvas' library.
|
|
|
|
* Authored By Matthew Allum <mallum@openedhand.com>
|
|
|
|
* Copyright (C) 2006-2007 OpenedHand
|
|
|
|
*
|
|
|
|
* This library is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
|
|
* License as published by the Free Software Foundation; either
|
|
|
|
* version 2 of the License, or (at your option) any later version.
|
|
|
|
*
|
|
|
|
* This library is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
|
|
* Lesser General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
|
|
* License along with this library; if not, write to the
|
|
|
|
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
|
|
|
* Boston, MA 02111-1307, USA.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef __CLUTTER_STAGE_X11_H__
|
|
|
|
#define __CLUTTER_STAGE_X11_H__
|
|
|
|
|
2008-04-04 15:02:11 +00:00
|
|
|
#include <clutter/clutter-group.h>
|
2007-11-15 14:45:27 +00:00
|
|
|
#include <clutter/clutter-stage.h>
|
|
|
|
#include <X11/Xlib.h>
|
|
|
|
#include <X11/Xatom.h>
|
|
|
|
|
|
|
|
#include "clutter-backend-x11.h"
|
|
|
|
|
|
|
|
G_BEGIN_DECLS
|
|
|
|
|
|
|
|
#define CLUTTER_TYPE_STAGE_X11 (clutter_stage_x11_get_type ())
|
|
|
|
#define CLUTTER_STAGE_X11(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_STAGE_X11, ClutterStageX11))
|
|
|
|
#define CLUTTER_IS_STAGE_X11(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_STAGE_X11))
|
|
|
|
#define CLUTTER_STAGE_X11_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_STAGE_X11, ClutterStageX11Class))
|
|
|
|
#define CLUTTER_IS_STAGE_X11_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_STAGE_X11))
|
|
|
|
#define CLUTTER_STAGE_X11_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_STAGE_X11, ClutterStageX11Class))
|
|
|
|
|
|
|
|
typedef struct _ClutterStageX11 ClutterStageX11;
|
|
|
|
typedef struct _ClutterStageX11Class ClutterStageX11Class;
|
|
|
|
|
|
|
|
struct _ClutterStageX11
|
|
|
|
{
|
2008-04-04 15:02:11 +00:00
|
|
|
ClutterGroup parent_instance;
|
2007-11-15 14:45:27 +00:00
|
|
|
|
2008-05-12 Emmanuele Bassi <ebassi@openedhand.com>
Rework the stage wrapper/implementation relation: remove
duplicated code and all the bookkeeping from the backends into
ClutterStage whenever possible, to reduce the amount of work a
backend must do (and possibly get wrong). Thanks to Tommi
Komulainen.
* clutter/clutter-main.c:
(clutter_init_with_args), (clutter_init): Realize the default
stage after creation. The default stage is special, because we
use it in the initialization sequence. This removes the burden
from the backends and reduces the things a backend can get
wrong.
* clutter/clutter-stage.c:
(clutter_stage_show): Make sure to realize the implementation if
it hasn't been realized yet.
(clutter_stage_realize): Set the REALIZED flag and call
clutter_stage_ensure_current() if the implementation was
successfully realized.
(clutter_stage_unrealized): Call clutter_stage_ensure_current()
on unrealize.
* clutter/glx/clutter-backend-glx.c:
(clutter_backend_glx_create_stage): Do not realize the stage anymore
when creating it, and let the normal realization sequence take
place.
(clutter_backend_glx_ensure_context): Trap for X11 errors.
* clutter/glx/clutter-stage-glx.c:
(clutter_stage_glx_realize): Chain up to the X11 implementation
so that we can set up the window state (title, cursor visibility)
when we actually have a X window. Also, do not call
clutter_stage_ensure_current(), and rely on the wrapper to do
it for us. This means we can drop setting the REALIZED flag on
the wrapper.
(clutter_stage_glx_unrealize): Do not call
clutter_stage_ensure_current() ourselves, and rely on the wrapper
to do it for us.
* clutter/x11/clutter-stage-x11.c:
(set_wm_title), (set_cursor_visible): Move the WM title and
cursor visibility code inside their own functions.
(clutter_stage_x11_realize): Set the window title and whether the
cursor is visible or not after realizing the stage.
(clutter_stage_x11_set_cursor_visible),
(clutter_stage_x11_set_title): Call set_wm_title() and
set_cursor_visible().
(clutter_stage_x11_finalize): Free the title string.
* clutter/x11/clutter-stage-x11.h: Save more of the stage state,
so that we can set it even when the stage hasn't been realized
yet.
* clutter/eglnative/clutter-backend-egl.c:
(clutter_backend_egl_create_stage):
* clutter/eglnative/clutter-stage-egl.c:
(clutter_stage_egl_unrealize),
(clutter_stage_egl_realize): Update the eglnative backend.
* clutter/eglx/clutter-backend-egl.c:
(clutter_backend_egl_ensure_context),
(clutter_backend_egl_create_stage):
* clutter/eglx/clutter-stage-egl.c:
(clutter_stage_egl_unrealize),
(clutter_stage_egl_realize): Update the eglx backend.
* clutter/sdl/clutter-backend-sdl.c:
(clutter_backend_sdl_create_stage):
* clutter/sdl/clutter-stage-sdl.c:
(clutter_stage_sdl_realize): Update the sdl backend.
* clutter/fruity/clutter-backend-fruity.c:
(clutter_backend_fruity_create_stage):
* clutter/sdl/clutter-stage-fruity.c:
(clutter_stage_fruity_realize): Update the fruity backend.
* tests/test-multistage.c (on_button_press): Bail out if
clutter_stage_new() returns NULL.
* HACKING.backends: Update backend writing documentation.
2008-05-12 15:26:37 +00:00
|
|
|
guint is_foreign_xwin : 1;
|
|
|
|
guint fullscreen_on_map : 1;
|
|
|
|
guint handling_configure : 1;
|
|
|
|
guint is_cursor_visible : 1;
|
2007-11-15 14:45:27 +00:00
|
|
|
|
|
|
|
Display *xdpy;
|
|
|
|
Window xwin_root;
|
|
|
|
int xscreen;
|
|
|
|
XVisualInfo *xvisinfo;
|
|
|
|
Window xwin;
|
|
|
|
gint xwin_width;
|
|
|
|
gint xwin_height; /* FIXME target_width / height */
|
|
|
|
Pixmap xpixmap;
|
2008-05-12 Emmanuele Bassi <ebassi@openedhand.com>
Rework the stage wrapper/implementation relation: remove
duplicated code and all the bookkeeping from the backends into
ClutterStage whenever possible, to reduce the amount of work a
backend must do (and possibly get wrong). Thanks to Tommi
Komulainen.
* clutter/clutter-main.c:
(clutter_init_with_args), (clutter_init): Realize the default
stage after creation. The default stage is special, because we
use it in the initialization sequence. This removes the burden
from the backends and reduces the things a backend can get
wrong.
* clutter/clutter-stage.c:
(clutter_stage_show): Make sure to realize the implementation if
it hasn't been realized yet.
(clutter_stage_realize): Set the REALIZED flag and call
clutter_stage_ensure_current() if the implementation was
successfully realized.
(clutter_stage_unrealized): Call clutter_stage_ensure_current()
on unrealize.
* clutter/glx/clutter-backend-glx.c:
(clutter_backend_glx_create_stage): Do not realize the stage anymore
when creating it, and let the normal realization sequence take
place.
(clutter_backend_glx_ensure_context): Trap for X11 errors.
* clutter/glx/clutter-stage-glx.c:
(clutter_stage_glx_realize): Chain up to the X11 implementation
so that we can set up the window state (title, cursor visibility)
when we actually have a X window. Also, do not call
clutter_stage_ensure_current(), and rely on the wrapper to do
it for us. This means we can drop setting the REALIZED flag on
the wrapper.
(clutter_stage_glx_unrealize): Do not call
clutter_stage_ensure_current() ourselves, and rely on the wrapper
to do it for us.
* clutter/x11/clutter-stage-x11.c:
(set_wm_title), (set_cursor_visible): Move the WM title and
cursor visibility code inside their own functions.
(clutter_stage_x11_realize): Set the window title and whether the
cursor is visible or not after realizing the stage.
(clutter_stage_x11_set_cursor_visible),
(clutter_stage_x11_set_title): Call set_wm_title() and
set_cursor_visible().
(clutter_stage_x11_finalize): Free the title string.
* clutter/x11/clutter-stage-x11.h: Save more of the stage state,
so that we can set it even when the stage hasn't been realized
yet.
* clutter/eglnative/clutter-backend-egl.c:
(clutter_backend_egl_create_stage):
* clutter/eglnative/clutter-stage-egl.c:
(clutter_stage_egl_unrealize),
(clutter_stage_egl_realize): Update the eglnative backend.
* clutter/eglx/clutter-backend-egl.c:
(clutter_backend_egl_ensure_context),
(clutter_backend_egl_create_stage):
* clutter/eglx/clutter-stage-egl.c:
(clutter_stage_egl_unrealize),
(clutter_stage_egl_realize): Update the eglx backend.
* clutter/sdl/clutter-backend-sdl.c:
(clutter_backend_sdl_create_stage):
* clutter/sdl/clutter-stage-sdl.c:
(clutter_stage_sdl_realize): Update the sdl backend.
* clutter/fruity/clutter-backend-fruity.c:
(clutter_backend_fruity_create_stage):
* clutter/sdl/clutter-stage-fruity.c:
(clutter_stage_fruity_realize): Update the fruity backend.
* tests/test-multistage.c (on_button_press): Bail out if
clutter_stage_new() returns NULL.
* HACKING.backends: Update backend writing documentation.
2008-05-12 15:26:37 +00:00
|
|
|
gchar *title;
|
2007-11-15 14:45:27 +00:00
|
|
|
|
|
|
|
ClutterBackendX11 *backend;
|
|
|
|
ClutterStageState state;
|
2008-04-04 15:02:11 +00:00
|
|
|
|
|
|
|
ClutterStage *wrapper;
|
2007-11-15 14:45:27 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
struct _ClutterStageX11Class
|
|
|
|
{
|
2008-04-04 15:02:11 +00:00
|
|
|
ClutterGroupClass parent_class;
|
2007-11-15 14:45:27 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
GType clutter_stage_x11_get_type (void) G_GNUC_CONST;
|
|
|
|
|
|
|
|
/* Private to subclasses */
|
2007-11-26 12:07:25 +00:00
|
|
|
void clutter_stage_x11_fix_window_size (ClutterStageX11 *stage_x11);
|
|
|
|
void clutter_stage_x11_set_wm_protocols (ClutterStageX11 *stage_x11);
|
2008-04-04 15:02:11 +00:00
|
|
|
void clutter_stage_x11_map (ClutterStageX11 *stage_x11);
|
|
|
|
void clutter_stage_x11_unmap (ClutterStageX11 *stage_x11);
|
2007-11-15 14:45:27 +00:00
|
|
|
|
|
|
|
G_END_DECLS
|
|
|
|
|
|
|
|
#endif /* __CLUTTER_STAGE_H__ */
|