2010-10-27 17:54:57 +00:00
|
|
|
/*
|
|
|
|
* Cogl
|
|
|
|
*
|
|
|
|
* An object oriented GL/GLES Abstraction/Utility Layer
|
|
|
|
*
|
|
|
|
* Copyright (C) 2010 Intel Corporation.
|
|
|
|
*
|
|
|
|
* This library is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
|
|
* License as published by the Free Software Foundation; either
|
|
|
|
* version 2 of the License, or (at your option) any later version.
|
|
|
|
*
|
|
|
|
* This library is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
|
|
* Lesser General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
|
|
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
*
|
|
|
|
* Authors:
|
|
|
|
* Robert Bragg <robert@linux.intel.com>
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
|
|
#include "config.h"
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#include <cogl.h>
|
|
|
|
#include <cogl-material-compat.h>
|
|
|
|
#include <cogl-pipeline.h>
|
|
|
|
#include <cogl-pipeline-private.h>
|
|
|
|
#include <cogl-types.h>
|
|
|
|
#include <cogl-matrix.h>
|
2010-11-04 22:25:52 +00:00
|
|
|
#include <cogl-context-private.h>
|
2010-10-27 17:54:57 +00:00
|
|
|
|
|
|
|
CoglMaterial *
|
|
|
|
cogl_material_new (void)
|
|
|
|
{
|
|
|
|
return COGL_MATERIAL (cogl_pipeline_new ());
|
|
|
|
}
|
|
|
|
|
|
|
|
CoglMaterial *
|
|
|
|
cogl_material_copy (CoglMaterial *source)
|
|
|
|
{
|
|
|
|
return COGL_MATERIAL (cogl_pipeline_copy (COGL_PIPELINE (source)));
|
|
|
|
}
|
|
|
|
|
|
|
|
CoglHandle
|
|
|
|
cogl_material_ref (CoglHandle handle)
|
|
|
|
{
|
|
|
|
return cogl_object_ref (handle);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_material_unref (CoglHandle handle)
|
|
|
|
{
|
|
|
|
cogl_object_unref (handle);
|
|
|
|
}
|
|
|
|
|
|
|
|
gboolean
|
|
|
|
cogl_is_material (CoglHandle handle)
|
|
|
|
{
|
|
|
|
return cogl_is_pipeline (handle);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_material_set_color (CoglMaterial *material,
|
|
|
|
const CoglColor *color)
|
|
|
|
{
|
|
|
|
cogl_pipeline_set_color (COGL_PIPELINE (material), color);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_material_set_color4ub (CoglMaterial *material,
|
|
|
|
guint8 red,
|
|
|
|
guint8 green,
|
|
|
|
guint8 blue,
|
|
|
|
guint8 alpha)
|
|
|
|
{
|
|
|
|
cogl_pipeline_set_color4ub (COGL_PIPELINE (material),
|
|
|
|
red, green, blue, alpha);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_material_set_color4f (CoglMaterial *material,
|
|
|
|
float red,
|
|
|
|
float green,
|
|
|
|
float blue,
|
|
|
|
float alpha)
|
|
|
|
{
|
|
|
|
cogl_pipeline_set_color4f (COGL_PIPELINE (material),
|
|
|
|
red, green, blue, alpha);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_material_get_color (CoglMaterial *material,
|
|
|
|
CoglColor *color)
|
|
|
|
{
|
|
|
|
cogl_pipeline_get_color (COGL_PIPELINE (material), color);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_material_set_ambient (CoglMaterial *material,
|
|
|
|
const CoglColor *ambient)
|
|
|
|
{
|
|
|
|
cogl_pipeline_set_ambient (COGL_PIPELINE (material), ambient);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_material_get_ambient (CoglMaterial *material,
|
|
|
|
CoglColor *ambient)
|
|
|
|
{
|
|
|
|
cogl_pipeline_get_ambient (COGL_PIPELINE (material), ambient);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_material_set_diffuse (CoglMaterial *material,
|
|
|
|
const CoglColor *diffuse)
|
|
|
|
{
|
|
|
|
cogl_pipeline_set_diffuse (COGL_PIPELINE (material), diffuse);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_material_get_diffuse (CoglMaterial *material,
|
|
|
|
CoglColor *diffuse)
|
|
|
|
{
|
|
|
|
cogl_pipeline_get_diffuse (COGL_PIPELINE (material), diffuse);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_material_set_ambient_and_diffuse (CoglMaterial *material,
|
|
|
|
const CoglColor *color)
|
|
|
|
{
|
|
|
|
cogl_pipeline_set_ambient_and_diffuse (COGL_PIPELINE (material), color);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_material_set_specular (CoglMaterial *material,
|
|
|
|
const CoglColor *specular)
|
|
|
|
{
|
|
|
|
cogl_pipeline_set_specular (COGL_PIPELINE (material), specular);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_material_get_specular (CoglMaterial *material,
|
|
|
|
CoglColor *specular)
|
|
|
|
{
|
|
|
|
cogl_pipeline_get_specular (COGL_PIPELINE (material), specular);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_material_set_shininess (CoglMaterial *material,
|
|
|
|
float shininess)
|
|
|
|
{
|
|
|
|
cogl_pipeline_set_shininess (COGL_PIPELINE (material), shininess);
|
|
|
|
}
|
|
|
|
|
|
|
|
float
|
|
|
|
cogl_material_get_shininess (CoglMaterial *material)
|
|
|
|
{
|
|
|
|
return cogl_pipeline_get_shininess (COGL_PIPELINE (material));
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_material_set_emission (CoglMaterial *material,
|
|
|
|
const CoglColor *emission)
|
|
|
|
{
|
|
|
|
cogl_pipeline_set_emission (COGL_PIPELINE (material), emission);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_material_get_emission (CoglMaterial *material,
|
|
|
|
CoglColor *emission)
|
|
|
|
{
|
|
|
|
cogl_pipeline_get_emission (COGL_PIPELINE (material), emission);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_material_set_alpha_test_function (CoglMaterial *material,
|
|
|
|
CoglMaterialAlphaFunc alpha_func,
|
|
|
|
float alpha_reference)
|
|
|
|
{
|
|
|
|
cogl_pipeline_set_alpha_test_function (COGL_PIPELINE (material),
|
|
|
|
alpha_func,
|
|
|
|
alpha_reference);
|
|
|
|
}
|
|
|
|
|
|
|
|
gboolean
|
|
|
|
cogl_material_set_blend (CoglMaterial *material,
|
|
|
|
const char *blend_string,
|
|
|
|
GError **error)
|
|
|
|
{
|
|
|
|
return cogl_pipeline_set_blend (COGL_PIPELINE (material),
|
|
|
|
blend_string,
|
|
|
|
error);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_material_set_blend_constant (CoglMaterial *material,
|
|
|
|
const CoglColor *constant_color)
|
|
|
|
{
|
|
|
|
cogl_pipeline_set_blend_constant (COGL_PIPELINE (material), constant_color);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_material_set_point_size (CoglMaterial *material,
|
|
|
|
float point_size)
|
|
|
|
{
|
|
|
|
cogl_pipeline_set_point_size (COGL_PIPELINE (material), point_size);
|
|
|
|
}
|
|
|
|
|
|
|
|
float
|
|
|
|
cogl_material_get_point_size (CoglMaterial *material)
|
|
|
|
{
|
|
|
|
return cogl_pipeline_get_point_size (COGL_PIPELINE (material));
|
|
|
|
}
|
|
|
|
|
|
|
|
CoglHandle
|
|
|
|
cogl_material_get_user_program (CoglMaterial *material)
|
|
|
|
{
|
|
|
|
return cogl_pipeline_get_user_program (COGL_PIPELINE (material));
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_material_set_user_program (CoglMaterial *material,
|
|
|
|
CoglHandle program)
|
|
|
|
{
|
|
|
|
cogl_pipeline_set_user_program (COGL_PIPELINE (material), program);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_material_set_layer (CoglMaterial *material,
|
|
|
|
int layer_index,
|
|
|
|
CoglHandle texture)
|
|
|
|
{
|
|
|
|
cogl_pipeline_set_layer_texture (COGL_PIPELINE (material),
|
|
|
|
layer_index, texture);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_material_remove_layer (CoglMaterial *material,
|
|
|
|
int layer_index)
|
|
|
|
{
|
|
|
|
cogl_pipeline_remove_layer (COGL_PIPELINE (material), layer_index);
|
|
|
|
}
|
|
|
|
|
|
|
|
gboolean
|
|
|
|
cogl_material_set_layer_combine (CoglMaterial *material,
|
|
|
|
int layer_index,
|
|
|
|
const char *blend_string,
|
|
|
|
GError **error)
|
|
|
|
{
|
|
|
|
return cogl_pipeline_set_layer_combine (COGL_PIPELINE (material),
|
|
|
|
layer_index,
|
|
|
|
blend_string,
|
|
|
|
error);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_material_set_layer_combine_constant (CoglMaterial *material,
|
|
|
|
int layer_index,
|
|
|
|
const CoglColor *constant)
|
|
|
|
{
|
|
|
|
cogl_pipeline_set_layer_combine_constant (COGL_PIPELINE (material),
|
|
|
|
layer_index,
|
|
|
|
constant);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_material_set_layer_matrix (CoglMaterial *material,
|
|
|
|
int layer_index,
|
|
|
|
const CoglMatrix *matrix)
|
|
|
|
{
|
|
|
|
cogl_pipeline_set_layer_matrix (COGL_PIPELINE (material),
|
|
|
|
layer_index, matrix);
|
|
|
|
}
|
|
|
|
|
|
|
|
G_CONST_RETURN GList *
|
|
|
|
cogl_material_get_layers (CoglMaterial *material)
|
|
|
|
{
|
|
|
|
return _cogl_pipeline_get_layers (COGL_PIPELINE (material));
|
|
|
|
}
|
|
|
|
|
|
|
|
int
|
|
|
|
cogl_material_get_n_layers (CoglMaterial *material)
|
|
|
|
{
|
|
|
|
return cogl_pipeline_get_n_layers (COGL_PIPELINE (material));
|
|
|
|
}
|
|
|
|
|
|
|
|
CoglMaterialLayerType
|
|
|
|
cogl_material_layer_get_type (CoglMaterialLayer *layer)
|
|
|
|
{
|
|
|
|
return COGL_MATERIAL_LAYER_TYPE_TEXTURE;
|
|
|
|
}
|
|
|
|
|
|
|
|
CoglHandle
|
|
|
|
cogl_material_layer_get_texture (CoglMaterialLayer *layer)
|
|
|
|
{
|
|
|
|
return _cogl_pipeline_layer_get_texture (COGL_PIPELINE_LAYER (layer));
|
|
|
|
}
|
|
|
|
|
|
|
|
CoglMaterialFilter
|
|
|
|
cogl_material_layer_get_min_filter (CoglMaterialLayer *layer)
|
|
|
|
{
|
|
|
|
return _cogl_pipeline_layer_get_min_filter (COGL_PIPELINE_LAYER (layer));
|
|
|
|
}
|
|
|
|
|
|
|
|
CoglMaterialFilter
|
|
|
|
cogl_material_layer_get_mag_filter (CoglMaterialLayer *layer)
|
|
|
|
{
|
|
|
|
return _cogl_pipeline_layer_get_mag_filter (COGL_PIPELINE_LAYER (layer));
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_material_set_layer_filters (CoglMaterial *material,
|
|
|
|
int layer_index,
|
|
|
|
CoglMaterialFilter min_filter,
|
|
|
|
CoglMaterialFilter mag_filter)
|
|
|
|
{
|
|
|
|
cogl_pipeline_set_layer_filters (COGL_PIPELINE (material),
|
|
|
|
layer_index,
|
|
|
|
min_filter,
|
|
|
|
mag_filter);
|
|
|
|
}
|
|
|
|
|
|
|
|
gboolean
|
|
|
|
cogl_material_set_layer_point_sprite_coords_enabled (CoglMaterial *material,
|
|
|
|
int layer_index,
|
|
|
|
gboolean enable,
|
|
|
|
GError **error)
|
|
|
|
{
|
|
|
|
CoglPipeline *pipeline = COGL_PIPELINE (material);
|
|
|
|
return cogl_pipeline_set_layer_point_sprite_coords_enabled (pipeline,
|
|
|
|
layer_index,
|
|
|
|
enable,
|
|
|
|
error);
|
|
|
|
}
|
|
|
|
|
|
|
|
gboolean
|
|
|
|
cogl_material_get_layer_point_sprite_coords_enabled (CoglMaterial *material,
|
|
|
|
int layer_index)
|
|
|
|
{
|
|
|
|
CoglPipeline *pipeline = COGL_PIPELINE (material);
|
|
|
|
return cogl_pipeline_get_layer_point_sprite_coords_enabled (pipeline,
|
|
|
|
layer_index);
|
|
|
|
}
|
|
|
|
|
|
|
|
CoglMaterialWrapMode
|
|
|
|
cogl_material_get_layer_wrap_mode_s (CoglMaterial *material,
|
|
|
|
int layer_index)
|
|
|
|
{
|
|
|
|
return cogl_pipeline_get_layer_wrap_mode_s (COGL_PIPELINE (material),
|
|
|
|
layer_index);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_material_set_layer_wrap_mode_s (CoglMaterial *material,
|
|
|
|
int layer_index,
|
|
|
|
CoglMaterialWrapMode mode)
|
|
|
|
{
|
|
|
|
cogl_pipeline_set_layer_wrap_mode_s (COGL_PIPELINE (material), layer_index,
|
|
|
|
mode);
|
|
|
|
}
|
|
|
|
|
|
|
|
CoglMaterialWrapMode
|
|
|
|
cogl_material_get_layer_wrap_mode_t (CoglMaterial *material,
|
|
|
|
int layer_index)
|
|
|
|
{
|
|
|
|
return cogl_pipeline_get_layer_wrap_mode_t (COGL_PIPELINE (material),
|
|
|
|
layer_index);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_material_set_layer_wrap_mode_t (CoglMaterial *material,
|
|
|
|
int layer_index,
|
|
|
|
CoglMaterialWrapMode mode)
|
|
|
|
{
|
|
|
|
cogl_pipeline_set_layer_wrap_mode_t (COGL_PIPELINE (material), layer_index,
|
|
|
|
mode);
|
|
|
|
}
|
|
|
|
|
|
|
|
CoglMaterialWrapMode
|
|
|
|
cogl_material_get_layer_wrap_mode_p (CoglMaterial *material,
|
|
|
|
int layer_index)
|
|
|
|
{
|
|
|
|
return cogl_pipeline_get_layer_wrap_mode_p (COGL_PIPELINE (material),
|
|
|
|
layer_index);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_material_set_layer_wrap_mode_p (CoglMaterial *material,
|
|
|
|
int layer_index,
|
|
|
|
CoglMaterialWrapMode mode)
|
|
|
|
{
|
|
|
|
cogl_pipeline_set_layer_wrap_mode_p (COGL_PIPELINE (material), layer_index,
|
|
|
|
mode);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_material_set_layer_wrap_mode (CoglMaterial *material,
|
|
|
|
int layer_index,
|
|
|
|
CoglMaterialWrapMode mode)
|
|
|
|
{
|
|
|
|
cogl_pipeline_set_layer_wrap_mode (COGL_PIPELINE (material), layer_index,
|
|
|
|
mode);
|
|
|
|
}
|
|
|
|
|
|
|
|
CoglMaterialWrapMode
|
|
|
|
cogl_material_layer_get_wrap_mode_s (CoglMaterialLayer *layer)
|
|
|
|
{
|
|
|
|
return _cogl_pipeline_layer_get_wrap_mode_s (COGL_PIPELINE_LAYER (layer));
|
|
|
|
}
|
|
|
|
|
|
|
|
CoglMaterialWrapMode
|
|
|
|
cogl_material_layer_get_wrap_mode_t (CoglMaterialLayer *layer)
|
|
|
|
{
|
|
|
|
return _cogl_pipeline_layer_get_wrap_mode_t (COGL_PIPELINE_LAYER (layer));
|
|
|
|
}
|
|
|
|
|
|
|
|
CoglMaterialWrapMode
|
|
|
|
cogl_material_layer_get_wrap_mode_p (CoglMaterialLayer *layer)
|
|
|
|
{
|
|
|
|
return _cogl_pipeline_layer_get_wrap_mode_p (COGL_PIPELINE_LAYER (layer));
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_material_set_depth_test_enabled (CoglMaterial *material,
|
|
|
|
gboolean enable)
|
|
|
|
{
|
|
|
|
cogl_pipeline_set_depth_test_enabled (COGL_PIPELINE (material), enable);
|
|
|
|
}
|
|
|
|
|
|
|
|
gboolean
|
|
|
|
cogl_material_get_depth_test_enabled (CoglMaterial *material)
|
|
|
|
{
|
|
|
|
return cogl_pipeline_get_depth_test_enabled (COGL_PIPELINE (material));
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_material_set_depth_writing_enabled (CoglMaterial *material,
|
|
|
|
gboolean enable)
|
|
|
|
{
|
|
|
|
cogl_pipeline_set_depth_writing_enabled (COGL_PIPELINE (material), enable);
|
|
|
|
}
|
|
|
|
|
|
|
|
gboolean
|
|
|
|
cogl_material_get_depth_writing_enabled (CoglMaterial *material)
|
|
|
|
{
|
|
|
|
return cogl_pipeline_get_depth_writing_enabled (COGL_PIPELINE (material));
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_material_set_depth_test_function (CoglMaterial *material,
|
|
|
|
CoglDepthTestFunction function)
|
|
|
|
{
|
|
|
|
cogl_pipeline_set_depth_test_function (COGL_PIPELINE (material), function);
|
|
|
|
}
|
|
|
|
|
|
|
|
CoglDepthTestFunction
|
|
|
|
cogl_material_get_depth_test_function (CoglMaterial *material)
|
|
|
|
{
|
|
|
|
return cogl_pipeline_get_depth_test_function (COGL_PIPELINE (material));
|
|
|
|
}
|
|
|
|
|
|
|
|
gboolean
|
|
|
|
cogl_material_set_depth_range (CoglMaterial *material,
|
|
|
|
float near_val,
|
|
|
|
float far_val,
|
|
|
|
GError **error)
|
|
|
|
{
|
|
|
|
return cogl_pipeline_set_depth_range (COGL_PIPELINE (material),
|
|
|
|
near_val, far_val, error);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_material_get_depth_range (CoglMaterial *material,
|
|
|
|
float *near_val,
|
|
|
|
float *far_val)
|
|
|
|
{
|
|
|
|
cogl_pipeline_get_depth_range (COGL_PIPELINE (material), near_val, far_val);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
cogl_material_foreach_layer (CoglMaterial *material,
|
|
|
|
CoglMaterialLayerCallback callback,
|
|
|
|
void *user_data)
|
|
|
|
{
|
|
|
|
cogl_pipeline_foreach_layer (COGL_PIPELINE (material),
|
|
|
|
(CoglPipelineLayerCallback)callback, user_data);
|
|
|
|
}
|
|
|
|
|