2012-03-27 13:43:04 +00:00
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/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2012 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <string.h>
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#include <errno.h>
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#include "cogl-gpu-info-private.h"
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#include "cogl-context-private.h"
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2012-04-23 13:09:19 +00:00
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#include "cogl-version.h"
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2012-03-27 13:43:04 +00:00
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typedef struct
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{
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const char *renderer_string;
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const char *version_string;
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const char *vendor_string;
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} CoglGpuInfoStrings;
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2012-05-14 08:58:25 +00:00
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typedef struct CoglGpuInfoArchitectureDescription
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{
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CoglGpuInfoArchitecture architecture;
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const char *name;
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CoglGpuInfoArchitectureFlag flags;
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CoglBool (* check_function) (const CoglGpuInfoStrings *strings);
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} CoglGpuInfoArchitectureDescription;
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2012-03-27 13:43:04 +00:00
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typedef struct
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{
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CoglGpuInfoVendor vendor;
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const char *name;
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Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 20:56:40 +00:00
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CoglBool (* check_function) (const CoglGpuInfoStrings *strings);
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2012-05-14 08:58:25 +00:00
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const CoglGpuInfoArchitectureDescription *architectures;
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2012-03-27 13:43:04 +00:00
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} CoglGpuInfoVendorDescription;
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typedef struct
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{
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CoglGpuInfoDriverPackage driver_package;
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const char *name;
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Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 20:56:40 +00:00
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CoglBool (* check_function) (const CoglGpuInfoStrings *strings,
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2012-03-27 13:43:04 +00:00
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int *version_out);
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} CoglGpuInfoDriverPackageDescription;
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Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 20:56:40 +00:00
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static CoglBool
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2012-03-27 13:43:04 +00:00
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_cogl_gpu_info_parse_version_string (const char *version_string,
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int n_components,
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const char **tail,
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int *version_ret)
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{
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int version = 0;
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Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 20:56:40 +00:00
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uint64_t part;
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2012-03-27 13:43:04 +00:00
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int i;
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for (i = 0; ; i++)
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{
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errno = 0;
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part = g_ascii_strtoull (version_string,
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(char **) &version_string,
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10);
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if (errno || part > COGL_VERSION_MAX_COMPONENT_VALUE)
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return FALSE;
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version |= part << ((2 - i) * COGL_VERSION_COMPONENT_BITS);
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if (i + 1 >= n_components)
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break;
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if (*version_string != '.')
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return FALSE;
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version_string++;
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}
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if (version_ret)
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*version_ret = version;
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if (tail)
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*tail = version_string;
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return TRUE;
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}
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Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 20:56:40 +00:00
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static CoglBool
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2012-05-14 08:58:25 +00:00
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match_phrase (const char *string, const char *phrase)
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2012-03-27 13:43:04 +00:00
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{
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2012-05-14 08:58:25 +00:00
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const char *part = strstr (string, phrase);
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int len;
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2012-03-27 13:43:04 +00:00
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2012-05-14 08:58:25 +00:00
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if (part == NULL)
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2012-03-27 13:43:04 +00:00
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return FALSE;
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/* The match must either be at the beginning of the string or
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2012-05-14 08:58:25 +00:00
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preceded by a space. */
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if (part > string && part[-1] != ' ')
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return FALSE;
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/* Also match must either be at end of string or followed by a
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* space. */
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len = strlen (phrase);
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if (part[len] != '\0' && part[len] != ' ')
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return FALSE;
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return TRUE;
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}
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static CoglBool
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check_intel_vendor (const CoglGpuInfoStrings *strings)
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{
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return match_phrase (strings->renderer_string, "Intel(R)");
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}
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static CoglBool
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check_imagination_technologies_vendor (const CoglGpuInfoStrings *strings)
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{
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if (strcmp (strings->vendor_string, "Imagination Technologies") != 0)
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return FALSE;
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return TRUE;
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}
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static CoglBool
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check_arm_vendor (const CoglGpuInfoStrings *strings)
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{
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if (strcmp (strings->vendor_string, "ARM") != 0)
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return FALSE;
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return TRUE;
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}
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static CoglBool
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check_qualcomm_vendor (const CoglGpuInfoStrings *strings)
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{
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if (strcmp (strings->vendor_string, "Qualcomm") != 0)
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return FALSE;
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return TRUE;
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}
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static CoglBool
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check_nvidia_vendor (const CoglGpuInfoStrings *strings)
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{
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if (strcmp (strings->vendor_string, "NVIDIA") != 0)
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return FALSE;
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return TRUE;
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}
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static CoglBool
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check_ati_vendor (const CoglGpuInfoStrings *strings)
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{
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if (strcmp (strings->vendor_string, "ATI") != 0)
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2012-03-27 13:43:04 +00:00
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return FALSE;
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return TRUE;
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}
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|
Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 20:56:40 +00:00
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static CoglBool
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2012-05-14 08:58:25 +00:00
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check_mesa_vendor (const CoglGpuInfoStrings *strings)
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{
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if (strcmp (strings->vendor_string, "Tungsten Graphics, Inc") == 0)
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return TRUE;
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else if (strcmp (strings->vendor_string, "VMware, Inc.") == 0)
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return TRUE;
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return FALSE;
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}
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static CoglBool
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check_true (const CoglGpuInfoStrings *strings)
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2012-03-27 13:43:04 +00:00
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{
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/* This is a last resort so it always matches */
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return TRUE;
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}
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2012-05-14 08:58:25 +00:00
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static CoglBool
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check_sandybridge_architecture (const CoglGpuInfoStrings *strings)
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{
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return match_phrase (strings->renderer_string, "Sandybridge");
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}
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static CoglBool
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check_llvmpipe_architecture (const CoglGpuInfoStrings *strings)
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{
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return match_phrase (strings->renderer_string, "llvmpipe");
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}
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static CoglBool
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check_softpipe_architecture (const CoglGpuInfoStrings *strings)
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{
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return match_phrase (strings->renderer_string, "softpipe");
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}
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static CoglBool
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check_swrast_architecture (const CoglGpuInfoStrings *strings)
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{
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return match_phrase (strings->renderer_string, "software rasterizer");
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}
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static CoglBool
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check_sgx_architecture (const CoglGpuInfoStrings *strings)
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{
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if (strncmp (strings->renderer_string, "PowerVR SGX", 12) != 0)
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return FALSE;
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return TRUE;
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}
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static CoglBool
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check_mali_architecture (const CoglGpuInfoStrings *strings)
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{
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if (strncmp (strings->renderer_string, "Mali-", 5) != 0)
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return FALSE;
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return TRUE;
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}
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static const CoglGpuInfoArchitectureDescription
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intel_architectures[] =
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{
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{
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COGL_GPU_INFO_ARCHITECTURE_SANDYBRIDGE,
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"Sandybridge",
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COGL_GPU_INFO_ARCHITECTURE_FLAG_VERTEX_IMMEDIATE_MODE |
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COGL_GPU_INFO_ARCHITECTURE_FLAG_FRAGMENT_IMMEDIATE_MODE,
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check_sandybridge_architecture
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},
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{
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COGL_GPU_INFO_ARCHITECTURE_UNKNOWN,
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"Unknown",
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COGL_GPU_INFO_ARCHITECTURE_FLAG_VERTEX_IMMEDIATE_MODE |
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COGL_GPU_INFO_ARCHITECTURE_FLAG_FRAGMENT_IMMEDIATE_MODE,
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check_true
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}
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};
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static const CoglGpuInfoArchitectureDescription
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powervr_architectures[] =
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{
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{
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COGL_GPU_INFO_ARCHITECTURE_SGX,
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"SGX",
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COGL_GPU_INFO_ARCHITECTURE_FLAG_VERTEX_TILED |
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COGL_GPU_INFO_ARCHITECTURE_FLAG_FRAGMENT_DEFERRED,
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check_sgx_architecture
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},
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{
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COGL_GPU_INFO_ARCHITECTURE_UNKNOWN,
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"Unknown",
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COGL_GPU_INFO_ARCHITECTURE_FLAG_VERTEX_TILED |
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COGL_GPU_INFO_ARCHITECTURE_FLAG_VERTEX_TILED,
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check_true
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}
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};
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static const CoglGpuInfoArchitectureDescription
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arm_architectures[] =
|
|
|
|
{
|
|
|
|
{
|
|
|
|
COGL_GPU_INFO_ARCHITECTURE_MALI,
|
|
|
|
"Mali",
|
|
|
|
COGL_GPU_INFO_ARCHITECTURE_FLAG_VERTEX_TILED |
|
|
|
|
COGL_GPU_INFO_ARCHITECTURE_FLAG_FRAGMENT_IMMEDIATE_MODE,
|
|
|
|
check_mali_architecture
|
|
|
|
},
|
|
|
|
{
|
|
|
|
COGL_GPU_INFO_ARCHITECTURE_UNKNOWN,
|
|
|
|
"Unknown",
|
|
|
|
COGL_GPU_INFO_ARCHITECTURE_FLAG_VERTEX_TILED |
|
|
|
|
COGL_GPU_INFO_ARCHITECTURE_FLAG_FRAGMENT_IMMEDIATE_MODE,
|
|
|
|
check_true
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
static const CoglGpuInfoArchitectureDescription
|
|
|
|
mesa_architectures[] =
|
|
|
|
{
|
|
|
|
{
|
|
|
|
COGL_GPU_INFO_ARCHITECTURE_LLVMPIPE,
|
|
|
|
"LLVM Pipe",
|
|
|
|
COGL_GPU_INFO_ARCHITECTURE_FLAG_VERTEX_IMMEDIATE_MODE |
|
|
|
|
COGL_GPU_INFO_ARCHITECTURE_FLAG_VERTEX_SOFTWARE |
|
|
|
|
COGL_GPU_INFO_ARCHITECTURE_FLAG_FRAGMENT_IMMEDIATE_MODE |
|
|
|
|
COGL_GPU_INFO_ARCHITECTURE_FLAG_FRAGMENT_SOFTWARE,
|
|
|
|
check_llvmpipe_architecture
|
|
|
|
},
|
|
|
|
{
|
|
|
|
COGL_GPU_INFO_ARCHITECTURE_SOFTPIPE,
|
|
|
|
"Softpipe",
|
|
|
|
COGL_GPU_INFO_ARCHITECTURE_FLAG_VERTEX_IMMEDIATE_MODE |
|
|
|
|
COGL_GPU_INFO_ARCHITECTURE_FLAG_VERTEX_SOFTWARE |
|
|
|
|
COGL_GPU_INFO_ARCHITECTURE_FLAG_FRAGMENT_IMMEDIATE_MODE |
|
|
|
|
COGL_GPU_INFO_ARCHITECTURE_FLAG_FRAGMENT_SOFTWARE,
|
|
|
|
check_softpipe_architecture
|
|
|
|
},
|
|
|
|
{
|
|
|
|
COGL_GPU_INFO_ARCHITECTURE_SWRAST,
|
|
|
|
"SWRast",
|
|
|
|
COGL_GPU_INFO_ARCHITECTURE_FLAG_VERTEX_IMMEDIATE_MODE |
|
|
|
|
COGL_GPU_INFO_ARCHITECTURE_FLAG_VERTEX_SOFTWARE |
|
|
|
|
COGL_GPU_INFO_ARCHITECTURE_FLAG_FRAGMENT_IMMEDIATE_MODE |
|
|
|
|
COGL_GPU_INFO_ARCHITECTURE_FLAG_FRAGMENT_SOFTWARE,
|
|
|
|
check_swrast_architecture
|
|
|
|
},
|
|
|
|
{
|
|
|
|
COGL_GPU_INFO_ARCHITECTURE_UNKNOWN,
|
|
|
|
"Unknown",
|
|
|
|
COGL_GPU_INFO_ARCHITECTURE_FLAG_VERTEX_IMMEDIATE_MODE |
|
|
|
|
COGL_GPU_INFO_ARCHITECTURE_FLAG_FRAGMENT_IMMEDIATE_MODE,
|
|
|
|
check_true
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
static const CoglGpuInfoArchitectureDescription
|
|
|
|
unknown_architectures[] =
|
|
|
|
{
|
|
|
|
{
|
|
|
|
COGL_GPU_INFO_ARCHITECTURE_UNKNOWN,
|
|
|
|
"Unknown",
|
|
|
|
COGL_GPU_INFO_ARCHITECTURE_FLAG_VERTEX_IMMEDIATE_MODE |
|
|
|
|
COGL_GPU_INFO_ARCHITECTURE_FLAG_VERTEX_IMMEDIATE_MODE,
|
|
|
|
check_true
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
2012-03-27 13:43:04 +00:00
|
|
|
static const CoglGpuInfoVendorDescription
|
|
|
|
_cogl_gpu_info_vendors[] =
|
|
|
|
{
|
|
|
|
{
|
|
|
|
COGL_GPU_INFO_VENDOR_INTEL,
|
|
|
|
"Intel",
|
2012-05-14 08:58:25 +00:00
|
|
|
check_intel_vendor,
|
|
|
|
intel_architectures
|
|
|
|
},
|
|
|
|
{
|
|
|
|
COGL_GPU_INFO_VENDOR_IMAGINATION_TECHNOLOGIES,
|
|
|
|
"Imagination Technologies",
|
|
|
|
check_imagination_technologies_vendor,
|
|
|
|
powervr_architectures
|
|
|
|
},
|
|
|
|
{
|
|
|
|
COGL_GPU_INFO_VENDOR_ARM,
|
|
|
|
"ARM",
|
|
|
|
check_arm_vendor,
|
|
|
|
arm_architectures
|
|
|
|
},
|
|
|
|
{
|
|
|
|
COGL_GPU_INFO_VENDOR_QUALCOMM,
|
|
|
|
"Qualcomm",
|
|
|
|
check_qualcomm_vendor,
|
|
|
|
unknown_architectures
|
|
|
|
},
|
|
|
|
{
|
|
|
|
COGL_GPU_INFO_VENDOR_NVIDIA,
|
|
|
|
"Nvidia",
|
|
|
|
check_nvidia_vendor,
|
|
|
|
unknown_architectures
|
|
|
|
},
|
|
|
|
{
|
|
|
|
COGL_GPU_INFO_VENDOR_ATI,
|
|
|
|
"ATI",
|
|
|
|
check_ati_vendor,
|
|
|
|
unknown_architectures
|
2012-03-27 13:43:04 +00:00
|
|
|
},
|
|
|
|
/* Must be last */
|
2012-05-14 08:58:25 +00:00
|
|
|
{
|
|
|
|
COGL_GPU_INFO_VENDOR_MESA,
|
|
|
|
"Mesa",
|
|
|
|
check_mesa_vendor,
|
|
|
|
mesa_architectures
|
|
|
|
},
|
2012-03-27 13:43:04 +00:00
|
|
|
{
|
|
|
|
COGL_GPU_INFO_VENDOR_UNKNOWN,
|
|
|
|
"Unknown",
|
2012-05-14 08:58:25 +00:00
|
|
|
check_true,
|
|
|
|
unknown_architectures
|
2012-03-27 13:43:04 +00:00
|
|
|
}
|
|
|
|
};
|
|
|
|
|
Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 20:56:40 +00:00
|
|
|
static CoglBool
|
2012-03-27 13:43:04 +00:00
|
|
|
check_mesa_driver_package (const CoglGpuInfoStrings *strings,
|
|
|
|
int *version_ret)
|
|
|
|
{
|
Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 20:56:40 +00:00
|
|
|
uint64_t micro_part;
|
2012-03-27 13:43:04 +00:00
|
|
|
const char *v;
|
|
|
|
|
|
|
|
/* The version string should always begin a two-part GL version
|
|
|
|
number */
|
|
|
|
if (!_cogl_gpu_info_parse_version_string (strings->version_string,
|
|
|
|
2, /* n_components */
|
|
|
|
&v, /* tail */
|
|
|
|
NULL /* version_ret */))
|
|
|
|
return FALSE;
|
|
|
|
|
|
|
|
/* In mesa this will be followed by a space and the name "Mesa" */
|
|
|
|
if (!g_str_has_prefix (v, " Mesa "))
|
|
|
|
return FALSE;
|
|
|
|
|
|
|
|
v += 6;
|
|
|
|
|
|
|
|
/* Next there will be a version string that is at least two
|
|
|
|
components. On a git devel build the version will be something
|
|
|
|
like "-devel<git hash>" instead */
|
|
|
|
if (!_cogl_gpu_info_parse_version_string (v,
|
|
|
|
2, /* n_components */
|
|
|
|
&v, /* tail */
|
|
|
|
version_ret))
|
|
|
|
return FALSE;
|
|
|
|
|
|
|
|
/* If it is a development build then we'll just leave the micro
|
|
|
|
number as 0 */
|
|
|
|
if (g_str_has_prefix (v, "-devel"))
|
|
|
|
return TRUE;
|
|
|
|
|
|
|
|
/* Otherwise there should be a micro version number */
|
|
|
|
if (*v != '.')
|
|
|
|
return FALSE;
|
|
|
|
|
|
|
|
errno = 0;
|
|
|
|
micro_part = g_ascii_strtoull (v + 1, NULL /* endptr */, 10 /* base */);
|
|
|
|
if (errno || micro_part > COGL_VERSION_MAX_COMPONENT_VALUE)
|
|
|
|
return FALSE;
|
|
|
|
|
|
|
|
*version_ret = COGL_VERSION_ENCODE (COGL_VERSION_GET_MAJOR (*version_ret),
|
|
|
|
COGL_VERSION_GET_MINOR (*version_ret),
|
|
|
|
micro_part);
|
|
|
|
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.
Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.
Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.
So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.
Instead of gsize we now use size_t
For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-04-16 20:56:40 +00:00
|
|
|
static CoglBool
|
2012-03-27 13:43:04 +00:00
|
|
|
check_unknown_driver_package (const CoglGpuInfoStrings *strings,
|
|
|
|
int *version_out)
|
|
|
|
{
|
|
|
|
*version_out = 0;
|
|
|
|
|
|
|
|
/* This is a last resort so it always matches */
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
static const CoglGpuInfoDriverPackageDescription
|
|
|
|
_cogl_gpu_info_driver_packages[] =
|
|
|
|
{
|
|
|
|
{
|
|
|
|
COGL_GPU_INFO_DRIVER_PACKAGE_MESA,
|
|
|
|
"Mesa",
|
|
|
|
check_mesa_driver_package
|
|
|
|
},
|
|
|
|
/* Must be last */
|
|
|
|
{
|
|
|
|
COGL_GPU_INFO_DRIVER_PACKAGE_UNKNOWN,
|
|
|
|
"Unknown",
|
|
|
|
check_unknown_driver_package
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
void
|
|
|
|
_cogl_gpu_info_init (CoglContext *ctx,
|
|
|
|
CoglGpuInfo *gpu)
|
|
|
|
{
|
|
|
|
CoglGpuInfoStrings strings;
|
|
|
|
int i;
|
|
|
|
|
|
|
|
strings.renderer_string = (const char *) ctx->glGetString (GL_RENDERER);
|
|
|
|
strings.version_string = (const char *) ctx->glGetString (GL_VERSION);
|
|
|
|
strings.vendor_string = (const char *) ctx->glGetString (GL_VENDOR);
|
|
|
|
|
|
|
|
/* Determine the driver package */
|
|
|
|
for (i = 0; ; i++)
|
|
|
|
{
|
|
|
|
const CoglGpuInfoDriverPackageDescription *description =
|
|
|
|
_cogl_gpu_info_driver_packages + i;
|
|
|
|
|
|
|
|
if (description->check_function (&strings, &gpu->driver_package_version))
|
|
|
|
{
|
|
|
|
gpu->driver_package = description->driver_package;
|
|
|
|
gpu->driver_package_name = description->name;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Determine the GPU vendor */
|
|
|
|
for (i = 0; ; i++)
|
|
|
|
{
|
|
|
|
const CoglGpuInfoVendorDescription *description =
|
|
|
|
_cogl_gpu_info_vendors + i;
|
|
|
|
|
|
|
|
if (description->check_function (&strings))
|
|
|
|
{
|
2012-05-14 08:58:25 +00:00
|
|
|
int j;
|
|
|
|
|
2012-03-27 13:43:04 +00:00
|
|
|
gpu->vendor = description->vendor;
|
|
|
|
gpu->vendor_name = description->name;
|
2012-05-14 08:58:25 +00:00
|
|
|
|
|
|
|
for (j = 0; ; j++)
|
|
|
|
{
|
|
|
|
const CoglGpuInfoArchitectureDescription *architecture =
|
|
|
|
description->architectures + j;
|
|
|
|
|
|
|
|
if (architecture->check_function (&strings))
|
|
|
|
{
|
|
|
|
gpu->architecture = architecture->architecture;
|
|
|
|
gpu->architecture_name = architecture->name;
|
|
|
|
gpu->architecture_flags = architecture->flags;
|
|
|
|
goto probed;
|
|
|
|
}
|
|
|
|
}
|
2012-03-27 13:43:04 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2012-05-14 08:58:25 +00:00
|
|
|
probed:
|
|
|
|
|
|
|
|
COGL_NOTE (WINSYS, "Driver package = %s, vendor = %s, architecture = %s\n",
|
|
|
|
gpu->driver_package_name,
|
|
|
|
gpu->vendor_name,
|
|
|
|
gpu->architecture_name);
|
|
|
|
|
2012-03-27 13:43:04 +00:00
|
|
|
/* Determine the driver bugs */
|
2012-03-27 16:24:50 +00:00
|
|
|
|
|
|
|
/* In Mesa < 8.0.2 the glReadPixels implementation is really slow
|
|
|
|
because it converts each pixel to a floating point representation
|
|
|
|
and back even if the data could just be memcpy'd. The Intel
|
|
|
|
driver has a fast blit path when reading into a PBO. Reading into
|
|
|
|
a temporary PBO and then memcpying back out to the application's
|
|
|
|
memory is faster than a regular glReadPixels in this case */
|
|
|
|
if (gpu->vendor == COGL_GPU_INFO_VENDOR_INTEL &&
|
|
|
|
gpu->driver_package == COGL_GPU_INFO_DRIVER_PACKAGE_MESA &&
|
|
|
|
gpu->driver_package_version < COGL_VERSION_ENCODE (8, 0, 2))
|
|
|
|
gpu->driver_bugs |= COGL_GPU_INFO_DRIVER_BUG_MESA_46631_SLOW_READ_PIXELS;
|
2012-03-27 13:43:04 +00:00
|
|
|
}
|