mutter/tests/conform/test-conform-main.c

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#include "config.h"
#include <cogl/cogl.h>
#include <glib.h>
#include <locale.h>
#include <stdlib.h>
#include <string.h>
#include "test-utils.h"
/* A bit of sugar for adding new conformance tests */
#define ADD_TEST(FUNC, REQUIREMENTS) G_STMT_START { \
extern void FUNC (void); \
if (strcmp (#FUNC, argv[1]) == 0) \
{ \
test_utils_init (REQUIREMENTS); \
FUNC (); \
test_utils_fini (); \
exit (0); \
} \
} G_STMT_END
#define UNPORTED_TEST(FUNC)
int
main (int argc, char **argv)
{
int i;
if (argc != 2)
{
g_printerr ("usage %s UNIT_TEST\n", argv[0]);
exit (1);
}
/* Just for convenience in case people try passing the wrapper
* filenames for the UNIT_TEST argument we normalize '-' characters
* to '_' characters... */
for (i = 0; argv[1][i]; i++)
{
if (argv[1][i] == '-')
argv[1][i] = '_';
}
/* This file is run through a sed script during the make step so the
* lines containing the tests need to be formatted on a single line
* each.
*/
UNPORTED_TEST (test_object);
UNPORTED_TEST (test_fixed);
UNPORTED_TEST (test_materials);
ADD_TEST (test_pipeline_user_matrix, 0);
ADD_TEST (test_blend_strings, 0);
ADD_TEST (test_premult, 0);
UNPORTED_TEST (test_readpixels);
ADD_TEST (test_path, 0);
ADD_TEST (test_depth_test, 0);
ADD_TEST (test_color_mask, 0);
ADD_TEST (test_backface_culling, TEST_REQUIREMENT_NPOT);
ADD_TEST (test_sparse_pipeline, 0);
UNPORTED_TEST (test_npot_texture);
UNPORTED_TEST (test_multitexture);
UNPORTED_TEST (test_texture_mipmaps);
ADD_TEST (test_sub_texture, 0);
ADD_TEST (test_pixel_buffer, 0);
UNPORTED_TEST (test_texture_rectangle);
ADD_TEST (test_texture_3d, 0);
ADD_TEST (test_wrap_modes, 0);
UNPORTED_TEST (test_texture_pixmap_x11);
UNPORTED_TEST (test_texture_get_set_data);
ADD_TEST (test_atlas_migration, 0);
ADD_TEST (test_read_texture_formats, 0);
ADD_TEST (test_write_texture_formats, 0);
UNPORTED_TEST (test_vertex_buffer_contiguous);
UNPORTED_TEST (test_vertex_buffer_interleved);
UNPORTED_TEST (test_vertex_buffer_mutability);
ADD_TEST (test_primitive, 0);
ADD_TEST (test_just_vertex_shader, 0);
ADD_TEST (test_pipeline_uniforms, 0);
ADD_TEST (test_snippets, 0);
ADD_TEST (test_custom_attributes, 0);
ADD_TEST (test_bitmask, 0);
ADD_TEST (test_offscreen, 0);
ADD_TEST (test_point_size, 0);
ADD_TEST (test_point_sprite,
TEST_KNOWN_FAILURE | TEST_REQUIREMENT_POINT_SPRITE);
ADD_TEST (test_version, 0);
UNPORTED_TEST (test_viewport);
ADD_TEST (test_gles2_context, 0);
g_printerr ("Unknown test name \"%s\"\n", argv[1]);
return 1;
}