mutter/src/frame.c

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/* Metacity X window decorations */
/*
* Copyright (C) 2001 Havoc Pennington
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*/
#include "frame.h"
#include "errors.h"
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#include "uislave.h"
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#include "colors.h"
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struct _MetaFrameActionGrab
{
MetaFrameAction action;
/* initial mouse position for drags */
int start_root_x, start_root_y;
/* initial window size or initial window position for drags */
int start_window_x, start_window_y;
/* button doing the dragging */
int start_button;
};
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/* This lacks ButtonReleaseMask to avoid the auto-grab
* since it breaks our popup menu
*/
#define EVENT_MASK (StructureNotifyMask | SubstructureNotifyMask | \
ExposureMask | \
ButtonPressMask | ButtonReleaseMask | \
PointerMotionMask | PointerMotionHintMask | \
EnterWindowMask | LeaveWindowMask)
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static void clear_tip (MetaFrame *frame);
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static void
meta_frame_init_info (MetaFrame *frame,
MetaFrameInfo *info)
{
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info->flags =
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META_FRAME_ALLOWS_MENU | META_FRAME_ALLOWS_DELETE |
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META_FRAME_ALLOWS_ICONIFY | META_FRAME_ALLOWS_MAXIMIZE |
META_FRAME_ALLOWS_RESIZE;
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if (frame->window->has_focus)
info->flags |= META_FRAME_HAS_FOCUS;
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info->drawable = None;
info->xoffset = 0;
info->yoffset = 0;
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info->display = frame->window->display->xdisplay;
info->screen = frame->window->screen->xscreen;
info->visual = frame->window->xvisual;
info->depth = frame->window->depth;
info->title = frame->window->title;
info->width = frame->rect.width;
info->height = frame->rect.height;
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info->colors = &(frame->window->screen->colors);
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info->current_control = frame->current_control;
if (frame->grab)
info->current_control_state = META_STATE_ACTIVE;
else
info->current_control_state = META_STATE_PRELIGHT;
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}
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static void
meta_frame_calc_initial_pos (MetaFrame *frame,
int child_root_x, int child_root_y)
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{
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MetaWindow *window;
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window = frame->window;
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switch (window->size_hints.win_gravity)
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{
case NorthWestGravity:
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frame->rect.x = child_root_x;
frame->rect.y = child_root_y;
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break;
case NorthGravity:
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frame->rect.x = child_root_x - frame->rect.width / 2;
frame->rect.y = child_root_y;
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break;
case NorthEastGravity:
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frame->rect.x = child_root_x - frame->rect.width;
frame->rect.y = child_root_y;
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break;
case WestGravity:
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frame->rect.x = child_root_x;
frame->rect.y = child_root_y - frame->rect.height / 2;
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break;
case CenterGravity:
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frame->rect.x = child_root_x - frame->rect.width / 2;
frame->rect.y = child_root_y - frame->rect.height / 2;
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break;
case EastGravity:
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frame->rect.x = child_root_x - frame->rect.width;
frame->rect.y = child_root_y - frame->rect.height / 2;
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break;
case SouthWestGravity:
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frame->rect.x = child_root_x;
frame->rect.y = child_root_y - frame->rect.height;
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break;
case SouthGravity:
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frame->rect.x = child_root_x - frame->rect.width / 2;
frame->rect.y = child_root_y - frame->rect.height;
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break;
case SouthEastGravity:
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frame->rect.x = child_root_x - frame->rect.width;
frame->rect.y = child_root_y - frame->rect.height;
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break;
case StaticGravity:
default:
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frame->rect.x = child_root_x - frame->child_x;
frame->rect.y = child_root_y - frame->child_y;
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break;
}
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}
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static void
meta_frame_calc_geometry (MetaFrame *frame,
int child_width, int child_height,
MetaFrameGeometry *geomp)
{
MetaFrameInfo info;
MetaFrameGeometry geom;
MetaWindow *window;
/* Remember this is called from the constructor
* pre-window-creation.
*/
window = frame->window;
frame->rect.width = child_width;
frame->rect.height = child_height;
meta_frame_init_info (frame, &info);
if (!frame->theme_acquired)
frame->theme_data = window->screen->engine->acquire_frame (&info);
geom.left_width = 0;
geom.right_width = 0;
geom.top_height = 0;
geom.bottom_height = 0;
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geom.background_pixel =
meta_screen_get_x_pixel (frame->window->screen,
&frame->window->screen->colors.bg[META_STATE_NORMAL]);
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geom.shape_mask = None;
window->screen->engine->fill_frame_geometry (&info, &geom,
frame->theme_data);
frame->child_x = geom.left_width;
frame->child_y = geom.top_height;
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frame->rect.width = frame->rect.width + geom.left_width + geom.right_width;
frame->rect.height = frame->rect.height + geom.top_height + geom.bottom_height;
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meta_debug_spew ("Added top %d and bottom %d totalling %d over child height %d\n",
geom.top_height, geom.bottom_height, frame->rect.height, child_height);
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frame->bg_pixel = geom.background_pixel;
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*geomp = geom;
}
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static void
set_background_none (MetaFrame *frame)
{
XSetWindowAttributes attrs;
attrs.background_pixmap = None;
XChangeWindowAttributes (frame->window->display->xdisplay,
frame->xwindow,
CWBackPixmap,
&attrs);
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meta_debug_spew ("Frame size %d,%d %dx%d window size %d,%d %dx%d window pos %d,%d\n",
frame->rect.x,
frame->rect.y,
frame->rect.width,
frame->rect.height,
frame->window->rect.x,
frame->window->rect.y,
frame->window->rect.width,
frame->window->rect.height,
frame->child_x,
frame->child_y);
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}
static void
set_background_color (MetaFrame *frame)
{
XSetWindowAttributes attrs;
attrs.background_pixel = None;
XChangeWindowAttributes (frame->window->display->xdisplay,
frame->xwindow,
CWBackPixel,
&attrs);
}
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void
meta_window_ensure_frame (MetaWindow *window)
{
MetaFrame *frame;
XSetWindowAttributes attrs;
MetaFrameGeometry geom;
if (window->frame)
return;
frame = g_new (MetaFrame, 1);
frame->window = window;
frame->xwindow = None;
frame->theme_acquired = FALSE;
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frame->grab = NULL;
frame->current_control = META_FRAME_CONTROL_NONE;
frame->tooltip_timeout = 0;
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/* This fills in frame->rect as well. */
meta_frame_calc_geometry (frame,
window->rect.width,
window->rect.height,
&geom);
meta_frame_calc_initial_pos (frame, window->rect.x, window->rect.y);
meta_verbose ("Will create frame %d,%d %dx%d around window %s %d,%d %dx%d with child position inside frame %d,%d and gravity %d\n",
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frame->rect.x, frame->rect.y,
frame->rect.width, frame->rect.height,
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window->desc,
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window->rect.x, window->rect.y,
window->rect.width, window->rect.height,
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frame->child_x, frame->child_y,
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window->size_hints.win_gravity);
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attrs.background_pixel = frame->bg_pixel;
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attrs.event_mask = EVENT_MASK;
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frame->xwindow = XCreateWindow (window->display->xdisplay,
window->screen->xroot,
frame->rect.x,
frame->rect.y,
frame->rect.width,
frame->rect.height,
0,
window->depth,
InputOutput,
window->xvisual,
CWBackPixel | CWEventMask,
&attrs);
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meta_verbose ("Frame is 0x%lx\n", frame->xwindow);
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meta_display_register_x_window (window->display, &frame->xwindow, window);
/* Reparent the client window; it may be destroyed,
* thus the error trap. We'll get a destroy notify later
* and free everything. Comment in FVWM source code says
* we need the server grab or the child can get its MapNotify
* before we've finished reparenting and getting the decoration
* window onscreen.
*/
meta_display_grab (window->display);
meta_error_trap_push (window->display);
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window->mapped = FALSE; /* the reparent will unmap the window,
* we don't want to take that as a withdraw
*/
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XReparentWindow (window->display->xdisplay,
window->xwindow,
frame->xwindow,
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frame->child_x,
frame->child_y);
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meta_error_trap_pop (window->display);
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/* Update window's location */
window->rect.x = frame->child_x;
window->rect.y = frame->child_y;
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/* stick frame to the window */
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window->frame = frame;
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/* Put our state back where it should be */
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meta_window_queue_calc_showing (window);
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/* Ungrab server */
meta_display_ungrab (window->display);
}
void
meta_window_destroy_frame (MetaWindow *window)
{
MetaFrame *frame;
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MetaFrameInfo info;
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if (window->frame == NULL)
return;
frame = window->frame;
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if (frame->tooltip_timeout)
clear_tip (frame);
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if (frame->theme_data)
{
meta_frame_init_info (frame, &info);
window->screen->engine->release_frame (&info, frame->theme_data);
}
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/* Unparent the client window; it may be destroyed,
* thus the error trap.
*/
meta_error_trap_push (window->display);
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window->mapped = FALSE; /* Keep track of unmapping it, so we
* can identify a withdraw initiated
* by the client.
*/
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XReparentWindow (window->display->xdisplay,
window->xwindow,
window->screen->xroot,
/* FIXME where to put it back depends on the gravity */
window->frame->rect.x,
window->frame->rect.y);
meta_error_trap_pop (window->display);
meta_display_unregister_x_window (window->display,
frame->xwindow);
window->frame = NULL;
/* should we push an error trap? */
XDestroyWindow (window->display->xdisplay, frame->xwindow);
g_free (frame);
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/* Put our state back where it should be */
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meta_window_queue_calc_showing (window);
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}
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/* Just a chunk of process_configure_event in window.c,
* moved here since it's the part that deals with
* the frame.
*/
void
meta_frame_child_configure_request (MetaFrame *frame)
{
MetaFrameGeometry geom;
/* This fills in frame->rect as well. */
meta_frame_calc_geometry (frame,
frame->window->size_hints.width,
frame->window->size_hints.height,
&geom);
meta_frame_calc_initial_pos (frame,
frame->window->size_hints.x,
frame->window->size_hints.y);
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set_background_none (frame);
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XMoveResizeWindow (frame->window->display->xdisplay,
frame->xwindow,
frame->rect.x,
frame->rect.y,
frame->rect.width,
frame->rect.height);
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set_background_color (frame);
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}
void
meta_frame_recalc_now (MetaFrame *frame)
{
int old_child_x, old_child_y;
MetaFrameGeometry geom;
old_child_x = frame->child_x;
old_child_y = frame->child_y;
/* This fills in frame->rect as well. */
meta_frame_calc_geometry (frame,
frame->window->rect.width,
frame->window->rect.height,
&geom);
/* See if we need to move the frame to keep child in
* a constant position
*/
if (old_child_x != frame->child_x)
frame->rect.x += (frame->child_x - old_child_x);
if (old_child_y != frame->child_y)
frame->rect.y += (frame->child_y - old_child_y);
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set_background_none (frame);
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XMoveResizeWindow (frame->window->display->xdisplay,
frame->xwindow,
frame->rect.x,
frame->rect.y,
frame->rect.width,
frame->rect.height);
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set_background_color (frame);
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meta_verbose ("Frame of %s recalculated to %d,%d %d x %d child %d,%d\n",
frame->window->desc, frame->rect.x, frame->rect.y,
frame->rect.width, frame->rect.height,
frame->child_x, frame->child_y);
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meta_frame_queue_draw (frame);
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}
void
meta_frame_queue_recalc (MetaFrame *frame)
{
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/* FIXME, actually queue */
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meta_frame_recalc_now (frame);
}
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static void
meta_frame_draw_now (MetaFrame *frame,
int x, int y, int width, int height)
{
MetaFrameInfo info;
Pixmap p;
XGCValues vals;
if (frame->xwindow == None)
return;
meta_frame_init_info (frame, &info);
if (width < 0)
width = frame->rect.width;
if (height < 0)
height = frame->rect.height;
if (width == 0 || height == 0)
return;
p = XCreatePixmap (frame->window->display->xdisplay,
frame->xwindow,
width, height,
frame->window->screen->visual_info.depth);
vals.foreground = frame->bg_pixel;
XChangeGC (frame->window->display->xdisplay,
frame->window->screen->scratch_gc,
GCForeground,
&vals);
XFillRectangle (frame->window->display->xdisplay,
p,
frame->window->screen->scratch_gc,
0, 0,
width, height);
info.drawable = p;
info.xoffset = - x;
info.yoffset = - y;
frame->window->screen->engine->expose_frame (&info,
0, 0, width, height,
frame->theme_data);
XCopyArea (frame->window->display->xdisplay,
p, frame->xwindow,
frame->window->screen->scratch_gc,
0, 0,
width, height,
x, y);
XFreePixmap (frame->window->display->xdisplay,
p);
}
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void
meta_frame_queue_draw (MetaFrame *frame)
{
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/* FIXME, actually queue */
meta_frame_draw_now (frame, 0, 0, -1, -1);
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}
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static void
frame_query_root_pointer (MetaFrame *frame,
int *x, int *y)
{
Window root_return, child_return;
int root_x_return, root_y_return;
int win_x_return, win_y_return;
unsigned int mask_return;
XQueryPointer (frame->window->display->xdisplay,
frame->xwindow,
&root_return,
&child_return,
&root_x_return,
&root_y_return,
&win_x_return,
&win_y_return,
&mask_return);
if (x)
*x = root_x_return;
if (y)
*y = root_y_return;
}
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static void
show_tip_now (MetaFrame *frame)
{
const char *tiptext;
tiptext = NULL;
switch (frame->current_control)
{
case META_FRAME_CONTROL_TITLE:
break;
case META_FRAME_CONTROL_DELETE:
tiptext = _("Close Window");
break;
case META_FRAME_CONTROL_MENU:
tiptext = _("Menu");
break;
case META_FRAME_CONTROL_ICONIFY:
tiptext = _("Minimize Window");
break;
case META_FRAME_CONTROL_MAXIMIZE:
tiptext = _("Maximize Window");
break;
case META_FRAME_CONTROL_RESIZE_SE:
break;
case META_FRAME_CONTROL_RESIZE_S:
break;
case META_FRAME_CONTROL_RESIZE_SW:
break;
case META_FRAME_CONTROL_RESIZE_N:
break;
case META_FRAME_CONTROL_RESIZE_NE:
break;
case META_FRAME_CONTROL_RESIZE_NW:
break;
case META_FRAME_CONTROL_RESIZE_W:
break;
case META_FRAME_CONTROL_RESIZE_E:
break;
case META_FRAME_CONTROL_NONE:
break;
}
if (tiptext)
{
int x, y, width, height;
MetaFrameInfo info;
meta_frame_init_info (frame, &info);
frame->window->screen->engine->get_control_rect (&info,
frame->current_control,
&x, &y, &width, &height,
frame->theme_data);
/* Display tip a couple pixels below control */
meta_screen_show_tip (frame->window->screen,
frame->rect.x + x,
frame->rect.y + y + height + 2,
tiptext);
}
}
static gboolean
tip_timeout_func (gpointer data)
{
MetaFrame *frame;
frame = data;
show_tip_now (frame);
return FALSE;
}
#define TIP_DELAY 250
static void
queue_tip (MetaFrame *frame)
{
if (frame->tooltip_timeout)
g_source_remove (frame->tooltip_timeout);
frame->tooltip_timeout = g_timeout_add (250,
tip_timeout_func,
frame);
}
static void
clear_tip (MetaFrame *frame)
{
if (frame->tooltip_timeout)
{
g_source_remove (frame->tooltip_timeout);
frame->tooltip_timeout = 0;
}
meta_screen_hide_tip (frame->window->screen);
}
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static MetaFrameControl
frame_get_control (MetaFrame *frame,
int x, int y)
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{
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MetaFrameInfo info;
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if (x < 0 || y < 0 ||
x > frame->rect.width || y > frame->rect.height)
return META_FRAME_CONTROL_NONE;
meta_frame_init_info (frame, &info);
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return frame->window->screen->engine->get_control (&info,
x, y,
frame->theme_data);
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}
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static void
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update_move (MetaFrame *frame,
int x,
int y)
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{
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int dx, dy;
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dx = x - frame->grab->start_root_x;
dy = y - frame->grab->start_root_y;
meta_window_move (frame->window,
frame->grab->start_window_x + dx,
frame->grab->start_window_y + dy);
}
static void
update_resize_se (MetaFrame *frame,
int x, int y)
{
int dx, dy;
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dx = x - frame->grab->start_root_x;
dy = y - frame->grab->start_root_y;
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meta_window_resize (frame->window,
frame->grab->start_window_x + dx,
frame->grab->start_window_y + dy);
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}
static void
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update_current_control (MetaFrame *frame,
int x_root, int y_root)
{
MetaFrameControl old;
if (frame->grab)
return;
old = frame->current_control;
frame->current_control = frame_get_control (frame,
x_root - frame->rect.x,
y_root - frame->rect.y);
if (old != frame->current_control)
{
meta_frame_queue_draw (frame);
if (frame->current_control == META_FRAME_CONTROL_NONE)
clear_tip (frame);
else
queue_tip (frame);
}
}
static void
grab_action (MetaFrame *frame,
MetaFrameAction action,
Time time)
{
meta_verbose ("Grabbing action %d\n", action);
frame->grab = g_new0 (MetaFrameActionGrab, 1);
if (XGrabPointer (frame->window->display->xdisplay,
frame->xwindow,
False,
ButtonPressMask | ButtonReleaseMask |
PointerMotionMask | PointerMotionHintMask,
GrabModeAsync, GrabModeAsync,
None,
None,
time) != GrabSuccess)
meta_warning ("Grab for frame action failed\n");
frame->grab->action = action;
/* display ACTIVE state */
meta_frame_queue_draw (frame);
clear_tip (frame);
}
static void
ungrab_action (MetaFrame *frame,
Time time)
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{
int x, y;
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meta_verbose ("Ungrabbing action %d\n", frame->grab->action);
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XUngrabPointer (frame->window->display->xdisplay,
time);
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g_free (frame->grab);
frame->grab = NULL;
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frame_query_root_pointer (frame, &x, &y);
update_current_control (frame, x, y);
/* undisplay ACTIVE state */
meta_frame_queue_draw (frame);
queue_tip (frame);
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}
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gboolean
meta_frame_event (MetaFrame *frame,
XEvent *event)
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{
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switch (event->type)
{
case KeyPress:
break;
case KeyRelease:
break;
case ButtonPress:
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/* you can use button 2 to move a window without raising it */
if (event->xbutton.button == 1)
meta_window_raise (frame->window);
update_current_control (frame,
event->xbutton.x_root,
event->xbutton.y_root);
if (frame->grab == NULL)
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{
MetaFrameControl control;
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control = frame->current_control;
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if (((control == META_FRAME_CONTROL_TITLE ||
control == META_FRAME_CONTROL_NONE) &&
event->xbutton.button == 1) ||
event->xbutton.button == 2)
{
meta_verbose ("Begin move on %s\n",
frame->window->desc);
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grab_action (frame, META_FRAME_ACTION_MOVING,
event->xbutton.time);
frame->grab->start_root_x = event->xbutton.x_root;
frame->grab->start_root_y = event->xbutton.y_root;
/* pos of client in root coords */
frame->grab->start_window_x =
frame->rect.x + frame->window->rect.x;
frame->grab->start_window_y =
frame->rect.y + frame->window->rect.y;
frame->grab->start_button = event->xbutton.button;
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}
else if (control == META_FRAME_CONTROL_DELETE &&
event->xbutton.button == 1)
{
/* FIXME delete event */
meta_verbose ("Close control clicked on %s\n",
frame->window->desc);
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grab_action (frame, META_FRAME_ACTION_DELETING,
event->xbutton.time);
frame->grab->start_button = event->xbutton.button;
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}
else if (control == META_FRAME_CONTROL_RESIZE_SE &&
event->xbutton.button == 1)
{
meta_verbose ("Resize control clicked on %s\n",
frame->window->desc);
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grab_action (frame, META_FRAME_ACTION_RESIZING_SE,
event->xbutton.time);
frame->grab->start_root_x = event->xbutton.x_root;
frame->grab->start_root_y = event->xbutton.y_root;
frame->grab->start_window_x = frame->window->rect.width;
frame->grab->start_window_y = frame->window->rect.height;
frame->grab->start_button = event->xbutton.button;
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}
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else if (control == META_FRAME_CONTROL_MENU &&
event->xbutton.button == 1)
{
int x, y, width, height;
MetaFrameInfo info;
meta_verbose ("Menu control clicked on %s\n",
frame->window->desc);
meta_frame_init_info (frame, &info);
frame->window->screen->engine->get_control_rect (&info,
META_FRAME_CONTROL_MENU,
&x, &y, &width, &height,
frame->theme_data);
/* Let the menu get a grab. The user could release button
* before the menu gets the grab, in which case the
* menu gets somewhat confused, but it's not that
* disastrous.
*/
XUngrabPointer (frame->window->display->xdisplay,
event->xbutton.time);
meta_ui_slave_show_window_menu (frame->window->screen->uislave,
frame->window,
frame->rect.x + x,
frame->rect.y + y + height,
event->xbutton.button,
META_MESSAGE_MENU_ALL,
META_MESSAGE_MENU_MINIMIZE,
event->xbutton.time);
}
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}
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break;
case ButtonRelease:
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if (frame->grab)
meta_debug_spew ("Here! grab %p action %d buttons %d %d\n",
frame->grab, frame->grab->action, frame->grab->start_button, event->xbutton.button);
if (frame->grab &&
event->xbutton.button == frame->grab->start_button)
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{
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switch (frame->grab->action)
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{
case META_FRAME_ACTION_MOVING:
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update_move (frame, event->xbutton.x_root, event->xbutton.y_root);
ungrab_action (frame, event->xbutton.time);
update_current_control (frame,
event->xbutton.x_root, event->xbutton.y_root);
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break;
case META_FRAME_ACTION_RESIZING_SE:
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update_resize_se (frame, event->xbutton.x_root, event->xbutton.y_root);
ungrab_action (frame, event->xbutton.time);
update_current_control (frame,
event->xbutton.x_root, event->xbutton.y_root);
break;
case META_FRAME_ACTION_DELETING:
/* Must ungrab before getting "real" control position */
ungrab_action (frame, event->xbutton.time);
update_current_control (frame,
event->xbutton.x_root,
event->xbutton.y_root);
/* delete if we're still over the button */
if (frame->current_control == META_FRAME_CONTROL_DELETE)
meta_window_delete (frame->window, event->xbutton.time);
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break;
default:
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meta_warning ("Unhandled action in button release\n");
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break;
}
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}
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break;
case MotionNotify:
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{
int x, y;
frame_query_root_pointer (frame, &x, &y);
if (frame->grab)
{
switch (frame->grab->action)
{
case META_FRAME_ACTION_MOVING:
update_move (frame, x, y);
break;
case META_FRAME_ACTION_RESIZING_SE:
update_resize_se (frame, x, y);
break;
case META_FRAME_ACTION_NONE:
break;
default:
break;
}
}
else
{
update_current_control (frame, x, y);
}
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}
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break;
case EnterNotify:
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/* We handle it here if a decorated window
* is involved, otherwise we handle it in display.c
*/
/* do this even if window->has_focus to avoid races */
meta_window_focus (frame->window,
event->xcrossing.time);
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break;
case LeaveNotify:
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update_current_control (frame, -1, -1);
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break;
case FocusIn:
break;
case FocusOut:
break;
case KeymapNotify:
break;
case Expose:
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meta_frame_draw_now (frame,
event->xexpose.x,
event->xexpose.y,
event->xexpose.width,
event->xexpose.height);
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break;
case GraphicsExpose:
break;
case NoExpose:
break;
case VisibilityNotify:
break;
case CreateNotify:
break;
case DestroyNotify:
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{
MetaDisplay *display;
meta_warning ("Unexpected destruction of frame 0x%lx, not sure if this should silently fail or be considered a bug\n", frame->xwindow);
display = frame->window->display;
meta_error_trap_push (display);
meta_window_destroy_frame (frame->window);
meta_error_trap_pop (display);
return TRUE;
}
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break;
case UnmapNotify:
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if (frame->grab)
ungrab_action (frame, CurrentTime);
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break;
case MapNotify:
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if (frame->grab)
ungrab_action (frame, CurrentTime);
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break;
case MapRequest:
break;
case ReparentNotify:
break;
case ConfigureNotify:
break;
case ConfigureRequest:
break;
case GravityNotify:
break;
case ResizeRequest:
break;
case CirculateNotify:
break;
case CirculateRequest:
break;
case PropertyNotify:
break;
case SelectionClear:
break;
case SelectionRequest:
break;
case SelectionNotify:
break;
case ColormapNotify:
break;
case ClientMessage:
break;
case MappingNotify:
break;
default:
break;
}
return FALSE;
}