2008-04-25 09:37:36 -04:00
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/*
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2009-04-27 10:48:12 -04:00
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* Cogl
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2008-04-25 09:37:36 -04:00
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*
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2009-04-27 10:48:12 -04:00
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* An object oriented GL/GLES Abstraction/Utility Layer
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2008-04-25 09:37:36 -04:00
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*
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2009-04-27 10:48:12 -04:00
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* Copyright (C) 2007,2008,2009 Intel Corporation.
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2008-04-25 09:37:36 -04:00
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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2010-03-01 07:56:10 -05:00
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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2008-04-25 09:37:36 -04:00
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "cogl.h"
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#include "cogl-internal.h"
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2009-04-30 13:00:22 -04:00
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#include "cogl-bitmap-private.h"
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2008-04-25 09:37:36 -04:00
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#include <string.h>
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2008-06-09 17:15:12 -04:00
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#ifdef USE_QUARTZ
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#include <ApplicationServices/ApplicationServices.h>
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#elif defined(USE_GDKPIXBUF)
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2008-04-25 09:37:36 -04:00
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#include <gdk-pixbuf/gdk-pixbuf.h>
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#endif
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gboolean
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_cogl_bitmap_can_convert (CoglPixelFormat src, CoglPixelFormat dst)
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{
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return FALSE;
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}
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gboolean
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_cogl_bitmap_can_unpremult (CoglPixelFormat format)
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{
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return FALSE;
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}
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2009-05-09 14:39:01 -04:00
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gboolean
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_cogl_bitmap_can_premult (CoglPixelFormat format)
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{
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return FALSE;
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}
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2008-04-25 09:37:36 -04:00
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gboolean
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_cogl_bitmap_convert (const CoglBitmap *bmp,
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CoglBitmap *dst_bmp,
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CoglPixelFormat dst_format)
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{
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return FALSE;
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}
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gboolean
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2010-01-29 10:15:08 -05:00
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_cogl_bitmap_unpremult (CoglBitmap *dst_bmp)
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2008-04-25 09:37:36 -04:00
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{
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return FALSE;
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}
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2009-05-09 14:39:01 -04:00
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gboolean
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2010-01-29 10:15:08 -05:00
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_cogl_bitmap_premult (CoglBitmap *dst_bmp)
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2009-05-09 14:39:01 -04:00
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{
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return FALSE;
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}
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2008-06-09 17:15:12 -04:00
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#ifdef USE_QUARTZ
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/* lacking GdkPixbuf and other useful GError domains, define one of our own */
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#define COGL_BITMAP_ERROR cogl_bitmap_error_quark ()
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typedef enum {
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COGL_BITMAP_ERROR_FAILED,
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COGL_BITMAP_ERROR_UNKNOWN_TYPE,
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COGL_BITMAP_ERROR_CORRUPT_IMAGE
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} CoglBitmapError;
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GQuark
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cogl_bitmap_error_quark (void)
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{
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return g_quark_from_static_string ("cogl-bitmap-error-quark");
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}
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2009-01-12 11:52:20 -05:00
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gboolean
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cogl: improves header and coding style consistency
We've had complaints that our Cogl code/headers are a bit "special" so
this is a first pass at tidying things up by giving them some
consistency. These changes are all consistent with how new code in Cogl
is being written, but the style isn't consistently applied across all
code yet.
There are two parts to this patch; but since each one required a large
amount of effort to maintain tidy indenting it made sense to combine the
changes to reduce the time spent re indenting the same lines.
The first change is to use a consistent style for declaring function
prototypes in headers. Cogl headers now consistently use this style for
prototypes:
return_type
cogl_function_name (CoglType arg0,
CoglType arg1);
Not everyone likes this style, but it seems that most of the currently
active Cogl developers agree on it.
The second change is to constrain the use of redundant glib data types
in Cogl. Uses of gint, guint, gfloat, glong, gulong and gchar have all
been replaced with int, unsigned int, float, long, unsigned long and char
respectively. When talking about pixel data; use of guchar has been
replaced with guint8, otherwise unsigned char can be used.
The glib types that we continue to use for portability are gboolean,
gint{8,16,32,64}, guint{8,16,32,64} and gsize.
The general intention is that Cogl should look palatable to the widest
range of C programmers including those outside the Gnome community so
- especially for the public API - we want to minimize the number of
foreign looking typedefs.
2010-02-09 20:57:32 -05:00
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_cogl_bitmap_get_size_from_file (const char *filename,
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int *width,
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int *height)
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2009-01-12 11:52:20 -05:00
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{
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if (width)
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*width = 0;
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if (height)
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*height = 0;
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return TRUE;
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}
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2008-06-09 17:15:12 -04:00
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/* the error does not contain the filename as the caller already has it */
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gboolean
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_cogl_bitmap_from_file (CoglBitmap *bmp,
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cogl: improves header and coding style consistency
We've had complaints that our Cogl code/headers are a bit "special" so
this is a first pass at tidying things up by giving them some
consistency. These changes are all consistent with how new code in Cogl
is being written, but the style isn't consistently applied across all
code yet.
There are two parts to this patch; but since each one required a large
amount of effort to maintain tidy indenting it made sense to combine the
changes to reduce the time spent re indenting the same lines.
The first change is to use a consistent style for declaring function
prototypes in headers. Cogl headers now consistently use this style for
prototypes:
return_type
cogl_function_name (CoglType arg0,
CoglType arg1);
Not everyone likes this style, but it seems that most of the currently
active Cogl developers agree on it.
The second change is to constrain the use of redundant glib data types
in Cogl. Uses of gint, guint, gfloat, glong, gulong and gchar have all
been replaced with int, unsigned int, float, long, unsigned long and char
respectively. When talking about pixel data; use of guchar has been
replaced with guint8, otherwise unsigned char can be used.
The glib types that we continue to use for portability are gboolean,
gint{8,16,32,64}, guint{8,16,32,64} and gsize.
The general intention is that Cogl should look palatable to the widest
range of C programmers including those outside the Gnome community so
- especially for the public API - we want to minimize the number of
foreign looking typedefs.
2010-02-09 20:57:32 -05:00
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const char *filename,
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2008-06-09 17:15:12 -04:00
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GError **error)
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{
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g_assert (bmp != NULL);
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g_assert (filename != NULL);
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g_assert (error == NULL || *error == NULL);
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CFURLRef url = CFURLCreateFromFileSystemRepresentation (NULL, (guchar*)filename, strlen(filename), false);
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CGImageSourceRef image_source = CGImageSourceCreateWithURL (url, NULL);
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int save_errno = errno;
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CFRelease (url);
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if (image_source == NULL)
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{
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/* doesn't exist, not readable, etc. */
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g_set_error (error, COGL_BITMAP_ERROR, COGL_BITMAP_ERROR_FAILED,
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"%s", g_strerror (save_errno));
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return FALSE;
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}
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/* Unknown images would be cleanly caught as zero width/height below, but try
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* to provide better error message
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*/
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CFStringRef type = CGImageSourceGetType (image_source);
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if (type == NULL)
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{
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CFRelease (image_source);
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g_set_error (error, COGL_BITMAP_ERROR, COGL_BITMAP_ERROR_UNKNOWN_TYPE,
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"Unknown image type");
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return FALSE;
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}
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CFRelease (type);
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CGImageRef image = CGImageSourceCreateImageAtIndex (image_source, 0, NULL);
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CFRelease (image_source);
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cogl: improves header and coding style consistency
We've had complaints that our Cogl code/headers are a bit "special" so
this is a first pass at tidying things up by giving them some
consistency. These changes are all consistent with how new code in Cogl
is being written, but the style isn't consistently applied across all
code yet.
There are two parts to this patch; but since each one required a large
amount of effort to maintain tidy indenting it made sense to combine the
changes to reduce the time spent re indenting the same lines.
The first change is to use a consistent style for declaring function
prototypes in headers. Cogl headers now consistently use this style for
prototypes:
return_type
cogl_function_name (CoglType arg0,
CoglType arg1);
Not everyone likes this style, but it seems that most of the currently
active Cogl developers agree on it.
The second change is to constrain the use of redundant glib data types
in Cogl. Uses of gint, guint, gfloat, glong, gulong and gchar have all
been replaced with int, unsigned int, float, long, unsigned long and char
respectively. When talking about pixel data; use of guchar has been
replaced with guint8, otherwise unsigned char can be used.
The glib types that we continue to use for portability are gboolean,
gint{8,16,32,64}, guint{8,16,32,64} and gsize.
The general intention is that Cogl should look palatable to the widest
range of C programmers including those outside the Gnome community so
- especially for the public API - we want to minimize the number of
foreign looking typedefs.
2010-02-09 20:57:32 -05:00
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gsize width = CGImageGetWidth (image);
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gsize height = CGImageGetHeight (image);
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2008-06-09 17:15:12 -04:00
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if (width == 0 || height == 0)
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{
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/* incomplete or corrupt */
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CFRelease (image);
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g_set_error (error, COGL_BITMAP_ERROR, COGL_BITMAP_ERROR_CORRUPT_IMAGE,
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"Image has zero width or height");
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return FALSE;
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}
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/* allocate buffer big enough to hold pixel data */
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cogl: improves header and coding style consistency
We've had complaints that our Cogl code/headers are a bit "special" so
this is a first pass at tidying things up by giving them some
consistency. These changes are all consistent with how new code in Cogl
is being written, but the style isn't consistently applied across all
code yet.
There are two parts to this patch; but since each one required a large
amount of effort to maintain tidy indenting it made sense to combine the
changes to reduce the time spent re indenting the same lines.
The first change is to use a consistent style for declaring function
prototypes in headers. Cogl headers now consistently use this style for
prototypes:
return_type
cogl_function_name (CoglType arg0,
CoglType arg1);
Not everyone likes this style, but it seems that most of the currently
active Cogl developers agree on it.
The second change is to constrain the use of redundant glib data types
in Cogl. Uses of gint, guint, gfloat, glong, gulong and gchar have all
been replaced with int, unsigned int, float, long, unsigned long and char
respectively. When talking about pixel data; use of guchar has been
replaced with guint8, otherwise unsigned char can be used.
The glib types that we continue to use for portability are gboolean,
gint{8,16,32,64}, guint{8,16,32,64} and gsize.
The general intention is that Cogl should look palatable to the widest
range of C programmers including those outside the Gnome community so
- especially for the public API - we want to minimize the number of
foreign looking typedefs.
2010-02-09 20:57:32 -05:00
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gsize rowstride;
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2009-11-06 06:57:43 -05:00
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rowstride = 4 * width;
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2008-06-09 17:15:12 -04:00
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guint8 *out_data = g_malloc0 (height * rowstride);
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/* render to buffer */
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CGColorSpaceRef color_space = CGColorSpaceCreateWithName (kCGColorSpaceGenericRGB);
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CGContextRef bitmap_context = CGBitmapContextCreate (out_data,
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width, height, 8,
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rowstride, color_space,
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2009-11-06 06:57:43 -05:00
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kCGImageAlphaPremultipliedFirst);
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2008-06-09 17:15:12 -04:00
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CGColorSpaceRelease (color_space);
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const CGRect rect = {{0, 0}, {width, height}};
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CGContextDrawImage (bitmap_context, rect, image);
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CGImageRelease (image);
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CGContextRelease (bitmap_context);
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/* store bitmap info */
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bmp->data = out_data;
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2009-11-06 06:57:43 -05:00
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bmp->format = COGL_PIXEL_FORMAT_ARGB_8888;
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2008-06-09 17:15:12 -04:00
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bmp->width = width;
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bmp->height = height;
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bmp->rowstride = rowstride;
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return TRUE;
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}
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#elif defined(USE_GDKPIXBUF)
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2008-04-25 09:37:36 -04:00
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gboolean
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cogl: improves header and coding style consistency
We've had complaints that our Cogl code/headers are a bit "special" so
this is a first pass at tidying things up by giving them some
consistency. These changes are all consistent with how new code in Cogl
is being written, but the style isn't consistently applied across all
code yet.
There are two parts to this patch; but since each one required a large
amount of effort to maintain tidy indenting it made sense to combine the
changes to reduce the time spent re indenting the same lines.
The first change is to use a consistent style for declaring function
prototypes in headers. Cogl headers now consistently use this style for
prototypes:
return_type
cogl_function_name (CoglType arg0,
CoglType arg1);
Not everyone likes this style, but it seems that most of the currently
active Cogl developers agree on it.
The second change is to constrain the use of redundant glib data types
in Cogl. Uses of gint, guint, gfloat, glong, gulong and gchar have all
been replaced with int, unsigned int, float, long, unsigned long and char
respectively. When talking about pixel data; use of guchar has been
replaced with guint8, otherwise unsigned char can be used.
The glib types that we continue to use for portability are gboolean,
gint{8,16,32,64}, guint{8,16,32,64} and gsize.
The general intention is that Cogl should look palatable to the widest
range of C programmers including those outside the Gnome community so
- especially for the public API - we want to minimize the number of
foreign looking typedefs.
2010-02-09 20:57:32 -05:00
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_cogl_bitmap_get_size_from_file (const char *filename,
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int *width,
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int *height)
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2009-01-12 11:52:20 -05:00
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{
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g_return_val_if_fail (filename != NULL, FALSE);
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if (gdk_pixbuf_get_file_info (filename, width, height) != NULL)
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return TRUE;
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return FALSE;
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}
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gboolean
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_cogl_bitmap_from_file (CoglBitmap *bmp,
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cogl: improves header and coding style consistency
We've had complaints that our Cogl code/headers are a bit "special" so
this is a first pass at tidying things up by giving them some
consistency. These changes are all consistent with how new code in Cogl
is being written, but the style isn't consistently applied across all
code yet.
There are two parts to this patch; but since each one required a large
amount of effort to maintain tidy indenting it made sense to combine the
changes to reduce the time spent re indenting the same lines.
The first change is to use a consistent style for declaring function
prototypes in headers. Cogl headers now consistently use this style for
prototypes:
return_type
cogl_function_name (CoglType arg0,
CoglType arg1);
Not everyone likes this style, but it seems that most of the currently
active Cogl developers agree on it.
The second change is to constrain the use of redundant glib data types
in Cogl. Uses of gint, guint, gfloat, glong, gulong and gchar have all
been replaced with int, unsigned int, float, long, unsigned long and char
respectively. When talking about pixel data; use of guchar has been
replaced with guint8, otherwise unsigned char can be used.
The glib types that we continue to use for portability are gboolean,
gint{8,16,32,64}, guint{8,16,32,64} and gsize.
The general intention is that Cogl should look palatable to the widest
range of C programmers including those outside the Gnome community so
- especially for the public API - we want to minimize the number of
foreign looking typedefs.
2010-02-09 20:57:32 -05:00
|
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const char *filename,
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2009-01-12 11:52:20 -05:00
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GError **error)
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2008-04-25 09:37:36 -04:00
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{
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GdkPixbuf *pixbuf;
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gboolean has_alpha;
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GdkColorspace color_space;
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CoglPixelFormat pixel_format;
|
cogl: improves header and coding style consistency
We've had complaints that our Cogl code/headers are a bit "special" so
this is a first pass at tidying things up by giving them some
consistency. These changes are all consistent with how new code in Cogl
is being written, but the style isn't consistently applied across all
code yet.
There are two parts to this patch; but since each one required a large
amount of effort to maintain tidy indenting it made sense to combine the
changes to reduce the time spent re indenting the same lines.
The first change is to use a consistent style for declaring function
prototypes in headers. Cogl headers now consistently use this style for
prototypes:
return_type
cogl_function_name (CoglType arg0,
CoglType arg1);
Not everyone likes this style, but it seems that most of the currently
active Cogl developers agree on it.
The second change is to constrain the use of redundant glib data types
in Cogl. Uses of gint, guint, gfloat, glong, gulong and gchar have all
been replaced with int, unsigned int, float, long, unsigned long and char
respectively. When talking about pixel data; use of guchar has been
replaced with guint8, otherwise unsigned char can be used.
The glib types that we continue to use for portability are gboolean,
gint{8,16,32,64}, guint{8,16,32,64} and gsize.
The general intention is that Cogl should look palatable to the widest
range of C programmers including those outside the Gnome community so
- especially for the public API - we want to minimize the number of
foreign looking typedefs.
2010-02-09 20:57:32 -05:00
|
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int width;
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int height;
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int rowstride;
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int bits_per_sample;
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int n_channels;
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int last_row_size;
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guint8 *pixels;
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guint8 *out_data;
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guint8 *out;
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int r;
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2009-04-27 10:48:12 -04:00
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2008-04-25 09:37:36 -04:00
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g_return_val_if_fail (error == NULL || *error == NULL, FALSE);
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|
|
2009-01-12 11:52:20 -05:00
|
|
|
if (bmp == NULL)
|
|
|
|
return FALSE;
|
|
|
|
|
2008-04-25 09:37:36 -04:00
|
|
|
/* Load from file using GdkPixbuf */
|
|
|
|
pixbuf = gdk_pixbuf_new_from_file (filename, error);
|
2009-01-12 11:52:20 -05:00
|
|
|
if (pixbuf == NULL)
|
|
|
|
return FALSE;
|
2009-04-27 10:48:12 -04:00
|
|
|
|
2008-04-25 09:37:36 -04:00
|
|
|
/* Get pixbuf properties */
|
|
|
|
has_alpha = gdk_pixbuf_get_has_alpha (pixbuf);
|
|
|
|
color_space = gdk_pixbuf_get_colorspace (pixbuf);
|
|
|
|
width = gdk_pixbuf_get_width (pixbuf);
|
|
|
|
height = gdk_pixbuf_get_height (pixbuf);
|
|
|
|
rowstride = gdk_pixbuf_get_rowstride (pixbuf);
|
|
|
|
bits_per_sample = gdk_pixbuf_get_bits_per_sample (pixbuf);
|
|
|
|
n_channels = gdk_pixbuf_get_n_channels (pixbuf);
|
2009-04-27 10:48:12 -04:00
|
|
|
|
2008-04-25 09:37:36 -04:00
|
|
|
/* The docs say this is the right way */
|
|
|
|
last_row_size = width * ((n_channels * bits_per_sample + 7) / 8);
|
2009-04-27 10:48:12 -04:00
|
|
|
|
2008-04-25 09:37:36 -04:00
|
|
|
/* According to current docs this should be true and so
|
|
|
|
* the translation to cogl pixel format below valid */
|
|
|
|
g_assert (bits_per_sample == 8);
|
|
|
|
|
|
|
|
if (has_alpha)
|
|
|
|
g_assert (n_channels == 4);
|
|
|
|
else
|
|
|
|
g_assert (n_channels == 3);
|
2009-04-27 10:48:12 -04:00
|
|
|
|
2008-04-25 09:37:36 -04:00
|
|
|
/* Translate to cogl pixel format */
|
|
|
|
switch (color_space)
|
|
|
|
{
|
|
|
|
case GDK_COLORSPACE_RGB:
|
|
|
|
/* The only format supported by GdkPixbuf so far */
|
|
|
|
pixel_format = has_alpha ?
|
|
|
|
COGL_PIXEL_FORMAT_RGBA_8888 :
|
|
|
|
COGL_PIXEL_FORMAT_RGB_888;
|
|
|
|
break;
|
2009-04-27 10:48:12 -04:00
|
|
|
|
2008-04-25 09:37:36 -04:00
|
|
|
default:
|
|
|
|
/* Ouch, spec changed! */
|
|
|
|
g_object_unref (pixbuf);
|
|
|
|
return FALSE;
|
|
|
|
}
|
2009-04-27 10:48:12 -04:00
|
|
|
|
2008-04-25 09:37:36 -04:00
|
|
|
/* FIXME: Any way to destroy pixbuf but retain pixel data? */
|
2009-04-27 10:48:12 -04:00
|
|
|
|
2008-04-25 09:37:36 -04:00
|
|
|
pixels = gdk_pixbuf_get_pixels (pixbuf);
|
cogl: improves header and coding style consistency
We've had complaints that our Cogl code/headers are a bit "special" so
this is a first pass at tidying things up by giving them some
consistency. These changes are all consistent with how new code in Cogl
is being written, but the style isn't consistently applied across all
code yet.
There are two parts to this patch; but since each one required a large
amount of effort to maintain tidy indenting it made sense to combine the
changes to reduce the time spent re indenting the same lines.
The first change is to use a consistent style for declaring function
prototypes in headers. Cogl headers now consistently use this style for
prototypes:
return_type
cogl_function_name (CoglType arg0,
CoglType arg1);
Not everyone likes this style, but it seems that most of the currently
active Cogl developers agree on it.
The second change is to constrain the use of redundant glib data types
in Cogl. Uses of gint, guint, gfloat, glong, gulong and gchar have all
been replaced with int, unsigned int, float, long, unsigned long and char
respectively. When talking about pixel data; use of guchar has been
replaced with guint8, otherwise unsigned char can be used.
The glib types that we continue to use for portability are gboolean,
gint{8,16,32,64}, guint{8,16,32,64} and gsize.
The general intention is that Cogl should look palatable to the widest
range of C programmers including those outside the Gnome community so
- especially for the public API - we want to minimize the number of
foreign looking typedefs.
2010-02-09 20:57:32 -05:00
|
|
|
out_data = g_malloc (height * rowstride);
|
2008-04-25 09:37:36 -04:00
|
|
|
out = out_data;
|
2009-04-27 10:48:12 -04:00
|
|
|
|
2008-04-25 09:37:36 -04:00
|
|
|
/* Copy up to last row */
|
|
|
|
for (r = 0; r < height-1; ++r)
|
|
|
|
{
|
|
|
|
memcpy (out, pixels, rowstride);
|
|
|
|
pixels += rowstride;
|
|
|
|
out += rowstride;
|
|
|
|
}
|
2009-04-27 10:48:12 -04:00
|
|
|
|
2008-04-25 09:37:36 -04:00
|
|
|
/* Copy last row */
|
|
|
|
memcpy (out, pixels, last_row_size);
|
2009-04-27 10:48:12 -04:00
|
|
|
|
2008-04-25 09:37:36 -04:00
|
|
|
/* Destroy GdkPixbuf object */
|
|
|
|
g_object_unref (pixbuf);
|
2009-04-27 10:48:12 -04:00
|
|
|
|
2008-04-25 09:37:36 -04:00
|
|
|
/* Store bitmap info */
|
2008-06-06 08:53:35 -04:00
|
|
|
bmp->data = out_data; /* The stored data the same alignment constraints as a
|
|
|
|
* gdkpixbuf but stores a full rowstride in the last
|
|
|
|
* scanline
|
|
|
|
*/
|
2008-04-25 09:37:36 -04:00
|
|
|
bmp->format = pixel_format;
|
|
|
|
bmp->width = width;
|
|
|
|
bmp->height = height;
|
|
|
|
bmp->rowstride = rowstride;
|
2009-04-27 10:48:12 -04:00
|
|
|
|
2008-04-25 09:37:36 -04:00
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
#else
|
|
|
|
|
|
|
|
#include "stb_image.c"
|
|
|
|
|
2009-01-12 11:52:20 -05:00
|
|
|
gboolean
|
cogl: improves header and coding style consistency
We've had complaints that our Cogl code/headers are a bit "special" so
this is a first pass at tidying things up by giving them some
consistency. These changes are all consistent with how new code in Cogl
is being written, but the style isn't consistently applied across all
code yet.
There are two parts to this patch; but since each one required a large
amount of effort to maintain tidy indenting it made sense to combine the
changes to reduce the time spent re indenting the same lines.
The first change is to use a consistent style for declaring function
prototypes in headers. Cogl headers now consistently use this style for
prototypes:
return_type
cogl_function_name (CoglType arg0,
CoglType arg1);
Not everyone likes this style, but it seems that most of the currently
active Cogl developers agree on it.
The second change is to constrain the use of redundant glib data types
in Cogl. Uses of gint, guint, gfloat, glong, gulong and gchar have all
been replaced with int, unsigned int, float, long, unsigned long and char
respectively. When talking about pixel data; use of guchar has been
replaced with guint8, otherwise unsigned char can be used.
The glib types that we continue to use for portability are gboolean,
gint{8,16,32,64}, guint{8,16,32,64} and gsize.
The general intention is that Cogl should look palatable to the widest
range of C programmers including those outside the Gnome community so
- especially for the public API - we want to minimize the number of
foreign looking typedefs.
2010-02-09 20:57:32 -05:00
|
|
|
_cogl_bitmap_get_size_from_file (const char *filename,
|
|
|
|
int *width,
|
|
|
|
int *height)
|
2009-01-12 11:52:20 -05:00
|
|
|
{
|
|
|
|
if (width)
|
|
|
|
*width = 0;
|
|
|
|
|
|
|
|
if (height)
|
|
|
|
*height = 0;
|
|
|
|
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
2008-04-25 09:37:36 -04:00
|
|
|
gboolean
|
|
|
|
_cogl_bitmap_from_file (CoglBitmap *bmp,
|
cogl: improves header and coding style consistency
We've had complaints that our Cogl code/headers are a bit "special" so
this is a first pass at tidying things up by giving them some
consistency. These changes are all consistent with how new code in Cogl
is being written, but the style isn't consistently applied across all
code yet.
There are two parts to this patch; but since each one required a large
amount of effort to maintain tidy indenting it made sense to combine the
changes to reduce the time spent re indenting the same lines.
The first change is to use a consistent style for declaring function
prototypes in headers. Cogl headers now consistently use this style for
prototypes:
return_type
cogl_function_name (CoglType arg0,
CoglType arg1);
Not everyone likes this style, but it seems that most of the currently
active Cogl developers agree on it.
The second change is to constrain the use of redundant glib data types
in Cogl. Uses of gint, guint, gfloat, glong, gulong and gchar have all
been replaced with int, unsigned int, float, long, unsigned long and char
respectively. When talking about pixel data; use of guchar has been
replaced with guint8, otherwise unsigned char can be used.
The glib types that we continue to use for portability are gboolean,
gint{8,16,32,64}, guint{8,16,32,64} and gsize.
The general intention is that Cogl should look palatable to the widest
range of C programmers including those outside the Gnome community so
- especially for the public API - we want to minimize the number of
foreign looking typedefs.
2010-02-09 20:57:32 -05:00
|
|
|
const char *filename,
|
2008-04-25 09:37:36 -04:00
|
|
|
GError **error)
|
|
|
|
{
|
cogl: improves header and coding style consistency
We've had complaints that our Cogl code/headers are a bit "special" so
this is a first pass at tidying things up by giving them some
consistency. These changes are all consistent with how new code in Cogl
is being written, but the style isn't consistently applied across all
code yet.
There are two parts to this patch; but since each one required a large
amount of effort to maintain tidy indenting it made sense to combine the
changes to reduce the time spent re indenting the same lines.
The first change is to use a consistent style for declaring function
prototypes in headers. Cogl headers now consistently use this style for
prototypes:
return_type
cogl_function_name (CoglType arg0,
CoglType arg1);
Not everyone likes this style, but it seems that most of the currently
active Cogl developers agree on it.
The second change is to constrain the use of redundant glib data types
in Cogl. Uses of gint, guint, gfloat, glong, gulong and gchar have all
been replaced with int, unsigned int, float, long, unsigned long and char
respectively. When talking about pixel data; use of guchar has been
replaced with guint8, otherwise unsigned char can be used.
The glib types that we continue to use for portability are gboolean,
gint{8,16,32,64}, guint{8,16,32,64} and gsize.
The general intention is that Cogl should look palatable to the widest
range of C programmers including those outside the Gnome community so
- especially for the public API - we want to minimize the number of
foreign looking typedefs.
2010-02-09 20:57:32 -05:00
|
|
|
int stb_pixel_format;
|
|
|
|
int width;
|
|
|
|
int height;
|
|
|
|
guint8 *pixels;
|
2008-04-25 09:37:36 -04:00
|
|
|
|
|
|
|
g_return_val_if_fail (error == NULL || *error == NULL, FALSE);
|
|
|
|
|
2009-01-12 11:52:20 -05:00
|
|
|
if (bmp == NULL)
|
|
|
|
return FALSE;
|
2009-04-27 10:48:12 -04:00
|
|
|
|
2008-04-25 09:37:36 -04:00
|
|
|
/* Load from file using stb */
|
2009-01-12 11:52:20 -05:00
|
|
|
pixels = stbi_load (filename,
|
|
|
|
&width, &height, &stb_pixel_format,
|
|
|
|
STBI_rgb_alpha);
|
|
|
|
if (pixels == NULL)
|
|
|
|
return FALSE;
|
2009-04-27 10:48:12 -04:00
|
|
|
|
2008-04-25 09:37:36 -04:00
|
|
|
/* Store bitmap info */
|
2008-08-27 08:56:54 -04:00
|
|
|
bmp->data = g_memdup (pixels, height * width * 4);
|
2008-04-25 09:37:36 -04:00
|
|
|
bmp->format = COGL_PIXEL_FORMAT_RGBA_8888;
|
|
|
|
bmp->width = width;
|
|
|
|
bmp->height = height;
|
|
|
|
bmp->rowstride = width * 4;
|
|
|
|
|
2008-08-27 08:56:54 -04:00
|
|
|
free (pixels);
|
|
|
|
|
2008-04-25 09:37:36 -04:00
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
#endif
|