51 lines
1.2 KiB
C
51 lines
1.2 KiB
C
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/*** BEGIN file-header ***/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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/* We need to undefine this so that we will be sure to include
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* cogl-path.h instead of cogl2-path.h when we include the framebuffer
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* header. Otherwise it will include both headers and it won't
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* compile. */
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#undef COGL_ENABLE_EXPERIMENTAL_2_0_API
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#include "cogl-path-enum-types.h"
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/*** END file-header ***/
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/*** BEGIN file-production ***/
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/* enumerations from "@filename@" */
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#include "@filename@"
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/*** END file-production ***/
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/*** BEGIN value-header ***/
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GType
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@enum_name@_get_type (void)
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{
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static volatile gsize g_enum_type_id__volatile = 0;
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if (g_once_init_enter (&g_enum_type_id__volatile))
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{
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static const G@Type@Value values[] = {
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/*** END value-header ***/
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/*** BEGIN value-production ***/
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{ @VALUENAME@, "@VALUENAME@", "@valuenick@" },
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/*** END value-production ***/
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/*** BEGIN value-tail ***/
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{ 0, NULL, NULL }
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};
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GType g_enum_type_id;
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g_enum_type_id =
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g_@type@_register_static (g_intern_static_string ("@EnumName@"), values);
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g_once_init_leave (&g_enum_type_id__volatile, g_enum_type_id);
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}
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return g_enum_type_id__volatile;
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}
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/*** END value-tail ***/
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