2011-05-09 17:45:33 -04:00
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2011 Intel Corp.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Authors:
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* Emmanuele Bassi <ebassi@linux.intel.com>
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* Robert Bragg <robert@linux.intel.com>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "clutter-input-device-wayland.h"
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#include "clutter-device-manager-wayland.h"
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#include "clutter-backend.h"
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#include "wayland/clutter-backend-wayland.h"
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2013-01-29 19:49:38 -05:00
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#include "wayland/clutter-backend-wayland-priv.h"
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2011-05-09 17:45:33 -04:00
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#include "clutter-debug.h"
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#include "clutter-device-manager-private.h"
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#include "clutter-private.h"
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#include <wayland-client.h>
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2012-08-23 19:16:25 -04:00
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#include <wayland-client-protocol.h>
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2011-05-09 17:45:33 -04:00
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enum
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{
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PROP_0
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};
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G_DEFINE_TYPE (ClutterDeviceManagerWayland,
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_clutter_device_manager_wayland,
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CLUTTER_TYPE_DEVICE_MANAGER);
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static void
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clutter_device_manager_wayland_add_device (ClutterDeviceManager *manager,
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ClutterInputDevice *device)
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{
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ClutterDeviceManagerWayland *manager_wayland =
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CLUTTER_DEVICE_MANAGER_WAYLAND (manager);
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ClutterInputDeviceType device_type;
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gboolean is_pointer, is_keyboard;
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device_type = clutter_input_device_get_device_type (device);
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is_pointer = (device_type == CLUTTER_POINTER_DEVICE) ? TRUE : FALSE;
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is_keyboard = (device_type == CLUTTER_KEYBOARD_DEVICE) ? TRUE : FALSE;
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manager_wayland->devices = g_slist_prepend (manager_wayland->devices, device);
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if (is_pointer && manager_wayland->core_pointer == NULL)
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manager_wayland->core_pointer = device;
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if (is_keyboard && manager_wayland->core_keyboard == NULL)
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manager_wayland->core_keyboard = device;
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}
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static void
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clutter_device_manager_wayland_remove_device (ClutterDeviceManager *manager,
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ClutterInputDevice *device)
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{
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ClutterDeviceManagerWayland *manager_wayland = CLUTTER_DEVICE_MANAGER_WAYLAND (manager);
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manager_wayland->devices = g_slist_remove (manager_wayland->devices, device);
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}
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static const GSList *
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clutter_device_manager_wayland_get_devices (ClutterDeviceManager *manager)
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{
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return CLUTTER_DEVICE_MANAGER_WAYLAND (manager)->devices;
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}
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static ClutterInputDevice *
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clutter_device_manager_wayland_get_core_device (ClutterDeviceManager *manager,
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ClutterInputDeviceType type)
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{
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ClutterDeviceManagerWayland *manager_wayland;
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manager_wayland = CLUTTER_DEVICE_MANAGER_WAYLAND (manager);
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switch (type)
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{
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case CLUTTER_POINTER_DEVICE:
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return manager_wayland->core_pointer;
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case CLUTTER_KEYBOARD_DEVICE:
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return manager_wayland->core_keyboard;
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case CLUTTER_EXTENSION_DEVICE:
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default:
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return NULL;
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}
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return NULL;
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}
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static ClutterInputDevice *
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clutter_device_manager_wayland_get_device (ClutterDeviceManager *manager,
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gint id)
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{
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ClutterDeviceManagerWayland *manager_wayland =
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CLUTTER_DEVICE_MANAGER_WAYLAND (manager);
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GSList *l;
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for (l = manager_wayland->devices; l != NULL; l = l->next)
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{
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ClutterInputDevice *device = l->data;
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if (clutter_input_device_get_device_id (device) == id)
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return device;
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}
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return NULL;
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}
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static void
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_clutter_device_manager_wayland_class_init (ClutterDeviceManagerWaylandClass *klass)
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{
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ClutterDeviceManagerClass *manager_class;
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manager_class = CLUTTER_DEVICE_MANAGER_CLASS (klass);
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manager_class->add_device = clutter_device_manager_wayland_add_device;
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manager_class->remove_device = clutter_device_manager_wayland_remove_device;
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manager_class->get_devices = clutter_device_manager_wayland_get_devices;
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manager_class->get_core_device = clutter_device_manager_wayland_get_core_device;
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manager_class->get_device = clutter_device_manager_wayland_get_device;
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}
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static void
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_clutter_device_manager_wayland_init (ClutterDeviceManagerWayland *self)
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{
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}
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void
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_clutter_device_manager_wayland_add_input_group (ClutterDeviceManager *manager,
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uint32_t id)
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{
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ClutterBackend *backend = _clutter_device_manager_get_backend (manager);
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ClutterBackendWayland *backend_wayland = CLUTTER_BACKEND_WAYLAND (backend);
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ClutterInputDeviceWayland *device;
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device = g_object_new (CLUTTER_TYPE_INPUT_DEVICE_WAYLAND,
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"id", id,
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"device-type", CLUTTER_POINTER_DEVICE,
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"name", "wayland device",
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"enabled", TRUE,
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NULL);
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device->input_device =
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2012-10-12 13:54:25 -04:00
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wl_registry_bind (backend_wayland->wayland_registry, id,
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&wl_seat_interface, 1);
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2012-08-23 19:16:25 -04:00
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wl_seat_add_listener (device->input_device,
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&_clutter_seat_wayland_listener,
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device);
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wl_seat_set_user_data (device->input_device, device);
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2011-05-09 17:45:33 -04:00
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_clutter_device_manager_add_device (manager, CLUTTER_INPUT_DEVICE (device));
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}
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ClutterDeviceManager *
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_clutter_device_manager_wayland_new (ClutterBackend *backend)
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{
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return g_object_new (CLUTTER_TYPE_DEVICE_MANAGER_WAYLAND,
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"backend", backend,
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NULL);
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}
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void
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_clutter_events_wayland_init (ClutterBackend *backend)
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{
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ClutterBackendWayland *backend_wayland = CLUTTER_BACKEND_WAYLAND (backend);
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/* XXX: We actually create the wayland device manager in the backend
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* post_parse vfunc because that's the point where we connect to a compositor
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* and that's also the point where we will be notified of input devices so we
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* need the device-manager to exist early on.
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*
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* To be consistent with other clutter backends though we only associate the
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* device manager with the backend when _clutter_events_wayland_init() is
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* called in _clutter_backend_init_events(). This should still allow the
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* runtime selection of an alternative input backend if desired and in that
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* case the wayland device manager will be benign.
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*
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* FIXME: At some point we could perhaps collapse the
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* _clutter_backend_post_parse(), and _clutter_backend_init_events()
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* functions into one called something like _clutter_backend_init() which
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* would allow the real backend to manage the precise order of
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* initialization.
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*/
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backend->device_manager = g_object_ref (backend_wayland->device_manager);
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}
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void
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_clutter_events_wayland_uninit (ClutterBackend *backend)
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{
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g_object_unref (backend->device_manager);
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backend->device_manager = NULL;
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}
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