mutter/cogl/cogl-closure-list-private.h

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/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2012,2013 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see
* <http://www.gnu.org/licenses/>.
*
*/
#ifndef _COGL_CLOSURE_LIST_PRIVATE_H_
#define _COGL_CLOSURE_LIST_PRIVATE_H_
#include "cogl-object.h"
#include "cogl-queue.h"
/*
* This implements a list of callbacks that can be used a bit like
* signals in GObject, but that don't have any marshalling overhead.
*
* The idea is that any Cogl code that wants to provide a callback
* point will provide api to add a callback for that particular point.
* The function can take a function pointer with the correct
* signature. Internally the Cogl code can use _cogl_closure_list_add,
* _cogl_closure_disconnect and _cogl_closure_list_disconnect_all
*
* In the future we could consider exposing the CoglClosure type which
* would allow applications to use _cogl_closure_disconnect() directly
* so we don't need to expose new disconnect apis for each callback
* point.
*/
typedef struct _CoglClosure CoglClosure;
COGL_LIST_HEAD (CoglClosureList, CoglClosure);
struct _CoglClosure
{
COGL_LIST_ENTRY (CoglClosure) list_node;
void *function;
void *user_data;
CoglUserDataDestroyCallback destroy_cb;
};
/*
* _cogl_closure_disconnect:
* @closure: A closure connected to a Cogl closure list
*
* Removes the given closure from the callback list it is connected to
* and destroys it. If the closure was created with a destroy function
* then it will be invoked. */
void
_cogl_closure_disconnect (CoglClosure *closure);
void
_cogl_closure_list_disconnect_all (CoglClosureList *list);
CoglClosure *
_cogl_closure_list_add (CoglClosureList *list,
void *function,
void *user_data,
CoglUserDataDestroyCallback destroy_cb);
/*
* _cogl_closure_list_invoke:
* @list: A pointer to a CoglList containing CoglClosures
* @cb_type: The name of a typedef for the closure callback function signature
* @...: The the arguments to pass to the callback
*
* A convenience macro to invoke a closure list with a variable number
* of arguments that will be passed to the closure callback functions.
*
* Note that the arguments will be evaluated multiple times so it is
* not safe to pass expressions that have side-effects.
*
* Note also that this function ignores the return value from the
* callbacks. If you want to handle the return value you should
* manually iterate the list and invoke the callbacks yourself.
*/
#define _cogl_closure_list_invoke(list, cb_type, ...) \
G_STMT_START { \
CoglClosure *_c, *_tmp; \
\
COGL_LIST_FOREACH_SAFE (_c, (list), list_node, _tmp) \
{ \
cb_type _cb = _c->function; \
_cb (__VA_ARGS__, _c->user_data); \
} \
} G_STMT_END
#define _cogl_closure_list_invoke_no_args(list) \
G_STMT_START { \
CoglClosure *_c, *_tmp; \
\
COGL_LIST_FOREACH_SAFE (_c, (list), list_node, _tmp) \
{ \
void (*_cb)(void *) = _c->function; \
_cb (_c->user_data); \
} \
} G_STMT_END
#endif /* _COGL_CLOSURE_LIST_PRIVATE_H_ */