2010-04-14 14:41:08 -04:00
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/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2007,2008,2009,2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <string.h>
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#include <math.h>
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#include <glib.h>
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#include "cogl.h"
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#include "cogl-clip-stack.h"
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#include "cogl-clip-state.h"
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#include "cogl-context.h"
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#include "cogl-internal.h"
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#include "cogl-framebuffer-private.h"
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#include "cogl-journal-private.h"
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#include "cogl-util.h"
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2010-04-22 08:48:49 -04:00
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#include "cogl-matrix-private.h"
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2010-04-14 14:41:08 -04:00
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void
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cogl_clip_push_window_rectangle (int x_offset,
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int y_offset,
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int width,
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int height)
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{
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2010-07-07 09:41:54 -04:00
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CoglFramebuffer *framebuffer;
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2010-04-14 14:41:08 -04:00
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CoglClipState *clip_state;
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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framebuffer = _cogl_get_framebuffer ();
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clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
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2010-11-01 15:52:45 -04:00
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clip_state->stacks->data =
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_cogl_clip_stack_push_window_rectangle (clip_state->stacks->data,
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x_offset, y_offset,
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width, height);
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2010-04-14 14:41:08 -04:00
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}
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/* XXX: This is deprecated API */
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void
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cogl_clip_push_window_rect (float x_offset,
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float y_offset,
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float width,
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float height)
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{
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cogl_clip_push_window_rectangle (x_offset, y_offset, width, height);
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}
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/* Try to push a rectangle given in object coordinates as a rectangle in window
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* coordinates instead of object coordinates */
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2010-05-27 08:28:43 -04:00
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static gboolean
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try_pushing_rect_as_window_rect (float x_1,
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float y_1,
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float x_2,
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float y_2)
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{
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CoglMatrix matrix;
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CoglMatrix matrix_p;
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float v[4];
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cogl_get_modelview_matrix (&matrix);
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/* If the modelview meets these constraints then a transformed rectangle
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* should still be a rectangle when it reaches screen coordinates.
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*
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* FIXME: we are are making certain assumptions about the projection
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* matrix a.t.m and should really be looking at the combined modelview
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* and projection matrix.
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* FIXME: we don't consider rotations that are a multiple of 90 degrees
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* which could be quite common.
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*/
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if (matrix.xy != 0 || matrix.xz != 0 ||
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matrix.yx != 0 || matrix.yz != 0 ||
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matrix.zx != 0 || matrix.zy != 0)
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return FALSE;
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cogl_get_projection_matrix (&matrix_p);
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cogl_get_viewport (v);
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2010-04-22 08:48:49 -04:00
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_cogl_transform_point (&matrix, &matrix_p, v, &x_1, &y_1);
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_cogl_transform_point (&matrix, &matrix_p, v, &x_2, &y_2);
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2010-04-14 14:41:08 -04:00
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/* Consider that the modelview matrix may flip the rectangle
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* along the x or y axis... */
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#define SWAP(A,B) do { float tmp = B; B = A; A = tmp; } while (0)
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if (x_1 > x_2)
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SWAP (x_1, x_2);
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if (y_1 > y_2)
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SWAP (y_1, y_2);
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#undef SWAP
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cogl_clip_push_window_rectangle (COGL_UTIL_NEARBYINT (x_1),
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COGL_UTIL_NEARBYINT (y_1),
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COGL_UTIL_NEARBYINT (x_2 - x_1),
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COGL_UTIL_NEARBYINT (y_2 - y_1));
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return TRUE;
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}
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void
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cogl_clip_push_rectangle (float x_1,
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float y_1,
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float x_2,
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float y_2)
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{
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2010-07-07 09:41:54 -04:00
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CoglFramebuffer *framebuffer;
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2010-04-14 14:41:08 -04:00
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CoglClipState *clip_state;
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CoglMatrix modelview_matrix;
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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/* Try and catch window space rectangles so we can redirect to
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* cogl_clip_push_window_rect which will use scissoring. */
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if (try_pushing_rect_as_window_rect (x_1, y_1, x_2, y_2))
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return;
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framebuffer = _cogl_get_framebuffer ();
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clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
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cogl_get_modelview_matrix (&modelview_matrix);
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2010-11-01 15:52:45 -04:00
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clip_state->stacks->data =
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_cogl_clip_stack_push_rectangle (clip_state->stacks->data,
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x_1, y_1, x_2, y_2,
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&modelview_matrix);
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2010-04-14 14:41:08 -04:00
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}
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/* XXX: Deprecated API */
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void
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cogl_clip_push (float x_offset,
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float y_offset,
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float width,
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float height)
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{
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cogl_clip_push_rectangle (x_offset,
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y_offset,
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x_offset + width,
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y_offset + height);
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}
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void
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cogl_clip_push_from_path_preserve (void)
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{
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CoglFramebuffer *framebuffer;
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2010-04-14 14:41:08 -04:00
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CoglClipState *clip_state;
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CoglMatrix modelview_matrix;
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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framebuffer = _cogl_get_framebuffer ();
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clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
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cogl_get_modelview_matrix (&modelview_matrix);
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2010-11-01 15:52:45 -04:00
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clip_state->stacks->data =
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2010-11-03 20:27:47 -04:00
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_cogl_clip_stack_push_from_path (clip_state->stacks->data,
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ctx->current_path,
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2010-11-01 15:52:45 -04:00
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&modelview_matrix);
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2010-04-14 14:41:08 -04:00
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}
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void
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cogl_clip_push_from_path (void)
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{
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2010-11-03 20:27:47 -04:00
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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2010-04-14 14:41:08 -04:00
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cogl_clip_push_from_path_preserve ();
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2010-11-03 20:27:47 -04:00
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cogl_object_unref (ctx->current_path);
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ctx->current_path = cogl2_path_new ();
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2010-04-14 14:41:08 -04:00
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}
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static void
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_cogl_clip_pop_real (CoglClipState *clip_state)
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{
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clip_state->stacks->data = _cogl_clip_stack_pop (clip_state->stacks->data);
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2010-04-14 14:41:08 -04:00
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}
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void
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cogl_clip_pop (void)
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{
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CoglFramebuffer *framebuffer;
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2010-04-14 14:41:08 -04:00
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CoglClipState *clip_state;
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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framebuffer = _cogl_get_framebuffer ();
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clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
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_cogl_clip_pop_real (clip_state);
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}
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void
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_cogl_clip_state_flush (CoglClipState *clip_state)
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{
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2010-11-02 10:28:12 -04:00
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/* Flush the topmost stack. The clip stack code will bail out early
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if this is already flushed */
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_cogl_clip_stack_flush (clip_state->stacks->data);
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2010-04-14 14:41:08 -04:00
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}
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/* XXX: This should never have been made public API! */
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void
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cogl_clip_ensure (void)
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{
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CoglClipState *clip_state;
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clip_state = _cogl_framebuffer_get_clip_state (_cogl_get_framebuffer ());
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2010-11-02 13:15:06 -04:00
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/* Flushing the clip state doesn't cause the journal to be
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flushed. This function may be being called by an external
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application however so it makes sense to flush the journal
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here */
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_cogl_journal_flush ();
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2010-04-14 14:41:08 -04:00
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_cogl_clip_state_flush (clip_state);
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}
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static void
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_cogl_clip_stack_save_real (CoglClipState *clip_state)
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{
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2010-11-01 15:52:45 -04:00
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clip_state->stacks = g_slist_prepend (clip_state->stacks, NULL);
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2010-04-14 14:41:08 -04:00
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}
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void
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cogl_clip_stack_save (void)
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{
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2010-07-07 09:41:54 -04:00
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CoglFramebuffer *framebuffer;
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2010-04-14 14:41:08 -04:00
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CoglClipState *clip_state;
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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framebuffer = _cogl_get_framebuffer ();
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clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
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_cogl_clip_stack_save_real (clip_state);
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}
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static void
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_cogl_clip_stack_restore_real (CoglClipState *clip_state)
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{
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2010-04-15 05:27:43 -04:00
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CoglHandle stack;
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2010-04-14 14:41:08 -04:00
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g_return_if_fail (clip_state->stacks != NULL);
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stack = clip_state->stacks->data;
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2010-11-01 15:52:45 -04:00
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_cogl_clip_stack_unref (stack);
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2010-04-14 14:41:08 -04:00
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/* Revert to an old stack */
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clip_state->stacks = g_slist_delete_link (clip_state->stacks,
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clip_state->stacks);
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}
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void
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cogl_clip_stack_restore (void)
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{
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2010-07-07 09:41:54 -04:00
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CoglFramebuffer *framebuffer;
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2010-04-14 14:41:08 -04:00
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CoglClipState *clip_state;
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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framebuffer = _cogl_get_framebuffer ();
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clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
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_cogl_clip_stack_restore_real (clip_state);
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}
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void
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_cogl_clip_state_init (CoglClipState *clip_state)
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{
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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clip_state->stacks = NULL;
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/* Add an intial stack */
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_cogl_clip_stack_save_real (clip_state);
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}
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void
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_cogl_clip_state_destroy (CoglClipState *clip_state)
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{
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/* Destroy all of the stacks */
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while (clip_state->stacks)
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_cogl_clip_stack_restore_real (clip_state);
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}
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2010-11-01 15:52:45 -04:00
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CoglClipStack *
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_cogl_get_clip_stack (void)
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{
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2010-07-07 09:41:54 -04:00
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CoglFramebuffer *framebuffer;
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2010-04-15 05:58:28 -04:00
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CoglClipState *clip_state;
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_COGL_GET_CONTEXT (ctx, COGL_INVALID_HANDLE);
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framebuffer = _cogl_get_framebuffer ();
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clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
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return clip_state->stacks->data;
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}
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void
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2010-11-01 15:52:45 -04:00
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_cogl_set_clip_stack (CoglClipStack *stack)
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2010-04-15 05:58:28 -04:00
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{
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2010-07-07 09:41:54 -04:00
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CoglFramebuffer *framebuffer;
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2010-04-15 05:58:28 -04:00
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CoglClipState *clip_state;
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_COGL_GET_CONTEXT (ctx, NO_RETVAL);
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framebuffer = _cogl_get_framebuffer ();
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clip_state = _cogl_framebuffer_get_clip_state (framebuffer);
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/* Replace the top of the stack of stacks */
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2010-11-01 15:52:45 -04:00
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_cogl_clip_stack_ref (stack);
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_cogl_clip_stack_unref (clip_state->stacks->data);
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clip_state->stacks->data = stack;
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2010-04-15 05:58:28 -04:00
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}
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