mutter/clutter/cogl/Makefile.am

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SUBDIRS = common $(CLUTTER_COGL)
BUILT_SOURCES = cogl.h
EXTRA_DIST = cogl.h.in cogl.pc.in
DIST_SUBDIRS = common gl gles
pc_files = \
cogl-$(CLUTTER_COGL)-$(CLUTTER_API_VERSION).pc \
cogl-$(CLUTTER_API_VERSION).pc
cogl-$(CLUTTER_API_VERSION).pc: cogl.pc
$(QUIET_GEN)cp -f $< $(@F)
cogl-$(CLUTTER_COGL)-$(CLUTTER_API_VERSION).pc: cogl.pc
$(QUIET_GEN)cp -f $< $(@F)
pkgconfigdir = $(libdir)/pkgconfig
pkgconfig_DATA = $(pc_files)
CLEANFILES = $(pc_files)
AM_CPPFLAGS = $(CLUTTER_CFLAGS) $(CLUTTER_DEBUG_CFLAGS) $(MAINTAINER_CFLAGS)
if HAVE_INTROSPECTION
cogl_headers = \
$(top_srcdir)/clutter/cogl/cogl-bitmap.h \
$(top_srcdir)/clutter/cogl/cogl-color.h \
$(top_srcdir)/clutter/cogl/cogl-debug.h \
$(top_srcdir)/clutter/cogl/cogl-fixed.h \
$(top_srcdir)/clutter/cogl/cogl-material.h \
$(top_srcdir)/clutter/cogl/cogl-matrix.h \
$(top_srcdir)/clutter/cogl/cogl-offscreen.h \
$(top_srcdir)/clutter/cogl/cogl-path.h \
$(top_srcdir)/clutter/cogl/cogl-shader.h \
$(top_srcdir)/clutter/cogl/cogl-texture.h \
$(top_srcdir)/clutter/cogl/cogl-types.h \
$(top_srcdir)/clutter/cogl/cogl-vertex-buffer.h
Cogl-@CLUTTER_API_VERSION@.gir: $(INTROSPECTION_SCANNER) $(CLUTTER_COGL)/libclutter-cogl.la
$(QUIET_GEN)$(INTROSPECTION_SCANNER) -v \
--namespace Cogl --nsversion=@CLUTTER_API_VERSION@ \
-I$(top_srcdir)/clutter/cogl \
-I$(top_srcdir)/clutter/cogl/common \
-I$(top_srcdir)/clutter/cogl/@CLUTTER_COGL@ \
-I$(top_builddir)/clutter \
-DCLUTTER_COMPILATION \
--include=GL-1.0 \
--include=GObject-2.0 \
--library=clutter-@CLUTTER_FLAVOUR@-@CLUTTER_API_VERSION@ \
--libtool="$(top_builddir)/doltlibtool" \
--pkg gobject-2.0 \
--output $@ \
$(top_builddir)/clutter/cogl/cogl-defines-@CLUTTER_COGL@.h \
$(top_builddir)/clutter/cogl/cogl.h \
$(cogl_headers)
BUILT_GIRSOURCES = Cogl-@CLUTTER_API_VERSION@.gir
girdir = $(datadir)/gir-1.0
gir_DATA = $(BUILT_GIRSOURCES)
#typelibsdir = $(libdir)/girepository-1.0
#typelibs_DATA = Cogl-@CLUTTER_API_VERSION@.typelib
#%.typelib: %.gir $(INTROSPECTION_COMPILER)
# $(QUIET_GEN)$(DEBUG) $(INTROSPECTION_COMPILER) \
# --includedir=$(top_builddir)/clutter \
# --includedir=$(top_srcdir)/clutter \
# --includedir=$(srcdir) \
# --includedir=. \
# $(INTROSPECTION_COMPILER_OPTS) \
# $< -o $(@F)
CLEANFILES += $(BUILT_GIRSOURCES) #$(typelibs_DATA)
endif