2008-03-25 15:42:50 +00:00
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/* Clutter.
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* An OpenGL based 'interactive canvas' library.
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* Authored By Matthew Allum <mallum@openedhand.com>
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* Copyright (C) 2006-2007 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "clutter-backend-win32.h"
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#include "clutter-stage-win32.h"
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#include "clutter-win32.h"
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2008-04-13 08:43:32 +00:00
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#include "../clutter-stage-window.h"
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2008-03-25 15:42:50 +00:00
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#include "../clutter-main.h"
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#include "../clutter-feature.h"
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#include "../clutter-color.h"
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#include "../clutter-util.h"
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#include "../clutter-event.h"
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#include "../clutter-enum-types.h"
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#include "../clutter-private.h"
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#include "../clutter-debug.h"
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#include "../clutter-units.h"
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2008-04-13 08:43:32 +00:00
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#include "../clutter-shader.h"
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2008-03-30 16:51:01 +00:00
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#include "../clutter-stage.h"
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2008-03-25 15:42:50 +00:00
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2008-04-25 13:37:36 +00:00
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#include "cogl/cogl.h"
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2008-03-25 15:42:50 +00:00
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#include <windows.h>
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2008-04-13 08:43:32 +00:00
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static void clutter_stage_window_iface_init (ClutterStageWindowIface *iface);
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2009-10-26 15:28:36 +00:00
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2008-04-13 08:43:32 +00:00
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G_DEFINE_TYPE_WITH_CODE (ClutterStageWin32,
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clutter_stage_win32,
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2009-10-26 15:28:36 +00:00
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G_TYPE_OBJECT,
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2008-04-13 08:43:32 +00:00
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G_IMPLEMENT_INTERFACE
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(CLUTTER_TYPE_STAGE_WINDOW,
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clutter_stage_window_iface_init));
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2008-03-25 15:42:50 +00:00
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static void
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2009-10-26 15:28:36 +00:00
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clutter_stage_win32_show (ClutterStageWindow *stage_window,
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gboolean do_raise)
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2008-03-25 15:42:50 +00:00
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{
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2009-10-26 15:28:36 +00:00
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ClutterStageWin32 *stage_win32 = CLUTTER_STAGE_WIN32 (stage_window);
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2008-03-25 15:42:50 +00:00
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if (stage_win32->hwnd)
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2009-10-26 15:28:36 +00:00
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{
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ShowWindow (stage_win32->hwnd, do_raise ? SW_SHOW : SW_SHOWNA);
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2008-03-25 15:42:50 +00:00
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2009-10-26 15:28:36 +00:00
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clutter_stage_ensure_viewport (CLUTTER_STAGE (stage_win32->wrapper));
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clutter_actor_map (CLUTTER_ACTOR (stage_win32->wrapper));
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}
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2008-03-25 15:42:50 +00:00
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}
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static void
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2009-10-26 15:28:36 +00:00
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clutter_stage_win32_hide (ClutterStageWindow *stage_window)
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2008-03-25 15:42:50 +00:00
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{
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2009-10-26 15:28:36 +00:00
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ClutterStageWin32 *stage_win32 = CLUTTER_STAGE_WIN32 (stage_window);
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2008-06-12 12:12:25 +00:00
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2009-10-26 15:28:36 +00:00
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if (stage_win32->hwnd)
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{
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clutter_actor_unmap (CLUTTER_ACTOR (stage_win32->wrapper));
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ShowWindow (stage_win32->hwnd, SW_HIDE);
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}
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2008-06-12 12:12:25 +00:00
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}
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static void
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2009-10-26 15:28:36 +00:00
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clutter_stage_win32_get_geometry (ClutterStageWindow *stage_window,
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ClutterGeometry *geometry)
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2008-06-12 12:12:25 +00:00
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{
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2009-10-26 15:28:36 +00:00
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ClutterStageWin32 *stage_win32 = CLUTTER_STAGE_WIN32 (stage_window);
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2008-06-12 12:12:25 +00:00
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if ((stage_win32->state & CLUTTER_STAGE_STATE_FULLSCREEN))
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2009-10-26 15:28:36 +00:00
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{
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geometry->width = (stage_win32->fullscreen_rect.right
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- stage_win32->fullscreen_rect.left);
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geometry->height = (stage_win32->fullscreen_rect.bottom
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- stage_win32->fullscreen_rect.top);
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return;
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}
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2008-06-12 12:12:25 +00:00
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2009-10-26 15:28:36 +00:00
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geometry->width = stage_win32->win_width;
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geometry->height = stage_win32->win_height;
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2008-03-25 15:42:50 +00:00
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}
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static void
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get_fullscreen_rect (ClutterStageWin32 *stage_win32)
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{
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HMONITOR monitor;
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MONITORINFO monitor_info;
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/* If we already have a window then try to use the same monitor that
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is already on */
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if (stage_win32->hwnd)
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monitor = MonitorFromWindow (stage_win32->hwnd, MONITOR_DEFAULTTONEAREST);
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else
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{
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/* Otherwise just guess that they will want the monitor where
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the cursor is */
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POINT cursor;
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GetCursorPos (&cursor);
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monitor = MonitorFromPoint (cursor, MONITOR_DEFAULTTONEAREST);
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}
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monitor_info.cbSize = sizeof (monitor_info);
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GetMonitorInfoW (monitor, &monitor_info);
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stage_win32->fullscreen_rect = monitor_info.rcMonitor;
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}
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static void
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get_full_window_size (ClutterStageWin32 *stage_win32,
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int width_in, int height_in,
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int *width_out, int *height_out)
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{
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gboolean resizable
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2008-04-13 08:43:32 +00:00
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= clutter_stage_get_user_resizable (stage_win32->wrapper);
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2008-03-25 15:42:50 +00:00
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/* The window size passed to CreateWindow includes the window
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decorations */
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*width_out = width_in + GetSystemMetrics (resizable ? SM_CXSIZEFRAME
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: SM_CXFIXEDFRAME) * 2;
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*height_out = height_in + GetSystemMetrics (resizable ? SM_CYSIZEFRAME
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: SM_CYFIXEDFRAME) * 2
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+ GetSystemMetrics (SM_CYCAPTION);
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}
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void
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_clutter_stage_win32_get_min_max_info (ClutterStageWin32 *stage_win32,
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MINMAXINFO *min_max_info)
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{
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/* If the window isn't resizable then set the max and min size to
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the current size */
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2008-04-13 08:43:32 +00:00
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if (!clutter_stage_get_user_resizable (CLUTTER_STAGE (stage_win32->wrapper)))
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2008-03-25 15:42:50 +00:00
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{
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int full_width, full_height;
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get_full_window_size (stage_win32,
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stage_win32->win_width, stage_win32->win_height,
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&full_width, &full_height);
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min_max_info->ptMaxTrackSize.x = full_width;
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min_max_info->ptMinTrackSize.x = full_width;
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min_max_info->ptMaxTrackSize.y = full_height;
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min_max_info->ptMinTrackSize.y = full_height;
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}
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}
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static void
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2009-10-26 15:28:36 +00:00
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clutter_stage_win32_resize (ClutterStageWindow *stage_window,
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gint width,
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gint height)
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2008-03-25 15:42:50 +00:00
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{
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2009-10-26 15:28:36 +00:00
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ClutterStageWin32 *stage_win32 = CLUTTER_STAGE_WIN32 (stage_window);
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gboolean resize;
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2008-03-25 15:42:50 +00:00
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2009-10-26 15:28:36 +00:00
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resize = clutter_stage_get_user_resizable (stage_win32->wrapper);
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2008-03-25 15:42:50 +00:00
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2009-10-26 15:28:36 +00:00
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if (width != stage_win32->win_width || height != stage_win32->win_height)
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2008-03-25 15:42:50 +00:00
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{
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2008-06-12 12:12:25 +00:00
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/* Ignore size requests if we are in full screen mode */
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if ((stage_win32->state & CLUTTER_STAGE_STATE_FULLSCREEN) == 0)
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2009-10-26 15:28:36 +00:00
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{
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stage_win32->win_width = width;
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stage_win32->win_height = height;
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if (stage_win32->hwnd != NULL && !stage_win32->is_foreign_win)
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{
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int full_width, full_height;
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get_full_window_size (stage_win32,
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width, height,
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&full_width, &full_height);
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SetWindowPos (stage_win32->hwnd, NULL,
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0, 0,
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full_width, full_height,
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SWP_NOZORDER | SWP_NOMOVE);
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}
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}
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2008-03-25 15:42:50 +00:00
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2008-04-13 08:43:32 +00:00
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CLUTTER_SET_PRIVATE_FLAGS (stage_win32->wrapper,
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2009-10-26 15:28:36 +00:00
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CLUTTER_ACTOR_SYNC_MATRICES);
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2008-03-25 15:42:50 +00:00
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}
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}
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static void
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2008-04-13 08:43:32 +00:00
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clutter_stage_win32_set_title (ClutterStageWindow *stage_window,
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const gchar *title)
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2008-03-25 15:42:50 +00:00
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{
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2008-04-13 08:43:32 +00:00
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ClutterStageWin32 *stage_win32 = CLUTTER_STAGE_WIN32 (stage_window);
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2008-03-25 15:42:50 +00:00
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/* Empty window titles not allowed, so set it to just a period. */
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if (title == NULL || !title[0])
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title = ".";
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2009-10-26 15:28:36 +00:00
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if (stage_win32->wtitle != NULL)
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g_free (stage_win32->wtitle);
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stage_win32->wtitle = g_utf8_to_utf16 (title, -1, NULL, NULL, NULL);
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/* If the window is not yet created, the title will be set during the
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window creation */
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if (stage_win32->hwnd != NULL)
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SetWindowTextW (stage_win32->hwnd, stage_win32->wtitle);
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}
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static void
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clutter_stage_win32_set_cursor_visible (ClutterStageWindow *stage_window,
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gboolean cursor_visible)
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{
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ClutterStageWin32 *stage_win32 = CLUTTER_STAGE_WIN32 (stage_window);
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if (stage_win32->is_cursor_visible != cursor_visible &&
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stage_win32->tracking_mouse)
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ShowCursor (cursor_visible);
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stage_win32->is_cursor_visible = cursor_visible;
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2008-03-25 15:42:50 +00:00
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}
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static LONG
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get_window_style (ClutterStageWin32 *stage_win32)
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{
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2008-04-13 08:43:32 +00:00
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ClutterStage *wrapper = stage_win32->wrapper;
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2008-03-25 15:42:50 +00:00
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/* Fullscreen mode shouldn't have any borders */
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if ((stage_win32->state & CLUTTER_STAGE_STATE_FULLSCREEN))
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return WS_POPUP;
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/* Otherwise it's an overlapped window but if it isn't resizable
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then it shouldn't have a thick frame */
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2008-04-13 08:43:32 +00:00
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else if (clutter_stage_get_user_resizable (wrapper))
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2008-03-25 15:42:50 +00:00
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return WS_OVERLAPPEDWINDOW;
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else
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2008-09-16 16:00:31 +00:00
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return WS_OVERLAPPEDWINDOW & ~WS_THICKFRAME & ~WS_MAXIMIZEBOX;
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2008-03-25 15:42:50 +00:00
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}
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static void
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2008-04-13 08:43:32 +00:00
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clutter_stage_win32_set_user_resize (ClutterStageWindow *stage_window,
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gboolean value)
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2008-03-25 15:42:50 +00:00
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{
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2008-04-13 08:43:32 +00:00
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HWND hwnd = CLUTTER_STAGE_WIN32 (stage_window)->hwnd;
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2008-03-25 15:42:50 +00:00
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LONG old_style = GetWindowLongW (hwnd, GWL_STYLE);
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/* Update the window style but preserve the visibility */
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SetWindowLongW (hwnd, GWL_STYLE,
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2008-04-13 08:43:32 +00:00
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get_window_style (CLUTTER_STAGE_WIN32 (stage_window))
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2008-03-25 15:42:50 +00:00
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| (old_style & WS_VISIBLE));
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2008-09-16 16:00:31 +00:00
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/* Queue a redraw of the frame */
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RedrawWindow (hwnd, NULL, NULL, RDW_FRAME | RDW_INVALIDATE);
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2008-03-25 15:42:50 +00:00
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}
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2008-04-13 08:43:32 +00:00
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static ClutterActor *
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clutter_stage_win32_get_wrapper (ClutterStageWindow *stage_window)
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{
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return CLUTTER_ACTOR (CLUTTER_STAGE_WIN32 (stage_window)->wrapper);
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}
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2008-03-25 15:42:50 +00:00
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static void
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2008-04-13 08:43:32 +00:00
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clutter_stage_win32_set_fullscreen (ClutterStageWindow *stage_window,
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gboolean value)
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2008-03-25 15:42:50 +00:00
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{
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2008-04-13 08:43:32 +00:00
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ClutterStageWin32 *stage_win32 = CLUTTER_STAGE_WIN32 (stage_window);
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HWND hwnd = CLUTTER_STAGE_WIN32 (stage_window)->hwnd;
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2008-03-25 15:42:50 +00:00
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LONG old_style = GetWindowLongW (hwnd, GWL_STYLE);
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ClutterStageStateEvent event;
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if (value)
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stage_win32->state |= CLUTTER_STAGE_STATE_FULLSCREEN;
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else
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stage_win32->state &= ~CLUTTER_STAGE_STATE_FULLSCREEN;
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if (hwnd)
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{
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/* Update the window style but preserve the visibility */
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SetWindowLongW (hwnd, GWL_STYLE,
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get_window_style (stage_win32)
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| (old_style & WS_VISIBLE));
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/* Update the window size */
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if (value)
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2009-10-26 15:28:36 +00:00
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{
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get_fullscreen_rect (stage_win32);
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SetWindowPos (hwnd, HWND_TOP,
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stage_win32->fullscreen_rect.left,
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stage_win32->fullscreen_rect.top,
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stage_win32->fullscreen_rect.right
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- stage_win32->fullscreen_rect.left,
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stage_win32->fullscreen_rect.bottom
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- stage_win32->fullscreen_rect.top,
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0);
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}
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2008-03-25 15:42:50 +00:00
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else
|
2009-10-26 15:28:36 +00:00
|
|
|
{
|
|
|
|
int full_width, full_height;
|
2008-03-25 15:42:50 +00:00
|
|
|
|
2009-10-26 15:28:36 +00:00
|
|
|
get_full_window_size (stage_win32,
|
|
|
|
stage_win32->win_width,
|
|
|
|
stage_win32->win_height,
|
|
|
|
&full_width, &full_height);
|
2008-03-25 15:42:50 +00:00
|
|
|
|
2009-10-26 15:28:36 +00:00
|
|
|
SetWindowPos (stage_win32->hwnd, NULL,
|
|
|
|
0, 0,
|
|
|
|
full_width, full_height,
|
|
|
|
SWP_NOZORDER | SWP_NOMOVE);
|
|
|
|
}
|
2008-03-25 15:42:50 +00:00
|
|
|
|
2008-04-13 08:43:32 +00:00
|
|
|
CLUTTER_SET_PRIVATE_FLAGS (stage_win32->wrapper,
|
|
|
|
CLUTTER_ACTOR_SYNC_MATRICES);
|
2008-03-25 15:42:50 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/* Report the state change */
|
|
|
|
memset (&event, 0, sizeof (event));
|
|
|
|
event.type = CLUTTER_STAGE_STATE;
|
2008-04-13 08:43:32 +00:00
|
|
|
event.stage = CLUTTER_STAGE (stage_win32->wrapper);
|
2008-03-25 15:42:50 +00:00
|
|
|
event.new_state = stage_win32->state;
|
|
|
|
event.changed_mask = CLUTTER_STAGE_STATE_FULLSCREEN;
|
|
|
|
clutter_event_put ((ClutterEvent *) &event);
|
|
|
|
}
|
|
|
|
|
|
|
|
static ATOM
|
|
|
|
clutter_stage_win32_get_window_class ()
|
|
|
|
{
|
|
|
|
static ATOM klass = 0;
|
|
|
|
|
|
|
|
if (klass == 0)
|
|
|
|
{
|
|
|
|
WNDCLASSW wndclass;
|
|
|
|
memset (&wndclass, 0, sizeof (wndclass));
|
|
|
|
wndclass.style = CS_DBLCLKS | CS_HREDRAW | CS_VREDRAW;
|
|
|
|
wndclass.lpfnWndProc = _clutter_stage_win32_window_proc;
|
|
|
|
wndclass.cbWndExtra = sizeof (LONG_PTR);
|
|
|
|
wndclass.hInstance = GetModuleHandleW (NULL);
|
|
|
|
wndclass.hIcon = LoadIconW (NULL, (LPWSTR) IDI_APPLICATION);
|
|
|
|
wndclass.hCursor = LoadCursorW (NULL, (LPWSTR) IDC_ARROW);
|
|
|
|
wndclass.hbrBackground = NULL;
|
|
|
|
wndclass.lpszMenuName = NULL;
|
|
|
|
wndclass.lpszClassName = L"ClutterStageWin32";
|
|
|
|
klass = RegisterClassW (&wndclass);
|
|
|
|
}
|
|
|
|
|
|
|
|
return klass;
|
|
|
|
}
|
2009-10-26 15:28:36 +00:00
|
|
|
|
2008-06-25 12:25:43 +00:00
|
|
|
static gboolean
|
|
|
|
clutter_stage_win32_pixel_format_is_better (const PIXELFORMATDESCRIPTOR *pfa,
|
|
|
|
const PIXELFORMATDESCRIPTOR *pfb)
|
|
|
|
{
|
|
|
|
/* Always prefer a format with a stencil buffer */
|
|
|
|
if (pfa->cStencilBits == 0)
|
|
|
|
{
|
|
|
|
if (pfb->cStencilBits > 0)
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
else if (pfb->cStencilBits == 0)
|
|
|
|
return FALSE;
|
|
|
|
|
|
|
|
/* Prefer a bigger color buffer */
|
|
|
|
if (pfb->cColorBits > pfa->cColorBits)
|
|
|
|
return TRUE;
|
|
|
|
else if (pfb->cColorBits < pfa->cColorBits)
|
|
|
|
return FALSE;
|
|
|
|
|
|
|
|
/* Prefer a bigger depth buffer */
|
|
|
|
return pfb->cDepthBits > pfa->cDepthBits;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int
|
|
|
|
clutter_stage_win32_choose_pixel_format (HDC dc, PIXELFORMATDESCRIPTOR *pfd)
|
|
|
|
{
|
|
|
|
int i, num_formats, best_pf = 0;
|
|
|
|
PIXELFORMATDESCRIPTOR best_pfd;
|
|
|
|
|
|
|
|
num_formats = DescribePixelFormat (dc, 0, sizeof (best_pfd), NULL);
|
|
|
|
|
|
|
|
for (i = 1; i <= num_formats; i++)
|
|
|
|
{
|
|
|
|
memset (pfd, 0, sizeof (*pfd));
|
|
|
|
|
|
|
|
if (DescribePixelFormat (dc, i, sizeof (best_pfd), pfd)
|
|
|
|
/* Check whether this format is useable by Clutter */
|
|
|
|
&& ((pfd->dwFlags & (PFD_SUPPORT_OPENGL
|
|
|
|
| PFD_DRAW_TO_WINDOW
|
|
|
|
| PFD_DOUBLEBUFFER
|
|
|
|
| PFD_GENERIC_FORMAT))
|
|
|
|
== (PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER | PFD_DRAW_TO_WINDOW))
|
|
|
|
&& pfd->iPixelType == PFD_TYPE_RGBA
|
|
|
|
&& pfd->cColorBits >= 16 && pfd->cColorBits <= 32
|
|
|
|
&& pfd->cDepthBits >= 16 && pfd->cDepthBits <= 32
|
|
|
|
/* Check whether this is a better format than one we've
|
|
|
|
already found */
|
|
|
|
&& (best_pf == 0
|
|
|
|
|| clutter_stage_win32_pixel_format_is_better (&best_pfd, pfd)))
|
2009-10-26 15:28:36 +00:00
|
|
|
{
|
|
|
|
best_pf = i;
|
|
|
|
best_pfd = *pfd;
|
|
|
|
}
|
2008-06-25 12:25:43 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
*pfd = best_pfd;
|
|
|
|
|
|
|
|
return best_pf;
|
|
|
|
}
|
|
|
|
|
2009-10-26 15:28:36 +00:00
|
|
|
static gboolean
|
|
|
|
clutter_stage_win32_realize (ClutterStageWindow *stage_window)
|
2008-03-25 15:42:50 +00:00
|
|
|
{
|
2009-10-26 15:28:36 +00:00
|
|
|
ClutterStageWin32 *stage_win32 = CLUTTER_STAGE_WIN32 (stage_window);
|
2008-03-30 16:51:01 +00:00
|
|
|
ClutterBackendWin32 *backend_win32;
|
2008-03-25 15:42:50 +00:00
|
|
|
PIXELFORMATDESCRIPTOR pfd;
|
|
|
|
int pf;
|
|
|
|
|
|
|
|
CLUTTER_NOTE (MISC, "Realizing main stage");
|
|
|
|
|
2008-03-30 16:51:01 +00:00
|
|
|
backend_win32 = CLUTTER_BACKEND_WIN32 (clutter_get_default_backend ());
|
|
|
|
|
2008-03-25 15:42:50 +00:00
|
|
|
if (stage_win32->hwnd == NULL)
|
|
|
|
{
|
|
|
|
ATOM window_class = clutter_stage_win32_get_window_class ();
|
|
|
|
int win_xpos, win_ypos, win_width, win_height;
|
|
|
|
|
|
|
|
if (window_class == 0)
|
2009-10-26 15:28:36 +00:00
|
|
|
{
|
2008-03-25 15:42:50 +00:00
|
|
|
g_critical ("Unable to register window class");
|
2009-10-26 15:28:36 +00:00
|
|
|
goto fail;
|
|
|
|
}
|
2008-03-25 15:42:50 +00:00
|
|
|
|
|
|
|
/* If we're in fullscreen mode then use the fullscreen rect
|
2009-10-26 15:28:36 +00:00
|
|
|
instead */
|
2008-03-25 15:42:50 +00:00
|
|
|
if ((stage_win32->state & CLUTTER_STAGE_STATE_FULLSCREEN))
|
2009-10-26 15:28:36 +00:00
|
|
|
{
|
|
|
|
get_fullscreen_rect (stage_win32);
|
|
|
|
win_xpos = stage_win32->fullscreen_rect.left;
|
|
|
|
win_ypos = stage_win32->fullscreen_rect.top;
|
|
|
|
win_width = stage_win32->fullscreen_rect.right - win_xpos;
|
|
|
|
win_height = stage_win32->fullscreen_rect.left - win_ypos;
|
|
|
|
}
|
2008-03-25 15:42:50 +00:00
|
|
|
else
|
2009-10-26 15:28:36 +00:00
|
|
|
{
|
|
|
|
win_xpos = win_ypos = CW_USEDEFAULT;
|
2008-06-12 12:12:25 +00:00
|
|
|
|
2009-10-26 15:28:36 +00:00
|
|
|
get_full_window_size (stage_win32,
|
|
|
|
stage_win32->win_width,
|
|
|
|
stage_win32->win_height,
|
|
|
|
&win_width, &win_height);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (stage_win32->wtitle == NULL)
|
|
|
|
stage_win32->wtitle = g_utf8_to_utf16 (".", -1, NULL, NULL, NULL);
|
2008-03-25 15:42:50 +00:00
|
|
|
|
|
|
|
stage_win32->hwnd = CreateWindowW ((LPWSTR) MAKEINTATOM (window_class),
|
2009-10-26 15:28:36 +00:00
|
|
|
stage_win32->wtitle,
|
2008-03-25 15:42:50 +00:00
|
|
|
get_window_style (stage_win32),
|
|
|
|
win_xpos,
|
|
|
|
win_ypos,
|
|
|
|
win_width,
|
|
|
|
win_height,
|
|
|
|
NULL, NULL,
|
|
|
|
GetModuleHandle (NULL),
|
|
|
|
NULL);
|
|
|
|
|
|
|
|
if (stage_win32->hwnd == NULL)
|
2009-10-26 15:28:36 +00:00
|
|
|
{
|
|
|
|
g_critical ("Unable to create stage window");
|
|
|
|
goto fail;
|
|
|
|
}
|
2008-03-25 15:42:50 +00:00
|
|
|
|
|
|
|
/* Store a pointer to the actor in the extra bytes of the window
|
2009-10-26 15:28:36 +00:00
|
|
|
so we can quickly access it in the window procedure */
|
2008-03-25 15:42:50 +00:00
|
|
|
SetWindowLongPtrW (stage_win32->hwnd, 0, (LONG_PTR) stage_win32);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (stage_win32->client_dc)
|
|
|
|
ReleaseDC (stage_win32->hwnd, stage_win32->client_dc);
|
|
|
|
|
|
|
|
stage_win32->client_dc = GetDC (stage_win32->hwnd);
|
|
|
|
|
2008-06-25 12:25:43 +00:00
|
|
|
pf = clutter_stage_win32_choose_pixel_format (stage_win32->client_dc, &pfd);
|
|
|
|
|
|
|
|
if (pf == 0 || !SetPixelFormat (stage_win32->client_dc, pf, &pfd))
|
2008-03-25 15:42:50 +00:00
|
|
|
{
|
|
|
|
g_critical ("Unable to find suitable GL pixel format");
|
2008-05-15 22:03:22 +00:00
|
|
|
goto fail;
|
2008-03-25 15:42:50 +00:00
|
|
|
}
|
|
|
|
|
2008-03-30 16:51:01 +00:00
|
|
|
if (backend_win32->gl_context == NULL)
|
2008-03-25 15:42:50 +00:00
|
|
|
{
|
2008-03-30 16:51:01 +00:00
|
|
|
backend_win32->gl_context = wglCreateContext (stage_win32->client_dc);
|
|
|
|
|
|
|
|
if (backend_win32->gl_context == NULL)
|
2009-10-26 15:28:36 +00:00
|
|
|
{
|
|
|
|
g_critical ("Unable to create suitable GL context");
|
|
|
|
goto fail;
|
|
|
|
}
|
2008-03-25 15:42:50 +00:00
|
|
|
}
|
|
|
|
|
2009-06-06 13:55:00 +00:00
|
|
|
CLUTTER_NOTE (BACKEND, "Successfully realized stage");
|
2008-03-25 15:42:50 +00:00
|
|
|
|
2009-10-26 15:28:36 +00:00
|
|
|
return TRUE;
|
2008-05-15 22:03:22 +00:00
|
|
|
|
|
|
|
fail:
|
2009-10-26 15:28:36 +00:00
|
|
|
return FALSE;
|
2008-03-25 15:42:50 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
2009-10-26 15:28:36 +00:00
|
|
|
clutter_stage_win32_unprepare_window (ClutterStageWin32 *stage_win32)
|
2008-03-25 15:42:50 +00:00
|
|
|
{
|
|
|
|
if (stage_win32->client_dc)
|
|
|
|
{
|
|
|
|
ReleaseDC (stage_win32->hwnd, stage_win32->client_dc);
|
|
|
|
stage_win32->client_dc = NULL;
|
|
|
|
}
|
|
|
|
|
2008-04-15 16:12:37 +00:00
|
|
|
if (!stage_win32->is_foreign_win && stage_win32->hwnd)
|
2008-03-25 15:42:50 +00:00
|
|
|
{
|
2008-04-13 08:43:32 +00:00
|
|
|
/* Drop the pointer to this stage in the window so that any
|
2009-10-26 15:28:36 +00:00
|
|
|
further messages won't be processed. The stage might be being
|
|
|
|
destroyed so otherwise the messages would be handled with an
|
|
|
|
invalid stage instance */
|
2008-04-13 08:43:32 +00:00
|
|
|
SetWindowLongPtrW (stage_win32->hwnd, 0, (LONG_PTR) 0);
|
2008-03-25 15:42:50 +00:00
|
|
|
DestroyWindow (stage_win32->hwnd);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2009-10-26 15:28:36 +00:00
|
|
|
static void
|
|
|
|
clutter_stage_win32_unrealize (ClutterStageWindow *stage_window)
|
|
|
|
{
|
|
|
|
ClutterStageWin32 *stage_win32 = CLUTTER_STAGE_WIN32 (stage_window);
|
|
|
|
|
|
|
|
CLUTTER_NOTE (BACKEND, "Unrealizing stage");
|
|
|
|
|
|
|
|
clutter_stage_win32_unprepare_window (stage_win32);
|
|
|
|
}
|
|
|
|
|
2008-03-25 15:42:50 +00:00
|
|
|
static void
|
|
|
|
clutter_stage_win32_dispose (GObject *gobject)
|
|
|
|
{
|
|
|
|
ClutterStageWin32 *stage_win32 = CLUTTER_STAGE_WIN32 (gobject);
|
|
|
|
|
2009-10-26 15:28:36 +00:00
|
|
|
/* Make sure that context and window are destroyed in case unrealize
|
|
|
|
* hasn't been called yet.
|
|
|
|
*/
|
|
|
|
if (stage_win32->hwnd)
|
|
|
|
clutter_stage_win32_unprepare_window (stage_win32);
|
|
|
|
|
|
|
|
if (stage_win32->wtitle)
|
|
|
|
g_free (stage_win32->wtitle);
|
|
|
|
|
2008-03-25 15:42:50 +00:00
|
|
|
G_OBJECT_CLASS (clutter_stage_win32_parent_class)->dispose (gobject);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
clutter_stage_win32_class_init (ClutterStageWin32Class *klass)
|
|
|
|
{
|
|
|
|
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
|
|
|
|
|
|
|
gobject_class->dispose = clutter_stage_win32_dispose;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
clutter_stage_win32_init (ClutterStageWin32 *stage)
|
|
|
|
{
|
|
|
|
stage->hwnd = NULL;
|
|
|
|
stage->client_dc = NULL;
|
|
|
|
stage->win_width = 640;
|
|
|
|
stage->win_height = 480;
|
|
|
|
stage->backend = NULL;
|
|
|
|
stage->scroll_pos = 0;
|
2008-04-15 16:12:37 +00:00
|
|
|
stage->is_foreign_win = FALSE;
|
2009-10-26 15:28:36 +00:00
|
|
|
stage->wtitle = NULL;
|
|
|
|
stage->is_cursor_visible = TRUE;
|
2008-04-13 08:43:32 +00:00
|
|
|
stage->wrapper = NULL;
|
|
|
|
|
|
|
|
CLUTTER_SET_PRIVATE_FLAGS (stage, CLUTTER_ACTOR_IS_TOPLEVEL);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
clutter_stage_window_iface_init (ClutterStageWindowIface *iface)
|
|
|
|
{
|
|
|
|
iface->get_wrapper = clutter_stage_win32_get_wrapper;
|
|
|
|
iface->set_title = clutter_stage_win32_set_title;
|
|
|
|
iface->set_fullscreen = clutter_stage_win32_set_fullscreen;
|
2009-10-26 15:28:36 +00:00
|
|
|
iface->set_cursor_visible = clutter_stage_win32_set_cursor_visible;
|
2008-04-13 08:43:32 +00:00
|
|
|
iface->set_user_resizable = clutter_stage_win32_set_user_resize;
|
2009-07-28 11:00:49 +00:00
|
|
|
iface->show = clutter_stage_win32_show;
|
|
|
|
iface->hide = clutter_stage_win32_hide;
|
2009-10-26 15:28:36 +00:00
|
|
|
iface->resize = clutter_stage_win32_resize;
|
|
|
|
iface->get_geometry = clutter_stage_win32_get_geometry;
|
|
|
|
iface->realize = clutter_stage_win32_realize;
|
|
|
|
iface->unrealize = clutter_stage_win32_unrealize;
|
2008-03-25 15:42:50 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* clutter_win32_get_stage_window:
|
|
|
|
* @stage: a #ClutterStage
|
|
|
|
*
|
2008-03-26 22:22:32 +00:00
|
|
|
* Gets the stage's window handle
|
2008-03-25 15:42:50 +00:00
|
|
|
*
|
|
|
|
* Return value: An HWND for the stage window.
|
|
|
|
*
|
|
|
|
* Since: 0.8
|
|
|
|
*/
|
|
|
|
HWND
|
|
|
|
clutter_win32_get_stage_window (ClutterStage *stage)
|
|
|
|
{
|
2008-04-13 08:43:32 +00:00
|
|
|
ClutterStageWindow *impl;
|
|
|
|
|
|
|
|
g_return_val_if_fail (CLUTTER_IS_STAGE (stage), NULL);
|
|
|
|
|
|
|
|
impl = _clutter_stage_get_window (stage);
|
|
|
|
|
|
|
|
g_return_val_if_fail (CLUTTER_IS_STAGE_WIN32 (impl), NULL);
|
2008-03-25 15:42:50 +00:00
|
|
|
|
2008-04-13 08:43:32 +00:00
|
|
|
return CLUTTER_STAGE_WIN32 (impl)->hwnd;
|
2008-03-25 15:42:50 +00:00
|
|
|
}
|
|
|
|
|
2008-03-30 16:51:01 +00:00
|
|
|
/**
|
|
|
|
* clutter_win32_get_stage_from_window:
|
|
|
|
* @hwnd: a window handle
|
|
|
|
*
|
|
|
|
* Gets the stage for a particular window.
|
|
|
|
*
|
|
|
|
* Return value: The stage or NULL if a stage does not exist for the
|
|
|
|
* window.
|
|
|
|
*
|
|
|
|
* Since: 0.8
|
|
|
|
*/
|
|
|
|
ClutterStage *
|
|
|
|
clutter_win32_get_stage_from_window (HWND hwnd)
|
|
|
|
{
|
|
|
|
/* Check whether the window handle is an instance of the stage
|
|
|
|
window class */
|
|
|
|
if ((ATOM) GetClassLongPtrW (hwnd, GCW_ATOM)
|
|
|
|
== clutter_stage_win32_get_window_class ())
|
|
|
|
/* If it is there should be a pointer to the stage in the window
|
|
|
|
extra data */
|
2008-04-13 08:43:32 +00:00
|
|
|
return CLUTTER_STAGE_WIN32 (GetWindowLongPtrW (hwnd, 0))->wrapper;
|
2008-03-30 16:51:01 +00:00
|
|
|
else
|
2008-04-15 16:12:37 +00:00
|
|
|
{
|
|
|
|
/* Otherwise it might be a foreign window so we should check the
|
|
|
|
stage list */
|
2009-07-13 16:04:05 +00:00
|
|
|
ClutterStageManager *stage_manager;
|
2009-06-17 16:59:54 +00:00
|
|
|
const GSList *stages, *l;
|
2008-04-15 16:12:37 +00:00
|
|
|
|
2009-06-17 16:59:54 +00:00
|
|
|
stage_manager = clutter_stage_manager_get_default ();
|
|
|
|
stages = clutter_stage_manager_peek_stages (stage_manager);
|
|
|
|
|
|
|
|
for (l = stages; l != NULL; l = l->next)
|
2008-04-15 16:12:37 +00:00
|
|
|
{
|
|
|
|
ClutterStage *stage = l->data;
|
|
|
|
ClutterStageWindow *impl;
|
|
|
|
|
|
|
|
impl = _clutter_stage_get_window (stage);
|
|
|
|
g_assert (CLUTTER_IS_STAGE_WIN32 (impl));
|
|
|
|
|
|
|
|
if (CLUTTER_STAGE_WIN32 (impl)->hwnd == hwnd)
|
|
|
|
return stage;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return NULL;
|
2008-03-30 16:51:01 +00:00
|
|
|
}
|
2009-10-26 15:28:36 +00:00
|
|
|
|
2008-04-15 16:12:37 +00:00
|
|
|
/**
|
|
|
|
* clutter_win32_set_stage_foreign:
|
|
|
|
* @stage: a #ClutterStage
|
|
|
|
* @hwnd: an existing window handle
|
|
|
|
*
|
|
|
|
* Target the #ClutterStage to use an existing external window handle.
|
|
|
|
*
|
|
|
|
* Return value: %TRUE if foreign window is valid
|
|
|
|
*
|
|
|
|
* Since: 0.8
|
|
|
|
*/
|
|
|
|
gboolean
|
|
|
|
clutter_win32_set_stage_foreign (ClutterStage *stage,
|
|
|
|
HWND hwnd)
|
|
|
|
{
|
|
|
|
ClutterStageWin32 *stage_win32;
|
|
|
|
ClutterStageWindow *impl;
|
|
|
|
ClutterActor *actor;
|
|
|
|
RECT client_rect;
|
|
|
|
POINT window_pos;
|
|
|
|
ClutterGeometry geom;
|
|
|
|
|
|
|
|
g_return_val_if_fail (CLUTTER_IS_STAGE (stage), FALSE);
|
|
|
|
g_return_val_if_fail (hwnd != NULL, FALSE);
|
|
|
|
|
|
|
|
actor = CLUTTER_ACTOR (stage);
|
|
|
|
|
|
|
|
impl = _clutter_stage_get_window (stage);
|
|
|
|
stage_win32 = CLUTTER_STAGE_WIN32 (impl);
|
|
|
|
|
Enforce invariants on mapped, realized, visibility states
Bug 1138 - No trackable "mapped" state
* Add a VISIBLE flag tracking application programmer's
expected showing-state for the actor, allowing us to
always ensure we keep what the app wants while tracking
internal implementation state separately.
* Make MAPPED reflect whether the actor will be painted;
add notification on a ClutterActor::mapped property.
Keep MAPPED state updated as the actor is shown,
ancestors are shown, actor is reparented, etc.
* Require a stage and realized parents to realize; this means
at realization time the correct window system and GL resources
are known. But unparented actors can no longer be realized.
* Allow children to be unrealized even if parent is realized.
Otherwise in effect either all actors or no actors are realized,
i.e. it becomes a stage-global flag.
* Allow clutter_actor_realize() to "fail" if not inside a toplevel
* Rework clutter_actor_unrealize() so internally we have
a flavor that does not mess with visibility flag
* Add _clutter_actor_rerealize() to encapsulate a somewhat
tricky operation we were doing in a couple of places
* Do not realize/unrealize children in ClutterGroup,
ClutterActor already does it
* Do not realize impl by hand in clutter_stage_show(),
since showing impl already does that
* Do not unrealize in various dispose() methods, since
ClutterActor dispose implementation already does it
and chaining up is mandatory
* ClutterTexture uses COGL while unrealizable (before it's
added to a stage). Previously this breakage was affecting
ClutterActor because we had to allow realize outside
a stage. Move the breakage to ClutterTexture, by making
ClutterTexture just use COGL while not realized.
* Unrealize before we set parent to NULL in clutter_actor_unparent().
This means unrealize() implementations can get to the stage.
Because actors need the stage in order to detach from stage.
* Update clutter-actor-invariants.txt to reflect latest changes
* Remove explicit hide/unrealize from ClutterActor::dispose since
unparent already forces those
Instead just assert that unparent() occurred and did the right thing.
* Check whether parent implements unrealize before chaining up
Needed because ClutterGroup no longer has to implement unrealize.
* Perform unrealize in the default handler for the signal.
This allows non-containers that have children to work properly,
and allows containers to override how it's done.
* Add map/unmap virtual methods and set MAPPED flag on self and
children in there. This allows subclasses to hook map/unmap.
These are not signals, because notify::mapped is better for
anything it's legitimate for a non-subclass to do.
Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2009-04-02 13:16:43 +00:00
|
|
|
/* FIXME this needs updating to use _clutter_actor_rerealize(),
|
|
|
|
* see the analogous code in x11 backend. Probably best if
|
|
|
|
* win32 maintainer does it so they can be sure it compiles
|
|
|
|
* and works.
|
|
|
|
*/
|
|
|
|
|
2008-04-15 16:12:37 +00:00
|
|
|
clutter_actor_unrealize (actor);
|
|
|
|
|
|
|
|
if (!GetClientRect (hwnd, &client_rect))
|
|
|
|
{
|
|
|
|
g_warning ("Unable to retrieve the new window geometry");
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
window_pos.x = client_rect.left;
|
|
|
|
window_pos.y = client_rect.right;
|
|
|
|
ClientToScreen (hwnd, &window_pos);
|
|
|
|
|
|
|
|
CLUTTER_NOTE (BACKEND, "Setting foreign window (0x%x)", (int) hwnd);
|
|
|
|
|
|
|
|
stage_win32->hwnd = hwnd;
|
|
|
|
stage_win32->is_foreign_win = TRUE;
|
|
|
|
|
2008-06-12 12:12:25 +00:00
|
|
|
geom.x = 0;
|
|
|
|
geom.y = 0;
|
2008-04-15 16:12:37 +00:00
|
|
|
geom.width = client_rect.right - client_rect.left;
|
|
|
|
geom.height = client_rect.bottom - client_rect.top;
|
|
|
|
|
|
|
|
clutter_actor_set_geometry (actor, &geom);
|
|
|
|
clutter_actor_realize (actor);
|
|
|
|
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
2008-03-25 15:42:50 +00:00
|
|
|
void
|
|
|
|
clutter_stage_win32_map (ClutterStageWin32 *stage_win32)
|
|
|
|
{
|
2009-06-04 10:59:17 +00:00
|
|
|
clutter_actor_map (CLUTTER_ACTOR (stage_win32->wrapper));
|
2008-03-25 15:42:50 +00:00
|
|
|
|
2008-06-12 12:12:25 +00:00
|
|
|
clutter_actor_queue_relayout (CLUTTER_ACTOR (stage_win32->wrapper));
|
2008-03-25 15:42:50 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
clutter_stage_win32_unmap (ClutterStageWin32 *stage_win32)
|
|
|
|
{
|
2009-06-04 10:59:17 +00:00
|
|
|
clutter_actor_unmap (CLUTTER_ACTOR (stage_win32->wrapper));
|
2008-03-25 15:42:50 +00:00
|
|
|
}
|