2011-02-21 11:43:34 -05:00
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#include <clutter/clutter.h>
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int
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main (int argc,
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char *argv[])
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{
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ClutterActor *stage;
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ClutterActor *texture;
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ClutterConstraint *constraint_x;
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ClutterConstraint *constraint_y;
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ClutterColor *pink;
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ClutterEffect *effect;
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gchar *filename;
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if (argc < 2)
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{
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g_print ("Usage: %s <path to image file>\n", argv[0]);
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return 1;
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}
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filename = argv[1];
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2011-02-21 19:44:55 -05:00
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if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
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return 1;
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2011-02-21 11:43:34 -05:00
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stage = clutter_stage_new ();
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clutter_actor_set_size (stage, 400, 400);
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g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
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texture = clutter_texture_new ();
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clutter_texture_set_keep_aspect_ratio (CLUTTER_TEXTURE (texture), TRUE);
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clutter_actor_set_width (texture, 300);
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/* NB ignoring missing file errors here for brevity */
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clutter_texture_set_from_file (CLUTTER_TEXTURE (texture),
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filename,
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NULL);
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/* align the texture on the x and y axes */
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constraint_x = clutter_align_constraint_new (stage, CLUTTER_ALIGN_X_AXIS, 0.5);
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constraint_y = clutter_align_constraint_new (stage, CLUTTER_ALIGN_Y_AXIS, 0.5);
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clutter_actor_add_constraint (texture, constraint_x);
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clutter_actor_add_constraint (texture, constraint_y);
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/* create a colorize effect with pink tint */
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pink = clutter_color_new (230, 187, 210, 255);
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effect = clutter_colorize_effect_new (pink);
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/* apply the effect to the texture */
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clutter_actor_add_effect (texture, effect);
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clutter_container_add_actor (CLUTTER_CONTAINER (stage), texture);
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clutter_actor_show (stage);
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clutter_main ();
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return 0;
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}
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