fc4f9f61fa
We currently assume that any '::destroy' signal on a GObject type has the semantics of the ClutterActor/GtkWidget signal, and should therefore result in all signals being disconnected. But we already have a case where the assumption doesn't hold: ShellWM uses '::destroy' for the closing animation of windows, and the ShellWM object itself remains very valid after the emission. So rather than making assumptions about '::destroy', check objects against a list of destroyable types that are explicitly registered as such. Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/2226> |
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.. | ||
config.js.in | ||
extensionUtils.js | ||
fileUtils.js | ||
gnomeSession.js | ||
history.js | ||
ibusManager.js | ||
inputMethod.js | ||
introspect.js | ||
jsParse.js | ||
keyboardManager.js | ||
loginManager.js | ||
meson.build | ||
modemManager.js | ||
objectManager.js | ||
params.js | ||
parentalControlsManager.js | ||
permissionStore.js | ||
signalTracker.js | ||
smartcardManager.js | ||
systemActions.js | ||
util.js | ||
weather.js |