gnome-shell/data
Owen W. Taylor fb30822860 windowManager: shade the actor, not the texture
Applying the "dim window" effect to the MetaWindowActor has two avantages:
first it avoids triggering bugs where ClutterOffscreenEffect doesn't handle
clone paint correctly. Second, it avoids showing the window as dimmed in
alt-Tab and the overview, which is weird.

The small downside of this is that the shadow becomes slightly gray when
the window dimmed, which is wrong - if we switched from blending with gray
to a combination of desaturation and darkening, this problem wouldn't
happen.

Revert out the addition of startY to the shader, since we don't need it
and fix the application of alpha, since we need to handle alpha correctly
for the shadow.

https://bugzilla.gnome.org/show_bug.cgi?id=659634
2011-09-20 14:56:25 -04:00
..
search_providers add ability to search in web from search view 2011-01-18 00:41:59 +03:00
shaders windowManager: shade the actor, not the texture 2011-09-20 14:56:25 -04:00
theme panel: allow padding around panel buttons to shrink 2011-09-19 17:43:54 -04:00
gnome-shell.desktop.in.in gnome-shell.desktop: Set autorestart flag 2011-03-21 15:57:49 -04:00
gnome-shell.schemas Enable the workspaces_only_on_primary feature of mutter 2011-03-17 14:13:55 +01:00
Makefile.am Add support for gdm greeter session 2011-08-29 14:11:36 -04:00
org.gnome.shell.gschema.xml.in keyboard: switch to using the correct gsettings key for enable/disable 2011-09-19 07:34:02 -04:00