
For experimenting with using tidy, import TidyButton and TidyGrid (+ dependencies) into our source tree and set up build machinery to build them and build a typelib for them. The sources are build right into libgnome-shell.so, so the Shell.gir and Tidy.gir actually point to the same shared library. src/Makefile-tidy.am: Build libtidy-1.0.la src/Makefile.am: Include built tidy into gnome-shell.la and build Tidy-1.0.typelib src/tidy/*: Add some source files from Tidy svn path=/trunk/; revision=42
65 lines
2.2 KiB
C
65 lines
2.2 KiB
C
/* tidy-frame.h: Simple container with a background
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*
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* Copyright (C) 2007 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*
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* Written by: Emmanuele Bassi <ebassi@openedhand.com>
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*/
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#ifndef __TIDY_FRAME_H__
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#define __TIDY_FRAME_H__
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#include <clutter/clutter-actor.h>
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#include <tidy/tidy-actor.h>
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G_BEGIN_DECLS
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#define TIDY_TYPE_FRAME (tidy_frame_get_type ())
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#define TIDY_FRAME(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TIDY_TYPE_FRAME, TidyFrame))
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#define TIDY_IS_FRAME(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TIDY_TYPE_FRAME))
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#define TIDY_FRAME_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TIDY_TYPE_FRAME, TidyFrameClass))
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#define TIDY_IS_FRAME_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TIDY_TYPE_FRAME))
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#define TIDY_FRAME_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TIDY_TYPE_FRAME, TidyFrameClass))
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typedef struct _TidyFrame TidyFrame;
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typedef struct _TidyFramePrivate TidyFramePrivate;
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typedef struct _TidyFrameClass TidyFrameClass;
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struct _TidyFrame
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{
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TidyActor parent_instance;
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TidyFramePrivate *priv;
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};
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struct _TidyFrameClass
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{
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TidyActorClass parent_class;
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};
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GType tidy_frame_get_type (void) G_GNUC_CONST;
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ClutterActor *tidy_frame_new (void);
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ClutterActor *tidy_frame_get_child (TidyFrame *frame);
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void tidy_frame_set_texture (TidyFrame *frame,
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ClutterActor *actor);
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ClutterActor *tidy_frame_get_texture (TidyFrame *frame);
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G_END_DECLS
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#endif /* __TIDY_FRAME_H__ */
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