gnome-shell/js/ui/windowManager.js
Florian Müllner a43c22e3af windowManager: Complete interrupted size change effects
Resizing effects are more finicky as other effects, as the actual
animation is delayed until we receive the ::size-changed signal.

However that signal may never be emitted if the window is destroyed
just after starting the size-change effect, in which case the effect
is never completed, blocking mutter from destroying the corresponding
window actor.

Address this by tracking when a resize effect is pending, and complete
the effect when appropriate.

https://gitlab.gnome.org/GNOME/mutter/issues/655
https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/815
2019-11-08 23:20:17 +01:00

2274 lines
86 KiB
JavaScript
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
/* exported WindowManager */
const { Clutter, Gio, GLib, GObject, Meta, Shell, St } = imports.gi;
const Signals = imports.signals;
const AltTab = imports.ui.altTab;
const AppFavorites = imports.ui.appFavorites;
const Dialog = imports.ui.dialog;
const WorkspaceSwitcherPopup = imports.ui.workspaceSwitcherPopup;
const InhibitShortcutsDialog = imports.ui.inhibitShortcutsDialog;
const Main = imports.ui.main;
const ModalDialog = imports.ui.modalDialog;
const WindowMenu = imports.ui.windowMenu;
const PadOsd = imports.ui.padOsd;
const EdgeDragAction = imports.ui.edgeDragAction;
const CloseDialog = imports.ui.closeDialog;
const SwitchMonitor = imports.ui.switchMonitor;
const IBusManager = imports.misc.ibusManager;
const { loadInterfaceXML } = imports.misc.fileUtils;
var SHELL_KEYBINDINGS_SCHEMA = 'org.gnome.shell.keybindings';
var MINIMIZE_WINDOW_ANIMATION_TIME = 200;
var SHOW_WINDOW_ANIMATION_TIME = 150;
var DIALOG_SHOW_WINDOW_ANIMATION_TIME = 100;
var DESTROY_WINDOW_ANIMATION_TIME = 150;
var DIALOG_DESTROY_WINDOW_ANIMATION_TIME = 100;
var WINDOW_ANIMATION_TIME = 250;
var DIM_BRIGHTNESS = -0.3;
var DIM_TIME = 500;
var UNDIM_TIME = 250;
var MOTION_THRESHOLD = 100;
var ONE_SECOND = 1000; // in ms
const GSD_WACOM_BUS_NAME = 'org.gnome.SettingsDaemon.Wacom';
const GSD_WACOM_OBJECT_PATH = '/org/gnome/SettingsDaemon/Wacom';
const GsdWacomIface = loadInterfaceXML('org.gnome.SettingsDaemon.Wacom');
const GsdWacomProxy = Gio.DBusProxy.makeProxyWrapper(GsdWacomIface);
var DisplayChangeDialog = GObject.registerClass(
class DisplayChangeDialog extends ModalDialog.ModalDialog {
_init(wm) {
super._init({ styleClass: 'prompt-dialog' });
this._wm = wm;
this._countDown = Meta.MonitorManager.get_display_configuration_timeout();
let iconName = 'preferences-desktop-display-symbolic';
let icon = new Gio.ThemedIcon({ name: iconName });
let title = _("Do you want to keep these display settings?");
let body = this._formatCountDown();
this._content = new Dialog.MessageDialogContent({ icon, title, body });
this.contentLayout.add(this._content,
{ x_fill: true,
y_fill: true });
/* Translators: this and the following message should be limited in length,
to avoid ellipsizing the labels.
*/
this._cancelButton = this.addButton({ label: _("Revert Settings"),
action: this._onFailure.bind(this),
key: Clutter.Escape });
this._okButton = this.addButton({ label: _("Keep Changes"),
action: this._onSuccess.bind(this),
default: true });
this._timeoutId = GLib.timeout_add(GLib.PRIORITY_DEFAULT, ONE_SECOND, this._tick.bind(this));
GLib.Source.set_name_by_id(this._timeoutId, '[gnome-shell] this._tick');
}
close(timestamp) {
if (this._timeoutId > 0) {
GLib.source_remove(this._timeoutId);
this._timeoutId = 0;
}
super.close(timestamp);
}
_formatCountDown() {
let fmt = ngettext("Settings changes will revert in %d second",
"Settings changes will revert in %d seconds");
return fmt.format(this._countDown);
}
_tick() {
this._countDown--;
if (this._countDown == 0) {
/* mutter already takes care of failing at timeout */
this._timeoutId = 0;
this.close();
return GLib.SOURCE_REMOVE;
}
this._content.body = this._formatCountDown();
return GLib.SOURCE_CONTINUE;
}
_onFailure() {
this._wm.complete_display_change(false);
this.close();
}
_onSuccess() {
this._wm.complete_display_change(true);
this.close();
}
});
var WindowDimmer = class {
constructor(actor) {
this._brightnessEffect = new Clutter.BrightnessContrastEffect({
name: 'dim',
enabled: false
});
actor.add_effect(this._brightnessEffect);
this.actor = actor;
this._enabled = true;
}
_syncEnabled() {
let animating = this.actor.get_transition('@effects.dim.brightness') != null;
let dimmed = this._brightnessEffect.brightness.red != 127;
this._brightnessEffect.enabled = this._enabled && (animating || dimmed);
}
setEnabled(enabled) {
this._enabled = enabled;
this._syncEnabled();
}
setDimmed(dimmed, animate) {
let val = 127 * (1 + (dimmed ? 1 : 0) * DIM_BRIGHTNESS);
let color = Clutter.Color.new(val, val, val, 255);
this.actor.ease_property('@effects.dim.brightness', color, {
mode: Clutter.AnimationMode.LINEAR,
duration: (dimmed ? DIM_TIME : UNDIM_TIME) * (animate ? 1 : 0),
onComplete: () => this._syncEnabled()
});
this._syncEnabled();
}
};
function getWindowDimmer(actor) {
let enabled = Meta.prefs_get_attach_modal_dialogs();
if (actor._windowDimmer)
actor._windowDimmer.setEnabled(enabled);
if (enabled) {
if (!actor._windowDimmer)
actor._windowDimmer = new WindowDimmer(actor);
return actor._windowDimmer;
} else {
return null;
}
}
/*
* When the last window closed on a workspace is a dialog or splash
* screen, we assume that it might be an initial window shown before
* the main window of an application, and give the app a grace period
* where it can map another window before we remove the workspace.
*/
var LAST_WINDOW_GRACE_TIME = 1000;
var WorkspaceTracker = class {
constructor(wm) {
this._wm = wm;
this._workspaces = [];
this._checkWorkspacesId = 0;
this._pauseWorkspaceCheck = false;
let tracker = Shell.WindowTracker.get_default();
tracker.connect('startup-sequence-changed', this._queueCheckWorkspaces.bind(this));
let workspaceManager = global.workspace_manager;
workspaceManager.connect('notify::n-workspaces',
this._nWorkspacesChanged.bind(this));
workspaceManager.connect('workspaces-reordered', () => {
this._workspaces.sort((a, b) => a.index() - b.index());
});
global.window_manager.connect('switch-workspace',
this._queueCheckWorkspaces.bind(this));
global.display.connect('window-entered-monitor',
this._windowEnteredMonitor.bind(this));
global.display.connect('window-left-monitor',
this._windowLeftMonitor.bind(this));
global.display.connect('restacked',
this._windowsRestacked.bind(this));
this._workspaceSettings = new Gio.Settings({ schema_id: 'org.gnome.mutter' });
this._workspaceSettings.connect('changed::dynamic-workspaces', this._queueCheckWorkspaces.bind(this));
this._nWorkspacesChanged();
}
blockUpdates() {
this._pauseWorkspaceCheck = true;
}
unblockUpdates() {
this._pauseWorkspaceCheck = false;
}
_checkWorkspaces() {
let workspaceManager = global.workspace_manager;
let i;
let emptyWorkspaces = [];
if (!Meta.prefs_get_dynamic_workspaces()) {
this._checkWorkspacesId = 0;
return false;
}
// Update workspaces only if Dynamic Workspace Management has not been paused by some other function
if (this._pauseWorkspaceCheck)
return true;
for (i = 0; i < this._workspaces.length; i++) {
let lastRemoved = this._workspaces[i]._lastRemovedWindow;
if ((lastRemoved &&
(lastRemoved.get_window_type() == Meta.WindowType.SPLASHSCREEN ||
lastRemoved.get_window_type() == Meta.WindowType.DIALOG ||
lastRemoved.get_window_type() == Meta.WindowType.MODAL_DIALOG)) ||
this._workspaces[i]._keepAliveId)
emptyWorkspaces[i] = false;
else
emptyWorkspaces[i] = true;
}
let sequences = Shell.WindowTracker.get_default().get_startup_sequences();
for (i = 0; i < sequences.length; i++) {
let index = sequences[i].get_workspace();
if (index >= 0 && index <= workspaceManager.n_workspaces)
emptyWorkspaces[index] = false;
}
let windows = global.get_window_actors();
for (i = 0; i < windows.length; i++) {
let actor = windows[i];
let win = actor.get_meta_window();
if (win.is_on_all_workspaces())
continue;
let workspaceIndex = win.get_workspace().index();
emptyWorkspaces[workspaceIndex] = false;
}
// If we don't have an empty workspace at the end, add one
if (!emptyWorkspaces[emptyWorkspaces.length - 1]) {
workspaceManager.append_new_workspace(false, global.get_current_time());
emptyWorkspaces.push(true);
}
let lastIndex = emptyWorkspaces.length - 1;
let lastEmptyIndex = emptyWorkspaces.lastIndexOf(false) + 1;
let activeWorkspaceIndex = workspaceManager.get_active_workspace_index();
emptyWorkspaces[activeWorkspaceIndex] = false;
// Delete empty workspaces except for the last one; do it from the end
// to avoid index changes
for (i = lastIndex; i >= 0; i--) {
if (emptyWorkspaces[i] && i != lastEmptyIndex)
workspaceManager.remove_workspace(this._workspaces[i], global.get_current_time());
}
this._checkWorkspacesId = 0;
return false;
}
keepWorkspaceAlive(workspace, duration) {
if (workspace._keepAliveId)
GLib.source_remove(workspace._keepAliveId);
workspace._keepAliveId = GLib.timeout_add(GLib.PRIORITY_DEFAULT, duration, () => {
workspace._keepAliveId = 0;
this._queueCheckWorkspaces();
return GLib.SOURCE_REMOVE;
});
GLib.Source.set_name_by_id(workspace._keepAliveId, '[gnome-shell] this._queueCheckWorkspaces');
}
_windowRemoved(workspace, window) {
workspace._lastRemovedWindow = window;
this._queueCheckWorkspaces();
let id = GLib.timeout_add(GLib.PRIORITY_DEFAULT, LAST_WINDOW_GRACE_TIME, () => {
if (workspace._lastRemovedWindow == window) {
workspace._lastRemovedWindow = null;
this._queueCheckWorkspaces();
}
return GLib.SOURCE_REMOVE;
});
GLib.Source.set_name_by_id(id, '[gnome-shell] this._queueCheckWorkspaces');
}
_windowLeftMonitor(metaDisplay, monitorIndex, _metaWin) {
// If the window left the primary monitor, that
// might make that workspace empty
if (monitorIndex == Main.layoutManager.primaryIndex)
this._queueCheckWorkspaces();
}
_windowEnteredMonitor(metaDisplay, monitorIndex, _metaWin) {
// If the window entered the primary monitor, that
// might make that workspace non-empty
if (monitorIndex == Main.layoutManager.primaryIndex)
this._queueCheckWorkspaces();
}
_windowsRestacked() {
// Figure out where the pointer is in case we lost track of
// it during a grab. (In particular, if a trayicon popup menu
// is dismissed, see if we need to close the message tray.)
global.sync_pointer();
}
_queueCheckWorkspaces() {
if (this._checkWorkspacesId == 0)
this._checkWorkspacesId = Meta.later_add(Meta.LaterType.BEFORE_REDRAW, this._checkWorkspaces.bind(this));
}
_nWorkspacesChanged() {
let workspaceManager = global.workspace_manager;
let oldNumWorkspaces = this._workspaces.length;
let newNumWorkspaces = workspaceManager.n_workspaces;
if (oldNumWorkspaces == newNumWorkspaces)
return false;
if (newNumWorkspaces > oldNumWorkspaces) {
let w;
// Assume workspaces are only added at the end
for (w = oldNumWorkspaces; w < newNumWorkspaces; w++)
this._workspaces[w] = workspaceManager.get_workspace_by_index(w);
for (w = oldNumWorkspaces; w < newNumWorkspaces; w++) {
let workspace = this._workspaces[w];
workspace._windowAddedId = workspace.connect('window-added', this._queueCheckWorkspaces.bind(this));
workspace._windowRemovedId = workspace.connect('window-removed', this._windowRemoved.bind(this));
}
} else {
// Assume workspaces are only removed sequentially
// (e.g. 2,3,4 - not 2,4,7)
let removedIndex;
let removedNum = oldNumWorkspaces - newNumWorkspaces;
for (let w = 0; w < oldNumWorkspaces; w++) {
let workspace = workspaceManager.get_workspace_by_index(w);
if (this._workspaces[w] != workspace) {
removedIndex = w;
break;
}
}
let lostWorkspaces = this._workspaces.splice(removedIndex, removedNum);
lostWorkspaces.forEach(workspace => {
workspace.disconnect(workspace._windowAddedId);
workspace.disconnect(workspace._windowRemovedId);
});
}
this._queueCheckWorkspaces();
return false;
}
};
var TilePreview = class {
constructor() {
this.actor = new St.Widget();
global.window_group.add_actor(this.actor);
this._reset();
this._showing = false;
}
show(window, tileRect, monitorIndex) {
let windowActor = window.get_compositor_private();
if (!windowActor)
return;
global.window_group.set_child_below_sibling(this.actor, windowActor);
if (this._rect && this._rect.equal(tileRect))
return;
let changeMonitor = (this._monitorIndex == -1 ||
this._monitorIndex != monitorIndex);
this._monitorIndex = monitorIndex;
this._rect = tileRect;
let monitor = Main.layoutManager.monitors[monitorIndex];
this._updateStyle(monitor);
if (!this._showing || changeMonitor) {
let monitorRect = new Meta.Rectangle({ x: monitor.x,
y: monitor.y,
width: monitor.width,
height: monitor.height });
let [, rect] = window.get_frame_rect().intersect(monitorRect);
this.actor.set_size(rect.width, rect.height);
this.actor.set_position(rect.x, rect.y);
this.actor.opacity = 0;
}
this._showing = true;
this.actor.show();
this.actor.ease({
x: tileRect.x,
y: tileRect.y,
width: tileRect.width,
height: tileRect.height,
opacity: 255,
duration: WINDOW_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD
});
}
hide() {
if (!this._showing)
return;
this._showing = false;
this.actor.ease({
opacity: 0,
duration: WINDOW_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onComplete: () => this._reset()
});
}
_reset() {
this.actor.hide();
this._rect = null;
this._monitorIndex = -1;
}
_updateStyle(monitor) {
let styles = ['tile-preview'];
if (this._monitorIndex == Main.layoutManager.primaryIndex)
styles.push('on-primary');
if (this._rect.x == monitor.x)
styles.push('tile-preview-left');
if (this._rect.x + this._rect.width == monitor.x + monitor.width)
styles.push('tile-preview-right');
this.actor.style_class = styles.join(' ');
}
};
var TouchpadWorkspaceSwitchAction = class {
constructor(actor, allowedModes) {
this._allowedModes = allowedModes;
this._dx = 0;
this._dy = 0;
this._enabled = true;
actor.connect('captured-event', this._handleEvent.bind(this));
this._touchpadSettings = new Gio.Settings({ schema_id: 'org.gnome.desktop.peripherals.touchpad' });
}
get enabled() {
return this._enabled;
}
set enabled(enabled) {
if (this._enabled == enabled)
return;
this._enabled = enabled;
if (!enabled)
this.emit('cancel');
}
_checkActivated() {
let dir;
if (this._dy < -MOTION_THRESHOLD)
dir = Meta.MotionDirection.DOWN;
else if (this._dy > MOTION_THRESHOLD)
dir = Meta.MotionDirection.UP;
else if (this._dx < -MOTION_THRESHOLD)
dir = Meta.MotionDirection.RIGHT;
else if (this._dx > MOTION_THRESHOLD)
dir = Meta.MotionDirection.LEFT;
else
return false;
this.emit('activated', dir);
return true;
}
_handleEvent(actor, event) {
if (event.type() != Clutter.EventType.TOUCHPAD_SWIPE)
return Clutter.EVENT_PROPAGATE;
if (event.get_touchpad_gesture_finger_count() != 4)
return Clutter.EVENT_PROPAGATE;
if ((this._allowedModes & Main.actionMode) == 0)
return Clutter.EVENT_PROPAGATE;
if (!this._enabled)
return Clutter.EVENT_PROPAGATE;
if (event.get_gesture_phase() == Clutter.TouchpadGesturePhase.UPDATE) {
let [dx, dy] = event.get_gesture_motion_delta();
// Scale deltas up a bit to make it feel snappier
this._dx += dx * 2;
if (!(this._touchpadSettings.get_boolean('natural-scroll')))
this._dy -= dy * 2;
else
this._dy += dy * 2;
this.emit('motion', this._dx, this._dy);
} else {
if ((event.get_gesture_phase() == Clutter.TouchpadGesturePhase.END && ! this._checkActivated()) ||
event.get_gesture_phase() == Clutter.TouchpadGesturePhase.CANCEL)
this.emit('cancel');
this._dx = 0;
this._dy = 0;
}
return Clutter.EVENT_STOP;
}
};
Signals.addSignalMethods(TouchpadWorkspaceSwitchAction.prototype);
var WorkspaceSwitchAction = GObject.registerClass({
Signals: { 'activated': { param_types: [Meta.MotionDirection.$gtype] },
'motion': { param_types: [GObject.TYPE_DOUBLE, GObject.TYPE_DOUBLE] },
'cancel': { param_types: [] } },
}, class WorkspaceSwitchAction extends Clutter.SwipeAction {
_init(allowedModes) {
super._init();
this.set_n_touch_points(4);
this._swept = false;
this._allowedModes = allowedModes;
global.display.connect('grab-op-begin', () => {
this.cancel();
});
}
vfunc_gesture_prepare(actor) {
this._swept = false;
if (!super.vfunc_gesture_prepare(actor))
return false;
return (this._allowedModes & Main.actionMode);
}
vfunc_gesture_progress(_actor) {
let [x, y] = this.get_motion_coords(0);
let [xPress, yPress] = this.get_press_coords(0);
this.emit('motion', x - xPress, y - yPress);
return true;
}
vfunc_gesture_cancel(_actor) {
if (!this._swept)
this.emit('cancel');
}
vfunc_swipe(actor, direction) {
let [x, y] = this.get_motion_coords(0);
let [xPress, yPress] = this.get_press_coords(0);
if (Math.abs(x - xPress) < MOTION_THRESHOLD &&
Math.abs(y - yPress) < MOTION_THRESHOLD) {
this.emit('cancel');
return;
}
let dir;
if (direction & Clutter.SwipeDirection.UP)
dir = Meta.MotionDirection.DOWN;
else if (direction & Clutter.SwipeDirection.DOWN)
dir = Meta.MotionDirection.UP;
else if (direction & Clutter.SwipeDirection.LEFT)
dir = Meta.MotionDirection.RIGHT;
else if (direction & Clutter.SwipeDirection.RIGHT)
dir = Meta.MotionDirection.LEFT;
this._swept = true;
this.emit('activated', dir);
}
});
var AppSwitchAction = GObject.registerClass({
Signals: { 'activated': {} },
}, class AppSwitchAction extends Clutter.GestureAction {
_init() {
super._init();
this.set_n_touch_points(3);
global.display.connect('grab-op-begin', () => {
this.cancel();
});
}
vfunc_gesture_prepare(_actor) {
if (Main.actionMode != Shell.ActionMode.NORMAL) {
this.cancel();
return false;
}
return this.get_n_current_points() <= 4;
}
vfunc_gesture_begin(_actor) {
// in milliseconds
const LONG_PRESS_TIMEOUT = 250;
let nPoints = this.get_n_current_points();
let event = this.get_last_event (nPoints - 1);
if (nPoints == 3) {
this._longPressStartTime = event.get_time();
} else if (nPoints == 4) {
// Check whether the 4th finger press happens after a 3-finger long press,
// this only needs to be checked on the first 4th finger press
if (this._longPressStartTime != null &&
event.get_time() < this._longPressStartTime + LONG_PRESS_TIMEOUT) {
this.cancel();
} else {
this._longPressStartTime = null;
this.emit('activated');
}
}
return this.get_n_current_points() <= 4;
}
vfunc_gesture_progress(_actor) {
const MOTION_THRESHOLD = 30;
if (this.get_n_current_points() == 3) {
for (let i = 0; i < this.get_n_current_points(); i++) {
let [startX, startY] = this.get_press_coords(i);
let [x, y] = this.get_motion_coords(i);
if (Math.abs(x - startX) > MOTION_THRESHOLD ||
Math.abs(y - startY) > MOTION_THRESHOLD)
return false;
}
}
return true;
}
});
var ResizePopup = class {
constructor() {
this._widget = new St.Widget({ layout_manager: new Clutter.BinLayout() });
this._label = new St.Label({ style_class: 'resize-popup',
x_align: Clutter.ActorAlign.CENTER,
y_align: Clutter.ActorAlign.CENTER,
x_expand: true, y_expand: true });
this._widget.add_child(this._label);
Main.uiGroup.add_actor(this._widget);
}
set(rect, displayW, displayH) {
/* Translators: This represents the size of a window. The first number is
* the width of the window and the second is the height. */
let text = _("%d × %d").format(displayW, displayH);
this._label.set_text(text);
this._widget.set_position(rect.x, rect.y);
this._widget.set_size(rect.width, rect.height);
}
destroy() {
this._widget.destroy();
this._widget = null;
}
};
var WindowManager = class {
constructor() {
this._shellwm = global.window_manager;
this._minimizing = new Set();
this._unminimizing = new Set();
this._mapping = new Set();
this._resizing = new Set();
this._resizePending = new Set();
this._destroying = new Set();
this._movingWindow = null;
this._dimmedWindows = [];
this._skippedActors = new Set();
this._allowedKeybindings = {};
this._isWorkspacePrepended = false;
this._switchData = null;
this._shellwm.connect('kill-switch-workspace', shellwm => {
if (this._switchData) {
if (this._switchData.inProgress)
this._switchWorkspaceDone(shellwm);
else if (!this._switchData.gestureActivated)
this._finishWorkspaceSwitch(this._switchData);
}
});
this._shellwm.connect('kill-window-effects', (shellwm, actor) => {
this._minimizeWindowDone(shellwm, actor);
this._mapWindowDone(shellwm, actor);
this._destroyWindowDone(shellwm, actor);
this._sizeChangeWindowDone(shellwm, actor);
});
this._shellwm.connect('switch-workspace', this._switchWorkspace.bind(this));
this._shellwm.connect('show-tile-preview', this._showTilePreview.bind(this));
this._shellwm.connect('hide-tile-preview', this._hideTilePreview.bind(this));
this._shellwm.connect('show-window-menu', this._showWindowMenu.bind(this));
this._shellwm.connect('minimize', this._minimizeWindow.bind(this));
this._shellwm.connect('unminimize', this._unminimizeWindow.bind(this));
this._shellwm.connect('size-change', this._sizeChangeWindow.bind(this));
this._shellwm.connect('size-changed', this._sizeChangedWindow.bind(this));
this._shellwm.connect('map', this._mapWindow.bind(this));
this._shellwm.connect('destroy', this._destroyWindow.bind(this));
this._shellwm.connect('filter-keybinding', this._filterKeybinding.bind(this));
this._shellwm.connect('confirm-display-change', this._confirmDisplayChange.bind(this));
this._shellwm.connect('create-close-dialog', this._createCloseDialog.bind(this));
this._shellwm.connect('create-inhibit-shortcuts-dialog', this._createInhibitShortcutsDialog.bind(this));
global.display.connect('restacked', this._syncStacking.bind(this));
this._workspaceSwitcherPopup = null;
this._tilePreview = null;
this.allowKeybinding('switch-to-session-1', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-2', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-3', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-4', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-5', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-6', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-7', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-8', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-9', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-10', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-11', Shell.ActionMode.ALL);
this.allowKeybinding('switch-to-session-12', Shell.ActionMode.ALL);
this.setCustomKeybindingHandler('switch-to-workspace-left',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-to-workspace-right',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-to-workspace-up',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-to-workspace-down',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-to-workspace-last',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('move-to-workspace-left',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('move-to-workspace-right',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('move-to-workspace-up',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('move-to-workspace-down',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-to-workspace-1',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-to-workspace-2',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-to-workspace-3',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-to-workspace-4',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-to-workspace-5',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-to-workspace-6',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-to-workspace-7',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-to-workspace-8',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-to-workspace-9',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-to-workspace-10',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-to-workspace-11',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-to-workspace-12',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('move-to-workspace-1',
Shell.ActionMode.NORMAL,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('move-to-workspace-2',
Shell.ActionMode.NORMAL,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('move-to-workspace-3',
Shell.ActionMode.NORMAL,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('move-to-workspace-4',
Shell.ActionMode.NORMAL,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('move-to-workspace-5',
Shell.ActionMode.NORMAL,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('move-to-workspace-6',
Shell.ActionMode.NORMAL,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('move-to-workspace-7',
Shell.ActionMode.NORMAL,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('move-to-workspace-8',
Shell.ActionMode.NORMAL,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('move-to-workspace-9',
Shell.ActionMode.NORMAL,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('move-to-workspace-10',
Shell.ActionMode.NORMAL,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('move-to-workspace-11',
Shell.ActionMode.NORMAL,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('move-to-workspace-12',
Shell.ActionMode.NORMAL,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('move-to-workspace-last',
Shell.ActionMode.NORMAL,
this._showWorkspaceSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-applications',
Shell.ActionMode.NORMAL,
this._startSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-group',
Shell.ActionMode.NORMAL,
this._startSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-applications-backward',
Shell.ActionMode.NORMAL,
this._startSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-group-backward',
Shell.ActionMode.NORMAL,
this._startSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-windows',
Shell.ActionMode.NORMAL,
this._startSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-windows-backward',
Shell.ActionMode.NORMAL,
this._startSwitcher.bind(this));
this.setCustomKeybindingHandler('cycle-windows',
Shell.ActionMode.NORMAL,
this._startSwitcher.bind(this));
this.setCustomKeybindingHandler('cycle-windows-backward',
Shell.ActionMode.NORMAL,
this._startSwitcher.bind(this));
this.setCustomKeybindingHandler('cycle-group',
Shell.ActionMode.NORMAL,
this._startSwitcher.bind(this));
this.setCustomKeybindingHandler('cycle-group-backward',
Shell.ActionMode.NORMAL,
this._startSwitcher.bind(this));
this.setCustomKeybindingHandler('switch-panels',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW |
Shell.ActionMode.LOCK_SCREEN |
Shell.ActionMode.UNLOCK_SCREEN |
Shell.ActionMode.LOGIN_SCREEN,
this._startA11ySwitcher.bind(this));
this.setCustomKeybindingHandler('switch-panels-backward',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW |
Shell.ActionMode.LOCK_SCREEN |
Shell.ActionMode.UNLOCK_SCREEN |
Shell.ActionMode.LOGIN_SCREEN,
this._startA11ySwitcher.bind(this));
this.setCustomKeybindingHandler('switch-monitor',
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._startSwitcher.bind(this));
this.addKeybinding('open-application-menu',
new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }),
Meta.KeyBindingFlags.IGNORE_AUTOREPEAT,
Shell.ActionMode.NORMAL |
Shell.ActionMode.POPUP,
this._toggleAppMenu.bind(this));
this.addKeybinding('toggle-message-tray',
new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }),
Meta.KeyBindingFlags.IGNORE_AUTOREPEAT,
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW |
Shell.ActionMode.POPUP,
this._toggleCalendar.bind(this));
this.addKeybinding('switch-to-application-1',
new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }),
Meta.KeyBindingFlags.IGNORE_AUTOREPEAT,
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._switchToApplication.bind(this));
this.addKeybinding('switch-to-application-2',
new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }),
Meta.KeyBindingFlags.IGNORE_AUTOREPEAT,
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._switchToApplication.bind(this));
this.addKeybinding('switch-to-application-3',
new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }),
Meta.KeyBindingFlags.IGNORE_AUTOREPEAT,
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._switchToApplication.bind(this));
this.addKeybinding('switch-to-application-4',
new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }),
Meta.KeyBindingFlags.IGNORE_AUTOREPEAT,
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._switchToApplication.bind(this));
this.addKeybinding('switch-to-application-5',
new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }),
Meta.KeyBindingFlags.IGNORE_AUTOREPEAT,
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._switchToApplication.bind(this));
this.addKeybinding('switch-to-application-6',
new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }),
Meta.KeyBindingFlags.IGNORE_AUTOREPEAT,
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._switchToApplication.bind(this));
this.addKeybinding('switch-to-application-7',
new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }),
Meta.KeyBindingFlags.IGNORE_AUTOREPEAT,
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._switchToApplication.bind(this));
this.addKeybinding('switch-to-application-8',
new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }),
Meta.KeyBindingFlags.IGNORE_AUTOREPEAT,
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._switchToApplication.bind(this));
this.addKeybinding('switch-to-application-9',
new Gio.Settings({ schema_id: SHELL_KEYBINDINGS_SCHEMA }),
Meta.KeyBindingFlags.IGNORE_AUTOREPEAT,
Shell.ActionMode.NORMAL |
Shell.ActionMode.OVERVIEW,
this._switchToApplication.bind(this));
global.display.connect('show-resize-popup', this._showResizePopup.bind(this));
global.display.connect('show-pad-osd', this._showPadOsd.bind(this));
global.display.connect('show-osd', (display, monitorIndex, iconName, label) => {
let icon = Gio.Icon.new_for_string(iconName);
Main.osdWindowManager.show(monitorIndex, icon, label, null);
});
this._gsdWacomProxy = new GsdWacomProxy(Gio.DBus.session, GSD_WACOM_BUS_NAME,
GSD_WACOM_OBJECT_PATH,
(proxy, error) => {
if (error) {
log(error.message);
}
});
global.display.connect('pad-mode-switch', (display, pad, group, mode) => {
let labels = [];
//FIXME: Fix num buttons
for (let i = 0; i < 50; i++) {
let str = display.get_pad_action_label(pad, Meta.PadActionType.BUTTON, i);
labels.push(str ? str : '');
}
if (this._gsdWacomProxy) {
this._gsdWacomProxy.SetOLEDLabelsRemote(pad.get_device_node(), labels);
this._gsdWacomProxy.SetGroupModeLEDRemote(pad.get_device_node(), group, mode);
}
});
global.display.connect('x11-display-opened', () => {
IBusManager.getIBusManager().restartDaemon(['--xim']);
Shell.util_start_systemd_unit('gnome-session-x11-services.target', 'fail');
});
global.display.connect('x11-display-closing', () => {
Shell.util_stop_systemd_unit('gnome-session-x11-services.target', 'fail');
IBusManager.getIBusManager().restartDaemon();
});
Main.overview.connect('showing', () => {
for (let i = 0; i < this._dimmedWindows.length; i++)
this._undimWindow(this._dimmedWindows[i]);
});
Main.overview.connect('hiding', () => {
for (let i = 0; i < this._dimmedWindows.length; i++)
this._dimWindow(this._dimmedWindows[i]);
});
this._windowMenuManager = new WindowMenu.WindowMenuManager();
if (Main.sessionMode.hasWorkspaces)
this._workspaceTracker = new WorkspaceTracker(this);
global.workspace_manager.override_workspace_layout(Meta.DisplayCorner.TOPLEFT,
false, -1, 1);
let allowedModes = Shell.ActionMode.NORMAL;
let workspaceSwitchAction = new WorkspaceSwitchAction(allowedModes);
workspaceSwitchAction.connect('motion', this._switchWorkspaceMotion.bind(this));
workspaceSwitchAction.connect('activated', this._actionSwitchWorkspace.bind(this));
workspaceSwitchAction.connect('cancel', this._switchWorkspaceCancel.bind(this));
global.stage.add_action(workspaceSwitchAction);
// This is not a normal Clutter.GestureAction, doesn't need add_action()
let touchpadSwitchAction = new TouchpadWorkspaceSwitchAction(global.stage, allowedModes);
touchpadSwitchAction.connect('motion', this._switchWorkspaceMotion.bind(this));
touchpadSwitchAction.connect('activated', this._actionSwitchWorkspace.bind(this));
touchpadSwitchAction.connect('cancel', this._switchWorkspaceCancel.bind(this));
let appSwitchAction = new AppSwitchAction();
appSwitchAction.connect('activated', this._switchApp.bind(this));
global.stage.add_action(appSwitchAction);
let mode = Shell.ActionMode.ALL & ~Shell.ActionMode.LOCK_SCREEN;
let bottomDragAction = new EdgeDragAction.EdgeDragAction(St.Side.BOTTOM, mode);
bottomDragAction.connect('activated', () => {
Main.keyboard.show(Main.layoutManager.bottomIndex);
});
Main.layoutManager.connect('keyboard-visible-changed', (manager, visible) => {
bottomDragAction.cancel();
bottomDragAction.set_enabled(!visible);
});
global.stage.add_action(bottomDragAction);
let topDragAction = new EdgeDragAction.EdgeDragAction(St.Side.TOP, mode);
topDragAction.connect('activated', () => {
let currentWindow = global.display.focus_window;
if (currentWindow)
currentWindow.unmake_fullscreen();
});
let updateUnfullscreenGesture = () => {
let currentWindow = global.display.focus_window;
topDragAction.enabled = currentWindow && currentWindow.is_fullscreen();
};
global.display.connect('notify::focus-window', updateUnfullscreenGesture);
global.display.connect('in-fullscreen-changed', updateUnfullscreenGesture);
global.stage.add_action(topDragAction);
}
_showPadOsd(display, device, settings, imagePath, editionMode, monitorIndex) {
this._currentPadOsd = new PadOsd.PadOsd(device, settings, imagePath, editionMode, monitorIndex);
this._currentPadOsd.connect('closed', () => (this._currentPadOsd = null));
return this._currentPadOsd.actor;
}
_switchWorkspaceMotion(action, xRel, yRel) {
let workspaceManager = global.workspace_manager;
let activeWorkspace = workspaceManager.get_active_workspace();
if (!this._switchData)
this._prepareWorkspaceSwitch(activeWorkspace.index(), -1);
if (yRel < 0 && !this._switchData.surroundings[Meta.MotionDirection.DOWN])
yRel = 0;
if (yRel > 0 && !this._switchData.surroundings[Meta.MotionDirection.UP])
yRel = 0;
if (xRel < 0 && !this._switchData.surroundings[Meta.MotionDirection.RIGHT])
xRel = 0;
if (xRel > 0 && !this._switchData.surroundings[Meta.MotionDirection.LEFT])
xRel = 0;
this._switchData.container.set_position(xRel, yRel);
}
_switchWorkspaceCancel() {
if (!this._switchData || this._switchData.inProgress)
return;
let switchData = this._switchData;
this._switchData = null;
switchData.container.ease({
x: 0,
y: 0,
duration: WINDOW_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onComplete: () => this._finishWorkspaceSwitch(switchData)
});
}
_actionSwitchWorkspace(action, direction) {
let workspaceManager = global.workspace_manager;
let activeWorkspace = workspaceManager.get_active_workspace();
let newWs = activeWorkspace.get_neighbor(direction);
if (newWs == activeWorkspace) {
this._switchWorkspaceCancel();
} else {
this._switchData.gestureActivated = true;
this.actionMoveWorkspace(newWs);
}
}
_lookupIndex(windows, metaWindow) {
for (let i = 0; i < windows.length; i++) {
if (windows[i].metaWindow == metaWindow) {
return i;
}
}
return -1;
}
_switchApp() {
let windows = global.get_window_actors().filter(actor => {
let win = actor.metaWindow;
let workspaceManager = global.workspace_manager;
let activeWorkspace = workspaceManager.get_active_workspace();
return (!win.is_override_redirect() &&
win.located_on_workspace(activeWorkspace));
});
if (windows.length == 0)
return;
let focusWindow = global.display.focus_window;
let nextWindow;
if (focusWindow == null) {
nextWindow = windows[0].metaWindow;
} else {
let index = this._lookupIndex (windows, focusWindow) + 1;
if (index >= windows.length)
index = 0;
nextWindow = windows[index].metaWindow;
}
Main.activateWindow(nextWindow);
}
insertWorkspace(pos) {
let workspaceManager = global.workspace_manager;
if (!Meta.prefs_get_dynamic_workspaces())
return;
workspaceManager.append_new_workspace(false, global.get_current_time());
let windows = global.get_window_actors().map(a => a.meta_window);
// To create a new workspace, we slide all the windows on workspaces
// below us to the next workspace, leaving a blank workspace for us
// to recycle.
windows.forEach(window => {
// If the window is attached to an ancestor, we don't need/want
// to move it
if (window.get_transient_for() != null)
return;
// Same for OR windows
if (window.is_override_redirect())
return;
// Sticky windows don't need moving, in fact moving would
// unstick them
if (window.on_all_workspaces)
return;
// Windows on workspaces below pos don't need moving
let index = window.get_workspace().index();
if (index < pos)
return;
window.change_workspace_by_index(index + 1, true);
});
// If the new workspace was inserted before the active workspace,
// activate the workspace to which its windows went
let activeIndex = workspaceManager.get_active_workspace_index();
if (activeIndex >= pos) {
let newWs = workspaceManager.get_workspace_by_index(activeIndex + 1);
this._blockAnimations = true;
newWs.activate(global.get_current_time());
this._blockAnimations = false;
}
}
keepWorkspaceAlive(workspace, duration) {
if (!this._workspaceTracker)
return;
this._workspaceTracker.keepWorkspaceAlive(workspace, duration);
}
skipNextEffect(actor) {
this._skippedActors.add(actor);
}
setCustomKeybindingHandler(name, modes, handler) {
if (Meta.keybindings_set_custom_handler(name, handler))
this.allowKeybinding(name, modes);
}
addKeybinding(name, settings, flags, modes, handler) {
let action = global.display.add_keybinding(name, settings, flags, handler);
if (action != Meta.KeyBindingAction.NONE)
this.allowKeybinding(name, modes);
return action;
}
removeKeybinding(name) {
if (global.display.remove_keybinding(name))
this.allowKeybinding(name, Shell.ActionMode.NONE);
}
allowKeybinding(name, modes) {
this._allowedKeybindings[name] = modes;
}
_shouldAnimate() {
return !Main.overview.visible;
}
_shouldAnimateActor(actor, types) {
if (this._skippedActors.delete(actor))
return false;
if (!this._shouldAnimate())
return false;
if (!actor.get_texture())
return false;
let type = actor.meta_window.get_window_type();
return types.includes(type);
}
_minimizeWindow(shellwm, actor) {
let types = [Meta.WindowType.NORMAL,
Meta.WindowType.MODAL_DIALOG,
Meta.WindowType.DIALOG];
if (!this._shouldAnimateActor(actor, types)) {
shellwm.completed_minimize(actor);
return;
}
actor.set_scale(1.0, 1.0);
this._minimizing.add(actor);
if (actor.meta_window.is_monitor_sized()) {
actor.ease({
opacity: 0,
duration: MINIMIZE_WINDOW_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onStopped: isFinished => {
if (isFinished)
this._minimizeWindowDone(shellwm, actor);
else
this._minimizeWindowOverwritten(shellwm, actor);
}
});
} else {
let xDest, yDest, xScale, yScale;
let [success, geom] = actor.meta_window.get_icon_geometry();
if (success) {
xDest = geom.x;
yDest = geom.y;
xScale = geom.width / actor.width;
yScale = geom.height / actor.height;
} else {
let monitor = Main.layoutManager.monitors[actor.meta_window.get_monitor()];
if (!monitor) {
this._minimizeWindowDone();
return;
}
xDest = monitor.x;
yDest = monitor.y;
if (Clutter.get_default_text_direction() == Clutter.TextDirection.RTL)
xDest += monitor.width;
xScale = 0;
yScale = 0;
}
actor.ease({
scale_x: xScale,
scale_y: yScale,
x: xDest,
y: yDest,
duration: MINIMIZE_WINDOW_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_IN_EXPO,
onStopped: isFinished => {
if (isFinished)
this._minimizeWindowDone(shellwm, actor);
else
this._minimizeWindowOverwritten(shellwm, actor);
}
});
}
}
_minimizeWindowDone(shellwm, actor) {
if (this._minimizing.delete(actor)) {
actor.remove_all_transitions();
actor.set_scale(1.0, 1.0);
actor.set_opacity(255);
actor.set_pivot_point(0, 0);
shellwm.completed_minimize(actor);
}
}
_minimizeWindowOverwritten(shellwm, actor) {
if (this._removeEffect(this._minimizing, actor)) {
shellwm.completed_minimize(actor);
}
}
_unminimizeWindow(shellwm, actor) {
let types = [Meta.WindowType.NORMAL,
Meta.WindowType.MODAL_DIALOG,
Meta.WindowType.DIALOG];
if (!this._shouldAnimateActor(actor, types)) {
shellwm.completed_unminimize(actor);
return;
}
this._unminimizing.add(actor);
if (actor.meta_window.is_monitor_sized()) {
actor.opacity = 0;
actor.set_scale(1.0, 1.0);
actor.ease({
opacity: 255,
duration: MINIMIZE_WINDOW_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onStopped: isFinished => {
if (isFinished)
this._unminimizeWindowDone(shellwm, actor);
else
this._unminimizeWindowOverwritten(shellwm, actor);
}
});
} else {
let [success, geom] = actor.meta_window.get_icon_geometry();
if (success) {
actor.set_position(geom.x, geom.y);
actor.set_scale(geom.width / actor.width,
geom.height / actor.height);
} else {
let monitor = Main.layoutManager.monitors[actor.meta_window.get_monitor()];
if (!monitor) {
actor.show();
this._unminimizeWindowDone();
return;
}
actor.set_position(monitor.x, monitor.y);
if (Clutter.get_default_text_direction() == Clutter.TextDirection.RTL)
actor.x += monitor.width;
actor.set_scale(0, 0);
}
let rect = actor.meta_window.get_frame_rect();
let [xDest, yDest] = [rect.x, rect.y];
actor.show();
actor.ease({
scale_x: 1,
scale_y: 1,
x: xDest,
y: yDest,
duration: MINIMIZE_WINDOW_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_IN_EXPO,
onStopped: isFinished => {
if (isFinished)
this._unminimizeWindowDone(shellwm, actor);
else
this._unminimizeWindowOverwritten(shellwm, actor);
}
});
}
}
_unminimizeWindowDone(shellwm, actor) {
if (this._unminimizing.delete(actor)) {
actor.remove_all_transitions();
actor.set_scale(1.0, 1.0);
actor.set_opacity(255);
actor.set_pivot_point(0, 0);
shellwm.completed_unminimize(actor);
}
}
_unminimizeWindowOverwritten(shellwm, actor) {
if (this._removeEffect(this._unminimizing, actor)) {
shellwm.completed_unminimize(actor);
}
}
_sizeChangeWindow(shellwm, actor, whichChange, oldFrameRect, _oldBufferRect) {
let types = [Meta.WindowType.NORMAL];
if (!this._shouldAnimateActor(actor, types)) {
shellwm.completed_size_change(actor);
return;
}
if (oldFrameRect.width > 0 && oldFrameRect.height > 0)
this._prepareAnimationInfo(shellwm, actor, oldFrameRect, whichChange);
else
shellwm.completed_size_change(actor);
}
_prepareAnimationInfo(shellwm, actor, oldFrameRect, _change) {
// Position a clone of the window on top of the old position,
// while actor updates are frozen.
let actorContent = Shell.util_get_content_for_window_actor(actor, oldFrameRect);
let actorClone = new St.Widget({ content: actorContent });
actorClone.set_offscreen_redirect(Clutter.OffscreenRedirect.ALWAYS);
actorClone.set_position(oldFrameRect.x, oldFrameRect.y);
actorClone.set_size(oldFrameRect.width, oldFrameRect.height);
Main.uiGroup.add_actor(actorClone);
if (this._clearAnimationInfo(actor))
this._shellwm.completed_size_change(actor);
let destroyId = actor.connect('destroy', () => {
this._clearAnimationInfo(actor);
});
this._resizePending.add(actor);
actor.__animationInfo = { clone: actorClone,
oldRect: oldFrameRect,
destroyId: destroyId };
}
_sizeChangedWindow(shellwm, actor) {
if (!actor.__animationInfo)
return;
if (this._resizing.has(actor))
return;
let actorClone = actor.__animationInfo.clone;
let targetRect = actor.meta_window.get_frame_rect();
let sourceRect = actor.__animationInfo.oldRect;
let scaleX = targetRect.width / sourceRect.width;
let scaleY = targetRect.height / sourceRect.height;
this._resizePending.delete(actor);
this._resizing.add(actor);
// Now scale and fade out the clone
actorClone.ease({
x: targetRect.x,
y: targetRect.y,
scale_x: scaleX,
scale_y: scaleY,
opacity: 0,
duration: WINDOW_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD
});
actor.translation_x = -targetRect.x + sourceRect.x;
actor.translation_y = -targetRect.y + sourceRect.y;
// Now set scale the actor to size it as the clone.
actor.scale_x = 1 / scaleX;
actor.scale_y = 1 / scaleY;
// Scale it to its actual new size
actor.ease({
scale_x: 1,
scale_y: 1,
translation_x: 0,
translation_y: 0,
duration: WINDOW_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onStopped: isFinished => {
if (isFinished)
this._sizeChangeWindowDone(shellwm, actor);
else
this._sizeChangeWindowOverwritten(shellwm, actor);
}
});
// Now unfreeze actor updates, to get it to the new size.
// It's important that we don't wait until the animation is completed to
// do this, otherwise our scale will be applied to the old texture size.
shellwm.completed_size_change(actor);
}
_clearAnimationInfo(actor) {
if (actor.__animationInfo) {
actor.__animationInfo.clone.destroy();
actor.disconnect(actor.__animationInfo.destroyId);
delete actor.__animationInfo;
return true;
}
return false;
}
_sizeChangeWindowDone(shellwm, actor) {
if (this._resizing.delete(actor)) {
actor.remove_all_transitions();
actor.scale_x = 1.0;
actor.scale_y = 1.0;
actor.translation_x = 0;
actor.translation_y = 0;
this._clearAnimationInfo(actor);
}
if (this._resizePending.delete(actor))
this._shellwm.completed_size_change(actor);
}
_sizeChangeWindowOverwritten(shellwm, actor) {
if (this._removeEffect(this._resizing, actor))
this._clearAnimationInfo(actor);
}
_hasAttachedDialogs(window, ignoreWindow) {
var count = 0;
window.foreach_transient(win => {
if (win != ignoreWindow &&
win.is_attached_dialog() &&
win.get_transient_for() == window) {
count++;
return false;
}
return true;
});
return count != 0;
}
_checkDimming(window, ignoreWindow) {
let shouldDim = this._hasAttachedDialogs(window, ignoreWindow);
if (shouldDim && !window._dimmed) {
window._dimmed = true;
this._dimmedWindows.push(window);
this._dimWindow(window);
} else if (!shouldDim && window._dimmed) {
window._dimmed = false;
this._dimmedWindows =
this._dimmedWindows.filter(win => win != window);
this._undimWindow(window);
}
}
_dimWindow(window) {
let actor = window.get_compositor_private();
if (!actor)
return;
let dimmer = getWindowDimmer(actor);
if (!dimmer)
return;
dimmer.setDimmed(true, this._shouldAnimate());
}
_undimWindow(window) {
let actor = window.get_compositor_private();
if (!actor)
return;
let dimmer = getWindowDimmer(actor);
if (!dimmer)
return;
dimmer.setDimmed(false, this._shouldAnimate());
}
_mapWindow(shellwm, actor) {
actor._windowType = actor.meta_window.get_window_type();
actor._notifyWindowTypeSignalId =
actor.meta_window.connect('notify::window-type', () => {
let type = actor.meta_window.get_window_type();
if (type == actor._windowType)
return;
if (type == Meta.WindowType.MODAL_DIALOG ||
actor._windowType == Meta.WindowType.MODAL_DIALOG) {
let parent = actor.get_meta_window().get_transient_for();
if (parent)
this._checkDimming(parent);
}
actor._windowType = type;
});
actor.meta_window.connect('unmanaged', window => {
let parent = window.get_transient_for();
if (parent)
this._checkDimming(parent);
});
if (actor.meta_window.is_attached_dialog())
this._checkDimming(actor.get_meta_window().get_transient_for());
let types = [Meta.WindowType.NORMAL,
Meta.WindowType.DIALOG,
Meta.WindowType.MODAL_DIALOG];
if (!this._shouldAnimateActor(actor, types)) {
shellwm.completed_map(actor);
return;
}
switch (actor._windowType) {
case Meta.WindowType.NORMAL:
actor.set_pivot_point(0.5, 1.0);
actor.scale_x = 0.01;
actor.scale_y = 0.05;
actor.opacity = 0;
actor.show();
this._mapping.add(actor);
actor.ease({
opacity: 255,
scale_x: 1,
scale_y: 1,
duration: SHOW_WINDOW_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_EXPO,
onStopped: isFinished => {
if (isFinished)
this._mapWindowDone(shellwm, actor);
else
this._mapWindowOverwrite(shellwm, actor);
}
});
break;
case Meta.WindowType.MODAL_DIALOG:
case Meta.WindowType.DIALOG:
actor.set_pivot_point(0.5, 0.5);
actor.scale_y = 0;
actor.opacity = 0;
actor.show();
this._mapping.add(actor);
actor.ease({
opacity: 255,
scale_x: 1,
scale_y: 1,
duration: DIALOG_SHOW_WINDOW_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onStopped: isFinished => {
if (isFinished)
this._mapWindowDone(shellwm, actor);
else
this._mapWindowOverwrite(shellwm, actor);
}
});
break;
default:
shellwm.completed_map(actor);
}
}
_mapWindowDone(shellwm, actor) {
if (this._mapping.delete(actor)) {
actor.remove_all_transitions();
actor.opacity = 255;
actor.set_pivot_point(0, 0);
actor.scale_y = 1;
actor.scale_x = 1;
actor.translation_y = 0;
actor.translation_x = 0;
shellwm.completed_map(actor);
}
}
_mapWindowOverwrite(shellwm, actor) {
if (this._removeEffect(this._mapping, actor)) {
shellwm.completed_map(actor);
}
}
_destroyWindow(shellwm, actor) {
let window = actor.meta_window;
if (actor._notifyWindowTypeSignalId) {
window.disconnect(actor._notifyWindowTypeSignalId);
actor._notifyWindowTypeSignalId = 0;
}
if (window._dimmed) {
this._dimmedWindows =
this._dimmedWindows.filter(win => win != window);
}
if (window.is_attached_dialog())
this._checkDimming(window.get_transient_for(), window);
let types = [Meta.WindowType.NORMAL,
Meta.WindowType.DIALOG,
Meta.WindowType.MODAL_DIALOG];
if (!this._shouldAnimateActor(actor, types)) {
shellwm.completed_destroy(actor);
return;
}
switch (actor.meta_window.window_type) {
case Meta.WindowType.NORMAL:
actor.set_pivot_point(0.5, 0.5);
this._destroying.add(actor);
actor.ease({
opacity: 0,
scale_x: 0.8,
scale_y: 0.8,
duration: DESTROY_WINDOW_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onStopped: () => this._destroyWindowDone(shellwm, actor)
});
break;
case Meta.WindowType.MODAL_DIALOG:
case Meta.WindowType.DIALOG:
actor.set_pivot_point(0.5, 0.5);
this._destroying.add(actor);
if (window.is_attached_dialog()) {
let parent = window.get_transient_for();
actor._parentDestroyId = parent.connect('unmanaged', () => {
actor.remove_all_transitions();
this._destroyWindowDone(shellwm, actor);
});
}
actor.ease({
scale_y: 0,
duration: DIALOG_DESTROY_WINDOW_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onStopped: () => this._destroyWindowDone(shellwm, actor)
});
break;
default:
shellwm.completed_destroy(actor);
}
}
_destroyWindowDone(shellwm, actor) {
if (this._destroying.delete(actor)) {
let parent = actor.get_meta_window().get_transient_for();
if (parent && actor._parentDestroyId) {
parent.disconnect(actor._parentDestroyId);
actor._parentDestroyId = 0;
}
shellwm.completed_destroy(actor);
}
}
_filterKeybinding(shellwm, binding) {
if (Main.actionMode == Shell.ActionMode.NONE)
return true;
// There's little sense in implementing a keybinding in mutter and
// not having it work in NORMAL mode; handle this case generically
// so we don't have to explicitly allow all builtin keybindings in
// NORMAL mode.
if (Main.actionMode == Shell.ActionMode.NORMAL &&
binding.is_builtin())
return false;
return !(this._allowedKeybindings[binding.get_name()] & Main.actionMode);
}
_syncStacking() {
if (this._switchData == null)
return;
let windows = global.get_window_actors();
let lastCurSibling = null;
let lastDirSibling = [];
for (let i = 0; i < windows.length; i++) {
if (windows[i].get_parent() == this._switchData.curGroup) {
this._switchData.curGroup.set_child_above_sibling(windows[i], lastCurSibling);
lastCurSibling = windows[i];
} else {
for (let dir of Object.values(Meta.MotionDirection)) {
let info = this._switchData.surroundings[dir];
if (!info || windows[i].get_parent() != info.actor)
continue;
let sibling = lastDirSibling[dir];
if (sibling == undefined)
sibling = null;
info.actor.set_child_above_sibling(windows[i], sibling);
lastDirSibling[dir] = windows[i];
break;
}
}
}
}
_getPositionForDirection(direction, fromWs, toWs) {
let xDest = 0, yDest = 0;
let oldWsIsFullscreen = fromWs.list_windows().some(w => w.is_fullscreen());
let newWsIsFullscreen = toWs.list_windows().some(w => w.is_fullscreen());
// We have to shift windows up or down by the height of the panel to prevent having a
// visible gap between the windows while switching workspaces. Since fullscreen windows
// hide the panel, they don't need to be shifted up or down.
let shiftHeight = Main.panel.height;
if (direction == Meta.MotionDirection.UP ||
direction == Meta.MotionDirection.UP_LEFT ||
direction == Meta.MotionDirection.UP_RIGHT)
yDest = -global.screen_height + (oldWsIsFullscreen ? 0 : shiftHeight);
else if (direction == Meta.MotionDirection.DOWN ||
direction == Meta.MotionDirection.DOWN_LEFT ||
direction == Meta.MotionDirection.DOWN_RIGHT)
yDest = global.screen_height - (newWsIsFullscreen ? 0 : shiftHeight);
if (direction == Meta.MotionDirection.LEFT ||
direction == Meta.MotionDirection.UP_LEFT ||
direction == Meta.MotionDirection.DOWN_LEFT)
xDest = -global.screen_width;
else if (direction == Meta.MotionDirection.RIGHT ||
direction == Meta.MotionDirection.UP_RIGHT ||
direction == Meta.MotionDirection.DOWN_RIGHT)
xDest = global.screen_width;
return [xDest, yDest];
}
_prepareWorkspaceSwitch(from, to, direction) {
if (this._switchData)
return;
let wgroup = global.window_group;
let windows = global.get_window_actors();
let switchData = {};
this._switchData = switchData;
switchData.curGroup = new Clutter.Actor();
switchData.movingWindowBin = new Clutter.Actor();
switchData.windows = [];
switchData.surroundings = {};
switchData.gestureActivated = false;
switchData.inProgress = false;
switchData.container = new Clutter.Actor();
switchData.container.add_actor(switchData.curGroup);
wgroup.add_actor(switchData.movingWindowBin);
wgroup.add_actor(switchData.container);
let workspaceManager = global.workspace_manager;
let curWs = workspaceManager.get_workspace_by_index (from);
for (let dir of Object.values(Meta.MotionDirection)) {
let ws = null;
if (to < 0)
ws = curWs.get_neighbor(dir);
else if (dir == direction)
ws = workspaceManager.get_workspace_by_index(to);
if (ws == null || ws == curWs) {
switchData.surroundings[dir] = null;
continue;
}
let info = { index: ws.index(),
actor: new Clutter.Actor() };
switchData.surroundings[dir] = info;
switchData.container.add_actor(info.actor);
info.actor.raise_top();
let [x, y] = this._getPositionForDirection(dir, curWs, ws);
info.actor.set_position(x, y);
}
switchData.movingWindowBin.raise_top();
for (let i = 0; i < windows.length; i++) {
let actor = windows[i];
let window = actor.get_meta_window();
if (!window.showing_on_its_workspace())
continue;
if (window.is_on_all_workspaces())
continue;
let record = { window: actor,
parent: actor.get_parent() };
if (this._movingWindow && window == this._movingWindow) {
switchData.movingWindow = record;
switchData.windows.push(switchData.movingWindow);
actor.reparent(switchData.movingWindowBin);
} else if (window.get_workspace().index() == from) {
switchData.windows.push(record);
actor.reparent(switchData.curGroup);
} else {
let visible = false;
for (let dir of Object.values(Meta.MotionDirection)) {
let info = switchData.surroundings[dir];
if (!info || info.index != window.get_workspace().index())
continue;
switchData.windows.push(record);
actor.reparent(info.actor);
visible = true;
break;
}
actor.visible = visible;
}
}
for (let i = 0; i < switchData.windows.length; i++) {
let w = switchData.windows[i];
w.windowDestroyId = w.window.connect('destroy', () => {
switchData.windows.splice(switchData.windows.indexOf(w), 1);
});
}
}
_finishWorkspaceSwitch(switchData) {
this._switchData = null;
for (let i = 0; i < switchData.windows.length; i++) {
let w = switchData.windows[i];
w.window.disconnect(w.windowDestroyId);
w.window.reparent(w.parent);
if (w.window.get_meta_window().get_workspace() !=
global.workspace_manager.get_active_workspace())
w.window.hide();
}
switchData.container.destroy();
switchData.movingWindowBin.destroy();
this._movingWindow = null;
}
_switchWorkspace(shellwm, from, to, direction) {
if (!Main.sessionMode.hasWorkspaces || !this._shouldAnimate()) {
shellwm.completed_switch_workspace();
return;
}
// If we come from a gesture, switchData will already be set,
// and we don't want to overwrite it.
if (!this._switchData)
this._prepareWorkspaceSwitch(from, to, direction);
this._switchData.inProgress = true;
let workspaceManager = global.workspace_manager;
let fromWs = workspaceManager.get_workspace_by_index(from);
let toWs = workspaceManager.get_workspace_by_index(to);
let [xDest, yDest] = this._getPositionForDirection(direction, fromWs, toWs);
/* @direction is the direction that the "camera" moves, so the
* screen contents have to move one screen's worth in the
* opposite direction.
*/
xDest = -xDest;
yDest = -yDest;
this._switchData.container.ease({
x: xDest,
y: yDest,
duration: WINDOW_ANIMATION_TIME,
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
onComplete: () => this._switchWorkspaceDone(shellwm)
});
}
_switchWorkspaceDone(shellwm) {
this._finishWorkspaceSwitch(this._switchData);
shellwm.completed_switch_workspace();
}
_showTilePreview(shellwm, window, tileRect, monitorIndex) {
if (!this._tilePreview)
this._tilePreview = new TilePreview();
this._tilePreview.show(window, tileRect, monitorIndex);
}
_hideTilePreview() {
if (!this._tilePreview)
return;
this._tilePreview.hide();
}
_showWindowMenu(shellwm, window, menu, rect) {
this._windowMenuManager.showWindowMenuForWindow(window, menu, rect);
}
_startSwitcher(display, window, binding) {
let constructor = null;
switch (binding.get_name()) {
case 'switch-applications':
case 'switch-applications-backward':
case 'switch-group':
case 'switch-group-backward':
constructor = AltTab.AppSwitcherPopup;
break;
case 'switch-windows':
case 'switch-windows-backward':
constructor = AltTab.WindowSwitcherPopup;
break;
case 'cycle-windows':
case 'cycle-windows-backward':
constructor = AltTab.WindowCyclerPopup;
break;
case 'cycle-group':
case 'cycle-group-backward':
constructor = AltTab.GroupCyclerPopup;
break;
case 'switch-monitor':
constructor = SwitchMonitor.SwitchMonitorPopup;
break;
}
if (!constructor)
return;
/* prevent a corner case where both popups show up at once */
if (this._workspaceSwitcherPopup != null)
this._workspaceSwitcherPopup.destroy();
let tabPopup = new constructor();
if (!tabPopup.show(binding.is_reversed(), binding.get_name(), binding.get_mask()))
tabPopup.destroy();
}
_startA11ySwitcher(display, window, binding) {
Main.ctrlAltTabManager.popup(binding.is_reversed(), binding.get_name(), binding.get_mask());
}
_allowFavoriteShortcuts() {
return Main.sessionMode.hasOverview;
}
_switchToApplication(display, window, binding) {
if (!this._allowFavoriteShortcuts())
return;
let [, , , target] = binding.get_name().split('-');
let apps = AppFavorites.getAppFavorites().getFavorites();
let app = apps[target - 1];
if (app)
app.activate();
}
_toggleAppMenu() {
Main.panel.toggleAppMenu();
}
_toggleCalendar() {
Main.panel.toggleCalendar();
}
_showWorkspaceSwitcher(display, window, binding) {
let workspaceManager = display.get_workspace_manager();
if (!Main.sessionMode.hasWorkspaces)
return;
if (workspaceManager.n_workspaces == 1)
return;
let [action,,, target] = binding.get_name().split('-');
let newWs;
let direction;
let vertical = workspaceManager.layout_rows == -1;
let rtl = Clutter.get_default_text_direction() == Clutter.TextDirection.RTL;
if (action == 'move') {
// "Moving" a window to another workspace doesn't make sense when
// it cannot be unstuck, and is potentially confusing if a new
// workspaces is added at the start/end
if (window.is_always_on_all_workspaces() ||
(Meta.prefs_get_workspaces_only_on_primary() &&
window.get_monitor() != Main.layoutManager.primaryIndex))
return;
}
if (target == 'last') {
if (vertical)
direction = Meta.MotionDirection.DOWN;
else if (rtl)
direction = Meta.MotionDirection.LEFT;
else
direction = Meta.MotionDirection.RIGHT;
newWs = workspaceManager.get_workspace_by_index(workspaceManager.n_workspaces - 1);
} else if (isNaN(target)) {
// Prepend a new workspace dynamically
if (workspaceManager.get_active_workspace_index() == 0 &&
action == 'move' && target == 'up' && this._isWorkspacePrepended == false) {
this.insertWorkspace(0);
this._isWorkspacePrepended = true;
}
direction = Meta.MotionDirection[target.toUpperCase()];
newWs = workspaceManager.get_active_workspace().get_neighbor(direction);
} else if ((target > 0) && (target <= workspaceManager.n_workspaces)) {
target--;
newWs = workspaceManager.get_workspace_by_index(target);
if (workspaceManager.get_active_workspace().index() > target) {
if (vertical)
direction = Meta.MotionDirection.UP;
else if (rtl)
direction = Meta.MotionDirection.RIGHT;
else
direction = Meta.MotionDirection.LEFT;
} else {
if (vertical)
direction = Meta.MotionDirection.DOWN;
else if (rtl)
direction = Meta.MotionDirection.LEFT;
else
direction = Meta.MotionDirection.RIGHT;
}
}
if (workspaceManager.layout_rows == -1 &&
direction != Meta.MotionDirection.UP &&
direction != Meta.MotionDirection.DOWN)
return;
if (workspaceManager.layout_columns == -1 &&
direction != Meta.MotionDirection.LEFT &&
direction != Meta.MotionDirection.RIGHT)
return;
if (action == 'switch')
this.actionMoveWorkspace(newWs);
else
this.actionMoveWindow(window, newWs);
if (!Main.overview.visible) {
if (this._workspaceSwitcherPopup == null) {
this._workspaceTracker.blockUpdates();
this._workspaceSwitcherPopup = new WorkspaceSwitcherPopup.WorkspaceSwitcherPopup();
this._workspaceSwitcherPopup.connect('destroy', () => {
this._workspaceTracker.unblockUpdates();
this._workspaceSwitcherPopup = null;
this._isWorkspacePrepended = false;
});
}
this._workspaceSwitcherPopup.display(direction, newWs.index());
}
}
actionMoveWorkspace(workspace) {
if (!Main.sessionMode.hasWorkspaces)
return;
let workspaceManager = global.workspace_manager;
let activeWorkspace = workspaceManager.get_active_workspace();
if (activeWorkspace != workspace)
workspace.activate(global.get_current_time());
}
actionMoveWindow(window, workspace) {
if (!Main.sessionMode.hasWorkspaces)
return;
let workspaceManager = global.workspace_manager;
let activeWorkspace = workspaceManager.get_active_workspace();
if (activeWorkspace != workspace) {
// This won't have any effect for "always sticky" windows
// (like desktop windows or docks)
this._movingWindow = window;
window.change_workspace(workspace);
global.display.clear_mouse_mode();
workspace.activate_with_focus (window, global.get_current_time());
}
}
_confirmDisplayChange() {
let dialog = new DisplayChangeDialog(this._shellwm);
dialog.open();
}
_createCloseDialog(shellwm, window) {
return new CloseDialog.CloseDialog(window);
}
_createInhibitShortcutsDialog(shellwm, window) {
return new InhibitShortcutsDialog.InhibitShortcutsDialog(window);
}
_showResizePopup(display, show, rect, displayW, displayH) {
if (show) {
if (!this._resizePopup)
this._resizePopup = new ResizePopup();
this._resizePopup.set(rect, displayW, displayH);
} else {
if (this._resizePopup) {
this._resizePopup.destroy();
this._resizePopup = null;
}
}
}
};