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Georges Basile Stavracas Neto e59069c012 st: Use blur node to render shadow pipeline
It is generally faster than downloading the texture, blurring
with the CPU, and uploading the blurred texture. Notice that
'n_values' is calculated differently from the blur_pixels()
function; that's because it needs to match Clutter's blur
shader interpretation of sigma [1].

[1] https://gitlab.gnome.org/GNOME/mutter/-/blob/master/clutter/clutter/clutter-blur.c#L89

Part-of: <https://gitlab.gnome.org/GNOME/gnome-shell/-/merge_requests/1539>
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GNOME Shell

GNOME Shell provides core user interface functions for the GNOME 3 desktop, like switching to windows and launching applications. GNOME Shell takes advantage of the capabilities of modern graphics hardware and introduces innovative user interface concepts to provide a visually attractive and easy to use experience.

For more information about GNOME Shell, including instructions on how to build GNOME Shell from source and how to get involved with the project, see the project wiki.

Bugs should be reported to the GNOME bug tracking system.

Contributing

To contribute, open merge requests at https://gitlab.gnome.org/GNOME/gnome-shell.

Commit messages should follow the GNOME commit message guidelines. We require an URL to either an issue or a merge request in each commit.

License

GNOME Shell is distributed under the terms of the GNU General Public License, version 2 or later. See the COPYING file for details.