10e30f7dc7
Make the ClutterText and ClutterTexture from the status menu button available to JavaScript, and from there improve the font definition of the user name. shell-status-menu.[ch]: Add public get_name() and get_icon() functions that return the user name label and icon texture, remove the markup from update_name_text(). panel.js: Set the font for the button consistently with that of the other panel labels.
46 lines
1.5 KiB
C
46 lines
1.5 KiB
C
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
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#ifndef __SHELL_STATUS_MENU_H__
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#define __SHELL_STATUS_MENU_H__
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#include <clutter/clutter.h>
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#include "big/box.h"
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G_BEGIN_DECLS
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#define SHELL_TYPE_STATUS_MENU (shell_status_menu_get_type ())
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#define SHELL_STATUS_MENU(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), SHELL_TYPE_STATUS_MENU, ShellStatusMenu))
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#define SHELL_STATUS_MENU_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), SHELL_TYPE_STATUS_MENU, ShellStatusMenuClass))
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#define SHELL_IS_STATUS_MENU(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), SHELL_TYPE_STATUS_MENU))
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#define SHELL_IS_STATUS_MENU_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), SHELL_TYPE_STATUS_MENU))
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#define SHELL_STATUS_MENU_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), SHELL_TYPE_STATUS_MENU, ShellStatusMenuClass))
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typedef struct _ShellStatusMenu ShellStatusMenu;
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typedef struct _ShellStatusMenuPrivate ShellStatusMenuPrivate;
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typedef struct _ShellStatusMenuClass ShellStatusMenuClass;
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struct _ShellStatusMenu
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{
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BigBox parent_instance;
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ShellStatusMenuPrivate *priv;
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};
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struct _ShellStatusMenuClass
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{
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BigBoxClass parent_class;
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void (*deactivated) (ShellStatusMenu *status, gpointer user_data);
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};
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GType shell_status_menu_get_type (void);
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void shell_status_menu_toggle (ShellStatusMenu *menu, ClutterEvent *event);
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ClutterText *shell_status_menu_get_name (ShellStatusMenu *menu);
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ClutterTexture *shell_status_menu_get_icon (ShellStatusMenu *menu);
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G_END_DECLS
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#endif /* __SHELL_STATUS_MENU_H__ */
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