gnome-shell/src/shell-stack.h
Colin Walters a15ee28177 Add ShellDrawingArea and ShellStack
ShellDrawingArea is a size-independent wrapper for a ClutterCairoTexture.
Useful when drawing non-fixed size areas.

ShellStack is a simple container class which holds items
in a completely overlapping Z stack.  The main difference
from ClutterGroup is that items will be constrained to
(and allocated) the size of the stack, not getting their
preferred size always.
2009-07-06 14:11:18 -04:00

34 lines
1.0 KiB
C

#ifndef __SHELL_STACK_H__
#define __SHELL_STACK_H__
#include <clutter/clutter.h>
#include <gtk/gtk.h>
#define SHELL_TYPE_STACK (shell_stack_get_type ())
#define SHELL_STACK(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), SHELL_TYPE_STACK, ShellStack))
#define SHELL_STACK_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), SHELL_TYPE_STACK, ShellStackClass))
#define SHELL_IS_STACK(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), SHELL_TYPE_STACK))
#define SHELL_IS_STACK_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), SHELL_TYPE_STACK))
#define SHELL_STACK_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), SHELL_TYPE_STACK, ShellStackClass))
typedef struct _ShellStack ShellStack;
typedef struct _ShellStackClass ShellStackClass;
typedef struct _ShellStackPrivate ShellStackPrivate;
struct _ShellStack
{
ClutterGroup parent;
ShellStackPrivate *priv;
};
struct _ShellStackClass
{
ClutterGroupClass parent_class;
};
GType shell_stack_get_type (void) G_GNUC_CONST;
#endif /* __SHELL_STACK_H__ */