gnome-shell/js/misc/loginManager.js
Florian Müllner e0c5a61be5 loginManager: Remove sessionActive property
It is unused after switching to GnomeSession:SessionIsActive, so
remove it together with shell_session_is_active_for_systemd().

https://bugzilla.gnome.org/show_bug.cgi?id=693161
2013-02-05 00:01:33 +01:00

207 lines
6.1 KiB
JavaScript

// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const GLib = imports.gi.GLib;
const Gio = imports.gi.Gio;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
const Shell = imports.gi.Shell;
const UPowerGlib = imports.gi.UPowerGlib;
const SystemdLoginManagerIface = <interface name='org.freedesktop.login1.Manager'>
<method name='PowerOff'>
<arg type='b' direction='in'/>
</method>
<method name='Reboot'>
<arg type='b' direction='in'/>
</method>
<method name='Suspend'>
<arg type='b' direction='in'/>
</method>
<method name='CanPowerOff'>
<arg type='s' direction='out'/>
</method>
<method name='CanReboot'>
<arg type='s' direction='out'/>
</method>
<method name='CanSuspend'>
<arg type='s' direction='out'/>
</method>
</interface>;
const SystemdLoginSessionIface = <interface name='org.freedesktop.login1.Session'>
<signal name='Lock' />
<signal name='Unlock' />
</interface>;
const SystemdLoginManager = Gio.DBusProxy.makeProxyWrapper(SystemdLoginManagerIface);
const SystemdLoginSession = Gio.DBusProxy.makeProxyWrapper(SystemdLoginSessionIface);
const ConsoleKitManagerIface = <interface name='org.freedesktop.ConsoleKit.Manager'>
<method name='CanRestart'>
<arg type='b' direction='out'/>
</method>
<method name='CanStop'>
<arg type='b' direction='out'/>
</method>
<method name='Restart' />
<method name='Stop' />
<method name='GetCurrentSession'>
<arg type='o' direction='out' />
</method>
</interface>;
const ConsoleKitSessionIface = <interface name='org.freedesktop.ConsoleKit.Session'>
<signal name='Lock' />
<signal name='Unlock' />
</interface>;
const ConsoleKitSession = Gio.DBusProxy.makeProxyWrapper(ConsoleKitSessionIface);
const ConsoleKitManager = Gio.DBusProxy.makeProxyWrapper(ConsoleKitManagerIface);
function haveSystemd() {
return GLib.access("/sys/fs/cgroup/systemd", 0) >= 0;
}
let _loginManager = null;
/**
* LoginManager:
* An abstraction over systemd/logind and ConsoleKit.
*
*/
function getLoginManager() {
if (_loginManager == null) {
if (haveSystemd())
_loginManager = new LoginManagerSystemd();
else
_loginManager = new LoginManagerConsoleKit();
}
return _loginManager;
}
const LoginManagerSystemd = new Lang.Class({
Name: 'LoginManagerSystemd',
_init: function() {
this._proxy = new SystemdLoginManager(Gio.DBus.system,
'org.freedesktop.login1',
'/org/freedesktop/login1');
},
// Having this function is a bit of a hack since the Systemd and ConsoleKit
// session objects have different interfaces - but in both cases there are
// Lock/Unlock signals, and that's all we count upon at the moment.
getCurrentSessionProxy: function() {
if (!this._currentSession) {
this._currentSession = new SystemdLoginSession(Gio.DBus.system,
'org.freedesktop.login1',
'/org/freedesktop/login1/session/' +
GLib.getenv('XDG_SESSION_ID'));
}
return this._currentSession;
},
canPowerOff: function(asyncCallback) {
this._proxy.CanPowerOffRemote(function(result, error) {
if (error)
asyncCallback(false);
else
asyncCallback(result[0] != 'no');
});
},
canReboot: function(asyncCallback) {
this._proxy.CanRebootRemote(function(result, error) {
if (error)
asyncCallback(false);
else
asyncCallback(result[0] != 'no');
});
},
canSuspend: function(asyncCallback) {
this._proxy.CanSuspendRemote(function(result, error) {
if (error)
asyncCallback(false);
else
asyncCallback(result[0] != 'no');
});
},
powerOff: function() {
this._proxy.PowerOffRemote(true);
},
reboot: function() {
this._proxy.RebootRemote(true);
},
suspend: function() {
this._proxy.SuspendRemote(true);
}
});
const LoginManagerConsoleKit = new Lang.Class({
Name: 'LoginManagerConsoleKit',
_init: function() {
this._proxy = new ConsoleKitManager(Gio.DBus.system,
'org.freedesktop.ConsoleKit',
'/org/freedesktop/ConsoleKit/Manager');
this._upClient = new UPowerGlib.Client();
},
// Having this function is a bit of a hack since the Systemd and ConsoleKit
// session objects have different interfaces - but in both cases there are
// Lock/Unlock signals, and that's all we count upon at the moment.
getCurrentSessionProxy: function() {
if (!this._currentSession) {
let [currentSessionId] = this._proxy.GetCurrentSessionSync();
this._currentSession = new ConsoleKitSession(Gio.DBus.system,
'org.freedesktop.ConsoleKit',
currentSessionId);
}
return this._currentSession;
},
canPowerOff: function(asyncCallback) {
this._proxy.CanStopRemote(function(result, error) {
if (error)
asyncCallback(false);
else
asyncCallback(result[0]);
});
},
canReboot: function(asyncCallback) {
this._proxy.CanRestartRemote(function(result, error) {
if (error)
asyncCallback(false);
else
asyncCallback(result[0]);
});
},
canSuspend: function(asyncCallback) {
Mainloop.idle_add(Lang.bind(this, function() {
asyncCallback(this._upClient.get_can_suspend());
return false;
}));
},
powerOff: function() {
this._proxy.StopRemote();
},
reboot: function() {
this._proxy.RestartRemote();
},
suspend: function() {
this._upClient.suspend_sync(null);
}
});