gnome-shell/js/ui/panel.js
Cosimo Cecchi 328bb1c21b st: always use GFile internally
We're moving the theme infrastructure towards GResource, so as a first
step move all the loading to use GFiles instead of URIs or paths.

https://bugzilla.gnome.org/show_bug.cgi?id=736936
2014-10-14 18:53:39 -07:00

1184 lines
42 KiB
JavaScript

// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const Cairo = imports.cairo;
const Clutter = imports.gi.Clutter;
const Gio = imports.gi.Gio;
const GLib = imports.gi.GLib;
const Gtk = imports.gi.Gtk;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
const Meta = imports.gi.Meta;
const Pango = imports.gi.Pango;
const Shell = imports.gi.Shell;
const St = imports.gi.St;
const Signals = imports.signals;
const Atk = imports.gi.Atk;
const Animation = imports.ui.animation;
const Config = imports.misc.config;
const CtrlAltTab = imports.ui.ctrlAltTab;
const DND = imports.ui.dnd;
const Overview = imports.ui.overview;
const PopupMenu = imports.ui.popupMenu;
const PanelMenu = imports.ui.panelMenu;
const RemoteMenu = imports.ui.remoteMenu;
const Main = imports.ui.main;
const Tweener = imports.ui.tweener;
const PANEL_ICON_SIZE = 24;
const BUTTON_DND_ACTIVATION_TIMEOUT = 250;
const SPINNER_ANIMATION_TIME = 0.2;
// To make sure the panel corners blend nicely with the panel,
// we draw background and borders the same way, e.g. drawing
// them as filled shapes from the outside inwards instead of
// using cairo stroke(). So in order to give the border the
// appearance of being drawn on top of the background, we need
// to blend border and background color together.
// For that purpose we use the following helper methods, taken
// from st-theme-node-drawing.c
function _norm(x) {
return Math.round(x / 255);
}
function _over(srcColor, dstColor) {
let src = _premultiply(srcColor);
let dst = _premultiply(dstColor);
let result = new Clutter.Color();
result.alpha = src.alpha + _norm((255 - src.alpha) * dst.alpha);
result.red = src.red + _norm((255 - src.alpha) * dst.red);
result.green = src.green + _norm((255 - src.alpha) * dst.green);
result.blue = src.blue + _norm((255 - src.alpha) * dst.blue);
return _unpremultiply(result);
}
function _premultiply(color) {
return new Clutter.Color({ red: _norm(color.red * color.alpha),
green: _norm(color.green * color.alpha),
blue: _norm(color.blue * color.alpha),
alpha: color.alpha });
};
function _unpremultiply(color) {
if (color.alpha == 0)
return new Clutter.Color();
let red = Math.min((color.red * 255 + 127) / color.alpha, 255);
let green = Math.min((color.green * 255 + 127) / color.alpha, 255);
let blue = Math.min((color.blue * 255 + 127) / color.alpha, 255);
return new Clutter.Color({ red: red, green: green,
blue: blue, alpha: color.alpha });
};
const TextShadower = new Lang.Class({
Name: 'TextShadower',
_init: function() {
this.actor = new Shell.GenericContainer();
this.actor.connect('get-preferred-width', Lang.bind(this, this._getPreferredWidth));
this.actor.connect('get-preferred-height', Lang.bind(this, this._getPreferredHeight));
this.actor.connect('allocate', Lang.bind(this, this._allocate));
this._label = new St.Label();
this.actor.add_actor(this._label);
for (let i = 0; i < 4; i++) {
let actor = new St.Label({ style_class: 'label-shadow' });
actor.clutter_text.ellipsize = Pango.EllipsizeMode.END;
this.actor.add_actor(actor);
}
this._label.raise_top();
},
setText: function(text) {
let children = this.actor.get_children();
for (let i = 0; i < children.length; i++)
children[i].set_text(text);
},
_getPreferredWidth: function(actor, forHeight, alloc) {
let [minWidth, natWidth] = this._label.get_preferred_width(forHeight);
alloc.min_size = minWidth + 2;
alloc.natural_size = natWidth + 2;
},
_getPreferredHeight: function(actor, forWidth, alloc) {
let [minHeight, natHeight] = this._label.get_preferred_height(forWidth);
alloc.min_size = minHeight + 2;
alloc.natural_size = natHeight + 2;
},
_allocate: function(actor, box, flags) {
let children = this.actor.get_children();
let availWidth = box.x2 - box.x1;
let availHeight = box.y2 - box.y1;
let [minChildWidth, minChildHeight, natChildWidth, natChildHeight] =
this._label.get_preferred_size();
let childWidth = Math.min(natChildWidth, availWidth - 2);
let childHeight = Math.min(natChildHeight, availHeight - 2);
for (let i = 0; i < children.length; i++) {
let child = children[i];
let childBox = new Clutter.ActorBox();
// The order of the labels here is arbitrary, except
// we know the "real" label is at the end because Clutter.Actor
// sorts by Z order
switch (i) {
case 0: // top
childBox.x1 = 1;
childBox.y1 = 0;
break;
case 1: // right
childBox.x1 = 2;
childBox.y1 = 1;
break;
case 2: // bottom
childBox.x1 = 1;
childBox.y1 = 2;
break;
case 3: // left
childBox.x1 = 0;
childBox.y1 = 1;
break;
case 4: // center
childBox.x1 = 1;
childBox.y1 = 1;
break;
}
childBox.x2 = childBox.x1 + childWidth;
childBox.y2 = childBox.y1 + childHeight;
child.allocate(childBox, flags);
}
}
});
/**
* AppMenuButton:
*
* This class manages the "application menu" component. It tracks the
* currently focused application. However, when an app is launched,
* this menu also handles startup notification for it. So when we
* have an active startup notification, we switch modes to display that.
*/
const AppMenuButton = new Lang.Class({
Name: 'AppMenuButton',
Extends: PanelMenu.Button,
_init: function(panel) {
this.parent(0.0, null, true);
this.actor.accessible_role = Atk.Role.MENU;
this._startingApps = [];
this._menuManager = panel.menuManager;
this._targetApp = null;
this._appMenuNotifyId = 0;
this._actionGroupNotifyId = 0;
let bin = new St.Bin({ name: 'appMenu' });
bin.connect('style-changed', Lang.bind(this, this._onStyleChanged));
this.actor.add_actor(bin);
this.actor.bind_property("reactive", this.actor, "can-focus", 0);
this.actor.reactive = false;
this._container = new Shell.GenericContainer();
bin.set_child(this._container);
this._container.connect('get-preferred-width', Lang.bind(this, this._getContentPreferredWidth));
this._container.connect('get-preferred-height', Lang.bind(this, this._getContentPreferredHeight));
this._container.connect('allocate', Lang.bind(this, this._contentAllocate));
let textureCache = St.TextureCache.get_default();
textureCache.connect('icon-theme-changed',
Lang.bind(this, this._onIconThemeChanged));
this._iconBox = new Shell.Slicer({ name: 'appMenuIcon' });
this._iconBox.connect('style-changed',
Lang.bind(this, this._onIconBoxStyleChanged));
this._iconBox.connect('notify::allocation',
Lang.bind(this, this._updateIconBoxClip));
this._container.add_actor(this._iconBox);
this._hbox = new St.BoxLayout({ style_class: 'panel-status-menu-box' });
this._container.add_actor(this._hbox);
this._label = new TextShadower();
this._label.actor.y_align = Clutter.ActorAlign.CENTER;
this._hbox.add_actor(this._label.actor);
this._arrow = PopupMenu.arrowIcon(St.Side.BOTTOM);
this._hbox.add_actor(this._arrow);
this._iconBottomClip = 0;
this._visible = !Main.overview.visible;
if (!this._visible)
this.actor.hide();
this._overviewHidingId = Main.overview.connect('hiding', Lang.bind(this, this._sync));
this._overviewShowingId = Main.overview.connect('showing', Lang.bind(this, this._sync));
this._stop = true;
this._spinner = null;
let tracker = Shell.WindowTracker.get_default();
let appSys = Shell.AppSystem.get_default();
this._focusAppNotifyId =
tracker.connect('notify::focus-app', Lang.bind(this, this._focusAppChanged));
this._appStateChangedSignalId =
appSys.connect('app-state-changed', Lang.bind(this, this._onAppStateChanged));
this._switchWorkspaceNotifyId =
global.window_manager.connect('switch-workspace', Lang.bind(this, this._sync));
this._sync();
},
show: function() {
if (this._visible)
return;
this._visible = true;
this.actor.reactive = true;
this.actor.show();
Tweener.removeTweens(this.actor);
Tweener.addTween(this.actor,
{ opacity: 255,
time: Overview.ANIMATION_TIME,
transition: 'easeOutQuad' });
},
hide: function() {
if (!this._visible)
return;
this._visible = false;
this.actor.reactive = false;
Tweener.removeTweens(this.actor);
Tweener.addTween(this.actor,
{ opacity: 0,
time: Overview.ANIMATION_TIME,
transition: 'easeOutQuad',
onComplete: function() {
this.actor.hide();
},
onCompleteScope: this });
},
_onStyleChanged: function(actor) {
let node = actor.get_theme_node();
let [success, icon] = node.lookup_url('spinner-image', false);
if (!success || (this._spinnerIcon && this._spinnerIcon.equal(icon)))
return;
this._spinnerIcon = icon;
this._spinner = new Animation.AnimatedIcon(this._spinnerIcon, PANEL_ICON_SIZE);
this._hbox.add_actor(this._spinner.actor);
this._spinner.actor.hide();
},
_onIconBoxStyleChanged: function() {
let node = this._iconBox.get_theme_node();
this._iconBottomClip = node.get_length('app-icon-bottom-clip');
this._updateIconBoxClip();
},
_syncIcon: function() {
if (!this._targetApp)
return;
let icon = this._targetApp.get_faded_icon(2 * PANEL_ICON_SIZE, this._iconBox.text_direction);
this._iconBox.set_child(icon);
},
_onIconThemeChanged: function() {
if (this._iconBox.child == null)
return;
this._syncIcon();
},
_updateIconBoxClip: function() {
let allocation = this._iconBox.allocation;
if (this._iconBottomClip > 0)
this._iconBox.set_clip(0, 0,
allocation.x2 - allocation.x1,
allocation.y2 - allocation.y1 - this._iconBottomClip);
else
this._iconBox.remove_clip();
},
stopAnimation: function() {
if (this._stop)
return;
this._stop = true;
if (this._spinner == null)
return;
Tweener.addTween(this._spinner.actor,
{ opacity: 0,
time: SPINNER_ANIMATION_TIME,
transition: "easeOutQuad",
onCompleteScope: this,
onComplete: function() {
this._spinner.stop();
this._spinner.actor.opacity = 255;
this._spinner.actor.hide();
}
});
},
startAnimation: function() {
this._stop = false;
if (this._spinner == null)
return;
this._spinner.play();
this._spinner.actor.show();
},
_getContentPreferredWidth: function(actor, forHeight, alloc) {
let [minSize, naturalSize] = this._iconBox.get_preferred_width(forHeight);
alloc.min_size = minSize;
alloc.natural_size = naturalSize;
[minSize, naturalSize] = this._hbox.get_preferred_width(forHeight);
alloc.min_size = alloc.min_size + Math.max(0, minSize - Math.floor(alloc.min_size / 2));
alloc.natural_size = alloc.natural_size + Math.max(0, naturalSize - Math.floor(alloc.natural_size / 2));
},
_getContentPreferredHeight: function(actor, forWidth, alloc) {
let [minSize, naturalSize] = this._iconBox.get_preferred_height(forWidth);
alloc.min_size = minSize;
alloc.natural_size = naturalSize;
[minSize, naturalSize] = this._hbox.get_preferred_height(forWidth);
if (minSize > alloc.min_size)
alloc.min_size = minSize;
if (naturalSize > alloc.natural_size)
alloc.natural_size = naturalSize;
},
_contentAllocate: function(actor, box, flags) {
let allocWidth = box.x2 - box.x1;
let allocHeight = box.y2 - box.y1;
let childBox = new Clutter.ActorBox();
let [minWidth, minHeight, naturalWidth, naturalHeight] = this._iconBox.get_preferred_size();
let direction = this.actor.get_text_direction();
let yPadding = Math.floor(Math.max(0, allocHeight - naturalHeight) / 2);
childBox.y1 = yPadding;
childBox.y2 = childBox.y1 + Math.min(naturalHeight, allocHeight);
if (direction == Clutter.TextDirection.LTR) {
childBox.x1 = 0;
childBox.x2 = childBox.x1 + Math.min(naturalWidth, allocWidth);
} else {
childBox.x1 = Math.max(0, allocWidth - naturalWidth);
childBox.x2 = allocWidth;
}
this._iconBox.allocate(childBox, flags);
let iconWidth = childBox.x2 - childBox.x1;
[minWidth, naturalWidth] = this._hbox.get_preferred_width(-1);
childBox.y1 = 0;
childBox.y2 = allocHeight;
if (direction == Clutter.TextDirection.LTR) {
childBox.x1 = Math.floor(iconWidth / 2);
childBox.x2 = Math.min(childBox.x1 + naturalWidth, allocWidth);
} else {
childBox.x2 = allocWidth - Math.floor(iconWidth / 2);
childBox.x1 = Math.max(0, childBox.x2 - naturalWidth);
}
this._hbox.allocate(childBox, flags);
},
_onAppStateChanged: function(appSys, app) {
let state = app.state;
if (state != Shell.AppState.STARTING) {
this._startingApps = this._startingApps.filter(function(a) {
return a != app;
});
} else if (state == Shell.AppState.STARTING) {
this._startingApps.push(app);
}
// For now just resync on all running state changes; this is mainly to handle
// cases where the focused window's application changes without the focus
// changing. An example case is how we map OpenOffice.org based on the window
// title which is a dynamic property.
this._sync();
},
_focusAppChanged: function() {
let tracker = Shell.WindowTracker.get_default();
let focusedApp = tracker.focus_app;
if (!focusedApp) {
// If the app has just lost focus to the panel, pretend
// nothing happened; otherwise you can't keynav to the
// app menu.
if (global.stage.key_focus != null)
return;
}
this._sync();
},
_findTargetApp: function() {
let workspace = global.screen.get_active_workspace();
let tracker = Shell.WindowTracker.get_default();
let focusedApp = tracker.focus_app;
if (focusedApp && focusedApp.is_on_workspace(workspace))
return focusedApp;
for (let i = 0; i < this._startingApps.length; i++)
if (this._startingApps[i].is_on_workspace(workspace))
return this._startingApps[i];
return null;
},
_sync: function() {
let targetApp = this._findTargetApp();
if (this._targetApp != targetApp) {
if (this._appMenuNotifyId) {
this._targetApp.disconnect(this._appMenuNotifyId);
this._appMenuNotifyId = 0;
}
if (this._actionGroupNotifyId) {
this._targetApp.disconnect(this._actionGroupNotifyId);
this._actionGroupNotifyId = 0;
}
this._targetApp = targetApp;
if (this._targetApp) {
this._appMenuNotifyId = this._targetApp.connect('notify::menu', Lang.bind(this, this._sync));
this._actionGroupNotifyId = this._targetApp.connect('notify::action-group', Lang.bind(this, this._sync));
this._label.setText(this._targetApp.get_name());
this.actor.set_accessible_name(this._targetApp.get_name());
}
}
let visible = (this._targetApp != null && !Main.overview.visibleTarget);
if (visible)
this.show();
else
this.hide();
let isBusy = (this._targetApp != null &&
(this._targetApp.get_state() == Shell.AppState.STARTING ||
this._targetApp.get_state() == Shell.AppState.BUSY));
if (isBusy)
this.startAnimation();
else
this.stopAnimation();
this.actor.reactive = (visible && !isBusy);
this._syncIcon();
this._maybeSetMenu();
this.emit('changed');
},
_maybeSetMenu: function() {
let menu;
if (this._targetApp == null) {
menu = null;
} else if (this._targetApp.action_group && this._targetApp.menu) {
if (this.menu instanceof RemoteMenu.RemoteMenu &&
this.menu.actionGroup == this._targetApp.action_group)
return;
menu = new RemoteMenu.RemoteMenu(this.actor, this._targetApp.menu, this._targetApp.action_group);
menu.connect('activate', Lang.bind(this, function() {
let win = this._targetApp.get_windows()[0];
win.check_alive(global.get_current_time());
}));
} else {
if (this.menu && this.menu.isDummyQuitMenu)
return;
// fallback to older menu
menu = new PopupMenu.PopupMenu(this.actor, 0.0, St.Side.TOP, 0);
menu.isDummyQuitMenu = true;
menu.addAction(_("Quit"), Lang.bind(this, function() {
this._targetApp.request_quit();
}));
}
this.setMenu(menu);
if (menu)
this._menuManager.addMenu(menu);
},
destroy: function() {
if (this._appStateChangedSignalId > 0) {
let appSys = Shell.AppSystem.get_default();
appSys.disconnect(this._appStateChangedSignalId);
this._appStateChangedSignalId = 0;
}
if (this._focusAppNotifyId > 0) {
let tracker = Shell.WindowTracker.get_default();
tracker.disconnect(this._focusAppNotifyId);
this._focusAppNotifyId = 0;
}
if (this._overviewHidingId > 0) {
Main.overview.disconnect(this._overviewHidingId);
this._overviewHidingId = 0;
}
if (this._overviewShowingId > 0) {
Main.overview.disconnect(this._overviewShowingId);
this._overviewShowingId = 0;
}
if (this._switchWorkspaceNotifyId > 0) {
global.window_manager.disconnect(this._switchWorkspaceNotifyId);
this._switchWorkspaceNotifyId = 0;
}
this.parent();
}
});
Signals.addSignalMethods(AppMenuButton.prototype);
const ActivitiesButton = new Lang.Class({
Name: 'ActivitiesButton',
Extends: PanelMenu.Button,
_init: function() {
this.parent(0.0, null, true);
this.actor.accessible_role = Atk.Role.TOGGLE_BUTTON;
this.actor.name = 'panelActivities';
/* Translators: If there is no suitable word for "Activities"
in your language, you can use the word for "Overview". */
this._label = new St.Label({ text: _("Activities"),
y_align: Clutter.ActorAlign.CENTER });
this.actor.add_actor(this._label);
this.actor.label_actor = this._label;
this.actor.connect('captured-event', Lang.bind(this, this._onCapturedEvent));
this.actor.connect_after('key-release-event', Lang.bind(this, this._onKeyRelease));
Main.overview.connect('showing', Lang.bind(this, function() {
this.actor.add_style_pseudo_class('overview');
this.actor.add_accessible_state (Atk.StateType.CHECKED);
}));
Main.overview.connect('hiding', Lang.bind(this, function() {
this.actor.remove_style_pseudo_class('overview');
this.actor.remove_accessible_state (Atk.StateType.CHECKED);
}));
this._xdndTimeOut = 0;
},
handleDragOver: function(source, actor, x, y, time) {
if (source != Main.xdndHandler)
return DND.DragMotionResult.CONTINUE;
if (this._xdndTimeOut != 0)
Mainloop.source_remove(this._xdndTimeOut);
this._xdndTimeOut = Mainloop.timeout_add(BUTTON_DND_ACTIVATION_TIMEOUT,
Lang.bind(this, this._xdndToggleOverview, actor));
GLib.Source.set_name_by_id(this._xdndTimeOut, '[gnome-shell] this._xdndToggleOverview');
return DND.DragMotionResult.CONTINUE;
},
_onCapturedEvent: function(actor, event) {
if (event.type() == Clutter.EventType.BUTTON_PRESS ||
event.type() == Clutter.EventType.TOUCH_BEGIN) {
if (!Main.overview.shouldToggleByCornerOrButton())
return Clutter.EVENT_STOP;
}
return Clutter.EVENT_PROPAGATE;
},
_onEvent: function(actor, event) {
this.parent(actor, event);
if (event.type() == Clutter.EventType.TOUCH_END ||
event.type() == Clutter.EventType.BUTTON_RELEASE)
Main.overview.toggle();
return Clutter.EVENT_PROPAGATE;
},
_onKeyRelease: function(actor, event) {
let symbol = event.get_key_symbol();
if (symbol == Clutter.KEY_Return || symbol == Clutter.KEY_space) {
Main.overview.toggle();
}
return Clutter.EVENT_PROPAGATE;
},
_xdndToggleOverview: function(actor) {
let [x, y, mask] = global.get_pointer();
let pickedActor = global.stage.get_actor_at_pos(Clutter.PickMode.REACTIVE, x, y);
if (pickedActor == this.actor && Main.overview.shouldToggleByCornerOrButton())
Main.overview.toggle();
Mainloop.source_remove(this._xdndTimeOut);
this._xdndTimeOut = 0;
return GLib.SOURCE_REMOVE;
}
});
const PanelCorner = new Lang.Class({
Name: 'PanelCorner',
_init: function(side) {
this._side = side;
this.actor = new St.DrawingArea({ style_class: 'panel-corner' });
this.actor.connect('style-changed', Lang.bind(this, this._styleChanged));
this.actor.connect('repaint', Lang.bind(this, this._repaint));
},
_findRightmostButton: function(container) {
if (!container.get_children)
return null;
let children = container.get_children();
if (!children || children.length == 0)
return null;
// Start at the back and work backward
let index;
for (index = children.length - 1; index >= 0; index--) {
if (children[index].visible)
break;
}
if (index < 0)
return null;
if (!(children[index].has_style_class_name('panel-menu')) &&
!(children[index].has_style_class_name('panel-button')))
return this._findRightmostButton(children[index]);
return children[index];
},
_findLeftmostButton: function(container) {
if (!container.get_children)
return null;
let children = container.get_children();
if (!children || children.length == 0)
return null;
// Start at the front and work forward
let index;
for (index = 0; index < children.length; index++) {
if (children[index].visible)
break;
}
if (index == children.length)
return null;
if (!(children[index].has_style_class_name('panel-menu')) &&
!(children[index].has_style_class_name('panel-button')))
return this._findLeftmostButton(children[index]);
return children[index];
},
setStyleParent: function(box) {
let side = this._side;
let rtlAwareContainer = box instanceof St.BoxLayout;
if (rtlAwareContainer &&
box.get_text_direction() == Clutter.TextDirection.RTL) {
if (this._side == St.Side.LEFT)
side = St.Side.RIGHT;
else if (this._side == St.Side.RIGHT)
side = St.Side.LEFT;
}
let button;
if (side == St.Side.LEFT)
button = this._findLeftmostButton(box);
else if (side == St.Side.RIGHT)
button = this._findRightmostButton(box);
if (button) {
if (this._button && this._buttonStyleChangedSignalId) {
this._button.disconnect(this._buttonStyleChangedSignalId);
this._button.style = null;
}
this._button = button;
button.connect('destroy', Lang.bind(this,
function() {
if (this._button == button) {
this._button = null;
this._buttonStyleChangedSignalId = 0;
}
}));
// Synchronize the locate button's pseudo classes with this corner
this._buttonStyleChangedSignalId = button.connect('style-changed', Lang.bind(this,
function(actor) {
let pseudoClass = button.get_style_pseudo_class();
this.actor.set_style_pseudo_class(pseudoClass);
}));
// The corner doesn't support theme transitions, so override
// the .panel-button default
button.style = 'transition-duration: 0ms';
}
},
_repaint: function() {
let node = this.actor.get_theme_node();
let cornerRadius = node.get_length("-panel-corner-radius");
let borderWidth = node.get_length('-panel-corner-border-width');
let backgroundColor = node.get_color('-panel-corner-background-color');
let borderColor = node.get_color('-panel-corner-border-color');
let overlap = borderColor.alpha != 0;
let offsetY = overlap ? 0 : borderWidth;
let cr = this.actor.get_context();
cr.setOperator(Cairo.Operator.SOURCE);
cr.moveTo(0, offsetY);
if (this._side == St.Side.LEFT)
cr.arc(cornerRadius,
borderWidth + cornerRadius,
cornerRadius, Math.PI, 3 * Math.PI / 2);
else
cr.arc(0,
borderWidth + cornerRadius,
cornerRadius, 3 * Math.PI / 2, 2 * Math.PI);
cr.lineTo(cornerRadius, offsetY);
cr.closePath();
let savedPath = cr.copyPath();
let xOffsetDirection = this._side == St.Side.LEFT ? -1 : 1;
let over = _over(borderColor, backgroundColor);
Clutter.cairo_set_source_color(cr, over);
cr.fill();
if (overlap) {
let offset = borderWidth;
Clutter.cairo_set_source_color(cr, backgroundColor);
cr.save();
cr.translate(xOffsetDirection * offset, - offset);
cr.appendPath(savedPath);
cr.fill();
cr.restore();
}
cr.$dispose();
},
_styleChanged: function() {
let node = this.actor.get_theme_node();
let cornerRadius = node.get_length("-panel-corner-radius");
let borderWidth = node.get_length('-panel-corner-border-width');
this.actor.set_size(cornerRadius, borderWidth + cornerRadius);
this.actor.set_anchor_point(0, borderWidth);
}
});
const AggregateMenu = new Lang.Class({
Name: 'AggregateMenu',
Extends: PanelMenu.Button,
_init: function() {
this.parent(0.0, _("Settings"), false);
this.menu.actor.add_style_class_name('aggregate-menu');
this._indicators = new St.BoxLayout({ style_class: 'panel-status-indicators-box' });
this.actor.add_child(this._indicators);
if (Config.HAVE_NETWORKMANAGER) {
this._network = new imports.ui.status.network.NMApplet();
} else {
this._network = null;
}
if (Config.HAVE_BLUETOOTH) {
this._bluetooth = new imports.ui.status.bluetooth.Indicator();
} else {
this._bluetooth = null;
}
this._power = new imports.ui.status.power.Indicator();
this._rfkill = new imports.ui.status.rfkill.Indicator();
this._volume = new imports.ui.status.volume.Indicator();
this._brightness = new imports.ui.status.brightness.Indicator();
this._system = new imports.ui.status.system.Indicator();
this._screencast = new imports.ui.status.screencast.Indicator();
this._location = new imports.ui.status.location.Indicator();
this._indicators.add_child(this._screencast.indicators);
this._indicators.add_child(this._location.indicators);
if (this._network) {
this._indicators.add_child(this._network.indicators);
}
if (this._bluetooth) {
this._indicators.add_child(this._bluetooth.indicators);
}
this._indicators.add_child(this._rfkill.indicators);
this._indicators.add_child(this._volume.indicators);
this._indicators.add_child(this._power.indicators);
this._indicators.add_child(PopupMenu.arrowIcon(St.Side.BOTTOM));
this.menu.addMenuItem(this._volume.menu);
this.menu.addMenuItem(this._brightness.menu);
this.menu.addMenuItem(new PopupMenu.PopupSeparatorMenuItem());
if (this._network) {
this.menu.addMenuItem(this._network.menu);
}
if (this._bluetooth) {
this.menu.addMenuItem(this._bluetooth.menu);
}
this.menu.addMenuItem(this._location.menu);
this.menu.addMenuItem(this._rfkill.menu);
this.menu.addMenuItem(this._power.menu);
this.menu.addMenuItem(new PopupMenu.PopupSeparatorMenuItem());
this.menu.addMenuItem(this._system.menu);
},
});
const PANEL_ITEM_IMPLEMENTATIONS = {
'activities': ActivitiesButton,
'aggregateMenu': AggregateMenu,
'appMenu': AppMenuButton,
'dateMenu': imports.ui.dateMenu.DateMenuButton,
'a11y': imports.ui.status.accessibility.ATIndicator,
'a11yGreeter': imports.ui.status.accessibility.ATGreeterIndicator,
'keyboard': imports.ui.status.keyboard.InputSourceIndicator,
};
const Panel = new Lang.Class({
Name: 'Panel',
_init : function() {
this.actor = new Shell.GenericContainer({ name: 'panel',
reactive: true });
this.actor._delegate = this;
this._sessionStyle = null;
this.statusArea = {};
this.menuManager = new PopupMenu.PopupMenuManager(this, { keybindingMode: Shell.KeyBindingMode.TOPBAR_POPUP });
this._leftBox = new St.BoxLayout({ name: 'panelLeft' });
this.actor.add_actor(this._leftBox);
this._centerBox = new St.BoxLayout({ name: 'panelCenter' });
this.actor.add_actor(this._centerBox);
this._rightBox = new St.BoxLayout({ name: 'panelRight' });
this.actor.add_actor(this._rightBox);
this._leftCorner = new PanelCorner(St.Side.LEFT);
this.actor.add_actor(this._leftCorner.actor);
this._rightCorner = new PanelCorner(St.Side.RIGHT);
this.actor.add_actor(this._rightCorner.actor);
this.actor.connect('get-preferred-width', Lang.bind(this, this._getPreferredWidth));
this.actor.connect('get-preferred-height', Lang.bind(this, this._getPreferredHeight));
this.actor.connect('allocate', Lang.bind(this, this._allocate));
this.actor.connect('button-press-event', Lang.bind(this, this._onButtonPress));
Main.overview.connect('showing', Lang.bind(this, function () {
this.actor.add_style_pseudo_class('overview');
}));
Main.overview.connect('hiding', Lang.bind(this, function () {
this.actor.remove_style_pseudo_class('overview');
}));
Main.layoutManager.panelBox.add(this.actor);
Main.ctrlAltTabManager.addGroup(this.actor, _("Top Bar"), 'emblem-system-symbolic',
{ sortGroup: CtrlAltTab.SortGroup.TOP });
Main.sessionMode.connect('updated', Lang.bind(this, this._updatePanel));
this._updatePanel();
},
_getPreferredWidth: function(actor, forHeight, alloc) {
alloc.min_size = -1;
alloc.natural_size = Main.layoutManager.primaryMonitor.width;
},
_getPreferredHeight: function(actor, forWidth, alloc) {
// We don't need to implement this; it's forced by the CSS
alloc.min_size = -1;
alloc.natural_size = -1;
},
_allocate: function(actor, box, flags) {
let allocWidth = box.x2 - box.x1;
let allocHeight = box.y2 - box.y1;
let [leftMinWidth, leftNaturalWidth] = this._leftBox.get_preferred_width(-1);
let [centerMinWidth, centerNaturalWidth] = this._centerBox.get_preferred_width(-1);
let [rightMinWidth, rightNaturalWidth] = this._rightBox.get_preferred_width(-1);
let sideWidth, centerWidth;
centerWidth = centerNaturalWidth;
sideWidth = (allocWidth - centerWidth) / 2;
let childBox = new Clutter.ActorBox();
childBox.y1 = 0;
childBox.y2 = allocHeight;
if (this.actor.get_text_direction() == Clutter.TextDirection.RTL) {
childBox.x1 = allocWidth - Math.min(Math.floor(sideWidth),
leftNaturalWidth);
childBox.x2 = allocWidth;
} else {
childBox.x1 = 0;
childBox.x2 = Math.min(Math.floor(sideWidth),
leftNaturalWidth);
}
this._leftBox.allocate(childBox, flags);
childBox.x1 = Math.ceil(sideWidth);
childBox.y1 = 0;
childBox.x2 = childBox.x1 + centerWidth;
childBox.y2 = allocHeight;
this._centerBox.allocate(childBox, flags);
childBox.y1 = 0;
childBox.y2 = allocHeight;
if (this.actor.get_text_direction() == Clutter.TextDirection.RTL) {
childBox.x1 = 0;
childBox.x2 = Math.min(Math.floor(sideWidth),
rightNaturalWidth);
} else {
childBox.x1 = allocWidth - Math.min(Math.floor(sideWidth),
rightNaturalWidth);
childBox.x2 = allocWidth;
}
this._rightBox.allocate(childBox, flags);
let cornerMinWidth, cornerMinHeight;
let cornerWidth, cornerHeight;
[cornerMinWidth, cornerWidth] = this._leftCorner.actor.get_preferred_width(-1);
[cornerMinHeight, cornerHeight] = this._leftCorner.actor.get_preferred_height(-1);
childBox.x1 = 0;
childBox.x2 = cornerWidth;
childBox.y1 = allocHeight;
childBox.y2 = allocHeight + cornerHeight;
this._leftCorner.actor.allocate(childBox, flags);
[cornerMinWidth, cornerWidth] = this._rightCorner.actor.get_preferred_width(-1);
[cornerMinHeight, cornerHeight] = this._rightCorner.actor.get_preferred_height(-1);
childBox.x1 = allocWidth - cornerWidth;
childBox.x2 = allocWidth;
childBox.y1 = allocHeight;
childBox.y2 = allocHeight + cornerHeight;
this._rightCorner.actor.allocate(childBox, flags);
},
_onButtonPress: function(actor, event) {
if (Main.modalCount > 0)
return Clutter.EVENT_PROPAGATE;
if (event.get_source() != actor)
return Clutter.EVENT_PROPAGATE;
let button = event.get_button();
if (button != 1)
return Clutter.EVENT_PROPAGATE;
let focusWindow = global.display.focus_window;
if (!focusWindow)
return Clutter.EVENT_PROPAGATE;
let dragWindow = focusWindow.is_attached_dialog() ? focusWindow.get_transient_for()
: focusWindow;
if (!dragWindow)
return Clutter.EVENT_PROPAGATE;
let rect = dragWindow.get_frame_rect();
let [stageX, stageY] = event.get_coords();
let allowDrag = dragWindow.maximized_vertically &&
stageX > rect.x && stageX < rect.x + rect.width;
if (!allowDrag)
return Clutter.EVENT_PROPAGATE;
global.display.begin_grab_op(global.screen,
dragWindow,
Meta.GrabOp.MOVING,
false, /* pointer grab */
true, /* frame action */
button,
event.get_state(),
event.get_time(),
stageX, stageY);
return Clutter.EVENT_STOP;
},
toggleAppMenu: function() {
let indicator = this.statusArea.appMenu;
if (!indicator) // appMenu not supported by current session mode
return;
let menu = indicator.menu;
if (!indicator.actor.reactive)
return;
menu.toggle();
if (menu.isOpen)
menu.actor.navigate_focus(null, Gtk.DirectionType.TAB_FORWARD, false);
},
set boxOpacity(value) {
let isReactive = value > 0;
this._leftBox.opacity = value;
this._leftBox.reactive = isReactive;
this._centerBox.opacity = value;
this._centerBox.reactive = isReactive;
this._rightBox.opacity = value;
this._rightBox.reactive = isReactive;
},
get boxOpacity() {
return this._leftBox.opacity;
},
_updatePanel: function() {
let panel = Main.sessionMode.panel;
this._hideIndicators();
this._updateBox(panel.left, this._leftBox);
this._updateBox(panel.center, this._centerBox);
this._updateBox(panel.right, this._rightBox);
if (this._sessionStyle)
this._removeStyleClassName(this._sessionStyle);
this._sessionStyle = Main.sessionMode.panelStyle;
if (this._sessionStyle)
this._addStyleClassName(this._sessionStyle);
if (this.actor.get_text_direction() == Clutter.TextDirection.RTL) {
this._leftCorner.setStyleParent(this._rightBox);
this._rightCorner.setStyleParent(this._leftBox);
} else {
this._leftCorner.setStyleParent(this._leftBox);
this._rightCorner.setStyleParent(this._rightBox);
}
},
_hideIndicators: function() {
for (let role in PANEL_ITEM_IMPLEMENTATIONS) {
let indicator = this.statusArea[role];
if (!indicator)
continue;
if (indicator.menu)
indicator.menu.close();
indicator.container.hide();
}
},
_ensureIndicator: function(role) {
let indicator = this.statusArea[role];
if (!indicator) {
let constructor = PANEL_ITEM_IMPLEMENTATIONS[role];
if (!constructor) {
// This icon is not implemented (this is a bug)
return null;
}
indicator = new constructor(this);
this.statusArea[role] = indicator;
}
return indicator;
},
_updateBox: function(elements, box) {
let nChildren = box.get_n_children();
for (let i = 0; i < elements.length; i++) {
let role = elements[i];
let indicator = this._ensureIndicator(role);
if (indicator == null)
continue;
this._addToPanelBox(role, indicator, i + nChildren, box);
}
},
_addToPanelBox: function(role, indicator, position, box) {
let container = indicator.container;
container.show();
let parent = container.get_parent();
if (parent)
parent.remove_actor(container);
box.insert_child_at_index(container, position);
if (indicator.menu)
this.menuManager.addMenu(indicator.menu);
this.statusArea[role] = indicator;
let destroyId = indicator.connect('destroy', Lang.bind(this, function(emitter) {
delete this.statusArea[role];
emitter.disconnect(destroyId);
container.destroy();
}));
},
addToStatusArea: function(role, indicator, position, box) {
if (this.statusArea[role])
throw new Error('Extension point conflict: there is already a status indicator for role ' + role);
if (!(indicator instanceof PanelMenu.Button))
throw new TypeError('Status indicator must be an instance of PanelMenu.Button');
position = position || 0;
let boxes = {
left: this._leftBox,
center: this._centerBox,
right: this._rightBox
};
let boxContainer = boxes[box] || this._rightBox;
this.statusArea[role] = indicator;
this._addToPanelBox(role, indicator, position, boxContainer);
return indicator;
},
_addStyleClassName: function(className) {
this.actor.add_style_class_name(className);
this._rightCorner.actor.add_style_class_name(className);
this._leftCorner.actor.add_style_class_name(className);
},
_removeStyleClassName: function(className) {
this.actor.remove_style_class_name(className);
this._rightCorner.actor.remove_style_class_name(className);
this._leftCorner.actor.remove_style_class_name(className);
}
});