Read-only mirror of https://gitlab.gnome.org/GNOME/gnome-shell
deec0bf255
ClutterTexture is a deprecated class that is simultaneously an actor, and the content of the actor. Clutter's new model is to separate painting (via ClutterContent) from actors. Currently, StTextureCache relies on ClutterTexture to store the loaded textures. This not only does not match the latest practices of Clutter, but also generates various compile-time warnings. Port StTextureCache to store ClutterImages instead of storing ClutterTextures. ClutterImage exposes the internal CoglTexture, so no helpers are needed to match the current StTextureCache API. Aspect ratio was dropped, but from my testing, it doesn't change anything. |
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.settings | ||
data | ||
docs/reference | ||
js | ||
man | ||
meson | ||
po | ||
src | ||
subprojects | ||
tests | ||
tools | ||
.gitignore | ||
.gitmodules | ||
.project | ||
config.h.meson | ||
COPYING | ||
gnome-shell.doap | ||
HACKING.md | ||
meson_options.txt | ||
meson.build | ||
NEWS | ||
README.md |
GNOME Shell
GNOME Shell provides core user interface functions for the GNOME 3 desktop, like switching to windows and launching applications. GNOME Shell takes advantage of the capabilities of modern graphics hardware and introduces innovative user interface concepts to provide a visually attractive and easy to use experience.
For more information about GNOME Shell, including instructions on how to build GNOME Shell from source and how to get involved with the project, see the project wiki.
Bugs should be reported to the GNOME bug tracking system.
License
GNOME Shell is distributed under the terms of the GNU General Public License, version 2 or later. See the COPYING file for details.