d85a16589b
We must look for the actor under the pointer in the whole message tray and not just in the notification. This will avoid us to capture focus when a notification comes up with the pointer on the whole tray area. https://bugzilla.gnome.org/show_bug.cgi?id=661358
2423 lines
98 KiB
JavaScript
2423 lines
98 KiB
JavaScript
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
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const Clutter = imports.gi.Clutter;
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const GLib = imports.gi.GLib;
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const Gio = imports.gi.Gio;
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const Gtk = imports.gi.Gtk;
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const Lang = imports.lang;
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const Mainloop = imports.mainloop;
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const Meta = imports.gi.Meta;
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const Pango = imports.gi.Pango;
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const Shell = imports.gi.Shell;
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const Signals = imports.signals;
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const St = imports.gi.St;
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const BoxPointer = imports.ui.boxpointer;
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const GnomeSession = imports.misc.gnomeSession;
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const Main = imports.ui.main;
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const PopupMenu = imports.ui.popupMenu;
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const Params = imports.misc.params;
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const Tweener = imports.ui.tweener;
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const Util = imports.misc.util;
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const ANIMATION_TIME = 0.2;
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const NOTIFICATION_TIMEOUT = 4;
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const SUMMARY_TIMEOUT = 1;
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const LONGER_SUMMARY_TIMEOUT = 4;
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const HIDE_TIMEOUT = 0.2;
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const LONGER_HIDE_TIMEOUT = 0.6;
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const MAX_SOURCE_TITLE_WIDTH = 180;
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// We delay hiding of the tray if the mouse is within MOUSE_LEFT_ACTOR_THRESHOLD
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// range from the point where it left the tray.
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const MOUSE_LEFT_ACTOR_THRESHOLD = 20;
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const State = {
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HIDDEN: 0,
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SHOWING: 1,
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SHOWN: 2,
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HIDING: 3
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};
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// These reasons are useful when we destroy the notifications received through
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// the notification daemon. We use EXPIRED for transient notifications that the
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// user did not interact with, DISMISSED for all other notifications that were
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// destroyed as a result of a user action, and SOURCE_CLOSED for the notifications
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// that were requested to be destroyed by the associated source.
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const NotificationDestroyedReason = {
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EXPIRED: 1,
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DISMISSED: 2,
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SOURCE_CLOSED: 3
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};
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// Message tray has its custom Urgency enumeration. LOW, NORMAL and CRITICAL
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// urgency values map to the corresponding values for the notifications received
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// through the notification daemon. HIGH urgency value is used for chats received
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// through the Telepathy client.
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const Urgency = {
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LOW: 0,
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NORMAL: 1,
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HIGH: 2,
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CRITICAL: 3
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}
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function _fixMarkup(text, allowMarkup) {
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if (allowMarkup) {
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// Support &, ", ', < and >, escape all other
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// occurrences of '&'.
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let _text = text.replace(/&(?!amp;|quot;|apos;|lt;|gt;)/g, '&');
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// Support <b>, <i>, and <u>, escape anything else
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// so it displays as raw markup.
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_text = _text.replace(/<(?!\/?[biu]>)/g, '<');
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try {
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Pango.parse_markup(_text, -1, '');
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return _text;
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} catch (e) {}
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}
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// !allowMarkup, or invalid markup
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return GLib.markup_escape_text(text, -1);
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}
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function URLHighlighter(text, lineWrap, allowMarkup) {
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this._init(text, lineWrap, allowMarkup);
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}
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URLHighlighter.prototype = {
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_init: function(text, lineWrap, allowMarkup) {
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if (!text)
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text = '';
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this.actor = new St.Label({ reactive: true, style_class: 'url-highlighter' });
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this._linkColor = '#ccccff';
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this.actor.connect('style-changed', Lang.bind(this, function() {
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let [hasColor, color] = this.actor.get_theme_node().lookup_color('link-color', false);
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if (hasColor) {
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let linkColor = color.to_string().substr(0, 7);
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if (linkColor != this._linkColor) {
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this._linkColor = linkColor;
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this._highlightUrls();
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}
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}
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}));
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if (lineWrap) {
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this.actor.clutter_text.line_wrap = true;
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this.actor.clutter_text.line_wrap_mode = Pango.WrapMode.WORD_CHAR;
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this.actor.clutter_text.ellipsize = Pango.EllipsizeMode.NONE;
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}
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this.setMarkup(text, allowMarkup);
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this.actor.connect('button-press-event', Lang.bind(this, function(actor, event) {
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// Don't try to URL highlight when invisible.
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// The MessageTray doesn't actually hide us, so
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// we need to check for paint opacities as well.
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if (!actor.visible || actor.get_paint_opacity() == 0)
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return false;
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// Keep Notification.actor from seeing this and taking
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// a pointer grab, which would block our button-release-event
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// handler, if an URL is clicked
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return this._findUrlAtPos(event) != -1;
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}));
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this.actor.connect('button-release-event', Lang.bind(this, function (actor, event) {
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if (!actor.visible || actor.get_paint_opacity() == 0)
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return false;
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let urlId = this._findUrlAtPos(event);
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if (urlId != -1) {
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let url = this._urls[urlId].url;
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if (url.indexOf(':') == -1)
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url = 'http://' + url;
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try {
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Gio.app_info_launch_default_for_uri(url, global.create_app_launch_context());
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return true;
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} catch (e) {
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// TODO: remove this after gnome 3 release
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Util.spawn(['gvfs-open', url]);
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return true;
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}
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}
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return false;
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}));
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this.actor.connect('motion-event', Lang.bind(this, function(actor, event) {
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if (!actor.visible || actor.get_paint_opacity() == 0)
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return false;
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let urlId = this._findUrlAtPos(event);
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if (urlId != -1 && !this._cursorChanged) {
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global.set_cursor(Shell.Cursor.POINTING_HAND);
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this._cursorChanged = true;
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} else if (urlId == -1) {
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global.unset_cursor();
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this._cursorChanged = false;
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}
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return false;
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}));
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this.actor.connect('leave-event', Lang.bind(this, function() {
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if (!this.actor.visible || this.actor.get_paint_opacity() == 0)
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return;
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if (this._cursorChanged) {
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this._cursorChanged = false;
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global.unset_cursor();
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}
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}));
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},
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setMarkup: function(text, allowMarkup) {
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text = text ? _fixMarkup(text, allowMarkup) : '';
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this._text = text;
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this.actor.clutter_text.set_markup(text);
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/* clutter_text.text contain text without markup */
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this._urls = Util.findUrls(this.actor.clutter_text.text);
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this._highlightUrls();
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},
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_highlightUrls: function() {
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// text here contain markup
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let urls = Util.findUrls(this._text);
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let markup = '';
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let pos = 0;
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for (let i = 0; i < urls.length; i++) {
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let url = urls[i];
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let str = this._text.substr(pos, url.pos - pos);
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markup += str + '<span foreground="' + this._linkColor + '"><u>' + url.url + '</u></span>';
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pos = url.pos + url.url.length;
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}
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markup += this._text.substr(pos);
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this.actor.clutter_text.set_markup(markup);
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},
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_findUrlAtPos: function(event) {
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let success;
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let [x, y] = event.get_coords();
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[success, x, y] = this.actor.transform_stage_point(x, y);
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let find_pos = -1;
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for (let i = 0; i < this.actor.clutter_text.text.length; i++) {
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let [success, px, py, line_height] = this.actor.clutter_text.position_to_coords(i);
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if (py > y || py + line_height < y || x < px)
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continue;
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find_pos = i;
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}
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if (find_pos != -1) {
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for (let i = 0; i < this._urls.length; i++)
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if (find_pos >= this._urls[i].pos &&
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this._urls[i].pos + this._urls[i].url.length > find_pos)
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return i;
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}
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return -1;
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}
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};
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function FocusGrabber() {
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this._init();
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}
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FocusGrabber.prototype = {
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_init: function() {
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this.actor = null;
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this._hasFocus = false;
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// We use this._prevFocusedWindow and this._prevKeyFocusActor to return the
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// focus where it previously belonged after a focus grab, unless the user
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// has explicitly changed that.
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this._prevFocusedWindow = null;
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this._prevKeyFocusActor = null;
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this._focusActorChangedId = 0;
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this._stageInputModeChangedId = 0;
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this._capturedEventId = 0;
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this._togglingFocusGrabMode = false;
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Main.overview.connect('showing', Lang.bind(this,
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function() {
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this._toggleFocusGrabMode();
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}));
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Main.overview.connect('hidden', Lang.bind(this,
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function() {
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this._toggleFocusGrabMode();
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}));
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},
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grabFocus: function(actor) {
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if (this._hasFocus)
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return;
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this.actor = actor;
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this._prevFocusedWindow = global.display.focus_window;
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this._prevKeyFocusActor = global.stage.get_key_focus();
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if (global.stage_input_mode == Shell.StageInputMode.NONREACTIVE ||
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global.stage_input_mode == Shell.StageInputMode.NORMAL)
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global.set_stage_input_mode(Shell.StageInputMode.FOCUSED);
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// Use captured-event to notice clicks outside the focused actor
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// without consuming them.
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this._capturedEventId = global.stage.connect('captured-event', Lang.bind(this, this._onCapturedEvent));
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this._stageInputModeChangedId = global.connect('notify::stage-input-mode', Lang.bind(this, this._stageInputModeChanged));
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this._focusActorChangedId = global.stage.connect('notify::key-focus', Lang.bind(this, this._focusActorChanged));
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this._hasFocus = true;
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this.actor.navigate_focus(null, Gtk.DirectionType.TAB_FORWARD, false);
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this.emit('focus-grabbed');
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},
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_focusActorChanged: function() {
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let focusedActor = global.stage.get_key_focus();
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if (!focusedActor || !this.actor.contains(focusedActor)) {
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this._prevKeyFocusActor = null;
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this.ungrabFocus();
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}
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},
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_stageInputModeChanged: function() {
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this.ungrabFocus();
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},
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_onCapturedEvent: function(actor, event) {
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let source = event.get_source();
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switch (event.type()) {
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case Clutter.EventType.BUTTON_PRESS:
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if (!this.actor.contains(source) &&
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!Main.layoutManager.keyboardBox.contains(source))
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this.emit('button-pressed', source);
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break;
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case Clutter.EventType.KEY_PRESS:
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let symbol = event.get_key_symbol();
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if (symbol == Clutter.Escape) {
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this.emit('escape-pressed');
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return true;
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}
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break;
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}
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return false;
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},
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ungrabFocus: function() {
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if (!this._hasFocus)
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return;
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if (this._focusActorChangedId > 0) {
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global.stage.disconnect(this._focusActorChangedId);
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this._focusActorChangedId = 0;
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}
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if (this._stageInputModeChangedId) {
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global.disconnect(this._stageInputModeChangedId);
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this._stageInputModeChangedId = 0;
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}
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if (this._capturedEventId > 0) {
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global.stage.disconnect(this._capturedEventId);
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this._capturedEventId = 0;
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}
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this._hasFocus = false;
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this.emit('focus-ungrabbed');
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if (this._prevFocusedWindow && !global.display.focus_window) {
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global.display.set_input_focus_window(this._prevFocusedWindow, false, global.get_current_time());
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this._prevFocusedWindow = null;
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}
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if (this._prevKeyFocusActor) {
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global.stage.set_key_focus(this._prevKeyFocusActor);
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this._prevKeyFocusActor = null;
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} else {
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// We don't want to keep any actor inside the previously focused actor focused.
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let focusedActor = global.stage.get_key_focus();
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if (focusedActor && this.actor.contains(focusedActor))
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global.stage.set_key_focus(null);
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}
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if (!this._togglingFocusGrabMode)
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this.actor = null;
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},
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// Because we grab focus differently in the overview
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// and in the main view, we need to change how it is
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// done when we move between the two.
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_toggleFocusGrabMode: function() {
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if (this._hasFocus) {
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this._togglingFocusGrabMode = true;
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this.ungrabFocus();
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this.grabFocus(this.actor);
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this._togglingFocusGrabMode = false;
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}
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}
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}
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Signals.addSignalMethods(FocusGrabber.prototype);
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// Notification:
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// @source: the notification's Source
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// @title: the title
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// @banner: the banner text
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// @params: optional additional params
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//
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// Creates a notification. In the banner mode, the notification
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// will show an icon, @title (in bold) and @banner, all on a single
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// line (with @banner ellipsized if necessary).
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//
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// The notification will be expandable if either it has additional
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// elements that were added to it or if the @banner text did not
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// fit fully in the banner mode. When the notification is expanded,
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// the @banner text from the top line is always removed. The complete
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// @banner text is added as the first element in the content section,
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// unless 'customContent' parameter with the value 'true' is specified
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// in @params.
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//
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// Additional notification content can be added with addActor() and
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// addBody() methods. The notification content is put inside a
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// scrollview, so if it gets too tall, the notification will scroll
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// rather than continue to grow. In addition to this main content
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// area, there is also a single-row action area, which is not
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// scrolled and can contain a single actor. The action area can
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// be set by calling setActionArea() method. There is also a
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// convenience method addButton() for adding a button to the action
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// area.
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//
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// @params can contain values for 'customContent', 'body', 'icon',
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// 'titleMarkup', 'bannerMarkup', 'bodyMarkup', and 'clear'
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// parameters.
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//
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// If @params contains a 'customContent' parameter with the value %true,
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// then @banner will not be shown in the body of the notification when the
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// notification is expanded and calls to update() will not clear the content
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// unless 'clear' parameter with value %true is explicitly specified.
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//
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// If @params contains a 'body' parameter, then that text will be added to
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// the content area (as with addBody()).
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//
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// By default, the icon shown is created by calling
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// source.createNotificationIcon(). However, if @params contains an 'icon'
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// parameter, the passed in icon will be used.
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//
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// If @params contains a 'titleMarkup', 'bannerMarkup', or
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// 'bodyMarkup' parameter with the value %true, then the corresponding
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// element is assumed to use pango markup. If the parameter is not
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// present for an element, then anything that looks like markup in
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// that element will appear literally in the output.
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//
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// If @params contains a 'clear' parameter with the value %true, then
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// the content and the action area of the notification will be cleared.
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// The content area is also always cleared if 'customContent' is false
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// because it might contain the @banner that didn't fit in the banner mode.
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function Notification(source, title, banner, params) {
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this._init(source, title, banner, params);
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}
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Notification.prototype = {
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IMAGE_SIZE: 125,
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_init: function(source, title, banner, params) {
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this.source = source;
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this.title = title;
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this.urgency = Urgency.NORMAL;
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this.resident = false;
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|
// 'transient' is a reserved keyword in JS, so we have to use an alternate variable name
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|
this.isTransient = false;
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this.expanded = false;
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this._destroyed = false;
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|
this._useActionIcons = false;
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|
this._customContent = false;
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|
this._bannerBodyText = null;
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this._bannerBodyMarkup = false;
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this._titleFitsInBannerMode = true;
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this._titleDirection = St.TextDirection.NONE;
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this._spacing = 0;
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this._scrollPolicy = Gtk.PolicyType.AUTOMATIC;
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this._imageBin = null;
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source.connect('destroy', Lang.bind(this,
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function (source, reason) {
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this.destroy(reason);
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}));
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|
|
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this.actor = new St.Button();
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|
this.actor._delegate = this;
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|
this.actor.connect('clicked', Lang.bind(this, this._onClicked));
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this.actor.connect('destroy', Lang.bind(this, this._onDestroy));
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this._table = new St.Table({ name: 'notification',
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reactive: true });
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this._table.connect('style-changed', Lang.bind(this, this._styleChanged));
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this.actor.set_child(this._table);
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|
|
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this._buttonFocusManager = St.FocusManager.get_for_stage(global.stage);
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|
|
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// The first line should have the title, followed by the
|
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// banner text, but ellipsized if they won't both fit. We can't
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|
// make St.Table or St.BoxLayout do this the way we want (don't
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|
// show banner at all if title needs to be ellipsized), so we
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// use Shell.GenericContainer.
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|
this._bannerBox = new Shell.GenericContainer();
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this._bannerBox.connect('get-preferred-width', Lang.bind(this, this._bannerBoxGetPreferredWidth));
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this._bannerBox.connect('get-preferred-height', Lang.bind(this, this._bannerBoxGetPreferredHeight));
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this._bannerBox.connect('allocate', Lang.bind(this, this._bannerBoxAllocate));
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this._table.add(this._bannerBox, { row: 0,
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col: 1,
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col_span: 2,
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x_expand: false,
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|
y_expand: false,
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|
y_fill: false });
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|
|
// This is an empty cell that overlaps with this._bannerBox cell to ensure
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|
// that this._bannerBox cell expands horizontally, while not forcing the
|
|
// this._imageBin that is also in col: 2 to expand horizontally.
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|
this._table.add(new St.Bin(), { row: 0,
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col: 2,
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y_expand: false,
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y_fill: false });
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this._titleLabel = new St.Label();
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this._bannerBox.add_actor(this._titleLabel);
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this._bannerUrlHighlighter = new URLHighlighter();
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this._bannerLabel = this._bannerUrlHighlighter.actor;
|
|
this._bannerBox.add_actor(this._bannerLabel);
|
|
|
|
this.update(title, banner, params);
|
|
},
|
|
|
|
// update:
|
|
// @title: the new title
|
|
// @banner: the new banner
|
|
// @params: as in the Notification constructor
|
|
//
|
|
// Updates the notification by regenerating its icon and updating
|
|
// the title/banner. If @params.clear is %true, it will also
|
|
// remove any additional actors/action buttons previously added.
|
|
update: function(title, banner, params) {
|
|
params = Params.parse(params, { customContent: false,
|
|
body: null,
|
|
icon: null,
|
|
titleMarkup: false,
|
|
bannerMarkup: false,
|
|
bodyMarkup: false,
|
|
clear: false });
|
|
|
|
this._customContent = params.customContent;
|
|
|
|
let oldFocus = global.stage.key_focus;
|
|
|
|
if (this._icon && (params.icon || params.clear)) {
|
|
this._icon.destroy();
|
|
this._icon = null;
|
|
}
|
|
|
|
// We always clear the content area if we don't have custom
|
|
// content because it might contain the @banner that didn't
|
|
// fit in the banner mode.
|
|
if (this._scrollArea && (!this._customContent || params.clear)) {
|
|
if (oldFocus && this._scrollArea.contains(oldFocus))
|
|
this.actor.grab_key_focus();
|
|
|
|
this._scrollArea.destroy();
|
|
this._scrollArea = null;
|
|
this._contentArea = null;
|
|
}
|
|
if (this._actionArea && params.clear) {
|
|
if (oldFocus && this._actionArea.contains(oldFocus))
|
|
this.actor.grab_key_focus();
|
|
|
|
this._actionArea.destroy();
|
|
this._actionArea = null;
|
|
this._buttonBox = null;
|
|
}
|
|
if (this._imageBin && params.clear)
|
|
this.unsetImage();
|
|
|
|
if (!this._scrollArea && !this._actionArea && !this._imageBin)
|
|
this._table.remove_style_class_name('multi-line-notification');
|
|
|
|
if (!this._icon) {
|
|
this._icon = params.icon || this.source.createNotificationIcon();
|
|
this._table.add(this._icon, { row: 0,
|
|
col: 0,
|
|
x_expand: false,
|
|
y_expand: false,
|
|
y_fill: false,
|
|
y_align: St.Align.START });
|
|
}
|
|
|
|
this.title = title;
|
|
title = title ? _fixMarkup(title.replace(/\n/g, ' '), params.titleMarkup) : '';
|
|
this._titleLabel.clutter_text.set_markup('<b>' + title + '</b>');
|
|
|
|
if (Pango.find_base_dir(title, -1) == Pango.Direction.RTL)
|
|
this._titleDirection = St.TextDirection.RTL;
|
|
else
|
|
this._titleDirection = St.TextDirection.LTR;
|
|
|
|
// Let the title's text direction control the overall direction
|
|
// of the notification - in case where different scripts are used
|
|
// in the notification, this is the right thing for the icon, and
|
|
// arguably for action buttons as well. Labels other than the title
|
|
// will be allocated at the available width, so that their alignment
|
|
// is done correctly automatically.
|
|
this._table.set_direction(this._titleDirection);
|
|
|
|
// Unless the notification has custom content, we save this._bannerBodyText
|
|
// to add it to the content of the notification if the notification is
|
|
// expandable due to other elements in its content area or due to the banner
|
|
// not fitting fully in the single-line mode.
|
|
this._bannerBodyText = this._customContent ? null : banner;
|
|
this._bannerBodyMarkup = params.bannerMarkup;
|
|
|
|
banner = banner ? banner.replace(/\n/g, ' ') : '';
|
|
|
|
this._bannerUrlHighlighter.setMarkup(banner, params.bannerMarkup);
|
|
this._bannerLabel.queue_relayout();
|
|
|
|
// Add the bannerBody now if we know for sure we'll need it
|
|
if (this._bannerBodyText && this._bannerBodyText.indexOf('\n') > -1)
|
|
this._addBannerBody();
|
|
|
|
if (params.body)
|
|
this.addBody(params.body, params.bodyMarkup);
|
|
this._updated();
|
|
},
|
|
|
|
setIconVisible: function(visible) {
|
|
this._icon.visible = visible;
|
|
},
|
|
|
|
enableScrolling: function(enableScrolling) {
|
|
this._scrollPolicy = enableScrolling ? Gtk.PolicyType.AUTOMATIC : Gtk.PolicyType.NEVER;
|
|
if (this._scrollArea)
|
|
this._scrollArea.vscrollbar_policy = this._scrollPolicy;
|
|
},
|
|
|
|
_createScrollArea: function() {
|
|
this._table.add_style_class_name('multi-line-notification');
|
|
this._scrollArea = new St.ScrollView({ name: 'notification-scrollview',
|
|
vscrollbar_policy: this._scrollPolicy,
|
|
hscrollbar_policy: Gtk.PolicyType.NEVER,
|
|
style_class: 'vfade' });
|
|
this._table.add(this._scrollArea, { row: 1,
|
|
col: 2 });
|
|
this._updateLastColumnSettings();
|
|
this._contentArea = new St.BoxLayout({ name: 'notification-body',
|
|
vertical: true });
|
|
this._scrollArea.add_actor(this._contentArea);
|
|
// If we know the notification will be expandable, we need to add
|
|
// the banner text to the body as the first element.
|
|
this._addBannerBody();
|
|
},
|
|
|
|
// addActor:
|
|
// @actor: actor to add to the body of the notification
|
|
//
|
|
// Appends @actor to the notification's body
|
|
addActor: function(actor, style) {
|
|
if (!this._scrollArea) {
|
|
this._createScrollArea();
|
|
}
|
|
|
|
this._contentArea.add(actor, style ? style : {});
|
|
this._updated();
|
|
},
|
|
|
|
// addBody:
|
|
// @text: the text
|
|
// @markup: %true if @text contains pango markup
|
|
// @style: style to use when adding the actor containing the text
|
|
//
|
|
// Adds a multi-line label containing @text to the notification.
|
|
//
|
|
// Return value: the newly-added label
|
|
addBody: function(text, markup, style) {
|
|
let label = new URLHighlighter(text, true, markup);
|
|
|
|
this.addActor(label.actor, style);
|
|
return label.actor;
|
|
},
|
|
|
|
_addBannerBody: function() {
|
|
if (this._bannerBodyText) {
|
|
let text = this._bannerBodyText;
|
|
this._bannerBodyText = null;
|
|
this.addBody(text, this._bannerBodyMarkup);
|
|
}
|
|
},
|
|
|
|
// scrollTo:
|
|
// @side: St.Side.TOP or St.Side.BOTTOM
|
|
//
|
|
// Scrolls the content area (if scrollable) to the indicated edge
|
|
scrollTo: function(side) {
|
|
let adjustment = this._scrollArea.vscroll.adjustment;
|
|
if (side == St.Side.TOP)
|
|
adjustment.value = adjustment.lower;
|
|
else if (side == St.Side.BOTTOM)
|
|
adjustment.value = adjustment.upper;
|
|
},
|
|
|
|
// setActionArea:
|
|
// @actor: the actor
|
|
// @props: (option) St.Table child properties
|
|
//
|
|
// Puts @actor into the action area of the notification, replacing
|
|
// the previous contents
|
|
setActionArea: function(actor, props) {
|
|
if (this._actionArea) {
|
|
this._actionArea.destroy();
|
|
this._actionArea = null;
|
|
if (this._buttonBox)
|
|
this._buttonBox = null;
|
|
} else {
|
|
this._addBannerBody();
|
|
}
|
|
this._actionArea = actor;
|
|
|
|
if (!props)
|
|
props = {};
|
|
props.row = 2;
|
|
props.col = 2;
|
|
|
|
this._table.add_style_class_name('multi-line-notification');
|
|
this._table.add(this._actionArea, props);
|
|
this._updateLastColumnSettings();
|
|
this._updated();
|
|
},
|
|
|
|
_updateLastColumnSettings: function() {
|
|
if (this._scrollArea)
|
|
this._table.child_set(this._scrollArea, { col: this._imageBin ? 2 : 1,
|
|
col_span: this._imageBin ? 1 : 2 });
|
|
if (this._actionArea)
|
|
this._table.child_set(this._actionArea, { col: this._imageBin ? 2 : 1,
|
|
col_span: this._imageBin ? 1 : 2 });
|
|
},
|
|
|
|
setImage: function(image) {
|
|
if (this._imageBin)
|
|
this.unsetImage();
|
|
this._imageBin = new St.Bin();
|
|
this._imageBin.child = image;
|
|
this._imageBin.opacity = 230;
|
|
this._table.add_style_class_name('multi-line-notification');
|
|
this._table.add_style_class_name('notification-with-image');
|
|
this._addBannerBody();
|
|
this._updateLastColumnSettings();
|
|
this._table.add(this._imageBin, { row: 1,
|
|
col: 1,
|
|
row_span: 2,
|
|
x_expand: false,
|
|
y_expand: false,
|
|
x_fill: false,
|
|
y_fill: false });
|
|
},
|
|
|
|
unsetImage: function() {
|
|
if (this._imageBin) {
|
|
this._table.remove_style_class_name('notification-with-image');
|
|
this._table.remove_actor(this._imageBin);
|
|
this._imageBin = null;
|
|
this._updateLastColumnSettings();
|
|
if (!this._scrollArea && !this._actionArea)
|
|
this._table.remove_style_class_name('multi-line-notification');
|
|
}
|
|
},
|
|
|
|
// addButton:
|
|
// @id: the action ID
|
|
// @label: the label for the action's button
|
|
//
|
|
// Adds a button with the given @label to the notification. All
|
|
// action buttons will appear in a single row at the bottom of
|
|
// the notification.
|
|
//
|
|
// If the button is clicked, the notification will emit the
|
|
// %action-invoked signal with @id as a parameter
|
|
addButton: function(id, label) {
|
|
if (!this._buttonBox) {
|
|
|
|
let box = new St.BoxLayout({ name: 'notification-actions' });
|
|
this.setActionArea(box, { x_expand: false,
|
|
y_expand: false,
|
|
x_fill: false,
|
|
y_fill: false,
|
|
x_align: St.Align.END });
|
|
this._buttonBox = box;
|
|
}
|
|
|
|
let button = new St.Button({ can_focus: true });
|
|
|
|
if (this._useActionIcons && Gtk.IconTheme.get_default().has_icon(id)) {
|
|
button.add_style_class_name('notification-icon-button');
|
|
button.child = new St.Icon({ icon_name: id });
|
|
} else {
|
|
button.add_style_class_name('notification-button');
|
|
button.label = label;
|
|
}
|
|
|
|
if (this._buttonBox.get_children().length > 0)
|
|
this._buttonFocusManager.remove_group(this._buttonBox);
|
|
|
|
this._buttonBox.add(button);
|
|
this._buttonFocusManager.add_group(this._buttonBox);
|
|
button.connect('clicked', Lang.bind(this, this._onActionInvoked, id));
|
|
|
|
this._updated();
|
|
},
|
|
|
|
setUrgency: function(urgency) {
|
|
this.urgency = urgency;
|
|
},
|
|
|
|
setResident: function(resident) {
|
|
this.resident = resident;
|
|
},
|
|
|
|
setTransient: function(isTransient) {
|
|
this.isTransient = isTransient;
|
|
},
|
|
|
|
setUseActionIcons: function(useIcons) {
|
|
this._useActionIcons = useIcons;
|
|
},
|
|
|
|
_styleChanged: function() {
|
|
this._spacing = this._table.get_theme_node().get_length('spacing-columns');
|
|
},
|
|
|
|
_bannerBoxGetPreferredWidth: function(actor, forHeight, alloc) {
|
|
let [titleMin, titleNat] = this._titleLabel.get_preferred_width(forHeight);
|
|
let [bannerMin, bannerNat] = this._bannerLabel.get_preferred_width(forHeight);
|
|
|
|
alloc.min_size = titleMin;
|
|
alloc.natural_size = titleNat + this._spacing + bannerNat;
|
|
},
|
|
|
|
_bannerBoxGetPreferredHeight: function(actor, forWidth, alloc) {
|
|
[alloc.min_size, alloc.natural_size] =
|
|
this._titleLabel.get_preferred_height(forWidth);
|
|
},
|
|
|
|
_bannerBoxAllocate: function(actor, box, flags) {
|
|
let availWidth = box.x2 - box.x1;
|
|
|
|
let [titleMinW, titleNatW] = this._titleLabel.get_preferred_width(-1);
|
|
let [titleMinH, titleNatH] = this._titleLabel.get_preferred_height(availWidth);
|
|
let [bannerMinW, bannerNatW] = this._bannerLabel.get_preferred_width(availWidth);
|
|
|
|
let titleBox = new Clutter.ActorBox();
|
|
let titleBoxW = Math.min(titleNatW, availWidth);
|
|
if (this._titleDirection == St.TextDirection.RTL) {
|
|
titleBox.x1 = availWidth - titleBoxW;
|
|
titleBox.x2 = availWidth;
|
|
} else {
|
|
titleBox.x1 = 0;
|
|
titleBox.x2 = titleBoxW;
|
|
}
|
|
titleBox.y1 = 0;
|
|
titleBox.y2 = titleNatH;
|
|
this._titleLabel.allocate(titleBox, flags);
|
|
this._titleFitsInBannerMode = (titleNatW <= availWidth);
|
|
|
|
let bannerFits = true;
|
|
if (titleBoxW + this._spacing > availWidth) {
|
|
this._bannerLabel.opacity = 0;
|
|
bannerFits = false;
|
|
} else {
|
|
let bannerBox = new Clutter.ActorBox();
|
|
|
|
if (this._titleDirection == St.TextDirection.RTL) {
|
|
bannerBox.x1 = 0;
|
|
bannerBox.x2 = titleBox.x1 - this._spacing;
|
|
|
|
bannerFits = (bannerBox.x2 - bannerNatW >= 0);
|
|
} else {
|
|
bannerBox.x1 = titleBox.x2 + this._spacing;
|
|
bannerBox.x2 = availWidth;
|
|
|
|
bannerFits = (bannerBox.x1 + bannerNatW <= availWidth);
|
|
}
|
|
bannerBox.y1 = 0;
|
|
bannerBox.y2 = titleNatH;
|
|
this._bannerLabel.allocate(bannerBox, flags);
|
|
|
|
// Make _bannerLabel visible if the entire notification
|
|
// fits on one line, or if the notification is currently
|
|
// unexpanded and only showing one line anyway.
|
|
if (!this.expanded || (bannerFits && this._table.row_count == 1))
|
|
this._bannerLabel.opacity = 255;
|
|
}
|
|
|
|
// If the banner doesn't fully fit in the banner box, we possibly need to add the
|
|
// banner to the body. We can't do that from here though since that will force a
|
|
// relayout, so we add it to the main loop.
|
|
if (!bannerFits && this._canExpandContent())
|
|
Meta.later_add(Meta.LaterType.BEFORE_REDRAW,
|
|
Lang.bind(this,
|
|
function() {
|
|
if (this._canExpandContent()) {
|
|
this._addBannerBody();
|
|
this._table.add_style_class_name('multi-line-notification');
|
|
this._updated();
|
|
}
|
|
return false;
|
|
}));
|
|
},
|
|
|
|
_canExpandContent: function() {
|
|
return this._bannerBodyText ||
|
|
(!this._titleFitsInBannerMode && !this._table.has_style_class_name('multi-line-notification'));
|
|
},
|
|
|
|
_updated: function() {
|
|
if (this.expanded)
|
|
this.expand(false);
|
|
},
|
|
|
|
expand: function(animate) {
|
|
this.expanded = true;
|
|
// The banner is never shown when the title did not fit, so this
|
|
// can be an if-else statement.
|
|
if (!this._titleFitsInBannerMode) {
|
|
// Remove ellipsization from the title label and make it wrap so that
|
|
// we show the full title when the notification is expanded.
|
|
this._titleLabel.clutter_text.line_wrap = true;
|
|
this._titleLabel.clutter_text.line_wrap_mode = Pango.WrapMode.WORD_CHAR;
|
|
this._titleLabel.clutter_text.ellipsize = Pango.EllipsizeMode.NONE;
|
|
} else if (this._table.row_count > 1 && this._bannerLabel.opacity != 0) {
|
|
// We always hide the banner if the notification has additional content.
|
|
//
|
|
// We don't need to wrap the banner that doesn't fit the way we wrap the
|
|
// title that doesn't fit because we won't have a notification with
|
|
// row_count=1 that has a banner that doesn't fully fit. We'll either add
|
|
// that banner to the content of the notification in _bannerBoxAllocate()
|
|
// or the notification will have custom content.
|
|
if (animate)
|
|
Tweener.addTween(this._bannerLabel,
|
|
{ opacity: 0,
|
|
time: ANIMATION_TIME,
|
|
transition: 'easeOutQuad' });
|
|
else
|
|
this._bannerLabel.opacity = 0;
|
|
}
|
|
this.emit('expanded');
|
|
},
|
|
|
|
collapseCompleted: function() {
|
|
if (this._destroyed)
|
|
return;
|
|
this.expanded = false;
|
|
// Make sure we don't line wrap the title, and ellipsize it instead.
|
|
this._titleLabel.clutter_text.line_wrap = false;
|
|
this._titleLabel.clutter_text.ellipsize = Pango.EllipsizeMode.END;
|
|
// Restore banner opacity in case the notification is shown in the
|
|
// banner mode again on update.
|
|
this._bannerLabel.opacity = 255;
|
|
this.emit('collapsed');
|
|
},
|
|
|
|
_onActionInvoked: function(actor, mouseButtonClicked, id) {
|
|
this.emit('action-invoked', id);
|
|
if (!this.resident) {
|
|
// We don't hide a resident notification when the user invokes one of its actions,
|
|
// because it is common for such notifications to update themselves with new
|
|
// information based on the action. We'd like to display the updated information
|
|
// in place, rather than pop-up a new notification.
|
|
this.emit('done-displaying');
|
|
this.destroy();
|
|
}
|
|
},
|
|
|
|
_onClicked: function() {
|
|
this.emit('clicked');
|
|
// We hide all types of notifications once the user clicks on them because the common
|
|
// outcome of clicking should be the relevant window being brought forward and the user's
|
|
// attention switching to the window.
|
|
this.emit('done-displaying');
|
|
if (!this.resident)
|
|
this.destroy();
|
|
},
|
|
|
|
_onDestroy: function() {
|
|
if (this._destroyed)
|
|
return;
|
|
this._destroyed = true;
|
|
if (!this._destroyedReason)
|
|
this._destroyedReason = NotificationDestroyedReason.DISMISSED;
|
|
this.emit('destroy', this._destroyedReason);
|
|
},
|
|
|
|
destroy: function(reason) {
|
|
this._destroyedReason = reason;
|
|
this.actor.destroy();
|
|
this.actor._delegate = null;
|
|
}
|
|
};
|
|
Signals.addSignalMethods(Notification.prototype);
|
|
|
|
function Source(title) {
|
|
this._init(title);
|
|
}
|
|
|
|
Source.prototype = {
|
|
ICON_SIZE: 24,
|
|
|
|
_init: function(title) {
|
|
this.title = title;
|
|
|
|
this.actor = new Shell.GenericContainer();
|
|
this.actor.connect('get-preferred-width', Lang.bind(this, this._getPreferredWidth));
|
|
this.actor.connect('get-preferred-height', Lang.bind(this, this._getPreferredHeight));
|
|
this.actor.connect('allocate', Lang.bind(this, this._allocate));
|
|
this.actor.connect('destroy', Lang.bind(this,
|
|
function() {
|
|
this._actorDestroyed = true;
|
|
}));
|
|
this._actorDestroyed = false;
|
|
|
|
this._counterLabel = new St.Label();
|
|
this._counterBin = new St.Bin({ style_class: 'summary-source-counter',
|
|
child: this._counterLabel });
|
|
this._counterBin.hide();
|
|
|
|
this._iconBin = new St.Bin({ width: this.ICON_SIZE,
|
|
height: this.ICON_SIZE,
|
|
x_fill: true,
|
|
y_fill: true });
|
|
|
|
this.actor.add_actor(this._iconBin);
|
|
this.actor.add_actor(this._counterBin);
|
|
|
|
this.isTransient = false;
|
|
this.isChat = false;
|
|
|
|
this.notifications = [];
|
|
},
|
|
|
|
_getPreferredWidth: function (actor, forHeight, alloc) {
|
|
let [min, nat] = this._iconBin.get_preferred_width(forHeight);
|
|
alloc.min_size = min; alloc.nat_size = nat;
|
|
},
|
|
|
|
_getPreferredHeight: function (actor, forWidth, alloc) {
|
|
let [min, nat] = this._iconBin.get_preferred_height(forWidth);
|
|
alloc.min_size = min; alloc.nat_size = nat;
|
|
},
|
|
|
|
_allocate: function(actor, box, flags) {
|
|
// the iconBin should fill our entire box
|
|
this._iconBin.allocate(box, flags);
|
|
|
|
let childBox = new Clutter.ActorBox();
|
|
|
|
let [minWidth, minHeight, naturalWidth, naturalHeight] = this._counterBin.get_preferred_size();
|
|
let direction = this.actor.get_direction();
|
|
|
|
if (direction == St.TextDirection.LTR) {
|
|
// allocate on the right in LTR
|
|
childBox.x1 = box.x2 - naturalWidth;
|
|
childBox.x2 = box.x2;
|
|
} else {
|
|
// allocate on the left in RTL
|
|
childBox.x1 = 0;
|
|
childBox.x2 = naturalWidth;
|
|
}
|
|
|
|
childBox.y1 = box.y2 - naturalHeight;
|
|
childBox.y2 = box.y2;
|
|
|
|
this._counterBin.allocate(childBox, flags);
|
|
},
|
|
|
|
_setCount: function(count, visible) {
|
|
if (isNaN(parseInt(count)))
|
|
throw new Error("Invalid notification count: " + count);
|
|
|
|
if (this._actorDestroyed)
|
|
return;
|
|
|
|
this._counterBin.visible = visible;
|
|
this._counterLabel.set_text(count.toString());
|
|
},
|
|
|
|
_updateCount: function() {
|
|
let count = this.notifications.length;
|
|
this._setCount(count, count > 1);
|
|
},
|
|
|
|
setTransient: function(isTransient) {
|
|
this.isTransient = isTransient;
|
|
},
|
|
|
|
setTitle: function(newTitle) {
|
|
this.title = newTitle;
|
|
this.emit('title-changed');
|
|
},
|
|
|
|
// Called to create a new icon actor (of size this.ICON_SIZE).
|
|
// Must be overridden by the subclass if you do not pass icons
|
|
// explicitly to the Notification() constructor.
|
|
createNotificationIcon: function() {
|
|
throw new Error('no implementation of createNotificationIcon in ' + this);
|
|
},
|
|
|
|
// Unlike createNotificationIcon, this always returns the same actor;
|
|
// there is only one summary icon actor for a Source.
|
|
getSummaryIcon: function() {
|
|
return this.actor;
|
|
},
|
|
|
|
pushNotification: function(notification) {
|
|
if (this.notifications.indexOf(notification) < 0) {
|
|
this.notifications.push(notification);
|
|
this.emit('notification-added', notification);
|
|
}
|
|
|
|
notification.connect('clicked', Lang.bind(this, this.open));
|
|
notification.connect('destroy', Lang.bind(this,
|
|
function () {
|
|
let index = this.notifications.indexOf(notification);
|
|
if (index < 0)
|
|
return;
|
|
|
|
this.notifications.splice(index, 1);
|
|
if (this.notifications.length == 0)
|
|
this._lastNotificationRemoved();
|
|
|
|
this._updateCount();
|
|
}));
|
|
|
|
this._updateCount();
|
|
},
|
|
|
|
notify: function(notification) {
|
|
this.pushNotification(notification);
|
|
this.emit('notify', notification);
|
|
},
|
|
|
|
destroy: function(reason) {
|
|
this.emit('destroy', reason);
|
|
},
|
|
|
|
// A subclass can redefine this to "steal" clicks from the
|
|
// summaryitem; Use Clutter.get_current_event() to get the
|
|
// details, return true to prevent the default handling from
|
|
// ocurring.
|
|
handleSummaryClick: function() {
|
|
return false;
|
|
},
|
|
|
|
//// Protected methods ////
|
|
|
|
// The subclass must call this at least once to set the summary icon.
|
|
_setSummaryIcon: function(icon) {
|
|
if (this._iconBin.child)
|
|
this._iconBin.child.destroy();
|
|
this._iconBin.child = icon;
|
|
},
|
|
|
|
// Default implementation is to do nothing, but subclasses can override
|
|
open: function(notification) {
|
|
},
|
|
|
|
destroyNonResidentNotifications: function() {
|
|
for (let i = this.notifications.length - 1; i >= 0; i--)
|
|
if (!this.notifications[i].resident)
|
|
this.notifications[i].destroy();
|
|
|
|
this._updateCount();
|
|
},
|
|
|
|
// Default implementation is to destroy this source, but subclasses can override
|
|
_lastNotificationRemoved: function() {
|
|
this.destroy();
|
|
}
|
|
};
|
|
Signals.addSignalMethods(Source.prototype);
|
|
|
|
function SummaryItem(source) {
|
|
this._init(source);
|
|
}
|
|
|
|
SummaryItem.prototype = {
|
|
_init: function(source) {
|
|
this.source = source;
|
|
this.source.connect('notification-added', Lang.bind(this, this._notificationAddedToSource));
|
|
|
|
this.actor = new St.Button({ style_class: 'summary-source-button',
|
|
y_fill: true,
|
|
reactive: true,
|
|
button_mask: St.ButtonMask.ONE | St.ButtonMask.TWO | St.ButtonMask.THREE,
|
|
track_hover: true });
|
|
|
|
this._sourceBox = new St.BoxLayout({ style_class: 'summary-source' });
|
|
|
|
this._sourceIcon = source.getSummaryIcon();
|
|
this._sourceTitleBin = new St.Bin({ y_align: St.Align.MIDDLE,
|
|
x_fill: true,
|
|
clip_to_allocation: true });
|
|
this._sourceTitle = new St.Label({ style_class: 'source-title',
|
|
text: source.title });
|
|
this._sourceTitle.clutter_text.ellipsize = Pango.EllipsizeMode.NONE;
|
|
this._sourceTitleBin.child = this._sourceTitle;
|
|
this._sourceTitleBin.width = 0;
|
|
|
|
this.source.connect('title-changed',
|
|
Lang.bind(this, function() {
|
|
this._sourceTitle.text = source.title;
|
|
}));
|
|
|
|
this._sourceBox.add(this._sourceIcon, { y_fill: false });
|
|
this._sourceBox.add(this._sourceTitleBin, { expand: true, y_fill: false });
|
|
this.actor.child = this._sourceBox;
|
|
|
|
this.notificationStackView = new St.ScrollView({ name: source.isChat ? '' : 'summary-notification-stack-scrollview',
|
|
vscrollbar_policy: source.isChat ? Gtk.PolicyType.NEVER : Gtk.PolicyType.AUTOMATIC,
|
|
hscrollbar_policy: Gtk.PolicyType.NEVER,
|
|
style_class: 'vfade' });
|
|
this.notificationStack = new St.BoxLayout({ name: 'summary-notification-stack',
|
|
vertical: true });
|
|
this.notificationStackView.add_actor(this.notificationStack);
|
|
this._stackedNotifications = [];
|
|
|
|
this._oldMaxScrollAdjustment = 0;
|
|
|
|
this.notificationStackView.vscroll.adjustment.connect('changed', Lang.bind(this, function(adjustment) {
|
|
let currentValue = adjustment.value + adjustment.page_size;
|
|
if (currentValue == this._oldMaxScrollAdjustment)
|
|
this.scrollTo(St.Side.BOTTOM);
|
|
this._oldMaxScrollAdjustment = adjustment.upper;
|
|
}));
|
|
|
|
this.rightClickMenu = new St.BoxLayout({ name: 'summary-right-click-menu',
|
|
vertical: true });
|
|
|
|
let item;
|
|
|
|
item = new PopupMenu.PopupMenuItem(_("Open"));
|
|
item.connect('activate', Lang.bind(this, function() {
|
|
source.open();
|
|
this.emit('done-displaying-content');
|
|
}));
|
|
this.rightClickMenu.add(item.actor);
|
|
|
|
item = new PopupMenu.PopupMenuItem(_("Remove"));
|
|
item.connect('activate', Lang.bind(this, function() {
|
|
source.destroy();
|
|
this.emit('done-displaying-content');
|
|
}));
|
|
this.rightClickMenu.add(item.actor);
|
|
|
|
let focusManager = St.FocusManager.get_for_stage(global.stage);
|
|
focusManager.add_group(this.rightClickMenu);
|
|
},
|
|
|
|
// getTitleNaturalWidth, getTitleWidth, and setTitleWidth include
|
|
// the spacing between the icon and title (which is actually
|
|
// _sourceTitle's padding-left) as part of the width.
|
|
|
|
getTitleNaturalWidth: function() {
|
|
let [minWidth, naturalWidth] = this._sourceTitle.get_preferred_width(-1);
|
|
|
|
return Math.min(naturalWidth, MAX_SOURCE_TITLE_WIDTH);
|
|
},
|
|
|
|
getTitleWidth: function() {
|
|
return this._sourceTitleBin.width;
|
|
},
|
|
|
|
setTitleWidth: function(width) {
|
|
width = Math.round(width);
|
|
if (width != this._sourceTitleBin.width)
|
|
this._sourceTitleBin.width = width;
|
|
},
|
|
|
|
setEllipsization: function(mode) {
|
|
this._sourceTitle.clutter_text.ellipsize = mode;
|
|
},
|
|
|
|
prepareNotificationStackForShowing: function() {
|
|
if (this.notificationStack.get_children().length > 0)
|
|
return;
|
|
|
|
for (let i = 0; i < this.source.notifications.length; i++) {
|
|
this._appendNotificationToStack(this.source.notifications[i]);
|
|
}
|
|
},
|
|
|
|
doneShowingNotificationStack: function() {
|
|
let notificationActors = this.notificationStack.get_children();
|
|
for (let i = 0; i < this._stackedNotifications.length; i++) {
|
|
let stackedNotification = this._stackedNotifications[i];
|
|
let notification = stackedNotification.notification;
|
|
notification.collapseCompleted();
|
|
notification.disconnect(stackedNotification.notificationExpandedId);
|
|
notification.disconnect(stackedNotification.notificationDoneDisplayingId);
|
|
notification.disconnect(stackedNotification.notificationDestroyedId);
|
|
if (notification.actor.get_parent() == this.notificationStack)
|
|
this.notificationStack.remove_actor(notification.actor);
|
|
notification.setIconVisible(true);
|
|
notification.enableScrolling(true);
|
|
}
|
|
this._stackedNotifications = [];
|
|
},
|
|
|
|
_notificationAddedToSource: function(source, notification) {
|
|
if (this.notificationStack.mapped)
|
|
this._appendNotificationToStack(notification);
|
|
},
|
|
|
|
_appendNotificationToStack: function(notification) {
|
|
let stackedNotification = {};
|
|
stackedNotification.notification = notification;
|
|
stackedNotification.notificationExpandedId = notification.connect('expanded', Lang.bind(this, this._contentUpdated));
|
|
stackedNotification.notificationDoneDisplayingId = notification.connect('done-displaying', Lang.bind(this, this._notificationDoneDisplaying));
|
|
stackedNotification.notificationDestroyedId = notification.connect('destroy', Lang.bind(this, this._notificationDestroyed));
|
|
this._stackedNotifications.push(stackedNotification);
|
|
if (!this.source.isChat)
|
|
notification.enableScrolling(false);
|
|
if (this.notificationStack.get_children().length > 0)
|
|
notification.setIconVisible(false);
|
|
this.notificationStack.add(notification.actor);
|
|
notification.expand(false);
|
|
},
|
|
|
|
// scrollTo:
|
|
// @side: St.Side.TOP or St.Side.BOTTOM
|
|
//
|
|
// Scrolls the notifiction stack to the indicated edge
|
|
scrollTo: function(side) {
|
|
let adjustment = this.notificationStackView.vscroll.adjustment;
|
|
if (side == St.Side.TOP)
|
|
adjustment.value = adjustment.lower;
|
|
else if (side == St.Side.BOTTOM)
|
|
adjustment.value = adjustment.upper;
|
|
},
|
|
|
|
_contentUpdated: function() {
|
|
this.emit('content-updated');
|
|
},
|
|
|
|
_notificationDoneDisplaying: function() {
|
|
this.emit('done-displaying-content');
|
|
},
|
|
|
|
_notificationDestroyed: function(notification) {
|
|
for (let i = 0; i < this._stackedNotifications.length; i++) {
|
|
if (this._stackedNotifications[i].notification == notification) {
|
|
let stackedNotification = this._stackedNotifications[i];
|
|
notification.disconnect(stackedNotification.notificationExpandedId);
|
|
notification.disconnect(stackedNotification.notificationDoneDisplayingId);
|
|
notification.disconnect(stackedNotification.notificationDestroyedId);
|
|
this._stackedNotifications.splice(i, 1);
|
|
this._contentUpdated();
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (this.notificationStack.get_children().length > 0)
|
|
this.notificationStack.get_children()[0]._delegate.setIconVisible(true);
|
|
}
|
|
};
|
|
Signals.addSignalMethods(SummaryItem.prototype);
|
|
|
|
function MessageTray() {
|
|
this._init();
|
|
}
|
|
|
|
MessageTray.prototype = {
|
|
_init: function() {
|
|
this._presence = new GnomeSession.Presence();
|
|
this._userStatus = GnomeSession.PresenceStatus.AVAILABLE;
|
|
this._busy = false;
|
|
this._backFromAway = false;
|
|
this._presence.connect('StatusChanged', Lang.bind(this, this._onStatusChanged));
|
|
this._presence.getStatus(Lang.bind(this, this._onStatusChanged));
|
|
|
|
this.actor = new St.Group({ name: 'message-tray',
|
|
reactive: true,
|
|
track_hover: true });
|
|
this.actor.connect('notify::hover', Lang.bind(this, this._onTrayHoverChanged));
|
|
|
|
this._notificationBin = new St.Bin();
|
|
this.actor.add_actor(this._notificationBin);
|
|
this._notificationBin.hide();
|
|
this._notificationQueue = [];
|
|
this._notification = null;
|
|
this._notificationClickedId = 0;
|
|
|
|
this._summaryBin = new St.Bin({ x_align: St.Align.END });
|
|
this.actor.add_actor(this._summaryBin);
|
|
this._summary = new St.BoxLayout({ name: 'summary-mode',
|
|
reactive: true,
|
|
track_hover: true });
|
|
this._summary.connect('notify::hover', Lang.bind(this, this._onSummaryHoverChanged));
|
|
this._summaryBin.child = this._summary;
|
|
this._summaryBin.opacity = 0;
|
|
|
|
this._summaryMotionId = 0;
|
|
this._trayMotionId = 0;
|
|
|
|
this._summaryBoxPointer = new BoxPointer.BoxPointer(St.Side.BOTTOM,
|
|
{ reactive: true,
|
|
track_hover: true });
|
|
this._summaryBoxPointer.actor.style_class = 'summary-boxpointer';
|
|
this._summaryBoxPointer.actor.hide();
|
|
Main.layoutManager.addChrome(this._summaryBoxPointer.actor, { visibleInFullscreen: true });
|
|
|
|
this._summaryBoxPointerItem = null;
|
|
this._summaryBoxPointerContentUpdatedId = 0;
|
|
this._summaryBoxPointerDoneDisplayingId = 0;
|
|
this._clickedSummaryItem = null;
|
|
this._clickedSummaryItemMouseButton = -1;
|
|
this._clickedSummaryItemAllocationChangedId = 0;
|
|
this._expandedSummaryItem = null;
|
|
this._summaryItemTitleWidth = 0;
|
|
this._pointerBarrier = 0;
|
|
|
|
// To simplify the summary item animation code, we pretend
|
|
// that there's an invisible SummaryItem to the left of the
|
|
// leftmost real summary item, and that it's expanded when all
|
|
// of the other items are collapsed.
|
|
this._imaginarySummaryItemTitleWidth = 0;
|
|
|
|
this._focusGrabber = new FocusGrabber();
|
|
this._focusGrabber.connect('focus-grabbed', Lang.bind(this,
|
|
function() {
|
|
if (this._summaryBoxPointer.bin.child)
|
|
this._lock();
|
|
}));
|
|
this._focusGrabber.connect('focus-ungrabbed', Lang.bind(this, this._unlock));
|
|
this._focusGrabber.connect('button-pressed', Lang.bind(this,
|
|
function(focusGrabber, source) {
|
|
if (this._clickedSummaryItem && !this._clickedSummaryItem.actor.contains(source))
|
|
this._unsetClickedSummaryItem();
|
|
this._focusGrabber.ungrabFocus();
|
|
}));
|
|
this._focusGrabber.connect('escape-pressed', Lang.bind(this, this._escapeTray));
|
|
|
|
Main.layoutManager.keyboardBox.connect('notify::hover', Lang.bind(this, this._onKeyboardHoverChanged));
|
|
|
|
this._trayState = State.HIDDEN;
|
|
this._locked = false;
|
|
this._traySummoned = false;
|
|
this._useLongerTrayLeftTimeout = false;
|
|
this._trayLeftTimeoutId = 0;
|
|
this._pointerInTray = false;
|
|
this._pointerInKeyboard = false;
|
|
this._summaryState = State.HIDDEN;
|
|
this._summaryTimeoutId = 0;
|
|
this._pointerInSummary = false;
|
|
this._notificationState = State.HIDDEN;
|
|
this._notificationTimeoutId = 0;
|
|
this._notificationExpandedId = 0;
|
|
this._summaryBoxPointerState = State.HIDDEN;
|
|
this._summaryBoxPointerTimeoutId = 0;
|
|
this._overviewVisible = Main.overview.visible;
|
|
this._notificationRemoved = false;
|
|
this._reNotifyAfterHideNotification = null;
|
|
|
|
Main.layoutManager.trayBox.add_actor(this.actor);
|
|
this.actor.y = -1;
|
|
Main.layoutManager.trackChrome(this.actor);
|
|
Main.layoutManager.trackChrome(this._notificationBin);
|
|
|
|
Main.layoutManager.connect('monitors-changed', Lang.bind(this, this._setSizePosition));
|
|
|
|
this._setSizePosition();
|
|
|
|
Main.overview.connect('showing', Lang.bind(this,
|
|
function() {
|
|
this._overviewVisible = true;
|
|
if (this._locked) {
|
|
this._unsetClickedSummaryItem();
|
|
this._unlock();
|
|
} else {
|
|
this._updateState();
|
|
}
|
|
}));
|
|
Main.overview.connect('hiding', Lang.bind(this,
|
|
function() {
|
|
this._overviewVisible = false;
|
|
if (this._locked) {
|
|
this._unsetClickedSummaryItem();
|
|
this._unlock();
|
|
} else {
|
|
this._updateState();
|
|
}
|
|
}));
|
|
|
|
this._summaryItems = [];
|
|
// We keep a list of new summary items that were added to the summary since the last
|
|
// time it was shown to the user. We automatically show the summary to the user if there
|
|
// are items in this list once the notifications are done showing or once an item gets
|
|
// added to the summary without a notification being shown.
|
|
this._newSummaryItems = [];
|
|
this._longestSummaryItem = null;
|
|
this._chatSummaryItemsCount = 0;
|
|
},
|
|
|
|
_setSizePosition: function() {
|
|
let monitor = Main.layoutManager.bottomMonitor;
|
|
this._notificationBin.x = 0;
|
|
this._notificationBin.width = monitor.width;
|
|
this._summaryBin.x = 0;
|
|
this._summaryBin.width = monitor.width;
|
|
},
|
|
|
|
contains: function(source) {
|
|
return this._getIndexOfSummaryItemForSource(source) >= 0;
|
|
},
|
|
|
|
_getIndexOfSummaryItemForSource: function(source) {
|
|
for (let i = 0; i < this._summaryItems.length; i++) {
|
|
if (this._summaryItems[i].source == source)
|
|
return i;
|
|
}
|
|
return -1;
|
|
},
|
|
|
|
add: function(source) {
|
|
if (this.contains(source)) {
|
|
log('Trying to re-add source ' + source.title);
|
|
return;
|
|
}
|
|
|
|
let summaryItem = new SummaryItem(source);
|
|
|
|
if (source.isChat) {
|
|
this._summary.insert_actor(summaryItem.actor, 0);
|
|
this._chatSummaryItemsCount++;
|
|
} else {
|
|
this._summary.insert_actor(summaryItem.actor, this._chatSummaryItemsCount);
|
|
}
|
|
|
|
let titleWidth = summaryItem.getTitleNaturalWidth();
|
|
if (titleWidth > this._summaryItemTitleWidth) {
|
|
this._summaryItemTitleWidth = titleWidth;
|
|
if (!this._expandedSummaryItem)
|
|
this._imaginarySummaryItemTitleWidth = titleWidth;
|
|
this._longestSummaryItem = summaryItem;
|
|
}
|
|
|
|
this._summaryItems.push(summaryItem);
|
|
|
|
// We keep this._newSummaryItems to track any new sources that were added to the
|
|
// summary and show the summary with them to the user for a short period of time
|
|
// after notifications are done showing. However, we don't want that to happen for
|
|
// transient sources, which are removed after the notification is shown, but are
|
|
// not removed fast enough because of the callbacks to avoid the summary popping up.
|
|
// So we just don't add transient sources to this._newSummaryItems.
|
|
// We don't want that to happen for chat sources neither, because they
|
|
// can be added when the user starts a chat from Empathy and they are not transient.
|
|
// The notification will popup on incoming message anyway. See bug #657249.
|
|
if (!source.isTransient && !source.isChat)
|
|
this._newSummaryItems.push(summaryItem);
|
|
|
|
source.connect('notify', Lang.bind(this, this._onNotify));
|
|
|
|
summaryItem.actor.connect('notify::hover', Lang.bind(this,
|
|
function () {
|
|
this._onSummaryItemHoverChanged(summaryItem);
|
|
}));
|
|
|
|
summaryItem.actor.connect('clicked', Lang.bind(this,
|
|
function (actor, button) {
|
|
this._onSummaryItemClicked(summaryItem, button);
|
|
}));
|
|
|
|
source.connect('destroy', Lang.bind(this, this._onSourceDestroy));
|
|
|
|
// We need to display the newly-added summary item, but if the
|
|
// caller is about to post a notification, we want to show that
|
|
// *first* and not show the summary item until after it hides.
|
|
// So postpone calling _updateState() a tiny bit.
|
|
Meta.later_add(Meta.LaterType.BEFORE_REDRAW, Lang.bind(this, function() { this._updateState(); return false; }));
|
|
},
|
|
|
|
_onSourceDestroy: function(source) {
|
|
let index = this._getIndexOfSummaryItemForSource(source);
|
|
if (index == -1)
|
|
return;
|
|
|
|
let summaryItemToRemove = this._summaryItems[index];
|
|
|
|
let newSummaryItemsIndex = this._newSummaryItems.indexOf(this._summaryItems[index]);
|
|
if (newSummaryItemsIndex != -1)
|
|
this._newSummaryItems.splice(newSummaryItemsIndex, 1);
|
|
|
|
this._summaryItems.splice(index, 1);
|
|
|
|
if (source.isChat)
|
|
this._chatSummaryItemsCount--;
|
|
|
|
if (this._expandedSummaryItem == summaryItemToRemove)
|
|
this._expandedSummaryItem = null;
|
|
|
|
if (this._longestSummaryItem.source == source) {
|
|
let newTitleWidth = 0;
|
|
this._longestSummaryItem = null;
|
|
for (let i = 0; i < this._summaryItems.length; i++) {
|
|
let summaryItem = this._summaryItems[i];
|
|
let titleWidth = summaryItem.getTitleNaturalWidth();
|
|
if (titleWidth > newTitleWidth) {
|
|
newTitleWidth = titleWidth;
|
|
this._longestSummaryItem = summaryItem;
|
|
}
|
|
}
|
|
|
|
this._summaryItemTitleWidth = newTitleWidth;
|
|
if (!this._expandedSummaryItem)
|
|
this._imaginarySummaryItemTitleWidth = newTitleWidth;
|
|
}
|
|
|
|
let needUpdate = false;
|
|
|
|
if (this._notification && this._notification.source == source) {
|
|
this._updateNotificationTimeout(0);
|
|
this._notificationRemoved = true;
|
|
needUpdate = true;
|
|
}
|
|
if (this._clickedSummaryItem == summaryItemToRemove) {
|
|
this._unsetClickedSummaryItem();
|
|
needUpdate = true;
|
|
}
|
|
|
|
summaryItemToRemove.actor.destroy();
|
|
|
|
if (needUpdate)
|
|
this._updateState();
|
|
},
|
|
|
|
_onNotificationDestroy: function(notification) {
|
|
if (this._notification == notification && (this._notificationState == State.SHOWN || this._notificationState == State.SHOWING)) {
|
|
this._updateNotificationTimeout(0);
|
|
this._notificationRemoved = true;
|
|
this._updateState();
|
|
return;
|
|
}
|
|
|
|
let index = this._notificationQueue.indexOf(notification);
|
|
notification.destroy();
|
|
if (index != -1)
|
|
this._notificationQueue.splice(index, 1);
|
|
},
|
|
|
|
_lock: function() {
|
|
this._locked = true;
|
|
},
|
|
|
|
_unlock: function() {
|
|
if (!this._locked)
|
|
return;
|
|
this._locked = false;
|
|
this._pointerInTray = this.actor.hover;
|
|
this._updateState();
|
|
},
|
|
|
|
toggle: function() {
|
|
this._traySummoned = !this._traySummoned;
|
|
this._updateState();
|
|
},
|
|
|
|
hide: function() {
|
|
this._traySummoned = false;
|
|
this.actor.set_hover(false);
|
|
this._summary.set_hover(false);
|
|
this._updateState();
|
|
},
|
|
|
|
_onNotify: function(source, notification) {
|
|
if (this._summaryBoxPointerItem && this._summaryBoxPointerItem.source == source) {
|
|
if (this._summaryBoxPointerState == State.HIDING)
|
|
// We are in the process of hiding the summary box pointer.
|
|
// If there is an update for one of the notifications or
|
|
// a new notification to be added to the notification stack
|
|
// while it is in the process of being hidden, we show it as
|
|
// a new notification. However, we first wait till the hide
|
|
// is complete. This is especially important if one of the
|
|
// notifications in the stack was updated because we will
|
|
// need to be able to re-parent its actor to a different
|
|
// part of the stage.
|
|
this._reNotifyAfterHideNotification = notification;
|
|
return;
|
|
}
|
|
|
|
if (this._notification == notification) {
|
|
// If a notification that is being shown is updated, we update
|
|
// how it is shown and extend the time until it auto-hides.
|
|
// If a new notification is updated while it is being hidden,
|
|
// we stop hiding it and show it again.
|
|
this._updateShowingNotification();
|
|
} else if (this._notificationQueue.indexOf(notification) < 0) {
|
|
notification.connect('destroy',
|
|
Lang.bind(this, this._onNotificationDestroy));
|
|
this._notificationQueue.push(notification);
|
|
this._notificationQueue.sort(function(notification1, notification2) {
|
|
return (notification2.urgency - notification1.urgency);
|
|
});
|
|
}
|
|
this._updateState();
|
|
},
|
|
|
|
_onSummaryItemHoverChanged: function(summaryItem) {
|
|
if (summaryItem.actor.hover)
|
|
this._setExpandedSummaryItem(summaryItem);
|
|
},
|
|
|
|
_setExpandedSummaryItem: function(summaryItem) {
|
|
if (summaryItem == this._expandedSummaryItem)
|
|
return;
|
|
|
|
// We can't just animate individual summary items as the
|
|
// pointer moves in and out of them, because if they don't
|
|
// move in sync you get weird-looking wobbling. So whenever
|
|
// there's a change, we have to re-tween the entire summary
|
|
// area.
|
|
|
|
// Turn off ellipsization for the previously expanded item that is
|
|
// collapsing and for the item that is expanding because it looks
|
|
// better that way.
|
|
if (this._expandedSummaryItem) {
|
|
// Ideally, we would remove 'expanded' pseudo class when the item
|
|
// is done collapsing, but we don't track when that happens.
|
|
this._expandedSummaryItem.actor.remove_style_pseudo_class('expanded');
|
|
this._expandedSummaryItem.setEllipsization(Pango.EllipsizeMode.NONE);
|
|
}
|
|
|
|
this._expandedSummaryItem = summaryItem;
|
|
if (this._expandedSummaryItem) {
|
|
this._expandedSummaryItem.actor.add_style_pseudo_class('expanded');
|
|
this._expandedSummaryItem.setEllipsization(Pango.EllipsizeMode.NONE);
|
|
}
|
|
|
|
// We tween on a "_expandedSummaryItemTitleWidth" pseudo-property
|
|
// that represents the current title width of the
|
|
// expanded/expanding item, or the width of the imaginary
|
|
// invisible item if we're collapsing everything.
|
|
Tweener.addTween(this,
|
|
{ _expandedSummaryItemTitleWidth: this._summaryItemTitleWidth,
|
|
time: ANIMATION_TIME,
|
|
transition: 'easeOutQuad',
|
|
onComplete: this._expandSummaryItemCompleted,
|
|
onCompleteScope: this });
|
|
},
|
|
|
|
get _expandedSummaryItemTitleWidth() {
|
|
if (this._expandedSummaryItem)
|
|
return this._expandedSummaryItem.getTitleWidth();
|
|
else
|
|
return this._imaginarySummaryItemTitleWidth;
|
|
},
|
|
|
|
set _expandedSummaryItemTitleWidth(expansion) {
|
|
expansion = Math.round(expansion);
|
|
|
|
// Expand the expanding item to its new width
|
|
if (this._expandedSummaryItem)
|
|
this._expandedSummaryItem.setTitleWidth(expansion);
|
|
else
|
|
this._imaginarySummaryItemTitleWidth = expansion;
|
|
|
|
// Figure out how much space the other items are currently
|
|
// using, and how much they need to be shrunk to keep the
|
|
// total width (including the width of the imaginary item)
|
|
// constant.
|
|
let excess = this._summaryItemTitleWidth - expansion;
|
|
let oldExcess = 0, shrinkage;
|
|
if (excess) {
|
|
for (let i = 0; i < this._summaryItems.length; i++) {
|
|
if (this._summaryItems[i] != this._expandedSummaryItem)
|
|
oldExcess += this._summaryItems[i].getTitleWidth();
|
|
}
|
|
if (this._expandedSummaryItem)
|
|
oldExcess += this._imaginarySummaryItemTitleWidth;
|
|
}
|
|
if (excess && oldExcess)
|
|
shrinkage = excess / oldExcess;
|
|
else
|
|
shrinkage = 0;
|
|
|
|
// Now shrink each one proportionately
|
|
for (let i = 0; i < this._summaryItems.length; i++) {
|
|
if (this._summaryItems[i] == this._expandedSummaryItem)
|
|
continue;
|
|
|
|
let oldWidth = this._summaryItems[i].getTitleWidth();
|
|
let newWidth = Math.floor(oldWidth * shrinkage);
|
|
excess -= newWidth;
|
|
this._summaryItems[i].setTitleWidth(newWidth);
|
|
}
|
|
if (this._expandedSummaryItem) {
|
|
let oldWidth = this._imaginarySummaryItemTitleWidth;
|
|
let newWidth = Math.floor(oldWidth * shrinkage);
|
|
excess -= newWidth;
|
|
this._imaginarySummaryItemTitleWidth = newWidth;
|
|
}
|
|
|
|
// If the tray as a whole is fully-expanded, make sure the
|
|
// left edge doesn't wobble during animation due to rounding.
|
|
if (this._imaginarySummaryItemTitleWidth == 0 && excess != 0) {
|
|
for (let i = 0; i < this._summaryItems.length; i++) {
|
|
if (this._summaryItems[i] == this._expandedSummaryItem)
|
|
continue;
|
|
|
|
let oldWidth = this._summaryItems[i].getTitleWidth();
|
|
if (oldWidth != 0) {
|
|
this._summaryItems[i].setTitleWidth (oldWidth + excess);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
},
|
|
|
|
_expandSummaryItemCompleted: function() {
|
|
if (this._expandedSummaryItem)
|
|
this._expandedSummaryItem.setEllipsization(Pango.EllipsizeMode.END);
|
|
},
|
|
|
|
_onSummaryItemClicked: function(summaryItem, button) {
|
|
if (summaryItem.source.handleSummaryClick())
|
|
this._unsetClickedSummaryItem();
|
|
else if (!this._clickedSummaryItem ||
|
|
this._clickedSummaryItem != summaryItem ||
|
|
this._clickedSummaryItemMouseButton != button) {
|
|
this._clickedSummaryItem = summaryItem;
|
|
this._clickedSummaryItemMouseButton = button;
|
|
|
|
summaryItem.source.emit('summary-item-clicked', button);
|
|
} else {
|
|
this._unsetClickedSummaryItem();
|
|
}
|
|
|
|
this._updateState();
|
|
},
|
|
|
|
_onSummaryHoverChanged: function() {
|
|
this._pointerInSummary = this._summary.hover;
|
|
this._updateState();
|
|
},
|
|
|
|
_onTrayHoverChanged: function() {
|
|
if (this.actor.hover) {
|
|
// Don't do anything if the one pixel area at the bottom is hovered over while the tray is hidden.
|
|
if (this._trayState == State.HIDDEN)
|
|
return;
|
|
|
|
// Don't do anything if this._useLongerTrayLeftTimeout is true, meaning the notification originally
|
|
// popped up under the pointer, but this._trayLeftTimeoutId is 0, meaning the pointer didn't leave
|
|
// the tray yet. We need to check for this case because sometimes _onTrayHoverChanged() gets called
|
|
// multiple times while this.actor.hover is true.
|
|
if (this._useLongerTrayLeftTimeout && !this._trayLeftTimeoutId)
|
|
return;
|
|
|
|
this._useLongerTrayLeftTimeout = false;
|
|
if (this._trayLeftTimeoutId) {
|
|
Mainloop.source_remove(this._trayLeftTimeoutId);
|
|
this._trayLeftTimeoutId = 0;
|
|
this._trayLeftMouseX = -1;
|
|
this._trayLeftMouseY = -1;
|
|
return;
|
|
}
|
|
|
|
if (this._showNotificationMouseX >= 0) {
|
|
let actorAtShowNotificationPosition =
|
|
global.stage.get_actor_at_pos(Clutter.PickMode.ALL, this._showNotificationMouseX, this._showNotificationMouseY);
|
|
this._showNotificationMouseX = -1;
|
|
this._showNotificationMouseY = -1;
|
|
// Don't set this._pointerInTray to true if the pointer was initially in the area where the notification
|
|
// popped up. That way we will not be expanding notifications that happen to pop up over the pointer
|
|
// automatically. Instead, the user is able to expand the notification by mousing away from it and then
|
|
// mousing back in. Because this is an expected action, we set the boolean flag that indicates that a longer
|
|
// timeout should be used before popping down the notification.
|
|
if (this.actor.contains(actorAtShowNotificationPosition)) {
|
|
this._useLongerTrayLeftTimeout = true;
|
|
return;
|
|
}
|
|
}
|
|
this._pointerInTray = true;
|
|
this._updateState();
|
|
} else {
|
|
// We record the position of the mouse the moment it leaves the tray. These coordinates are used in
|
|
// this._onTrayLeftTimeout() to determine if the mouse has moved far enough during the initial timeout for us
|
|
// to consider that the user intended to leave the tray and therefore hide the tray. If the mouse is still
|
|
// close to its previous position, we extend the timeout once.
|
|
let [x, y, mods] = global.get_pointer();
|
|
this._trayLeftMouseX = x;
|
|
this._trayLeftMouseY = y;
|
|
|
|
// We wait just a little before hiding the message tray in case the user quickly moves the mouse back into it.
|
|
// We wait for a longer period if the notification popped up where the mouse pointer was already positioned.
|
|
// That gives the user more time to mouse away from the notification and mouse back in in order to expand it.
|
|
let timeout = this._useLongerHideTimeout ? LONGER_HIDE_TIMEOUT * 1000 : HIDE_TIMEOUT * 1000;
|
|
this._trayLeftTimeoutId = Mainloop.timeout_add(timeout, Lang.bind(this, this._onTrayLeftTimeout));
|
|
}
|
|
},
|
|
|
|
_onKeyboardHoverChanged: function(keyboard) {
|
|
this._pointerInKeyboard = keyboard.hover;
|
|
|
|
if (!keyboard.hover) {
|
|
let event = Clutter.get_current_event();
|
|
if (event && event.type() == Clutter.EventType.LEAVE) {
|
|
let into = event.get_related();
|
|
if (into && this.actor.contains(into)) {
|
|
// Don't call _updateState, because pointerInTray is
|
|
// still false
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
this._updateState();
|
|
},
|
|
|
|
_onStatusChanged: function(presence, status) {
|
|
this._backFromAway = (this._userStatus == GnomeSession.PresenceStatus.IDLE && this._userStatus != status);
|
|
this._userStatus = status;
|
|
|
|
if (status == GnomeSession.PresenceStatus.BUSY) {
|
|
// remove notification and allow the summary to be closed now
|
|
this._updateNotificationTimeout(0);
|
|
if (this._summaryTimeoutId) {
|
|
Mainloop.source_remove(this._summaryTimeoutId);
|
|
this._summaryTimeoutId = 0;
|
|
}
|
|
this._busy = true;
|
|
} else if (status != GnomeSession.PresenceStatus.IDLE) {
|
|
// We preserve the previous value of this._busy if the status turns to IDLE
|
|
// so that we don't start showing notifications queued during the BUSY state
|
|
// as the screensaver gets activated.
|
|
this._busy = false;
|
|
}
|
|
|
|
this._updateState();
|
|
},
|
|
|
|
_onTrayLeftTimeout: function() {
|
|
let [x, y, mods] = global.get_pointer();
|
|
// We extend the timeout once if the mouse moved no further than MOUSE_LEFT_ACTOR_THRESHOLD to either side or up.
|
|
// We don't check how far down the mouse moved because any point above the tray, but below the exit coordinate,
|
|
// is close to the tray.
|
|
if (this._trayLeftMouseX > -1 &&
|
|
y > this._trayLeftMouseY - MOUSE_LEFT_ACTOR_THRESHOLD &&
|
|
x < this._trayLeftMouseX + MOUSE_LEFT_ACTOR_THRESHOLD &&
|
|
x > this._trayLeftMouseX - MOUSE_LEFT_ACTOR_THRESHOLD) {
|
|
this._trayLeftMouseX = -1;
|
|
this._trayLeftTimeoutId = Mainloop.timeout_add(LONGER_HIDE_TIMEOUT * 1000,
|
|
Lang.bind(this, this._onTrayLeftTimeout));
|
|
} else {
|
|
this._trayLeftTimeoutId = 0;
|
|
this._useLongerTrayLeftTimeout = false;
|
|
this._pointerInTray = false;
|
|
this._pointerInSummary = false;
|
|
this._updateNotificationTimeout(0);
|
|
this._updateState();
|
|
}
|
|
return false;
|
|
},
|
|
|
|
_escapeTray: function() {
|
|
this._unlock();
|
|
this._pointerInTray = false;
|
|
this._pointerInSummary = false;
|
|
this._updateNotificationTimeout(0);
|
|
this._updateState();
|
|
},
|
|
|
|
// All of the logic for what happens when occurs here; the various
|
|
// event handlers merely update variables such as
|
|
// 'this._pointerInTray', 'this._summaryState', etc, and
|
|
// _updateState() figures out what (if anything) needs to be done
|
|
// at the present time.
|
|
_updateState: function() {
|
|
// Notifications
|
|
let notificationUrgent = this._notificationQueue.length > 0 && this._notificationQueue[0].urgency == Urgency.CRITICAL;
|
|
let notificationsPending = this._notificationQueue.length > 0 && (!this._busy || notificationUrgent);
|
|
let notificationPinned = this._pointerInTray && !this._pointerInSummary && !this._notificationRemoved;
|
|
let notificationExpanded = this._notificationBin.y < 0;
|
|
let notificationExpired = (this._notificationTimeoutId == 0 && !(this._notification && this._notification.urgency == Urgency.CRITICAL) && !this._pointerInTray && !this._locked && !(this._pointerInKeyboard && notificationExpanded)) || this._notificationRemoved;
|
|
let canShowNotification = notificationsPending && this._summaryState == State.HIDDEN;
|
|
|
|
if (this._notificationState == State.HIDDEN) {
|
|
if (canShowNotification)
|
|
this._showNotification();
|
|
} else if (this._notificationState == State.SHOWN) {
|
|
if (notificationExpired)
|
|
this._hideNotification();
|
|
else if (notificationPinned && !notificationExpanded)
|
|
this._expandNotification(false);
|
|
else if (notificationPinned)
|
|
this._ensureNotificationFocused();
|
|
}
|
|
|
|
// Summary
|
|
let summarySummoned = this._pointerInSummary || this._overviewVisible || this._traySummoned;
|
|
let summaryPinned = this._summaryTimeoutId != 0 || this._pointerInTray || summarySummoned || this._locked;
|
|
let summaryHovered = this._pointerInTray || this._pointerInSummary;
|
|
let summaryVisibleWithNoHover = (this._overviewVisible || this._locked) && !summaryHovered;
|
|
let summaryNotificationIsForExpandedSummaryItem = (this._clickedSummaryItem == this._expandedSummaryItem);
|
|
|
|
let notificationsVisible = (this._notificationState == State.SHOWING ||
|
|
this._notificationState == State.SHOWN);
|
|
let notificationsDone = !notificationsVisible && !notificationsPending;
|
|
|
|
let summaryOptionalInOverview = this._overviewVisible && !this._locked && !summaryHovered;
|
|
let mustHideSummary = (notificationsPending && (notificationUrgent || summaryOptionalInOverview))
|
|
|| notificationsVisible;
|
|
|
|
if (this._summaryState == State.HIDDEN && !mustHideSummary) {
|
|
if (this._backFromAway) {
|
|
// Immediately set this to false, so that we don't schedule a timeout later
|
|
this._backFromAway = false;
|
|
if (!this._busy)
|
|
this._showSummary(LONGER_SUMMARY_TIMEOUT);
|
|
} else if (notificationsDone && this._newSummaryItems.length > 0 && !this._busy) {
|
|
this._showSummary(SUMMARY_TIMEOUT);
|
|
} else if (summarySummoned) {
|
|
this._showSummary(0);
|
|
}
|
|
} else if (this._summaryState == State.SHOWN) {
|
|
if (!summaryPinned || mustHideSummary)
|
|
this._hideSummary();
|
|
else if (summaryVisibleWithNoHover && !summaryNotificationIsForExpandedSummaryItem)
|
|
// If we are hiding the summary, we'll collapse the expanded summary item when we are done
|
|
// so that there is no animation. However, we should collapse the expanded summary item
|
|
// if the summary is visible, but not hovered over, and the summary notification for the
|
|
// expanded summary item is not being shown.
|
|
this._setExpandedSummaryItem(null);
|
|
}
|
|
|
|
// Summary notification
|
|
let haveClickedSummaryItem = this._clickedSummaryItem != null;
|
|
let summarySourceIsMainNotificationSource = (haveClickedSummaryItem && this._notification &&
|
|
this._clickedSummaryItem.source == this._notification.source);
|
|
let canShowSummaryBoxPointer = this._summaryState == State.SHOWN;
|
|
// We only have sources with empty notification stacks for legacy tray icons. Currently, we never attempt
|
|
// to show notifications for legacy tray icons, but this would be necessary if we did.
|
|
let requestedNotificationStackIsEmpty = (this._clickedSummaryItemMouseButton == 1 && this._clickedSummaryItem.source.notifications.length == 0);
|
|
let wrongSummaryNotificationStack = (this._clickedSummaryItemMouseButton == 1 &&
|
|
this._summaryBoxPointer.bin.child != this._clickedSummaryItem.notificationStackView);
|
|
let wrongSummaryRightClickMenu = (this._clickedSummaryItemMouseButton == 3 &&
|
|
this._summaryBoxPointer.bin.child != this._clickedSummaryItem.rightClickMenu);
|
|
let wrongSummaryBoxPointer = (haveClickedSummaryItem &&
|
|
(wrongSummaryNotificationStack || wrongSummaryRightClickMenu));
|
|
|
|
if (this._summaryBoxPointerState == State.HIDDEN) {
|
|
if (haveClickedSummaryItem && !summarySourceIsMainNotificationSource && canShowSummaryBoxPointer && !requestedNotificationStackIsEmpty)
|
|
this._showSummaryBoxPointer();
|
|
} else if (this._summaryBoxPointerState == State.SHOWN) {
|
|
if (!haveClickedSummaryItem || !canShowSummaryBoxPointer || wrongSummaryBoxPointer || mustHideSummary)
|
|
this._hideSummaryBoxPointer();
|
|
}
|
|
|
|
// Tray itself
|
|
let trayIsVisible = (this._trayState == State.SHOWING ||
|
|
this._trayState == State.SHOWN);
|
|
let trayShouldBeVisible = (!notificationsDone ||
|
|
this._summaryState == State.SHOWING ||
|
|
this._summaryState == State.SHOWN);
|
|
if (!trayIsVisible && trayShouldBeVisible)
|
|
this._showTray();
|
|
else if (trayIsVisible && !trayShouldBeVisible)
|
|
this._hideTray();
|
|
},
|
|
|
|
_tween: function(actor, statevar, value, params) {
|
|
let onComplete = params.onComplete;
|
|
let onCompleteScope = params.onCompleteScope;
|
|
let onCompleteParams = params.onCompleteParams;
|
|
|
|
params.onComplete = this._tweenComplete;
|
|
params.onCompleteScope = this;
|
|
params.onCompleteParams = [statevar, value, onComplete, onCompleteScope, onCompleteParams];
|
|
|
|
Tweener.addTween(actor, params);
|
|
|
|
let valuing = (value == State.SHOWN) ? State.SHOWING : State.HIDING;
|
|
this[statevar] = valuing;
|
|
},
|
|
|
|
_tweenComplete: function(statevar, value, onComplete, onCompleteScope, onCompleteParams) {
|
|
this[statevar] = value;
|
|
if (onComplete)
|
|
onComplete.apply(onCompleteScope, onCompleteParams);
|
|
this._updateState();
|
|
},
|
|
|
|
_showTray: function() {
|
|
this._tween(this.actor, '_trayState', State.SHOWN,
|
|
{ y: -this.actor.height,
|
|
time: ANIMATION_TIME,
|
|
transition: 'easeOutQuad'
|
|
});
|
|
},
|
|
|
|
_hideTray: function() {
|
|
this._tween(this.actor, '_trayState', State.HIDDEN,
|
|
{ y: -1,
|
|
time: ANIMATION_TIME,
|
|
transition: 'easeOutQuad'
|
|
});
|
|
},
|
|
|
|
_showNotification: function() {
|
|
this._notification = this._notificationQueue.shift();
|
|
this._notificationClickedId = this._notification.connect('done-displaying',
|
|
Lang.bind(this, this._escapeTray));
|
|
this._notificationBin.child = this._notification.actor;
|
|
|
|
this._notificationBin.opacity = 0;
|
|
this._notificationBin.y = this.actor.height;
|
|
this._notificationBin.show();
|
|
|
|
this._updateShowingNotification();
|
|
|
|
let [x, y, mods] = global.get_pointer();
|
|
// We save the position of the mouse at the time when we started showing the notification
|
|
// in order to determine if the notification popped up under it. We make that check if
|
|
// the user starts moving the mouse and _onTrayHoverChanged() gets called. We don't
|
|
// expand the notification if it just happened to pop up under the mouse unless the user
|
|
// explicitly mouses away from it and then mouses back in.
|
|
this._showNotificationMouseX = x;
|
|
this._showNotificationMouseY = y;
|
|
// We save the y coordinate of the mouse at the time when we started showing the notification
|
|
// and then we update it in _notifiationTimeout() if the mouse is moving towards the
|
|
// notification. We don't pop down the notification if the mouse is moving towards it.
|
|
this._lastSeenMouseY = y;
|
|
},
|
|
|
|
_updateShowingNotification: function() {
|
|
Tweener.removeTweens(this._notificationBin);
|
|
|
|
// We auto-expand notifications with CRITICAL urgency.
|
|
// We use Tweener.removeTweens() to remove a tween that was hiding the notification we are
|
|
// updating, in case that notification was in the process of being hidden. However,
|
|
// Tweener.removeTweens() would also remove a tween that was updating the position of the
|
|
// notification we are updating, in case that notification was already expanded and its height
|
|
// changed. Therefore we need to call this._expandNotification() for expanded notifications
|
|
// to make sure their position is updated.
|
|
if (this._notification.urgency == Urgency.CRITICAL || this._notification.expanded)
|
|
this._expandNotification(true);
|
|
|
|
// We tween all notifications to full opacity. This ensures that both new notifications and
|
|
// notifications that might have been in the process of hiding get full opacity.
|
|
//
|
|
// We tween any notification showing in the banner mode to banner height (this._notificationBin.y = 0).
|
|
// This ensures that both new notifications and notifications in the banner mode that might
|
|
// have been in the process of hiding are shown with the banner height.
|
|
//
|
|
// We use this._showNotificationCompleted() onComplete callback to extend the time the updated
|
|
// notification is being shown.
|
|
//
|
|
// We don't set the y parameter for the tween for expanded notifications because
|
|
// this._expandNotification() will result in getting this._notificationBin.y set to the appropriate
|
|
// fully expanded value.
|
|
let tweenParams = { opacity: 255,
|
|
time: ANIMATION_TIME,
|
|
transition: 'easeOutQuad',
|
|
onComplete: this._showNotificationCompleted,
|
|
onCompleteScope: this
|
|
};
|
|
if (!this._notification.expanded)
|
|
tweenParams.y = 0;
|
|
|
|
this._tween(this._notificationBin, '_notificationState', State.SHOWN, tweenParams);
|
|
},
|
|
|
|
_showNotificationCompleted: function() {
|
|
if (this._notification.urgency != Urgency.CRITICAL)
|
|
this._updateNotificationTimeout(NOTIFICATION_TIMEOUT * 1000);
|
|
},
|
|
|
|
_updateNotificationTimeout: function(timeout) {
|
|
if (this._notificationTimeoutId) {
|
|
Mainloop.source_remove(this._notificationTimeoutId);
|
|
this._notificationTimeoutId = 0;
|
|
}
|
|
if (timeout > 0)
|
|
this._notificationTimeoutId =
|
|
Mainloop.timeout_add(timeout,
|
|
Lang.bind(this, this._notificationTimeout));
|
|
},
|
|
|
|
_notificationTimeout: function() {
|
|
let [x, y, mods] = global.get_pointer();
|
|
if (y > this._lastSeenMouseY + 10 && !this.actor.hover) {
|
|
// The mouse is moving towards the notification, so don't
|
|
// hide it yet. (We just create a new timeout (and destroy
|
|
// the old one) each time because the bookkeeping is
|
|
// simpler.)
|
|
this._lastSeenMouseY = y;
|
|
this._updateNotificationTimeout(1000);
|
|
} else {
|
|
this._notificationTimeoutId = 0;
|
|
this._updateState();
|
|
}
|
|
|
|
return false;
|
|
},
|
|
|
|
_hideNotification: function() {
|
|
this._focusGrabber.ungrabFocus();
|
|
if (this._notificationExpandedId) {
|
|
this._notification.disconnect(this._notificationExpandedId);
|
|
this._notificationExpandedId = 0;
|
|
}
|
|
|
|
this._tween(this._notificationBin, '_notificationState', State.HIDDEN,
|
|
{ y: this.actor.height,
|
|
opacity: 0,
|
|
time: ANIMATION_TIME,
|
|
transition: 'easeOutQuad',
|
|
onComplete: this._hideNotificationCompleted,
|
|
onCompleteScope: this
|
|
});
|
|
},
|
|
|
|
_hideNotificationCompleted: function() {
|
|
this._notificationRemoved = false;
|
|
this._notificationBin.hide();
|
|
this._notificationBin.child = null;
|
|
this._notification.collapseCompleted();
|
|
this._notification.disconnect(this._notificationClickedId);
|
|
this._notificationClickedId = 0;
|
|
let notification = this._notification;
|
|
this._notification = null;
|
|
if (notification.isTransient)
|
|
notification.destroy(NotificationDestroyedReason.EXPIRED);
|
|
},
|
|
|
|
_expandNotification: function(autoExpanding) {
|
|
// Don't grab focus in notifications that are auto-expanded.
|
|
if (!autoExpanding)
|
|
this._focusGrabber.grabFocus(this._notification.actor);
|
|
|
|
if (!this._notificationExpandedId)
|
|
this._notificationExpandedId =
|
|
this._notification.connect('expanded',
|
|
Lang.bind(this, this._onNotificationExpanded));
|
|
// Don't animate changes in notifications that are auto-expanding.
|
|
this._notification.expand(!autoExpanding);
|
|
},
|
|
|
|
_onNotificationExpanded: function() {
|
|
let expandedY = this.actor.height - this._notificationBin.height;
|
|
|
|
// Don't animate the notification to its new position if it has shrunk:
|
|
// there will be a very visible "gap" that breaks the illusion.
|
|
|
|
if (this._notificationBin.y < expandedY)
|
|
this._notificationBin.y = expandedY;
|
|
else if (this._notification.y != expandedY)
|
|
this._tween(this._notificationBin, '_notificationState', State.SHOWN,
|
|
{ y: expandedY,
|
|
time: ANIMATION_TIME,
|
|
transition: 'easeOutQuad'
|
|
});
|
|
},
|
|
|
|
// We use this function to grab focus when the user moves the pointer
|
|
// to a notification with CRITICAL urgency that was already auto-expanded.
|
|
_ensureNotificationFocused: function() {
|
|
this._focusGrabber.grabFocus(this._notification.actor);
|
|
},
|
|
|
|
_showSummary: function(timeout) {
|
|
this._summaryBin.opacity = 0;
|
|
this._summaryBin.y = this.actor.height;
|
|
this._tween(this._summaryBin, '_summaryState', State.SHOWN,
|
|
{ y: 0,
|
|
opacity: 255,
|
|
time: ANIMATION_TIME,
|
|
transition: 'easeOutQuad',
|
|
onComplete: this._showSummaryCompleted,
|
|
onCompleteScope: this,
|
|
onCompleteParams: [timeout]
|
|
});
|
|
},
|
|
|
|
_showSummaryCompleted: function(timeout) {
|
|
this._newSummaryItems = [];
|
|
|
|
if (timeout != 0) {
|
|
this._summaryTimeoutId =
|
|
Mainloop.timeout_add(timeout * 1000,
|
|
Lang.bind(this, this._summaryTimeout));
|
|
}
|
|
},
|
|
|
|
_summaryTimeout: function() {
|
|
this._summaryTimeoutId = 0;
|
|
this._updateState();
|
|
return false;
|
|
},
|
|
|
|
_hideSummary: function() {
|
|
this._tween(this._summaryBin, '_summaryState', State.HIDDEN,
|
|
{ opacity: 0,
|
|
time: ANIMATION_TIME,
|
|
transition: 'easeOutQuad',
|
|
onComplete: this._hideSummaryCompleted,
|
|
onCompleteScope: this,
|
|
});
|
|
this._newSummaryItems = [];
|
|
},
|
|
|
|
_hideSummaryCompleted: function() {
|
|
this._setExpandedSummaryItem(null);
|
|
},
|
|
|
|
_showSummaryBoxPointer: function() {
|
|
this._summaryBoxPointerItem = this._clickedSummaryItem;
|
|
this._summaryBoxPointerContentUpdatedId = this._summaryBoxPointerItem.connect('content-updated',
|
|
Lang.bind(this, this._onSummaryBoxPointerContentUpdated));
|
|
this._summaryBoxPointerDoneDisplayingId = this._summaryBoxPointerItem.connect('done-displaying-content',
|
|
Lang.bind(this, this._escapeTray));
|
|
if (this._clickedSummaryItemMouseButton == 1) {
|
|
this._notificationQueue = this._notificationQueue.filter( Lang.bind(this,
|
|
function(notification) {
|
|
return this._summaryBoxPointerItem.source != notification.source;
|
|
}));
|
|
this._summaryBoxPointerItem.prepareNotificationStackForShowing();
|
|
this._summaryBoxPointer.bin.child = this._summaryBoxPointerItem.notificationStackView;
|
|
this._summaryBoxPointerItem.scrollTo(St.Side.BOTTOM);
|
|
} else if (this._clickedSummaryItemMouseButton == 3) {
|
|
this._summaryBoxPointer.bin.child = this._clickedSummaryItem.rightClickMenu;
|
|
}
|
|
|
|
this._focusGrabber.grabFocus(this._summaryBoxPointer.bin.child);
|
|
|
|
this._clickedSummaryItemAllocationChangedId =
|
|
this._clickedSummaryItem.actor.connect('allocation-changed',
|
|
Lang.bind(this, this._adjustSummaryBoxPointerPosition));
|
|
// _clickedSummaryItem.actor can change absolute position without changing allocation
|
|
this._summaryMotionId = this._summary.connect('allocation-changed',
|
|
Lang.bind(this, this._adjustSummaryBoxPointerPosition));
|
|
this._trayMotionId = Main.layoutManager.trayBox.connect('notify::anchor-y',
|
|
Lang.bind(this, this._adjustSummaryBoxPointerPosition));
|
|
|
|
this._summaryBoxPointer.actor.opacity = 0;
|
|
this._summaryBoxPointer.actor.show();
|
|
this._adjustSummaryBoxPointerPosition();
|
|
|
|
this._summaryBoxPointerState = State.SHOWING;
|
|
this._clickedSummaryItem.actor.add_style_pseudo_class('selected');
|
|
this._summaryBoxPointer.show(true, Lang.bind(this, function() {
|
|
this._summaryBoxPointerState = State.SHOWN;
|
|
}));
|
|
},
|
|
|
|
_onSummaryBoxPointerContentUpdated: function() {
|
|
if (this._summaryBoxPointerItem.notificationStack.get_children().length == 0)
|
|
this._hideSummaryBoxPointer();
|
|
this._adjustSummaryBoxPointerPosition();
|
|
|
|
},
|
|
|
|
_adjustSummaryBoxPointerPosition: function() {
|
|
// The position of the arrow origin should be the same as center of this._clickedSummaryItem.actor
|
|
if (!this._clickedSummaryItem)
|
|
return;
|
|
|
|
this._summaryBoxPointer.setPosition(this._clickedSummaryItem.actor, 0, 0.5);
|
|
},
|
|
|
|
_unsetClickedSummaryItem: function() {
|
|
if (this._clickedSummaryItemAllocationChangedId) {
|
|
this._clickedSummaryItem.actor.disconnect(this._clickedSummaryItemAllocationChangedId);
|
|
this._summary.disconnect(this._summaryMotionId);
|
|
Main.layoutManager.trayBox.disconnect(this._trayMotionId);
|
|
this._clickedSummaryItemAllocationChangedId = 0;
|
|
this._summaryMotionId = 0;
|
|
this._trayMotionId = 0;
|
|
}
|
|
|
|
if (this._clickedSummaryItem)
|
|
this._clickedSummaryItem.actor.remove_style_pseudo_class('selected');
|
|
this._clickedSummaryItem = null;
|
|
this._clickedSummaryItemMouseButton = -1;
|
|
},
|
|
|
|
_hideSummaryBoxPointer: function() {
|
|
// We should be sure to hide the box pointer if all notifications in it are destroyed while
|
|
// it is hiding, so that we don't show an an animation of an empty blob being hidden.
|
|
if (this._summaryBoxPointerState == State.HIDING &&
|
|
this._summaryBoxPointerItem.notificationStack.get_children().length == 0) {
|
|
this._summaryBoxPointer.actor.hide();
|
|
return;
|
|
}
|
|
|
|
this._summaryBoxPointerState = State.HIDING;
|
|
// Unset this._clickedSummaryItem if we are no longer showing the summary or if
|
|
// this._clickedSummaryItem is still the item associated with the currently showing box pointer
|
|
if (this._summaryState != State.SHOWN || this._summaryBoxPointerItem == this._clickedSummaryItem)
|
|
this._unsetClickedSummaryItem();
|
|
|
|
this._focusGrabber.ungrabFocus();
|
|
if (this._summaryBoxPointerItem.source.notifications.length == 0) {
|
|
this._summaryBoxPointer.actor.hide();
|
|
this._hideSummaryBoxPointerCompleted();
|
|
} else {
|
|
this._summaryBoxPointer.hide(true, Lang.bind(this, this._hideSummaryBoxPointerCompleted));
|
|
}
|
|
},
|
|
|
|
_hideSummaryBoxPointerCompleted: function() {
|
|
let doneShowingNotificationStack = (this._summaryBoxPointer.bin.child == this._summaryBoxPointerItem.notificationStackView);
|
|
|
|
this._summaryBoxPointerState = State.HIDDEN;
|
|
this._summaryBoxPointer.bin.child = null;
|
|
this._summaryBoxPointerItem.disconnect(this._summaryBoxPointerContentUpdatedId);
|
|
this._summaryBoxPointerContentUpdatedId = 0;
|
|
this._summaryBoxPointerItem.disconnect(this._summaryBoxPointerDoneDisplayingId);
|
|
this._summaryBoxPointerDoneDisplayingId = 0;
|
|
|
|
let sourceNotificationStackDoneShowing = null;
|
|
if (doneShowingNotificationStack) {
|
|
this._summaryBoxPointerItem.doneShowingNotificationStack();
|
|
sourceNotificationStackDoneShowing = this._summaryBoxPointerItem.source;
|
|
}
|
|
|
|
this._summaryBoxPointerItem = null;
|
|
|
|
if (sourceNotificationStackDoneShowing) {
|
|
if (sourceNotificationStackDoneShowing.isTransient && !this._reNotifyAfterHideNotification)
|
|
sourceNotificationStackDoneShowing.destroy(NotificationDestroyedReason.EXPIRED);
|
|
if (this._reNotifyAfterHideNotification) {
|
|
this._onNotify(this._reNotifyAfterHideNotification.source, this._reNotifyAfterHideNotification);
|
|
this._reNotifyAfterHideNotification = null;
|
|
}
|
|
}
|
|
|
|
if (this._clickedSummaryItem)
|
|
this._updateState();
|
|
}
|
|
};
|
|
|
|
function SystemNotificationSource() {
|
|
this._init();
|
|
}
|
|
|
|
SystemNotificationSource.prototype = {
|
|
__proto__: Source.prototype,
|
|
|
|
_init: function() {
|
|
Source.prototype._init.call(this, _("System Information"));
|
|
|
|
this._setSummaryIcon(this.createNotificationIcon());
|
|
},
|
|
|
|
createNotificationIcon: function() {
|
|
return new St.Icon({ icon_name: 'dialog-information',
|
|
icon_type: St.IconType.SYMBOLIC,
|
|
icon_size: this.ICON_SIZE });
|
|
},
|
|
|
|
open: function() {
|
|
this.destroy();
|
|
}
|
|
};
|