Maxim Ermilov d38f41a459 dnd: If needed, destroy _dragActor in _cancelDrag
In the case where the original actor is destroyed, we don't
show a snap back animation, so we need to destroy drag actor
as we would do in _onAnimationComplete.

https://bugzilla.gnome.org/show_bug.cgi?id=640781
2011-03-21 17:39:42 -04:00
..
2011-03-21 14:26:08 -04:00
2011-03-19 11:16:10 +01:00
2011-03-04 09:07:15 -05:00
2011-03-11 19:21:07 -05:00