033277b68f
Just as we did with classes, define other constants that are (or may be) used from other modules with 'var' to cut down on warnings. https://bugzilla.gnome.org/show_bug.cgi?id=785084
217 lines
6.9 KiB
JavaScript
217 lines
6.9 KiB
JavaScript
const Clutter = imports.gi.Clutter;
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const Gio = imports.gi.Gio;
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const GLib = imports.gi.GLib;
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const Lang = imports.lang;
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const Meta = imports.gi.Meta;
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const Shell = imports.gi.Shell;
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const St = imports.gi.St;
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const Main = imports.ui.main;
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const ModalDialog = imports.ui.modalDialog;
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var AudioDevice = {
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HEADPHONES: 1 << 0,
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HEADSET: 1 << 1,
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MICROPHONE: 1 << 2
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};
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const AudioDeviceSelectionIface = '<node> \
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<interface name="org.gnome.Shell.AudioDeviceSelection"> \
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<method name="Open"> \
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<arg name="devices" direction="in" type="as" /> \
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</method> \
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<method name="Close"> \
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</method> \
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<signal name="DeviceSelected"> \
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<arg name="device" type="s" /> \
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</signal> \
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</interface> \
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</node>';
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var AudioDeviceSelectionDialog = new Lang.Class({
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Name: 'AudioDeviceSelectionDialog',
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Extends: ModalDialog.ModalDialog,
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_init: function(devices) {
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this.parent({ styleClass: 'audio-device-selection-dialog' });
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this._deviceItems = {};
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this._buildLayout();
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if (devices & AudioDevice.HEADPHONES)
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this._addDevice(AudioDevice.HEADPHONES);
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if (devices & AudioDevice.HEADSET)
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this._addDevice(AudioDevice.HEADSET);
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if (devices & AudioDevice.MICROPHONE)
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this._addDevice(AudioDevice.MICROPHONE);
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if (this._selectionBox.get_n_children() < 2)
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throw new Error('Too few devices for a selection');
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},
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destroy: function() {
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this.parent();
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},
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_buildLayout: function(devices) {
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let title = new St.Label({ style_class: 'audio-selection-title',
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text: _("Select Audio Device"),
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x_align: Clutter.ActorAlign.CENTER });
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this.contentLayout.style_class = 'audio-selection-content';
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this.contentLayout.add(title);
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this._selectionBox = new St.BoxLayout({ style_class: 'audio-selection-box' });
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this.contentLayout.add(this._selectionBox, { expand: true });
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this.addButton({ action: Lang.bind(this, this._openSettings),
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label: _("Sound Settings") });
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this.addButton({ action: Lang.bind(this, this.close),
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label: _("Cancel"),
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key: Clutter.Escape });
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},
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_getDeviceLabel: function(device) {
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switch(device) {
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case AudioDevice.HEADPHONES:
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return _("Headphones");
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case AudioDevice.HEADSET:
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return _("Headset");
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case AudioDevice.MICROPHONE:
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return _("Microphone");
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default:
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return null;
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}
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},
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_getDeviceIcon: function(device) {
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switch(device) {
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case AudioDevice.HEADPHONES:
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return 'audio-headphones-symbolic';
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case AudioDevice.HEADSET:
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return 'audio-headset-symbolic';
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case AudioDevice.MICROPHONE:
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return 'audio-input-microphone-symbolic';
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default:
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return null;
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}
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},
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_addDevice: function(device) {
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let box = new St.BoxLayout({ style_class: 'audio-selection-device-box',
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vertical: true });
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box.connect('notify::height',
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function() {
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Meta.later_add(Meta.LaterType.BEFORE_REDRAW,
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function() {
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box.width = box.height;
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});
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});
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let icon = new St.Icon({ style_class: 'audio-selection-device-icon',
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icon_name: this._getDeviceIcon(device) });
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box.add(icon);
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let label = new St.Label({ style_class: 'audio-selection-device-label',
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text: this._getDeviceLabel(device),
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x_align: Clutter.ActorAlign.CENTER });
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box.add(label);
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let button = new St.Button({ style_class: 'audio-selection-device',
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can_focus: true,
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child: box });
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this._selectionBox.add(button);
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button.connect('clicked', Lang.bind(this,
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function() {
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this.emit('device-selected', device);
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this.close();
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Main.overview.hide();
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}));
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},
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_openSettings: function() {
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let desktopFile = 'gnome-sound-panel.desktop'
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let app = Shell.AppSystem.get_default().lookup_app(desktopFile);
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if (!app) {
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log('Settings panel for desktop file ' + desktopFile + ' could not be loaded!');
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return;
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}
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this.close();
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Main.overview.hide();
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app.activate();
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}
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});
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var AudioDeviceSelectionDBus = new Lang.Class({
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Name: 'AudioDeviceSelectionDBus',
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_init: function() {
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this._audioSelectionDialog = null;
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this._dbusImpl = Gio.DBusExportedObject.wrapJSObject(AudioDeviceSelectionIface, this);
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this._dbusImpl.export(Gio.DBus.session, '/org/gnome/Shell/AudioDeviceSelection');
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Gio.DBus.session.own_name('org.gnome.Shell.AudioDeviceSelection', Gio.BusNameOwnerFlags.REPLACE, null, null);
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},
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_onDialogClosed: function() {
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this._audioSelectionDialog = null;
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},
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_onDeviceSelected: function(dialog, device) {
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let connection = this._dbusImpl.get_connection();
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let info = this._dbusImpl.get_info();
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let deviceName = Object.keys(AudioDevice).filter(
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function(dev) {
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return AudioDevice[dev] == device;
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})[0].toLowerCase();
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connection.emit_signal(this._audioSelectionDialog._sender,
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this._dbusImpl.get_object_path(),
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info ? info.name : null,
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'DeviceSelected',
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GLib.Variant.new('(s)', [deviceName]));
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},
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OpenAsync: function(params, invocation) {
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if (this._audioSelectionDialog) {
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invocation.return_value(null);
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return;
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}
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let [deviceNames] = params;
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let devices = 0;
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deviceNames.forEach(function(n) {
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devices |= AudioDevice[n.toUpperCase()];
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});
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let dialog;
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try {
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dialog = new AudioDeviceSelectionDialog(devices);
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} catch(e) {
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invocation.return_value(null);
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return;
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}
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dialog._sender = invocation.get_sender();
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dialog.connect('closed', Lang.bind(this, this._onDialogClosed));
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dialog.connect('device-selected',
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Lang.bind(this, this._onDeviceSelected));
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dialog.open();
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this._audioSelectionDialog = dialog;
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invocation.return_value(null);
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},
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CloseAsync: function(params, invocation) {
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if (this._audioSelectionDialog &&
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this._audioSelectionDialog._sender == invocation.get_sender())
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this._audioSelectionDialog.close();
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invocation.return_value(null);
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}
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});
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