gnome-shell/js/ui/status/power.js
Florian Müllner 2582d16ca7 Define classes with 'var' instead of 'const'
Any symbols (including class properties) that should be visible
outside the module it's defined in need to be defined as global.
For now gjs still allows the access for 'const', but get rid of
the warnings spill now by changing it.

https://bugzilla.gnome.org/show_bug.cgi?id=785084
2017-07-18 21:52:06 +02:00

140 lines
5.4 KiB
JavaScript

// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const Gio = imports.gi.Gio;
const Clutter = imports.gi.Clutter;
const St = imports.gi.St;
const Lang = imports.lang;
const UPower = imports.gi.UPowerGlib;
const Main = imports.ui.main;
const PanelMenu = imports.ui.panelMenu;
const PopupMenu = imports.ui.popupMenu;
const BUS_NAME = 'org.freedesktop.UPower';
const OBJECT_PATH = '/org/freedesktop/UPower/devices/DisplayDevice';
const DisplayDeviceInterface = '<node> \
<interface name="org.freedesktop.UPower.Device"> \
<property name="Type" type="u" access="read"/> \
<property name="State" type="u" access="read"/> \
<property name="Percentage" type="d" access="read"/> \
<property name="TimeToEmpty" type="x" access="read"/> \
<property name="TimeToFull" type="x" access="read"/> \
<property name="IsPresent" type="b" access="read"/> \
<property name="IconName" type="s" access="read"/> \
</interface> \
</node>';
const PowerManagerProxy = Gio.DBusProxy.makeProxyWrapper(DisplayDeviceInterface);
const SHOW_BATTERY_PERCENTAGE = 'show-battery-percentage';
var Indicator = new Lang.Class({
Name: 'PowerIndicator',
Extends: PanelMenu.SystemIndicator,
_init: function() {
this.parent();
this._desktopSettings = new Gio.Settings({ schema_id: 'org.gnome.desktop.interface' });
this._desktopSettings.connect('changed::' + SHOW_BATTERY_PERCENTAGE,
Lang.bind(this, this._sync));
this._indicator = this._addIndicator();
this._percentageLabel = new St.Label({ y_expand: true,
y_align: Clutter.ActorAlign.CENTER });
this.indicators.add(this._percentageLabel, { expand: true, y_fill: true });
this.indicators.add_style_class_name('power-status');
this._proxy = new PowerManagerProxy(Gio.DBus.system, BUS_NAME, OBJECT_PATH,
Lang.bind(this, function(proxy, error) {
if (error) {
log(error.message);
return;
}
this._proxy.connect('g-properties-changed',
Lang.bind(this, this._sync));
this._sync();
}));
this._item = new PopupMenu.PopupSubMenuMenuItem("", true);
this._item.menu.addSettingsAction(_("Power Settings"), 'gnome-power-panel.desktop');
this.menu.addMenuItem(this._item);
Main.sessionMode.connect('updated', Lang.bind(this, this._sessionUpdated));
this._sessionUpdated();
},
_sessionUpdated: function() {
let sensitive = !Main.sessionMode.isLocked && !Main.sessionMode.isGreeter;
this.menu.setSensitive(sensitive);
},
_getStatus: function() {
let seconds = 0;
if (this._proxy.State == UPower.DeviceState.FULLY_CHARGED)
return _("Fully Charged");
else if (this._proxy.State == UPower.DeviceState.CHARGING)
seconds = this._proxy.TimeToFull;
else if (this._proxy.State == UPower.DeviceState.DISCHARGING)
seconds = this._proxy.TimeToEmpty;
// state is one of PENDING_CHARGING, PENDING_DISCHARGING
else
return _("Estimating…");
let time = Math.round(seconds / 60);
if (time == 0) {
// 0 is reported when UPower does not have enough data
// to estimate battery life
return _("Estimating…");
}
let minutes = time % 60;
let hours = Math.floor(time / 60);
if (this._proxy.State == UPower.DeviceState.DISCHARGING) {
// Translators: this is <hours>:<minutes> Remaining (<percentage>)
return _("%d\u2236%02d Remaining (%d\u2009%%)").format(hours, minutes, this._proxy.Percentage);
}
if (this._proxy.State == UPower.DeviceState.CHARGING) {
// Translators: this is <hours>:<minutes> Until Full (<percentage>)
return _("%d\u2236%02d Until Full (%d\u2009%%)").format(hours, minutes, this._proxy.Percentage);
}
return null;
},
_sync: function() {
// Do we have batteries or a UPS?
let visible = this._proxy.IsPresent;
if (visible) {
this._item.actor.show();
this._percentageLabel.visible = this._desktopSettings.get_boolean(SHOW_BATTERY_PERCENTAGE);
} else {
// If there's no battery, then we use the power icon.
this._item.actor.hide();
this._indicator.icon_name = 'system-shutdown-symbolic';
this._percentageLabel.hide();
return;
}
// The icons
let icon = this._proxy.IconName;
this._indicator.icon_name = icon;
this._item.icon.icon_name = icon;
// The icon label
let label
if (this._proxy.State == UPower.DeviceState.FULLY_CHARGED)
label = _("%d\u2009%%").format(100);
else
label = _("%d\u2009%%").format(this._proxy.Percentage);
this._percentageLabel.clutter_text.set_markup('<span size="smaller">' + label + '</span>');
// The status label
this._item.label.text = this._getStatus();
},
});