gnome-shell/js/ui/status/keyboard.js
Giovanni Campagna c3afe1a83a Show the panel above the screenshield when locked
Track locked status and use it to provide a reduced version of
the panel in the locked screen. Accessibility, input sources and
volume menus are preserved, without the link to the control center.
Network, battery and user menu are reduced to pure indicators,
with no menu.
This is similar to the design but not exactly, because designers
in IRC said that network needs more analysis before exposing, and
because the design didn't account for a11y and IM (so the one menu
metaphor is not really appropriate).

https://bugzilla.gnome.org/show_bug.cgi?id=619955
2012-07-21 15:40:28 +02:00

363 lines
13 KiB
JavaScript

// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const Clutter = imports.gi.Clutter;
const GdkPixbuf = imports.gi.GdkPixbuf;
const Gio = imports.gi.Gio;
const GLib = imports.gi.GLib;
const GnomeDesktop = imports.gi.GnomeDesktop;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
const Shell = imports.gi.Shell;
const St = imports.gi.St;
try {
var IBus = imports.gi.IBus;
if (!('new_async' in IBus.Bus))
throw "IBus version is too old";
const IBusCandidatePopup = imports.ui.ibusCandidatePopup;
} catch (e) {
var IBus = null;
log(e);
}
const Main = imports.ui.main;
const PopupMenu = imports.ui.popupMenu;
const PanelMenu = imports.ui.panelMenu;
const Util = imports.misc.util;
const DESKTOP_INPUT_SOURCES_SCHEMA = 'org.gnome.desktop.input-sources';
const KEY_CURRENT_INPUT_SOURCE = 'current';
const KEY_INPUT_SOURCES = 'sources';
const INPUT_SOURCE_TYPE_XKB = 'xkb';
const INPUT_SOURCE_TYPE_IBUS = 'ibus';
const IBusManager = new Lang.Class({
Name: 'IBusManager',
_init: function(readyCallback) {
if (!IBus)
return;
IBus.init();
this._readyCallback = readyCallback;
this._candidatePopup = new IBusCandidatePopup.CandidatePopup();
this._ibus = null;
this._panelService = null;
this._engines = {};
this._ready = false;
this._nameWatcherId = Gio.DBus.session.watch_name(IBus.SERVICE_IBUS,
Gio.BusNameWatcherFlags.NONE,
Lang.bind(this, this._onNameAppeared),
Lang.bind(this, this._clear));
},
_clear: function() {
if (this._panelService)
this._panelService.destroy();
if (this._ibus)
this._ibus.destroy();
this._ibus = null;
this._panelService = null;
this._candidatePopup.setPanelService(null);
this._engines = {};
this._ready = false;
},
_onNameAppeared: function() {
this._ibus = IBus.Bus.new_async();
this._ibus.connect('connected', Lang.bind(this, this._onConnected));
},
_onConnected: function() {
this._ibus.list_engines_async(-1, null, Lang.bind(this, this._initEngines));
this._ibus.request_name_async(IBus.SERVICE_PANEL,
IBus.BusNameFlag.REPLACE_EXISTING,
-1, null,
Lang.bind(this, this._initPanelService));
this._ibus.connect('disconnected', Lang.bind(this, this._clear));
},
_initEngines: function(ibus, result) {
let enginesList = this._ibus.list_engines_async_finish(result);
if (enginesList) {
for (let i = 0; i < enginesList.length; ++i) {
let name = enginesList[i].get_name();
this._engines[name] = enginesList[i];
}
} else {
this._clear();
return;
}
this._updateReadiness();
},
_initPanelService: function(ibus, result) {
let success = this._ibus.request_name_async_finish(result);
if (success) {
this._panelService = new IBus.PanelService({ connection: this._ibus.get_connection(),
object_path: IBus.PATH_PANEL });
this._candidatePopup.setPanelService(this._panelService);
} else {
this._clear();
return;
}
this._updateReadiness();
},
_updateReadiness: function() {
this._ready = (Object.keys(this._engines).length > 0 &&
this._panelService != null);
if (this._ready && this._readyCallback)
this._readyCallback();
},
getEngineDesc: function(id) {
if (!IBus || !this._ready)
return null;
return this._engines[id];
}
});
const LayoutMenuItem = new Lang.Class({
Name: 'LayoutMenuItem',
Extends: PopupMenu.PopupBaseMenuItem,
_init: function(displayName, shortName) {
this.parent();
this.label = new St.Label({ text: displayName });
this.indicator = new St.Label({ text: shortName });
this.addActor(this.label);
this.addActor(this.indicator);
}
});
const InputSourceIndicator = new Lang.Class({
Name: 'InputSourceIndicator',
Extends: PanelMenu.Button,
_init: function() {
this.parent(0.0, _("Keyboard"));
this._container = new Shell.GenericContainer();
this._container.connect('get-preferred-width', Lang.bind(this, this._containerGetPreferredWidth));
this._container.connect('get-preferred-height', Lang.bind(this, this._containerGetPreferredHeight));
this._container.connect('allocate', Lang.bind(this, this._containerAllocate));
this.actor.add_actor(this._container);
this.actor.add_style_class_name('panel-status-button');
this._labelActors = {};
this._layoutItems = {};
this._settings = new Gio.Settings({ schema: DESKTOP_INPUT_SOURCES_SCHEMA });
this._settings.connect('changed::' + KEY_CURRENT_INPUT_SOURCE, Lang.bind(this, this._currentInputSourceChanged));
this._settings.connect('changed::' + KEY_INPUT_SOURCES, Lang.bind(this, this._inputSourcesChanged));
this._currentSourceIndex = this._settings.get_uint(KEY_CURRENT_INPUT_SOURCE);
this._xkbInfo = new GnomeDesktop.XkbInfo();
this._ibusManager = new IBusManager(Lang.bind(this, this._inputSourcesChanged));
this._inputSourcesChanged();
// re-using "allowSettings" for the keyboard layout is a bit shady,
// but at least for now it is used as "allow popping up windows
// from shell menus"; we can always add a separate sessionMode
// option if need arises.
if (Main.sessionMode.allowSettings) {
this.menu.addMenuItem(new PopupMenu.PopupSeparatorMenuItem());
this._showLayoutItem = this.menu.addAction(_("Show Keyboard Layout"), Lang.bind(this, this._showLayout));
}
this.menu.addSettingsAction(_("Region and Language Settings"), 'gnome-region-panel.desktop');
},
setLockedState: function(locked) {
this._showLayoutItem.actor.visible = !locked;
this.menu.setSettingsVisibility(!locked);
},
_currentInputSourceChanged: function() {
let nVisibleSources = Object.keys(this._layoutItems).length;
if (nVisibleSources < 2)
return;
let nSources = this._settings.get_value(KEY_INPUT_SOURCES).n_children();
let newCurrentSourceIndex = this._settings.get_uint(KEY_CURRENT_INPUT_SOURCE);
if (newCurrentSourceIndex >= nSources)
return;
if (!this._layoutItems[newCurrentSourceIndex]) {
// This source index is invalid as we weren't able to
// build a menu item for it, so we hide ourselves since we
// can't fix it here. *shrug*
this.menu.close();
this.actor.hide();
return;
} else {
this.actor.show();
}
if (this._layoutItems[this._currentSourceIndex]) {
this._layoutItems[this._currentSourceIndex].setShowDot(false);
this._container.set_skip_paint(this._labelActors[this._currentSourceIndex], true);
}
this._layoutItems[newCurrentSourceIndex].setShowDot(true);
this._container.set_skip_paint(this._labelActors[newCurrentSourceIndex], false);
this._currentSourceIndex = newCurrentSourceIndex;
},
_inputSourcesChanged: function() {
let sources = this._settings.get_value(KEY_INPUT_SOURCES);
let nSources = sources.n_children();
for (let i in this._layoutItems)
this._layoutItems[i].destroy();
for (let i in this._labelActors)
this._labelActors[i].destroy();
this._layoutItems = {};
this._labelActors = {};
let infos = [];
let infosByShortName = {};
for (let i = 0; i < nSources; i++) {
let info = { exists: false };
let [type, id] = sources.get_child_value(i).deep_unpack();
if (type == INPUT_SOURCE_TYPE_XKB) {
[info.exists, info.displayName, info.shortName, , ] =
this._xkbInfo.get_layout_info(id);
} else if (type == INPUT_SOURCE_TYPE_IBUS) {
let engineDesc = this._ibusManager.getEngineDesc(id);
if (engineDesc) {
info.exists = true;
info.displayName = engineDesc.get_longname();
info.shortName = engineDesc.get_symbol();
}
}
if (!info.exists)
continue;
info.sourceIndex = i;
if (!(info.shortName in infosByShortName))
infosByShortName[info.shortName] = [];
infosByShortName[info.shortName].push(info);
infos.push(info);
}
if (infos.length > 1) {
this.actor.show();
} else {
this.menu.close();
this.actor.hide();
}
for (let i = 0; i < infos.length; i++) {
let info = infos[i];
if (infosByShortName[info.shortName].length > 1) {
let sub = infosByShortName[info.shortName].indexOf(info) + 1;
info.shortName += String.fromCharCode(0x2080 + sub);
}
let item = new LayoutMenuItem(info.displayName, info.shortName);
this._layoutItems[info.sourceIndex] = item;
this.menu.addMenuItem(item, i);
item.connect('activate', Lang.bind(this, function() {
this._settings.set_value(KEY_CURRENT_INPUT_SOURCE,
GLib.Variant.new_uint32(info.sourceIndex));
}));
let shortLabel = new St.Label({ text: info.shortName });
this._labelActors[info.sourceIndex] = shortLabel;
this._container.add_actor(shortLabel);
this._container.set_skip_paint(shortLabel, true);
}
this._currentInputSourceChanged();
},
_showLayout: function() {
Main.overview.hide();
let sources = this._settings.get_value(KEY_INPUT_SOURCES);
let current = this._settings.get_uint(KEY_CURRENT_INPUT_SOURCE);
let [type, id] = sources.get_child_value(current).deep_unpack();
let xkbLayout = '';
let xkbVariant = '';
if (type == INPUT_SOURCE_TYPE_XKB) {
[, , , xkbLayout, xkbVariant] = this._xkbInfo.get_layout_info(id);
} else if (type == INPUT_SOURCE_TYPE_IBUS) {
let engineDesc = this._ibusManager.getEngineDesc(id);
if (engineDesc) {
xkbLayout = engineDesc.get_layout();
xkbVariant = '';
}
}
if (!xkbLayout || xkbLayout.length == 0)
return;
let description = xkbLayout;
if (xkbVariant.length > 0)
description = description + '\t' + xkbVariant;
Util.spawn(['gkbd-keyboard-display', '-l', description]);
},
_containerGetPreferredWidth: function(container, for_height, alloc) {
// Here, and in _containerGetPreferredHeight, we need to query
// for the height of all children, but we ignore the results
// for those we don't actually display.
let max_min_width = 0, max_natural_width = 0;
for (let i in this._labelActors) {
let [min_width, natural_width] = this._labelActors[i].get_preferred_width(for_height);
max_min_width = Math.max(max_min_width, min_width);
max_natural_width = Math.max(max_natural_width, natural_width);
}
alloc.min_size = max_min_width;
alloc.natural_size = max_natural_width;
},
_containerGetPreferredHeight: function(container, for_width, alloc) {
let max_min_height = 0, max_natural_height = 0;
for (let i in this._labelActors) {
let [min_height, natural_height] = this._labelActors[i].get_preferred_height(for_width);
max_min_height = Math.max(max_min_height, min_height);
max_natural_height = Math.max(max_natural_height, natural_height);
}
alloc.min_size = max_min_height;
alloc.natural_size = max_natural_height;
},
_containerAllocate: function(container, box, flags) {
// translate box to (0, 0)
box.x2 -= box.x1;
box.x1 = 0;
box.y2 -= box.y1;
box.y1 = 0;
for (let i in this._labelActors)
this._labelActors[i].allocate_align_fill(box, 0.5, 0, false, false, flags);
}
});