gnome-shell/js/ui/unlockDialog.js
Giovanni Campagna 2c3ec7846f Add UnlockDialog for unlocking the screen shield
When the screenshield is deactivated, instead of going back to the
session immediately, prompt the user for authentication.
This essentially reinstates what used to be provided by gnome-screensaver.

https://bugzilla.gnome.org/show_bug.cgi?id=619955
2012-07-21 15:40:28 +02:00

222 lines
7.8 KiB
JavaScript

// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
const AccountsService = imports.gi.AccountsService;
const Clutter = imports.gi.Clutter;
const Gdm = imports.gi.Gdm;
const Gio = imports.gi.Gio;
const GLib = imports.gi.GLib;
const Gtk = imports.gi.Gtk;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
const Signals = imports.signals;
const Shell = imports.gi.Shell;
const St = imports.gi.St;
const Main = imports.ui.main;
const ModalDialog = imports.ui.modalDialog;
const ShellEntry = imports.ui.shellEntry;
const Tweener = imports.ui.tweener;
const UserMenu = imports.ui.userMenu;
const Batch = imports.gdm.batch;
const GdmUtil = imports.gdm.util;
// A widget showing the user avatar and name
const UserWidget = new Lang.Class({
Name: 'UserWidget',
_init: function(user) {
this._user = user;
this.actor = new St.BoxLayout({ style_class: 'unlock-dialog-user-name-container',
vertical: false });
this._avatar = new UserMenu.UserAvatarWidget(user);
this.actor.add(this._avatar.actor,
{ x_fill: true, y_fill: true });
this._label = new St.Label({ style_class: 'unlock-dialog-user-name' });
this.actor.add(this._label,
{ expand: true,
x_fill: true,
y_fill: true });
this._userLoadedId = this._user.connect('notify::is-loaded',
Lang.bind(this, this._updateUser));
this._userChangedId = this._user.connect('changed',
Lang.bind(this, this._updateUser));
if (this._user.is_loaded)
this._updateUser();
},
destroy: function() {
if (this._userLoadedId != 0) {
this._user.disconnect(this._userLoadedId);
this._userLoadedId = 0;
}
if (this._userChangedId != 0) {
this._user.disconnect(this._userChangedId);
this._userChangedId = 0;
}
this.actor.destroy();
},
_updateUser: function() {
if (this._user.is_loaded)
this._label.text = this._user.get_real_name();
else
this._label.text = '';
this._avatar.update();
}
});
const UnlockDialog = new Lang.Class({
Name: 'UnlockDialog',
Extends: ModalDialog.ModalDialog,
_init: function() {
this.parent({ shellReactive: true,
styleClass: 'login-dialog' });
this._userManager = AccountsService.UserManager.get_default();
this._userName = GLib.get_user_name();
this._user = this._userManager.get_user(this._userName);
this._greeterClient = new Gdm.Client();
this._userVerifier = new GdmUtil.ShellUserVerifier(this._greeterClient);
this._userVerifier.connect('reset', Lang.bind(this, this._reset));
this._userVerifier.connect('ask-question', Lang.bind(this, this._onAskQuestion));
this._userVerifier.connect('verification-complete', Lang.bind(this, this._onVerificationComplete));
this._userVerifier.connect('verification-failed', Lang.bind(this, this._onVerificationFailed));
this._userVerifier.connect('show-fingerprint-prompt', Lang.bind(this, this._showFingerprintPrompt));
this._userVerifier.connect('hide-fingerprint-prompt', Lang.bind(this, this._hideFingerprintPrompt));
this._userWidget = new UserWidget(this._user);
this.contentLayout.add_actor(this._userWidget.actor);
this._promptLayout = new St.BoxLayout({ style_class: 'login-dialog-prompt-layout',
vertical: false });
this._promptLabel = new St.Label({ style_class: 'login-dialog-prompt-label' });
this._promptLayout.add(this._promptLabel,
{ expand: false,
x_fill: true,
y_fill: true,
x_align: St.Align.START });
this._promptEntry = new St.Entry({ style_class: 'login-dialog-prompt-entry',
can_focus: true });
ShellEntry.addContextMenu(this._promptEntry);
this.setInitialKeyFocus(this._promptEntry);
this._promptEntry.clutter_text.connect('activate', Lang.bind(this, this._doUnlock));
this._promptLayout.add(this._promptEntry,
{ expand: true,
x_fill: true,
y_fill: false,
x_align: St.Align.START });
this.contentLayout.add_actor(this._promptLayout);
// Translators: this message is shown below the password entry field
// to indicate the user can swipe their finger instead
this._promptFingerprintMessage = new St.Label({ text: _("(or swipe finger)"),
style_class: 'login-dialog-prompt-fingerprint-message' });
this._promptFingerprintMessage.hide();
this.contentLayout.add_actor(this._promptFingerprintMessage);
let otherUserLabel = new St.Label({ text: _("Login as another user"),
style_class: 'login-dialog-not-listed-label' });
this._otherUserButton = new St.Button({ style_class: 'login-dialog-not-listed-button',
can_focus: true,
child: otherUserLabel,
reactive: true,
x_align: St.Align.START,
x_fill: true });
this._otherUserButton.connect('clicked', Lang.bind(this, this._otherUserClicked));
this.contentLayout.add(this._otherUserButton,
{ x_align: St.Align.START,
x_fill: false });
this._okButton = { label: _("Unlock"),
action: Lang.bind(this, this._doUnlock),
default: true };
this.setButtons([this._okButton]);
this._updateOkButton(false);
this._reset();
},
_updateOkButton: function(sensitive) {
this._okButton.button.reactive = sensitive;
},
_reset: function() {
this._userVerifier.begin(this._userName, new Batch.Hold());
},
_onAskQuestion: function(verifier, serviceName, question, passwordChar) {
this._promptLabel.text = question;
this._promptEntry.text = '';
this._promptEntry.clutter_text.set_password_char(passwordChar);
this._promptEntry.menu.isPassword = passwordChar != '';
this._currentQuery = serviceName;
this._updateOkButton(true);
},
_showFingerprintPrompt: function() {
GdmUtil.fadeInActor(this._promptFingerprintMessage);
},
_hideFingerprintPrompt: function() {
GdmUtil.fadeOutActor(this._promptFingerprintMessage);
},
_doUnlock: function() {
if (!this._currentQuery)
return;
let query = this._currentQuery;
this._currentQuery = null;
this._updateOkButton(false);
this._userVerifier.answerQuery(query, this._promptEntry.text);
},
_onVerificationComplete: function() {
this._userVerifier.clear();
this.emit('unlocked');
},
_onVerificationFailed: function() {
this._userVerifier.cancel();
this.emit('failed');
},
_otherUserClicked: function(button, event) {
this._userManager.goto_login_session();
this._userVerifier.cancel();
this.emit('failed');
},
destroy: function() {
this._userVerifier.clear();
this.parent();
},
cancel: function() {
this._userVerifier.cancel(null);
this.destroy();
},
});