gnome-shell/js/ui/telepathyClient.js
Guillaume Desmottes 09f3c87d20 Allow other clients to preempt the channels we are handling
This is needed if we are handling an incoming text channel and then user tries
to open a chat with the same contact using Empathy. In this case, the Shell
should delegate the channel back to Empathy and just continue observing it as
it does for usual outgoing channels.

Depends on telepathy-glib 0.15.3 as
tp_base_client_set_delegated_channels_callback() has been added in this
version.

https://bugzilla.gnome.org/show_bug.cgi?id=654237
2011-07-11 14:43:14 +02:00

885 lines
32 KiB
JavaScript

/* -*- mode: js2; js2-basic-offset: 4; indent-tabs-mode: nil -*- */
const DBus = imports.dbus;
const GLib = imports.gi.GLib;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
const Shell = imports.gi.Shell;
const Signals = imports.signals;
const St = imports.gi.St;
const Tpl = imports.gi.TelepathyLogger;
const Tp = imports.gi.TelepathyGLib;
const History = imports.misc.history;
const Main = imports.ui.main;
const MessageTray = imports.ui.messageTray;
// See Notification.appendMessage
const SCROLLBACK_IMMEDIATE_TIME = 60; // 1 minute
const SCROLLBACK_RECENT_TIME = 15 * 60; // 15 minutes
const SCROLLBACK_RECENT_LENGTH = 20;
const SCROLLBACK_IDLE_LENGTH = 5;
// See Source._displayPendingMessages
const SCROLLBACK_HISTORY_LINES = 10;
// See Notification._onEntryChanged
const COMPOSING_STOP_TIMEOUT = 5;
const NotificationDirection = {
SENT: 'chat-sent',
RECEIVED: 'chat-received'
};
let contactFeatures = [Tp.ContactFeature.ALIAS,
Tp.ContactFeature.AVATAR_DATA,
Tp.ContactFeature.PRESENCE];
// This is GNOME Shell's implementation of the Telepathy 'Client'
// interface. Specifically, the shell is a Telepathy 'Observer', which
// lets us see messages even if they belong to another app (eg,
// Empathy).
function makeMessageFromTpMessage(tpMessage, direction) {
let [text, flags] = tpMessage.to_text();
return {
messageType: tpMessage.get_message_type(),
text: text,
sender: tpMessage.sender.alias,
timestamp: tpMessage.get_received_timestamp(),
direction: direction
};
}
function makeMessageFromTplEvent(event) {
let sent = event.get_sender().get_entity_type() == Tpl.EntityType.SELF;
let direction = sent ? NotificationDirection.SENT : NotificationDirection.RECEIVED;
return {
messageType: event.get_message_type(),
text: event.get_message(),
sender: event.get_sender().get_alias(),
timestamp: event.get_timestamp(),
direction: direction
};
}
function Client() {
this._init();
};
Client.prototype = {
_init : function() {
// channel path -> ChatSource
this._chatSources = {};
this._chatState = Tp.ChannelChatState.ACTIVE;
// Set up a SimpleObserver, which will call _observeChannels whenever a
// channel matching its filters is detected.
// The second argument, recover, means _observeChannels will be run
// for any existing channel as well.
let dbus = Tp.DBusDaemon.dup();
this._tpClient = new Shell.TpClient({ 'dbus_daemon': dbus,
'name': 'GnomeShell',
'uniquify-name': true })
this._tpClient.set_observe_channels_func(
Lang.bind(this, this._observeChannels));
this._tpClient.set_approve_channels_func(
Lang.bind(this, this._approveChannels));
this._tpClient.set_handle_channels_func(
Lang.bind(this, this._handleChannels));
// Allow other clients (such as Empathy) to pre-empt our channels if
// needed
this._tpClient.set_delegated_channels_callback(
Lang.bind(this, this._delegatedChannelsCb));
try {
this._tpClient.register();
} catch (e) {
throw new Error('Couldn\'t register Telepathy client. Error: \n' + e);
}
},
_observeChannels: function(observer, account, conn, channels,
dispatchOp, requests, context) {
// If the self_contact doesn't have the ALIAS, make sure
// to fetch it before trying to grab the channels.
let self_contact = conn.get_self_contact();
if (self_contact.has_feature(Tp.ContactFeature.ALIAS)) {
this._finishObserveChannels(account, conn, channels, context);
} else {
Shell.get_self_contact_features(conn,
contactFeatures,
Lang.bind(this, function() {
this._finishObserveChannels(account, conn, channels, context);
}));
context.delay();
}
},
_finishObserveChannels: function(account, conn, channels, context) {
let len = channels.length;
for (let i = 0; i < len; i++) {
let channel = channels[i];
let [targetHandle, targetHandleType] = channel.get_handle();
/* Only observe contact text channels */
if ((!(channel instanceof Tp.TextChannel)) ||
targetHandleType != Tp.HandleType.CONTACT)
continue;
/* Request a TpContact */
Shell.get_tp_contacts(conn, [targetHandle],
contactFeatures,
Lang.bind(this, function (connection, contacts, failed) {
if (contacts.length < 1)
return;
/* We got the TpContact */
this._createSource(account, conn, channel, contacts[0]);
}), null);
}
context.accept();
},
_createSource: function(account, conn, channel, contact) {
if (this._chatSources[channel.get_object_path()])
return;
let source = new ChatSource(account, conn, channel, contact, this._tpClient);
this._chatSources[channel.get_object_path()] = source;
source.connect('destroy', Lang.bind(this,
function() {
if (this._tpClient.is_handling_channel(channel)) {
// The chat box has been destroyed so it can't
// handle the channel any more.
channel.close_async(function(src, result) {
channel.close_finish(result);
});
}
delete this._chatSources[channel.get_object_path()];
}));
},
_handlingChannels: function(account, conn, channels) {
let len = channels.length;
for (let i = 0; i < len; i++) {
let channel = channels[i];
// We can only handle text channel, so close any other channel
if (!(channel instanceof Tp.TextChannel)) {
channel.close_async(null);
continue;
}
if (this._tpClient.is_handling_channel(channel)) {
// We are already handling the channel, display the source
let source = this._chatSources[channel.get_object_path()];
if (source)
source.notify();
}
}
},
_displayRoomInvitation: function(conn, channel, dispatchOp, context) {
// We can only approve the rooms if we have been invited to it
let selfHandle = channel.group_get_self_handle();
if (selfHandle == 0) {
Shell.decline_dispatch_op(context, 'Not invited to the room');
return;
}
let [invited, inviter, reason, msg] = channel.group_get_local_pending_info(selfHandle);
if (!invited) {
Shell.decline_dispatch_op(context, 'Not invited to the room');
return;
}
// Request a TpContact for the inviter
Shell.get_tp_contacts(conn, [inviter],
contactFeatures,
Lang.bind(this, this._createRoomInviteSource, channel, context, dispatchOp));
context.delay();
},
_createRoomInviteSource: function(connection, contacts, failed, channel, context, dispatchOp) {
if (contacts.length < 1) {
Shell.decline_dispatch_op(context, 'Failed to get inviter');
return;
}
// We got the TpContact
let source = new RoomInviteSource(dispatchOp);
Main.messageTray.add(source);
let notif = new RoomInviteNotification(source, dispatchOp, channel, contacts[0]);
source.notify(notif);
context.accept();
},
_approveChannels: function(approver, account, conn, channels,
dispatchOp, context) {
let channel = channels[0];
let [targetHandle, targetHandleType] = channel.get_handle();
if (targetHandleType == Tp.HandleType.CONTACT) {
// Approve private text channels right away as we are going to handle it
dispatchOp.claim_with_async(this._tpClient,
Lang.bind(this, function(dispatchOp, result) {
try {
dispatchOp.claim_with_finish(result);
this._handlingChannels(account, conn, channels);
} catch (err) {
throw new Error('Failed to Claim channel: ' + err);
}}));
context.accept();
} else {
this._displayRoomInvitation(conn, channel, dispatchOp, context);
}
},
_handleChannels: function(handler, account, conn, channels,
requests, user_action_time, context) {
this._handlingChannels(account, conn, channels);
context.accept();
},
_delegatedChannelsCb: function(client, channels) {
// Nothing to do as we don't make a distinction between observed and
// handled channels.
}
};
function ChatSource(account, conn, channel, contact, client) {
this._init(account, conn, channel, contact, client);
}
ChatSource.prototype = {
__proto__: MessageTray.Source.prototype,
_init: function(account, conn, channel, contact, client) {
MessageTray.Source.prototype._init.call(this, contact.get_alias());
this.isChat = true;
this._account = account;
this._contact = contact;
this._client = client;
this._pendingMessages = [];
this._conn = conn;
this._channel = channel;
this._closedId = this._channel.connect('invalidated', Lang.bind(this, this._channelClosed));
this._notification = new ChatNotification(this);
this._notification.setUrgency(MessageTray.Urgency.HIGH);
// We ack messages when the message box is collapsed if user has
// interacted with it before and so read the messages:
// - user clicked on it the tray
// - user expanded the notification by hovering over the toaster notification
this._shouldAck = false;
this.connect('summary-item-clicked', Lang.bind(this, this._summaryItemClicked));
this._notification.connect('expanded', Lang.bind(this, this._notificationExpanded));
this._notification.connect('collapsed', Lang.bind(this, this._notificationCollapsed));
this._presence = contact.get_presence_type();
this._sentId = this._channel.connect('message-sent', Lang.bind(this, this._messageSent));
this._receivedId = this._channel.connect('message-received', Lang.bind(this, this._messageReceived));
this._pendingId = this._channel.connect('pending-message-removed', Lang.bind(this, this._pendingRemoved));
this._setSummaryIcon(this.createNotificationIcon());
this._notifyAliasId = this._contact.connect('notify::alias', Lang.bind(this, this._updateAlias));
this._notifyAvatarId = this._contact.connect('notify::avatar-file', Lang.bind(this, this._updateAvatarIcon));
this._presenceChangedId = this._contact.connect('presence-changed', Lang.bind(this, this._presenceChanged));
// Add ourselves as a source.
Main.messageTray.add(this);
this.pushNotification(this._notification);
this._getLogMessages();
},
_updateAlias: function() {
let oldAlias = this.title;
this.setTitle(this._contact.get_alias());
this._notification.appendAliasChange(oldAlias, this.title);
this.pushNotification(this._notification);
},
createNotificationIcon: function() {
this._iconBox = new St.Bin({ style_class: 'avatar-box' });
this._iconBox._size = this.ICON_SIZE;
this._updateAvatarIcon();
return this._iconBox;
},
_updateAvatarIcon: function() {
let textureCache = St.TextureCache.get_default();
let file = this._contact.get_avatar_file();
if (file) {
let uri = file.get_uri();
this._iconBox.child = textureCache.load_uri_async(uri, this._iconBox._size, this._iconBox._size);
} else {
this._iconBox.child = new St.Icon({ icon_name: 'avatar-default',
icon_type: St.IconType.FULLCOLOR,
icon_size: this._iconBox._size });
}
},
open: function(notification) {
if (this._client.is_handling_channel(this._channel)) {
// We are handling the channel, try to pass it to Empathy
this._client.delegate_channels_async([this._channel], global.get_current_time(), "", null);
}
else {
// We are not the handler, just ask to present the channel
let dbus = Tp.DBusDaemon.dup();
let cd = Tp.ChannelDispatcher.new(dbus);
cd.present_channel_async(this._channel, global.get_current_time(), null);
}
},
_getLogMessages: function() {
let logManager = Tpl.LogManager.dup_singleton();
let entity = Tpl.Entity.new_from_tp_contact(this._contact, Tpl.EntityType.CONTACT);
Shell.get_contact_events(logManager,
this._account, entity,
SCROLLBACK_HISTORY_LINES,
Lang.bind(this, this._displayPendingMessages));
},
_displayPendingMessages: function(logManager, result) {
let [success, events] = logManager.get_filtered_events_finish(result);
let logMessages = events.map(makeMessageFromTplEvent);
let pendingTpMessages = this._channel.get_pending_messages();
let pendingMessages = [];
for (let i = 0; i < pendingTpMessages.length; i++) {
let message = pendingTpMessages[i];
if (message.get_message_type() == Tp.ChannelTextMessageType.DELIVERY_REPORT)
continue;
pendingMessages.push(makeMessageFromTpMessage(message, NotificationDirection.RECEIVED));
this._pendingMessages.push(message);
}
this._updateCount();
let showTimestamp = false;
for (let i = 0; i < logMessages.length; i++) {
let logMessage = logMessages[i];
let isPending = false;
// Skip any log messages that are also in pendingMessages
for (let j = 0; j < pendingMessages.length; j++) {
let pending = pendingMessages[j];
if (logMessage.timestamp == pending.timestamp && logMessage.text == pending.text) {
isPending = true;
break;
}
}
if (!isPending) {
showTimestamp = true;
this._notification.appendMessage(logMessage, true, ['chat-log-message']);
}
}
if (showTimestamp)
this._notification.appendTimestamp();
for (let i = 0; i < pendingMessages.length; i++)
this._notification.appendMessage(pendingMessages[i], true);
if (pendingMessages.length > 0)
this.notify();
},
_channelClosed: function() {
this._channel.disconnect(this._closedId);
this._channel.disconnect(this._receivedId);
this._channel.disconnect(this._pendingId);
this._channel.disconnect(this._sentId);
this._contact.disconnect(this._notifyAliasId);
this._contact.disconnect(this._notifyAvatarId);
this._contact.disconnect(this._presenceChangedId);
this.destroy();
},
_updateCount: function() {
this._setCount(this._pendingMessages.length, this._pendingMessages.length > 0);
},
_messageReceived: function(channel, message) {
if (message.get_message_type() == Tp.ChannelTextMessageType.DELIVERY_REPORT)
return;
this._pendingMessages.push(message);
this._updateCount();
message = makeMessageFromTpMessage(message, NotificationDirection.RECEIVED);
this._notification.appendMessage(message);
this.notify();
},
// This is called for both messages we send from
// our client and other clients as well.
_messageSent: function(channel, message, flags, token) {
message = makeMessageFromTpMessage(message, NotificationDirection.SENT);
this._notification.appendMessage(message);
},
notify: function() {
MessageTray.Source.prototype.notify.call(this, this._notification);
},
respond: function(text) {
let type;
if (text.slice(0, 4) == '/me ') {
type = Tp.ChannelTextMessageType.ACTION;
text = text.slice(4);
} else {
type = Tp.ChannelTextMessageType.NORMAL;
}
let msg = Tp.ClientMessage.new_text(type, text);
this._channel.send_message_async(msg, 0, Lang.bind(this, function (src, result) {
this._channel.send_message_finish(result);
}));
},
setChatState: function(state) {
// We don't want to send COMPOSING every time a letter is typed into
// the entry. We send the state only when it changes. Telepathy/Empathy
// might change it behind our back if the user is using both
// gnome-shell's entry and the Empathy conversation window. We could
// keep track of it with the ChatStateChanged signal but it is good
// enough right now.
if (state != this._chatState) {
this._chatState = state;
this._channel.set_chat_state_async(state, null);
}
},
_presenceChanged: function (contact, presence, status, message) {
let msg, shouldNotify, title;
if (this._presence == presence)
return;
title = GLib.markup_escape_text(this.title, -1);
if (presence == Tp.ConnectionPresenceType.AVAILABLE) {
msg = _("%s is online.").format(title);
shouldNotify = (this._presence == Tp.ConnectionPresenceType.OFFLINE);
} else if (presence == Tp.ConnectionPresenceType.OFFLINE ||
presence == Tp.ConnectionPresenceType.EXTENDED_AWAY) {
presence = Tp.ConnectionPresenceType.OFFLINE;
msg = _("%s is offline.").format(title);
shouldNotify = (this._presence != Tp.ConnectionPresenceType.OFFLINE);
} else if (presence == Tp.ConnectionPresenceType.AWAY) {
msg = _("%s is away.").format(title);
shouldNotify = false;
} else if (presence == Tp.ConnectionPresenceType.BUSY) {
msg = _("%s is busy.").format(title);
shouldNotify = false;
} else
return;
this._presence = presence;
if (message)
msg += ' <i>(' + GLib.markup_escape_text(message, -1) + ')</i>';
this._notification.appendPresence(msg, shouldNotify);
if (shouldNotify)
this.notify();
},
_pendingRemoved: function(channel, message) {
let idx = this._pendingMessages.indexOf(message);
if (idx >= 0) {
this._pendingMessages.splice(idx, 1);
this._updateCount();
}
else
throw new Error('Message not in our pending list: ' + message);
},
_ackMessages: function() {
if (this._pendingMessages.length == 0)
return;
// Don't clear our messages here, tp-glib will send a
// 'pending-message-removed' for each one.
this._channel.ack_messages_async(this._pendingMessages, Lang.bind(this, function(src, result) {
this._channel.ack_messages_finish(result);}));
},
_summaryItemClicked: function(source, button) {
if (button != 1)
return;
this._shouldAck = true;
},
_notificationExpanded: function() {
this._shouldAck = true;
},
_notificationCollapsed: function() {
if (this._shouldAck)
this._ackMessages();
this._shouldAck = false;
}
};
function ChatNotification(source) {
this._init(source);
}
ChatNotification.prototype = {
__proto__: MessageTray.Notification.prototype,
_init: function(source) {
MessageTray.Notification.prototype._init.call(this, source, source.title, null, { customContent: true });
this.setResident(true);
this._responseEntry = new St.Entry({ style_class: 'chat-response',
can_focus: true });
this._responseEntry.clutter_text.connect('activate', Lang.bind(this, this._onEntryActivated));
this._responseEntry.clutter_text.connect('text-changed', Lang.bind(this, this._onEntryChanged));
this.setActionArea(this._responseEntry);
this._oldMaxScrollAdjustment = 0;
this._createScrollArea();
this._scrollArea.vscroll.adjustment.connect('changed', Lang.bind(this, function(adjustment) {
let currentValue = adjustment.value + adjustment.page_size;
if (currentValue == this._oldMaxScrollAdjustment)
this.scrollTo(St.Side.BOTTOM);
this._oldMaxScrollAdjustment = adjustment.upper;
}));
this._inputHistory = new History.HistoryManager({ entry: this._responseEntry.clutter_text });
this._history = [];
this._timestampTimeoutId = 0;
this._composingTimeoutId = 0;
},
/**
* appendMessage:
* @message: An object with the properties:
* text: the body of the message,
* messageType: a #Tp.ChannelTextMessageType,
* sender: the name of the sender,
* timestamp: the time the message was sent
* direction: a #NotificationDirection
*
* @noTimestamp: Whether to add a timestamp. If %true, no timestamp
* will be added, regardless of the difference since the
* last timestamp
* @styles: A list of CSS class names.
*/
appendMessage: function(message, noTimestamp, styles) {
let messageBody = GLib.markup_escape_text(message.text, -1);
styles = styles || [];
styles.push(message.direction);
if (message.messageType == Tp.ChannelTextMessageType.ACTION) {
let senderAlias = GLib.markup_escape_text(message.sender, -1);
messageBody = '<i>%s</i> %s'.format(senderAlias, messageBody);
styles.push('chat-action');
}
if (message.direction == NotificationDirection.RECEIVED) {
this.update(this.source.title, messageBody, { customContent: true,
bannerMarkup: true });
}
this._append(messageBody, styles, message.timestamp, noTimestamp);
},
_filterMessages: function() {
if (this._history.length < 1)
return;
let lastMessageTime = this._history[0].time;
let currentTime = (Date.now() / 1000);
// Keep the scrollback from growing too long. If the most
// recent message (before the one we just added) is within
// SCROLLBACK_RECENT_TIME, we will keep
// SCROLLBACK_RECENT_LENGTH previous messages. Otherwise
// we'll keep SCROLLBACK_IDLE_LENGTH messages.
let maxLength = (lastMessageTime < currentTime - SCROLLBACK_RECENT_TIME) ?
SCROLLBACK_IDLE_LENGTH : SCROLLBACK_RECENT_LENGTH;
let filteredHistory = this._history.filter(function(item) { return item.realMessage });
if (filteredHistory.length > maxLength) {
let lastMessageToKeep = filteredHistory[maxLength];
let expired = this._history.splice(this._history.indexOf(lastMessageToKeep));
for (let i = 0; i < expired.length; i++)
expired[i].actor.destroy();
}
},
_append: function(text, styles, timestamp, noTimestamp) {
let currentTime = (Date.now() / 1000);
if (!timestamp)
timestamp = currentTime;
// Reset the old message timeout
if (this._timestampTimeoutId)
Mainloop.source_remove(this._timestampTimeoutId);
let body = this.addBody(text, true);
for (let i = 0; i < styles.length; i ++)
body.add_style_class_name(styles[i]);
this._history.unshift({ actor: body, time: timestamp, realMessage: true });
if (!noTimestamp) {
if (timestamp < currentTime - SCROLLBACK_IMMEDIATE_TIME)
this.appendTimestamp();
else
// Schedule a new timestamp in SCROLLBACK_IMMEDIATE_TIME
// from the timestamp of the message.
this._timestampTimeoutId = Mainloop.timeout_add_seconds(
SCROLLBACK_IMMEDIATE_TIME - (currentTime - timestamp),
Lang.bind(this, this.appendTimestamp));
}
this._filterMessages();
},
_formatTimestamp: function(date) {
let now = new Date();
var daysAgo = (now.getTime() - date.getTime()) / (24 * 60 * 60 * 1000);
let format;
// Show a week day and time if date is in the last week
if (daysAgo < 1 || (daysAgo < 7 && now.getDay() != date.getDay())) {
/* Translators: this is a time format string followed by a date.
If applicable, replace %X with a strftime format valid for your
locale, without seconds. */
// xgettext:no-c-format
format = _("Sent at %X on %A");
// FIXME: The next two are stolen from calendar.js with the comment to avoid
// a string-freeze break. They should be replaced with better strings
// with 'Sent at', appropriate context and appropriate translator comment.
} else if (date.getYear() == now.getYear()) {
/* Translators: Shown on calendar heading when selected day occurs on current year */
format = C_("calendar heading", "%A, %B %d");
} else {
/* Translators: Shown on calendar heading when selected day occurs on different year */
format = C_("calendar heading", "%A, %B %d, %Y");
}
return date.toLocaleFormat(format);
},
appendTimestamp: function() {
let lastMessageTime = this._history[0].time;
let lastMessageDate = new Date(lastMessageTime * 1000);
let timeLabel = this.addBody(this._formatTimestamp(lastMessageDate), false, { expand: true, x_fill: false, x_align: St.Align.END });
timeLabel.add_style_class_name('chat-meta-message');
this._history.unshift({ actor: timeLabel, time: lastMessageTime, realMessage: false });
this._timestampTimeoutId = 0;
this._filterMessages();
return false;
},
appendPresence: function(text, asTitle) {
if (asTitle)
this.update(text, null, { customContent: true, titleMarkup: true });
else
this.update(this.source.title, null, { customContent: true });
let label = this.addBody(text, true);
label.add_style_class_name('chat-meta-message');
this._history.unshift({ actor: label, time: (Date.now() / 1000), realMessage: false});
this._filterMessages();
},
appendAliasChange: function(oldAlias, newAlias) {
oldAlias = GLib.markup_escape_text(oldAlias, -1);
newAlias = GLib.markup_escape_text(newAlias, -1);
/* Translators: this is the other person changing their old IM name to their new
IM name. */
let message = '<i>' + _("%s is now known as %s").format(oldAlias, newAlias) + '</i>';
let label = this.addBody(message, true);
label.add_style_class_name('chat-meta-message');
this._history.unshift({ actor: label, time: (Date.now() / 1000), realMessage: false });
this.update(newAlias, null, { customContent: true });
this._filterMessages();
},
_onEntryActivated: function() {
let text = this._responseEntry.get_text();
if (text == '')
return;
this._inputHistory.addItem(text);
// Telepathy sends out the Sent signal for us.
// see Source._messageSent
this._responseEntry.set_text('');
this.source.respond(text);
},
_composingStopTimeout: function() {
this._composingTimeoutId = 0;
this.source.setChatState(Tp.ChannelChatState.PAUSED);
return false;
},
_onEntryChanged: function() {
let text = this._responseEntry.get_text();
// If we're typing, we want to send COMPOSING.
// If we empty the entry, we want to send ACTIVE.
// If we've stopped typing for COMPOSING_STOP_TIMEOUT
// seconds, we want to send PAUSED.
// Remove composing timeout.
if (this._composingTimeoutId > 0) {
Mainloop.source_remove(this._composingTimeoutId);
this._composingTimeoutId = 0;
}
if (text != '') {
this.source.setChatState(Tp.ChannelChatState.COMPOSING);
this._composingTimeoutId = Mainloop.timeout_add_seconds(
COMPOSING_STOP_TIMEOUT,
Lang.bind(this, this._composingStopTimeout));
} else {
this.source.setChatState(Tp.ChannelChatState.ACTIVE);
}
}
};
function RoomInviteSource(dispatchOp) {
this._init(dispatchOp);
}
RoomInviteSource.prototype = {
__proto__: MessageTray.Source.prototype,
_init: function(dispatchOp) {
MessageTray.Source.prototype._init.call(this, _("Invitation"));
this._setSummaryIcon(this.createNotificationIcon());
this._dispatchOp = dispatchOp;
// Destroy the source if the channel dispatch operation is invalidated
// as we can't approve any more.
this._invalidId = dispatchOp.connect('invalidated',
Lang.bind(this, function(domain, code, msg) {
this.destroy();
}));
},
destroy: function() {
if (this._invalidId != 0) {
this._dispatchOp.disconnect(this._invalidId);
this._invalidId = 0;
}
MessageTray.Source.prototype.destroy.call(this);
},
createNotificationIcon: function() {
// FIXME: We don't have a 'chat room' icon (bgo #653737) use
// system-users for now as Empathy does.
return new St.Icon({ icon_name: 'system-users',
icon_type: St.IconType.FULLCOLOR,
icon_size: this.ICON_SIZE });
}
}
function RoomInviteNotification(source, dispatchOp, channel, inviter) {
this._init(source, dispatchOp, channel, inviter);
}
RoomInviteNotification.prototype = {
__proto__: MessageTray.Notification.prototype,
_init: function(source, dispatchOp, channel, inviter) {
MessageTray.Notification.prototype._init.call(this,
source,
/* translators: argument is a room name like
* room@jabber.org for example. */
_("Invitation to %s").format(channel.get_identifier()),
null,
{ customContent: true });
this.setResident(true);
/* translators: first argument is the name of a contact and the second
* one the name of a room. "Alice is inviting you to join room@jabber.org
* for example. */
this.addBody(_("%s is inviting you to join %s").format(inviter.get_alias(), channel.get_identifier()));
this.addButton('decline', _("Decline"));
this.addButton('accept', _("Accept"));
this.connect('action-invoked', Lang.bind(this, function(self, action) {
switch (action) {
case 'decline':
dispatchOp.leave_channels_async(Tp.ChannelGroupChangeReason.NONE,
'', function(src, result) {
src.leave_channels_finish(result)});
break;
case 'accept':
dispatchOp.handle_with_time_async('', global.get_current_time(),
function(src, result) {
src.handle_with_time_finish(result)});
break;
}
this.destroy();
}));
}
};