Colin Walters b1150eb147 Bug 589276 - Use 0 opacity while loading textures, preserve aspect ratio by default
When we fail to load a texture, make sure we keep it 0 opacity to avoid
a white square.  Also this is useful to avoid the square while loading
a texture asynchronously.
2009-08-04 16:48:12 -04:00
2009-07-27 14:50:54 -04:00
2008-10-31 04:22:44 +00:00
2009-07-31 17:42:49 -04:00
2008-10-31 04:22:44 +00:00
2008-10-31 04:22:44 +00:00
2008-10-31 04:22:44 +00:00

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