gnome-shell/js/perf/hwtest.js
Florian Müllner 93a461f3f7 perf: Shut up another eslint error
The functions here are asynchronous to handle control back to the
mainloop while waiting for an action to complete, not to run operations
in parallel. That is, the race condition the rule is protecting against
isn't an issue here, so disable the error.

https://gitlab.gnome.org/GNOME/gnome-shell/merge_requests/627
2019-07-24 00:28:45 +02:00

310 lines
9.0 KiB
JavaScript

/* exported run, script_desktopShown, script_overviewShowStart,
script_overviewShowDone, script_applicationsShowStart,
script_applicationsShowDone, script_mainViewDrawStart,
script_mainViewDrawDone, script_overviewDrawStart,
script_overviewDrawDone, script_redrawTestStart,
script_redrawTestDone, script_collectTimings,
script_geditLaunch, script_geditFirstFrame,
clutter_stagePaintStart, clutter_paintCompletedTimestamp */
/* eslint camelcase: ["error", { properties: "never", allow: ["^script_", "^clutter"] }] */
const { Clutter, Gio, Shell } = imports.gi;
const Main = imports.ui.main;
const Scripting = imports.ui.scripting;
var METRICS = {
timeToDesktop:
{ description: "Time from starting graphical.target to desktop showing",
units: "us" },
overviewShowTime:
{ description: "Time to switch to overview view, first time",
units: "us" },
applicationsShowTime:
{ description: "Time to switch to applications view, first time",
units: "us" },
mainViewRedrawTime:
{ description: "Time to redraw the main view, full screen",
units: "us" },
overviewRedrawTime:
{ description: "Time to redraw the overview, full screen, 5 windows",
units: "us" },
applicationRedrawTime:
{ description: "Time to redraw frame with a maximized application update",
units: "us" },
geditStartTime:
{ description: "Time from gedit launch to window drawn",
units: "us" },
};
function waitAndDraw(milliseconds) {
let cb;
let timeline = new Clutter.Timeline({ duration: milliseconds });
timeline.start();
timeline.connect('new-frame', (_timeline, _frame) => {
global.stage.queue_redraw();
});
timeline.connect('completed', () => {
timeline.stop();
if (cb)
cb();
});
return callback => cb = callback;
}
function waitSignal(object, signal) {
let cb;
let id = object.connect(signal, () => {
object.disconnect(id);
if (cb)
cb();
});
return callback => cb = callback;
}
function extractBootTimestamp() {
let sp = Gio.Subprocess.new(['journalctl', '-b',
'MESSAGE_ID=7d4958e842da4a758f6c1cdc7b36dcc5',
'UNIT=graphical.target',
'-o',
'json'],
Gio.SubprocessFlags.STDOUT_PIPE);
let result = null;
let datastream = Gio.DataInputStream.new(sp.get_stdout_pipe());
while (true) { // eslint-disable-line no-constant-condition
let [line, length_] = datastream.read_line_utf8(null);
if (line === null)
break;
let fields = JSON.parse(line);
result = Number(fields['__MONOTONIC_TIMESTAMP']);
}
datastream.close(null);
return result;
}
function *run() {
Scripting.defineScriptEvent("desktopShown", "Finished initial animation");
Scripting.defineScriptEvent("overviewShowStart", "Starting to show the overview");
Scripting.defineScriptEvent("overviewShowDone", "Overview finished showing");
Scripting.defineScriptEvent("applicationsShowStart", "Starting to switch to applications view");
Scripting.defineScriptEvent("applicationsShowDone", "Done switching to applications view");
Scripting.defineScriptEvent("mainViewDrawStart", "Drawing main view");
Scripting.defineScriptEvent("mainViewDrawDone", "Ending timing main view drawing");
Scripting.defineScriptEvent("overviewDrawStart", "Drawing overview");
Scripting.defineScriptEvent("overviewDrawDone", "Ending timing overview drawing");
Scripting.defineScriptEvent("redrawTestStart", "Drawing application window");
Scripting.defineScriptEvent("redrawTestDone", "Ending timing application window drawing");
Scripting.defineScriptEvent("collectTimings", "Accumulate frame timings from redraw tests");
Scripting.defineScriptEvent("geditLaunch", "gedit application launch");
Scripting.defineScriptEvent("geditFirstFrame", "first frame of gedit window drawn");
yield Scripting.waitLeisure();
Scripting.scriptEvent('desktopShown');
let interfaceSettings = new Gio.Settings({
schema_id: 'org.gnome.desktop.interface'
});
interfaceSettings.set_boolean('enable-animations', false);
Scripting.scriptEvent('overviewShowStart');
Main.overview.show();
yield Scripting.waitLeisure();
Scripting.scriptEvent('overviewShowDone');
yield Scripting.sleep(1000);
Scripting.scriptEvent('applicationsShowStart');
// eslint-disable-next-line require-atomic-updates
Main.overview._dash.showAppsButton.checked = true;
yield Scripting.waitLeisure();
Scripting.scriptEvent('applicationsShowDone');
yield Scripting.sleep(1000);
Main.overview.hide();
yield Scripting.waitLeisure();
////////////////////////////////////////
// Tests of redraw speed
////////////////////////////////////////
global.frame_timestamps = true;
global.frame_finish_timestamp = true;
for (let k = 0; k < 5; k++)
yield Scripting.createTestWindow({ maximized: true });
yield Scripting.waitTestWindows();
yield Scripting.sleep(1000);
Scripting.scriptEvent('mainViewDrawStart');
yield waitAndDraw(1000);
Scripting.scriptEvent('mainViewDrawDone');
Main.overview.show();
Scripting.waitLeisure();
yield Scripting.sleep(1500);
Scripting.scriptEvent('overviewDrawStart');
yield waitAndDraw(1000);
Scripting.scriptEvent('overviewDrawDone');
yield Scripting.destroyTestWindows();
Main.overview.hide();
yield Scripting.createTestWindow({ maximized: true,
redraws: true });
yield Scripting.waitTestWindows();
yield Scripting.sleep(1000);
Scripting.scriptEvent('redrawTestStart');
yield Scripting.sleep(1000);
Scripting.scriptEvent('redrawTestDone');
yield Scripting.sleep(1000);
Scripting.scriptEvent('collectTimings');
yield Scripting.destroyTestWindows();
global.frame_timestamps = false;
global.frame_finish_timestamp = false;
yield Scripting.sleep(1000);
////////////////////////////////////////
let appSys = Shell.AppSystem.get_default();
let app = appSys.lookup_app('org.gnome.gedit.desktop');
Scripting.scriptEvent('geditLaunch');
app.activate();
let windows = app.get_windows();
if (windows.length > 0)
throw new Error('gedit was already running');
while (windows.length == 0) {
yield waitSignal(global.display, 'window-created');
windows = app.get_windows();
}
let actor = windows[0].get_compositor_private();
yield waitSignal(actor, 'first-frame');
Scripting.scriptEvent('geditFirstFrame');
yield Scripting.sleep(1000);
windows[0].delete(global.get_current_time());
yield Scripting.sleep(1000);
interfaceSettings.set_boolean('enable-animations', true);
}
let overviewShowStart;
let applicationsShowStart;
let stagePaintStart;
let redrawTiming;
let redrawTimes = {};
let geditLaunchTime;
function script_desktopShown(time) {
let bootTimestamp = extractBootTimestamp();
METRICS.timeToDesktop.value = time - bootTimestamp;
}
function script_overviewShowStart(time) {
overviewShowStart = time;
}
function script_overviewShowDone(time) {
METRICS.overviewShowTime.value = time - overviewShowStart;
}
function script_applicationsShowStart(time) {
applicationsShowStart = time;
}
function script_applicationsShowDone(time) {
METRICS.applicationsShowTime.value = time - applicationsShowStart;
}
function script_mainViewDrawStart(_time) {
redrawTiming = 'mainView';
}
function script_mainViewDrawDone(_time) {
redrawTiming = null;
}
function script_overviewDrawStart(_time) {
redrawTiming = 'overview';
}
function script_overviewDrawDone(_time) {
redrawTiming = null;
}
function script_redrawTestStart(_time) {
redrawTiming = 'application';
}
function script_redrawTestDone(_time) {
redrawTiming = null;
}
function script_collectTimings(_time) {
for (let timing in redrawTimes) {
let times = redrawTimes[timing];
times.sort((a, b) => a - b);
let len = times.length;
let median;
if (len == 0)
median = -1;
else if (len % 2 == 1)
median = times[(len - 1) / 2];
else
median = Math.round((times[len / 2 - 1] + times[len / 2]) / 2);
METRICS[`${timing}RedrawTime`].value = median;
}
}
function script_geditLaunch(time) {
geditLaunchTime = time;
}
function script_geditFirstFrame(time) {
METRICS.geditStartTime.value = time - geditLaunchTime;
}
function clutter_stagePaintStart(time) {
stagePaintStart = time;
}
function clutter_paintCompletedTimestamp(time) {
if (redrawTiming != null && stagePaintStart != null) {
if (!(redrawTiming in redrawTimes))
redrawTimes[redrawTiming] = [];
redrawTimes[redrawTiming].push(time - stagePaintStart);
}
stagePaintStart = null;
}